4Players.de's Scores

  • Games
For 875 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 92 Dark Souls: Prepare to Die Edition
Lowest review score: 1 Dungeon Keeper
Score distribution:
875 game reviews
    • 77 Metascore
    • 81 Critic Score
    Soul Sacrifice gives you a huge amount of content while constantly confronting you with decisions. It is hard not to get lost in the easy to control, yet challenging and frantic battles, even though the core mechanics get repetitive too soon.
    • 75 Metascore
    • 81 Critic Score
    It is a nice stroll down memory lane through 30 years of WrestleMania history. Unfortunately the publisher change didn’t result in a change of direction yet.
    • 86 Metascore
    • 81 Critic Score
    Finally: 64 players with 60 frames per second. While the visuals are not yet at the level of high-end PCs, at least the size of the maps and subsequently the fun associated with it arrives on the next console generation.
    • 69 Metascore
    • 81 Critic Score
    Dustforce works well on a variety of levels. Unfortunately storytelling and accurate controls are not among them.
    • 76 Metascore
    • 81 Critic Score
    With Strider Double Helix walks the tightrope between vintage mechanics and modern visuals – without making concessions to either side. Difficulty could be higher, though.
    • 73 Metascore
    • 80 Critic Score
    You need brains and skills to lead the cute but deadly alien to freedom in this puzzle-rich stealth action. Warp might be a brief delight, but a delight it definitely is.
    • 82 Metascore
    • 80 Critic Score
    Whoever wants to dive deep into the Dark Ages will find a complex strategic simulation.
    • 83 Metascore
    • 80 Critic Score
    The tense atmosphere aged well and still delivers exciting moments two years after the 360 release, while the explosive action is still better than most of recently released shooters.
    • 71 Metascore
    • 80 Critic Score
    The tasks are superficial, the controls not always accurate. Nonetheless this a charming little puzzler that I don't want to miss.
    • 80 Metascore
    • 80 Critic Score
    A mobile beat-em-up never looked so good. Unfortunately the Vita fighters don't get the same expansive content package that made the stationary version so exceptional.
    • 78 Metascore
    • 80 Critic Score
    Small engines, big fun: Once you started it is hard to put the Vita down. Head-to-head online duels are sorely missed, though.
    • 69 Metascore
    • 80 Critic Score
    Even with annoying design decisions like sacrificing atmosphere and deeper morale questions for the sake of arcade feeling this is a very interesting take on survival action. It manages to entertain you for about five hours and also serves as an appetizer for everybody looking forward to Naughty Dog's The Last of Us.
    • 83 Metascore
    • 80 Critic Score
    This is a lot of fun! Like Words With Friends the back and forth of challenges is quite entertaining.
    • 67 Metascore
    • 80 Critic Score
    It is not an epic strategy game like Dune but this little gem offers something for almost everybody: Beginners will not be overburdened while experienced players will get a challenge with the unusual mechanics and veterans can ramp up the difficulty level to get their money's worth.
    • 75 Metascore
    • 80 Critic Score
    Even with annoying design decisions like sacrificing atmosphere and deeper morale questions for the sake of arcade feeling this is a very interesting take on survival action. It manages to entertain you for about five hours and also serves as an appetizer for everybody looking forward to Naughty Dog's The Last of Us.
    • 83 Metascore
    • 80 Critic Score
    Once you get into the principle that is slightly inspired by Plants vs. Zombies, this mixture of tower defense, strategy and charming puzzles is quite entertaining.
    • 82 Metascore
    • 80 Critic Score
    Only on the console you'll get basic explanations as well as comfortable crafting without having to read through millions of forum pages. But the pad-explored worlds are limited and not infinite like on the PC with the result of you losing a sense of freedom. It is still fascinating, though.
    • 71 Metascore
    • 80 Critic Score
    Is it surprising that InoCo Plus' turn based premiere can't keep up with Civilization? Not really. But for just being a "Fantasy Civ" it offers surprisingly good strategic entertainment.
    • 86 Metascore
    • 80 Critic Score
    At first glance Swordigo is simple and ugly. But under the surface you'll find a competent and challenging adventure, that reminds you of early Zeldas: A lot of combat, a lot of exploring, the occasional puzzle and a huge world.
    • 87 Metascore
    • 80 Critic Score
    Velocity is a small but nice shooter-puzzle-mix with a comforting retro atmosphere.
    • 75 Metascore
    • 80 Critic Score
    Black Pants didn't only work on creative physics puzzles, but also implemented a well executed platformer. It's a little short though.
    • 82 Metascore
    • 80 Critic Score
    For the hours of expanding into one the countless galaxies, the admission is worthwhile. And even though all the new factions and abilities give you only more options but not more depth, this is a satisfying final to Ironclad's space opera.
    • 55 Metascore
    • 80 Critic Score
    It starts as an idyllic walk of a dreamer, but soon becomes an occult ghost story with a touch of thriller. Albeit being a classic adventure at its core, Anna shows off a very dynamic orchestration of the supernatural.
    • 81 Metascore
    • 80 Critic Score
    It's easy to say that this years' Madden is the best football that you can get. But then you should take into consideration that with the lack of competition the feeling of stagnation is very dominant – even with the new physics engine.
    • 66 Metascore
    • 80 Critic Score
    Even with its irritating design decisions I am Alive gives you intense, well-presented survival action in an apocalyptic setting.
    • 80 Metascore
    • 80 Critic Score
    I want to find 'em all, catch 'em all and train 'em all. But on the other side I dread the level grind, the shallow role-playing and the rocky online connectivity. Then again you get solid and motivating entertainment over weeks, months, if not years. But I am not as euphoric as I thought I should be.
    • 74 Metascore
    • 80 Critic Score
    This is a charming puzzler with a unique setting and varied tasks. But is also rather short and a little too easy.
    • 84 Metascore
    • 80 Critic Score
    The narrative mix of historical facts and fictitious involvement of the main characters is more believable than ever. The new engine has its flaws but paints beautiful vistas while presenting more detailed characters than its predecessors. But even though this is a package loaded with content, it is far from perfect and lacks connection between all the interesting ideas.
    • 77 Metascore
    • 80 Critic Score
    It is a very entertaining platformer but it's missing the genius of a Super Mario Galaxy or the sheer craziness of a Rayman: Origins. But what's there is definitely enough for a spot in the hall of fame of the best revivals.
    • 73 Metascore
    • 80 Critic Score
    That's what I call a positive surprise. With only a few exceptions the sackboy-races run smoothly. Unfortunately online there are no challenges or ladders, the focus here is put on fun racing. A big plus is the powerful editor that allows creations from anything and everything between WipEout and a top-down racer.