148Apps' Scores

  • Games
For 6,021 reviews, this publication has graded:
  • 40% higher than the average critic
  • 38% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Pocket Planes
Lowest review score: 20 Gangstar New Orleans: Online Open World Game
Score distribution:
6021 game reviews
    • 88 Metascore
    • 70 Critic Score
    Virtual buttons are a nuisance, yes, but sometimes they're just the better way to do things. Or at least with Joe Danger Touch, while touch-optimized controls were clearly important, they were not perfected before shipping, and they're a large part of why this one crashes and burns too much for me.
    • 88 Metascore
    • 70 Critic Score
    Between the detailed visuals, great amount of content, and the peerless asynchronous multiplayer features, there's a lot to like about DrawRace 2. However, the gameplay mechanic leaves a lot to be desired.
    • 88 Metascore
    • 70 Critic Score
    Mixing up the Pac-Man format, PAC-MAN 256 turns things endless.
    • 88 Metascore
    • 70 Critic Score
    While Alien Breed may have been ahead of its time 20 years ago, these days, I think players are going to be looking for just a little more.
    • 88 Metascore
    • 70 Critic Score
    Final Fantasy IX is not a particularly great iOS port but it's good enough for die hard fans to enjoy on the go.
    • 88 Metascore
    • 70 Critic Score
    The sliding block puzzling here is solid and it's paired with some campy horror movie tropes, but it doesn't quite come together to feel special.
    • 87 Metascore
    • 70 Critic Score
    So, is Warpgate HD worth your $7.99? I say yes. Will there be other games for the iPad with greater gameplay depth and more advanced features? Undoubtedly.
    • 87 Metascore
    • 70 Critic Score
    This game is best served for the soccer faithful who wants a deep game on the go, more than just the casual player looking for a quick game on the go.
    • 87 Metascore
    • 70 Critic Score
    Eclipse: New Dawn for the Galaxy is a solid digitization of a compelling board game marred by an insanely steep learning curve and very little help for new players.
    • 86 Metascore
    • 70 Critic Score
    It is difficult to tell what each of the special blocks is designed to do just based on a quick glimpse of what each one is. Suddenly there's some block that's just advancing upward and I have no clue where it is or what it's doing. Some kind of better indicator besides what currently exists would be helpful.
    • 86 Metascore
    • 70 Critic Score
    Furdemption is a darn fine looking puzzle-platformer, but is otherwise fairly standard.
    • 85 Metascore
    • 70 Critic Score
    Flipflop Solitaire is a fantastic version of Solitaire. It switches up the rules in subtle ways that force you to think differently about the classic game. That said, the game’s changes to the basic formula might be a little too nuanced. Flipflop Solitaire doesn’t feel quite as revolutionary as previous Zach Gage releases, but it's a great game if you're looking for a new Solitaire experience.
    • 85 Metascore
    • 70 Critic Score
    Kitten Sanctuary doesn't reinvent the cheese wheel here (sorry), but the game successfully blends classic genres in an unexpected way that kept me playing far longer than I anticipated. It's a solid pick-up for casual gamers and cat ladies alike.
    • 85 Metascore
    • 70 Critic Score
    Oceanhorn is a beautiful and ambitious game, but it's missing that special something to make it great.
    • 85 Metascore
    • 70 Critic Score
    Thankfully, having long ago lost my need for perfection, I was able to continue ever onward and enjoy the zany story for what it was, moving from colons to brains and many organs between. There is quite a bit to enjoy about Tentacles: Enter the Dolphin, and it has high production values. Just be prepared for some level of frustration.
    • 85 Metascore
    • 70 Critic Score
    A rather solid dual-stick shooter.
    • 84 Metascore
    • 70 Critic Score
    A charming and cutesy game but I'd love to see more of a mission structure to the goals. While goals do appear, it feels like some form of story might have been nice. Nonetheless, kids will love the satisfaction of watching their dragons grow and evolve.
    • 84 Metascore
    • 70 Critic Score
    _PRISM is a fairly relaxing puzzling experience, even if it is quite short.
    • 84 Metascore
    • 70 Critic Score
    It's a lengthy adventure that rewards intellect over firepower, and that's reason enough for me.
    • 84 Metascore
    • 70 Critic Score
    This is the kind of game that you can pick up and play while you're waiting in a long line or just trying to kill some time – even if it's not much more than that.
    • 84 Metascore
    • 70 Critic Score
    If you played and liked Darkest Dungeon on PC, picking up the tablet edition is a no-brainer. For five bucks, you can take your dungeon-crawling on-the-go, and even continue adventures you've started on the PC by exporting your save file via Dropbox. That said, Darkest Dungeon certainly isn't for everyone. It feels like a game that wants to beat you down by throwing its systems at you. This can be fun to a point, but it also makes the game feel pretty oppressive and downright random. Considering the game is about fighting off eldritch horrors, this makes a certain amount of sense, but it also makes for a less fun game experience.
    • 84 Metascore
    • 70 Critic Score
    Mikey Jumps is a cool little game, but it probably won't blow you away. It offers up some fun micro-platforming that's fast and challenging, but nothing more than that.
    • 84 Metascore
    • 60 Critic Score
    I don't like to fight my games – this isn't to say that I don't like challenge entirely, but that I like the challenge to come from the content of a game, not the interface.
    • 83 Metascore
    • 70 Critic Score
    Samurai II: Vengeance visuals may impress, but the gameplay is roundly unimpressive.
    • 83 Metascore
    • 70 Critic Score
    This game takes Crossy Road and makes it an endless shooter.
    • 83 Metascore
    • 70 Critic Score
    This combat-focused platformer has a great sense of adventure despite some middling combat.
    • 83 Metascore
    • 70 Critic Score
    Burly Men at Sea is a totally beautiful but flawed game. Although it starts with a bang and has a beautiful moment of discovery in it, you'll find that there's little to look forward to soon after you've started it.
    • 83 Metascore
    • 70 Critic Score
    Whether it was the very basic visual style or the fact that just playing a level twice can alleviate much of the need for any real skill, something didn't quite gel for me.
    • 83 Metascore
    • 60 Critic Score
    I know that flashy effects aren't necessary for a game to be good, much less a CCG. But, when your card game–while good–doesn't look great and doesn't really bring much new stuff to the table, it's hard to be excited by it. Legends does a decent job of interpreting the the world and lore of The Elder Scrolls series into a competent card game, but, on a platform where there are tons of great CCGs, that's not enough.
    • 83 Metascore
    • 60 Critic Score
    When it comes right down to it Dungeon Hunter 2 is too bland, too predictable and too expensive to recommend.

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