Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 3 out of 22
  2. Negative: 5 out of 22
Buy On
  1. While SpyHunter 2 is certainly a much more refined sequel it seems that there are just as many new problems as there are improvements.
  2. 70
    Both exciting and disappointing, but mostly the latter. The frenetic action of driving and shooting is indeed here, replete with its minuses and plusses, and the game is harder and more challenging.
  3. Sorta like a traffic jam. Its narrow roads feel somewhat congested, and even though there are different roads to take, the path never veers far from the jam.
  4. 70
    Is SpyHunter a fun, playable game? Definitely. Is it an improvement over the last one? Sure, but it's still too "samey" overall, and it's certainly a better success on the single-player front.
  5. The game isn't perfect, and suffers from some oddities here and there, like some "stuck" moments in level design, lack of originality, and, uh, Vanessa Carlton, but otherwise, it's definitely worth checking out.
  6. The whole presentation seems to be lacking the polish that is evident in other action titles available on the Xbox.
  7. Xbox Nation Magazine
    Despite a few obligatory new features such as a dull off-road car mode (ooh -- the tires inflate!), Hunter 2 feels less like a sequel and more like an add-on disc. [Mar 2004, p.86]
  8. Short, unbalanced, and somewhat unattractive.
  9. Throw in an inconsistent targetting system and some of the ugliest texturing this side of the Sega Saturn, and it would seem that this title was created with the sole intent of hurting your feelings. [Feb 2004, p.109]
  10. Official Xbox Magazine
    What makes matters worse is the bizarre targeting scheme: there is none. Players merely steer their car in the right direction and hope their reticules cross over an enemy. [Feb 2004, p.78]
  11. 60
    May not be an outstanding game, but darn it if it isn't enjoyable. Its biggest fault is its lack of inspiration.
  12. Play Magazine
    Basically a run-of-the-mill action title in a heavily armored car that transforms. [Feb 2004, p.47]
  13. Without the ability to transform when you want, Spy Hunter 2's confining missions are just too monotonous. [Feb 2004, p.106]
  14. A disappointing sequel. The effectiveness of the mission design is effectively neutered by the poor play balancing, pulling the rug out from under the player before the game even begins.
User Score

No user score yet- Awaiting 3 more ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. JoeT.
    Jan 1, 2004
    Spyhunter 2 is a great game. It was a little hard to get used to the controls because I also have Spyhunter 1 and there are so many. One Spyhunter 2 is a great game. It was a little hard to get used to the controls because I also have Spyhunter 1 and there are so many. One thing I did not like is how fast you can get killed in this game. For example, whenever you run out in front of maybe five enemy cars, you are dead no matter how good you are. I think that they made it too hard like one critic said. You may think that I am just bad at the game but I unlocked all the cheats, completed all the levels successfully, and fulfilled every objective in Spyhunter 1. This shows to you how hard Spyhunter 2 is for me to be calling it hard. I was wondering about something in the game though. Why would they have you train in one mission and then send u to Russia with nothing but machine guns and land mines inside a Nostra base in the next?? Another thing I don't like is that you have to start over from the beginning if you die. In the first Spyhunter game for X-box, it was the same thing but it was so hard to die that it wasn't a big deal like it is in Spyhunter 2. What is up with the new escape cycle?? If you were going to go out and buy a vehicle, would you want a tricycle with a motor or a motorcycle? Overall this game will succeed but I do not think it will become one of the greats. Full Review »