Adventure Gamers' Scores

  • Games
For 525 reviews, this publication has graded:
  • 40% higher than the average critic
  • 10% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 L.A. Noire
Lowest review score: 20 Knights in Shining Armor: our king's tale
Score distribution:
  1. Negative: 65 out of 525
525 game reviews
    • tbd Metascore
    • 40 Critic Score
    In summary, CSI: Deadly Intent is an entirely lacklustre game. The return to traditional form will please those put off by the casual surprise of last year, but even that enthusiasm won’t last for long.
    • 66 Metascore
    • 40 Critic Score
    Fans of CSI-type games may find it makes the grade, but for everyone else, there’s just not enough here to warrant much of a look.
    • 54 Metascore
    • 40 Critic Score
    No evolution here; just a splicing of new and old, resulting in more frustration than fun.
    • 64 Metascore
    • 40 Critic Score
    The many Nancy Drew fans and DS adventure gamers may be interested in this title, but I can’t really recommend it to any audience. Even for a younger gamer, the repetitive gameplay will likely get boring before the end, and the tedium will quickly be felt by a more seasoned adventure gamer.
    • 53 Metascore
    • 40 Critic Score
    Series fans may get a mild kick out of the latest case for Lindsay and the gang, but few others will find the point of exploring these Crimes of Passion, as there’s just not enough of significance to seek out here.
    • 49 Metascore
    • 40 Critic Score
    Eleusis starts off promisingly enough, but well-appointed graphics can’t make up for the lackluster story and generally poor gameplay.
    • 61 Metascore
    • 40 Critic Score
    Fans of the show will enjoy it as a quick diversion; hardcore adventure fans will definitely not get their money's worth.
    • 47 Metascore
    • 40 Critic Score
    There is very little about CSI: Fatal Conspiracy that would appeal to non-fans of the series.
    • 56 Metascore
    • 40 Critic Score
    Next Life is fairly lengthy, probably 15+ hours of playtime, but it's not quality time because of the abundance of backtracking and slow animations.
    • 56 Metascore
    • 40 Critic Score
    In spite of all the similarities, Miami Law turned out to be a better game than Jake Hunter: Detective Chronicles—but not by much. Miami Law has higher production values and a more ambitious scope, but overall these games share a surprising number of pitfalls, which leaves me wondering who they were designed for.
    • 55 Metascore
    • 40 Critic Score
    There's some real scares to be found, but illogical puzzles and a confusing plot make Anna a different kind of horror to play.
    • 49 Metascore
    • 40 Critic Score
    Even so, while the tragic backstory is worth seeing through and the cell phone concept is novel for a while, all that’s left beyond that is a poorly-paced exploration in the dark, punctuated by a series of startling yet repetitive ghost encounters. So unless that’s your idea of a good time, this is one number that’s probably not worth picking up.
    • 53 Metascore
    • 40 Critic Score
    It's easy to pick up and play in short bursts, which does suit a handheld if you're looking for a budget time-waster, but in the end, this body of evidence should steer most people away from a game that's guilty of sucking all the life out of its own potential.
    • 68 Metascore
    • 40 Critic Score
    Regardless, the gorgeous look and feel of the game is poorly served by bad design decisions and ultimately fails as an enjoyable experience.
    • 61 Metascore
    • 40 Critic Score
    Play this game if you enjoy feeling hopeless and frustrated or are just plain curious as to how a game would specifically seek to bring about such a feeling. Otherwise, you'd be wise not to bother.
    • tbd Metascore
    • 40 Critic Score
    With little more to offer than superficial weirdness and pretty polygons in this series debut, it’s best to wait and see where Catmouth Island goes before investing any time in this underwhelming adventure.
    • tbd Metascore
    • 40 Critic Score
    Full of promise but little enjoyment, Enola is a unique and disturbing story wrapped in a bad game.
    • 40 Metascore
    • 40 Critic Score
    9 Elefants effortlessly copies what should have been a successful formula on paper, but a lack of puzzle variety and story relevance causes most redeeming qualities to get lost in translation.
    • tbd Metascore
    • 40 Critic Score
    The DS is capable of better, and even diehard fans of the show won't miss much by passing on this game.
    • 69 Metascore
    • 40 Critic Score
    If you're looking for a really great graphic adventure game, give "Circle of Blood" a try, but resist the temptation to pick up its sequel. Like the game's title implies, it’s all smoke and mirrors, and very little substance.
    • 53 Metascore
    • 40 Critic Score
    The game has its moments and a few interesting ideas, but the experience as a whole is so irritating, with its constantly grating voices, bad writing and dull gameplay, that you barely register the positive.
    • 48 Metascore
    • 40 Critic Score
    With three chapters down and one to go, the Doorways series still lacks the kind of compelling story or gameplay needed for a successful horror game.
    • 75 Metascore
    • 40 Critic Score
    Unless you're already a die-hard fan of Myst clones, RHEM 2 is probably not the game for you.
    • tbd Metascore
    • 40 Critic Score
    The Inquisitor loses its way through The Village with a poorly designed, technically weak sequel that fails to capitalise on the strengths of its brazen story and brutal, brilliant title character.
    • 63 Metascore
    • 40 Critic Score
    Releasing for a budget price doesn't excuse mediocre puzzle design, heavy repetition and a story with so little coherence.
    • 42 Metascore
    • 40 Critic Score
    While it remains an innovative and highly laudable idea which I hope will one day be put to better use, in Jazz and Faust it fails to be more than a misguided gimmick. The ‘two adventures in one’ angle fails because even with this feature, the game is extremely short.
    • tbd Metascore
    • 40 Critic Score
    Dream Chamber feels like a game born out of good ideas that lost their way and were abandoned halfway through, leaving a curious collection of ill-fitting pieces in the opening installment.
    • 63 Metascore
    • 40 Critic Score
    Perhaps devoted casual game fans will have some tolerance for this type of hollow experience, but ultimately The Tiny Bang Story's pieces just don't add up to a fulfilling adventure in the end.
    • tbd Metascore
    • 40 Critic Score
    If you love solving puzzles you may enjoy One Against All, particularly if this is your first Red Johnson adventure, but this sequel is overrun with flaws, and if you're in it for the story and characters, look elsewhere.
    • tbd Metascore
    • 40 Critic Score
    As much as I like NCIS, if this game were a cup of coffee Gibbs would spit it out and throw it in the bin.