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Metascore

Mixed or average reviews - based on 75 Critics What's this?

User Score

Generally favorable reviews- based on 40 Ratings

  • Summary: A sultry wizardress, a soaring gunslinger, a powerful swordsman, and a dark huntress are about to be hurtled into a dark adventure. Set in a world ripped apart by deceit, the heroes of Sudeki journey down a twisting path of betrayal, gravity-defying combat, and unbelievable magic. Sudeki pushes the limits of what you think an RPG can be, with bigger worlds, more powerful heroes, and sexier heroines--all wrapped up in Hong Kong-style cinematic combat. Expand
Score distribution:
  1. Positive: 44 out of 75
  2. Negative: 1 out of 75
  1. Action fans might balk at what sounds like a standard role-playing game opening, but Sudeki soon bursts into the most intense, bone-crunching combat you'll find on any platform.
  2. I think that it should have at least been a co-op game. Controlling four characters at once in a real time combat situation is just nuts. I could compare it to Might and Magic without the turn based system. It's manageable, however, I would have preferred to share the burden with someone else.
  3. Unfortunately, regardless of the A.I. settings you assign, computer-controlled characters will never be able to handle themselves nearly as well as yourself.
  4. 40
    Gamers looking for a long involving experience will be disappointed that the story is not nearly as voluptuous as the female characters; at around 20 hours some will consider it too thin a quest.

See all 75 Critic Reviews

Score distribution:
  1. Positive: 16 out of 18
  2. Negative: 0 out of 18
  1. LeighM.
    10
    This game once you play it for a bit, will see how well and fun this game is. I can't put the controller down!
  2. Artform
    10
    What's up with these medium reviews? well, i'm freaked out. i don't know, i think this game is genius. it's outstandingly beautiful. i haven't been able to pull away from it, and nothing is wrong with it. if you like big games, give it a whirl. if you like pretty graphics, put these in front of you. for me, sudeki is just the kind of game i've been waiting for. Expand
  3. A fun and challenging RPG. It combines multiple genre's together to create a unique RPG that's worth your time. It's got some issues to keep it from reaching true greatness. The story is weak and has one of the worst endings of all time, probably the worst ending for an RPG, but the main characters are really likable so that's something. I also found the melee combat lacking thanks to a lack of any lock on system and the fact that enemies constantly stop your combo in the middle when they swarm you. The game takes some getting used to thanks to the awkward camera. It's got flaws for sure, and while the story doesn't pull you in the gameplay will. I found myself getting lost in this games unique world for hours at a time. So if you are looking for a great RPG for you original Xbox you should look this up. Expand
  4. K-van
    7
    By now you probably realize that Sudeki is a disappointment. But most reviews fail to mention the real reasons. My biggest problem was the lack of freedom in Sudeki. Battles only take place in arena-like areas from which you cannot escape until all the enemies are defeated. While walking from town to town, you are confined to narrow paths (with various arena battles in between). In addition, there really is no customization of your characters other than their own individual statistics. You can't buy armor, and there is only one weapon you can buy per character (I didn't even purchase my first weapon until I was 16 hours into the game!). Basically, stores are useless in general. Everything you can buy in a store can be found on defeated enemies or in chests (and in large quantities!). You could honestly play the entire game without purchasing anything from the stores. Blacksmiths are more useful, but they all sell the same upgrades so there is no need to travel to a different city to get that awesome upgrade that you finally can afford. The list of design flaws for Sudeki can be quite long, but I'm sure you get the picture. The bottom line is that terrible design descisions were made that seriously detract from the fun. So what's fun in Sudeki? Combat. Once you get accustomed to the controls battles can be pretty exciting. The great part is that when you get tired of killing monsters up close, you can switch to a character with a ranged attack. As for the length, I finished Sudeki in 28 hours. No, I am not an inept gamer. But when I say "finished", I mean it. I completed all side-quests available. I'll never understand why people pay $50 for a game like Sudeki, then beat it in 10 hours. Overall, Sudeki just barely gets a 7/10. Get it if you really want a RPG with real-time combat....but wait for the price to drop. Trust me, it will. Expand

See all 18 User Reviews