SoulCalibur II Image
Metascore

Universal acclaim - based on 39 Critics What's this?

User Score

Universal acclaim- based on 46 Ratings

  • Summary: Open the next chapter in world of Soul Calibur. Soul Calibur II features seven distinctive gameplay modes including: Arcade, Versus, Time Attack, Survival, Team Battle, Practice, and the console exclusive Weapon Master. Collect up to 200 different weapons and battle characters with their own styles, strengths, and abilities. In addition to the 13 fighters, each platform has unique special fighters: Link for GameCube, Heihachi for PS2, and Spawn for Xbox. Prove yourself through soul and sword. Expand
Score distribution:
  1. Positive: 38 out of 39
  2. Negative: 0 out of 39
  1. 100
    For the vast majority of the gaming world, this is quite easily the best 3D beat 'em up ever made.
  2. Looking, sounding and playing as brilliantly as ever, it's such a relief to know that the hype behind this game can be believed. [Import]
  3. Soul Calibur II won't impress you as much as its predecessor, since you've seen most of these characters, their weapons, and their moves before, and the available gameplay modes are nothing out of the ordinary. Nevertheless, on its own terms, Soul Calibur II is by all means a great fighting game.
  4. The biggest let-down though is that Soul Calibur 2 feels much more like a remake than a true sequel. [Import]

See all 39 Critic Reviews

Score distribution:
  1. Positive: 36 out of 40
  2. Negative: 1 out of 40
  1. ArmandoD.
    10
    Now it's 10/2006... and still the best fighting game! I've had this game since it was released... and i am still playing it and it's great fun (specially with friend /s). Expand
  2. AB
    8
    This is an amazing fighting game, but the GameCube version is better (because you can play as Link).
  3. JPStuewe
    6
    Hi friends, SC2 would get a 10 from me, and as long as you're only playing against a friend it would even deserve a 20! But I am an average solo player and I feel deeply frustrated by this game, because the AI is simply too powerfull and unfair. I played Ivy about 1200 times. I learned her moves and finished the second run through weapon master mode completely. But despite of this training and my gathered experience, I couldn't beat more than 6 opponents in extra single survival with her up to now. On the other hand, I played Nightmare and Talim only once and could defeat 12 enemys with both. Don't know how I did it with Nightmare, but with Talim I used simple button mashing and in both cases I had no idea how they are really controlled. Learning Ivy's moves proved to be completely useless for me in the long run, because the computer controlled opponents don't give you any time to execute a complex combo. You have to rely on simple commands and sheer luck. What's even worse: The computer can predict your next move! I found this out with a simple experiment: Stand while blocking in front of an opponent, and try to get out of the block and do something else. As soon as you give up your cover, the enemy will strike and he'll almost always hit you, before you have a chance to do anything at all. There's almost no escape and no chance for you. No room for tactics, clever combos and real gameplay. If you could set the difficulty for every single player mode, the game would be fun for every type of player, experienced or not. But the difficulty can only be adjusted in some modes, so the game is only worth buying for hardcore fighting gamers and for those who are lucky enough to have friends with whom they can enjoy the two player modes. For these kind of players it's highly recommended, it's indeed a true must-have. But for everyone else who only plays against the computer, the game is an endless source of frustration, because you see a game that could really be great, if you only had a chance against the enemys who rip you to shreds with lightning speed. What a disappointment. I've never seen a game like this: Pure eyecandy, fantastic design, great features, motivating, all in all a hit with tremendious potential, but nearly unplayable in most modes, because of an AI that's truly inhuman. With kind and sad greetings from Germany - Your JP Expand
  4. WillB.
    1
    Snore, same old button mashing engine from way back AND ported to all systems to boot! Non-w00t!

See all 40 User Reviews