All Game Guide's Scores

  • Games
For 885 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 20 Legends of Wrestling II
Score distribution:
885 game reviews
    • 62 Metascore
    • 40 Critic Score
    Yet another Olympic-style contest failing to deliver gold when it comes to the most important aspect of any title: gameplay.
    • 62 Metascore
    • 60 Critic Score
    A well-done extension of the show and will at the very least amuse and entertain Dexter enthusiasts.
    • 62 Metascore
    • 60 Critic Score
    It captures the essence of "King's Field" and builds upon its foundation; which means those turned off by From Software's previous first-person RPGs will find little excitement here.
    • 62 Metascore
    • 50 Critic Score
    Had Nemesis been packaged along with "Resident Evil 2," it would have been easy to recommend for both fans and collectors.
    • 62 Metascore
    • 50 Critic Score
    Feels too slow and disjointed. Each area is small and the game doesn't do a convincing job of making you feel you are inside one huge interconnected castle.
    • 62 Metascore
    • 60 Critic Score
    Though it lacks extreme excitement, Stuart Little 2 is a cute game. And children who do not require an extensive challenge for a game to be fun will enjoy the adventure -- at least for a Little while.
    • 62 Metascore
    • 50 Critic Score
    Offers nothing to improve upon past greats in the genre.
    • 62 Metascore
    • 50 Critic Score
    The game interface is not easy to understand or utilize. The tiny icons are difficult to make out and the small written cues that pop up at the bottom of the screen are in a thematic naval font that is impossible to read.
    • 61 Metascore
    • 70 Critic Score
    It is an original GBA title, not a port of another game from another time. That means that the developers have created an attractive game that takes advantage of the GBA's larger numbers of colors and faster architecture.
    • 61 Metascore
    • 70 Critic Score
    Many have complained about Mission: Impossible's trial-and-error gameplay. Is it me, or do those same people seem to have forgotten that "GoldenEye 007" had the same type gameplay, especially on its higher levels of difficulty?
    • 61 Metascore
    • 70 Critic Score
    The point of the cut-scenes is simply to connect the different, playable parts of the game and, since those parts of The Messenger are so good, small cracks in the method of connection can be forgiven.
    • 61 Metascore
    • 40 Critic Score
    As an adventure, CSI should be considered DOA -- its gameplay, clueless.
    • 61 Metascore
    • 50 Critic Score
    One word, used by Homer throughout, best describes the action in Road Rage: "Bor-ing."
    • 61 Metascore
    • 40 Critic Score
    Mildly entertaining, though often frustrating.
    • 61 Metascore
    • 70 Critic Score
    A solid title and those with the appropriate means will find it challenging until the bloodlust has worn off and repetition sets in, which, for some, will take quite a while. For the rest of the population hemmed in by slow ISPs, the game will be little more than a source of frustration.
    • 61 Metascore
    • 40 Critic Score
    The current system is too cumbersome for an action-oriented game, and the inability to save anywhere only makes things even more frustrating.
    • 61 Metascore
    • 50 Critic Score
    It's the type of game you can essentially play with your eyes closed if you push the buttons fast enough, and most players will breeze through it in an hour or two with little resistance.
    • 61 Metascore
    • 40 Critic Score
    At its core, Sunny Garcia Surfing has the making of a good surfing simulation, but the final product is so barebones that it seems more like a technology demo than a game.
    • 61 Metascore
    • 70 Critic Score
    And while it's not particularly deep or complex, the game delivers what's expected by letting you to create and maintain a casino, all within a clean, intuitive interface.
    • 60 Metascore
    • 70 Critic Score
    It's the kind of game that a big brother, or even Dad, might swipe from Suzy after bedtime.
    • 60 Metascore
    • 50 Critic Score
    A great effort, but fans of puzzle games will find it lacking. Its originality and simplicity are its strength, but all the pretty graphics in the world can't make up for the lack of enjoyment.
    • 60 Metascore
    • 70 Critic Score
    All three games in Sega Smash Pack are very playable, and retro collections of this type are almost always a welcome addition to modern consoles, especially when they are by and large faithfully reproduced.
    • 60 Metascore
    • 70 Critic Score
    Gamers looking for big changes in the series, though, won't find the experience much different than earlier King's Field titles.
    • 60 Metascore
    • 60 Critic Score
    Gameplay is complex enough to feel realistic, action-packed enough to be exciting, and easy enough to learn for players who are flight-challenged.
    • 60 Metascore
    • 40 Critic Score
    Any potential excitement is sabotaged by uninspired gameplay.
    • 60 Metascore
    • 60 Critic Score
    The fast-paced combat is only marred by rather tedious and simplistic level objectives, but after seeing how bad a licensed game like this can get, the developers should be congratulated for delivering a game that looks, sounds, and plays better than most typical releases on the platform.
    • 60 Metascore
    • 40 Critic Score
    Has a few brief flashes of fun but no sustained action. Fanatics of the sport may keep it for awhile, but most gamers will recapture the hard disk space as quickly as possible.
    • 59 Metascore
    • 50 Critic Score
    Players are recommended to skip Resident Evil 2 if only to send a message that repackaged titles should be treated as such -- not as full-fledged releases.
    • 59 Metascore
    • 40 Critic Score
    The story is fairly solid, though sci-fi based, and the background and environments are quite beautiful in places, but the voice-acting, pace, gameplay, and interface conspire to set the entire production only slightly above amateur material.
    • 59 Metascore
    • 40 Critic Score
    Wrapping up this stellar package is slowdown, something inexcusable for a game comprised of 2D graphics on a 128-bit system, unintelligible speech that sounds like someone pressing the slow motion button on a cassette recording, and the typical butterflies with giant baby heads and large alien brains as bosses.
    • 59 Metascore
    • 90 Critic Score
    Exciting and interesting, making you think your way through the game instead of blindly hacking and slashing or defeating endless streams of opponents. For people who enjoy thinking games, track this one down. You'll be glad you did.
    • 59 Metascore
    • 60 Critic Score
    Riddled with decent attempts at notability, and whether successful or not, overall the game provides plenty of furry rodent fun with no messy cleanup.
    • 59 Metascore
    • 40 Critic Score
    Is Futurama fun for fans of 3D platform or shooter games? As Leela once said, "At the risk of sounding negative, no."
    • 59 Metascore
    • 50 Critic Score
    Could be a solid RTS if not for the lack of story and the cluttered and variant interface.
    • 59 Metascore
    • 90 Critic Score
    An extremely addicting game, especially since it is possible to become part of an online community. Player run guilds and towns, and even larger cities are becoming a common occurrence. Unfortunately though, as with many online games, technical problems tend to hinder gameplay. Complaints about bugs and rampant player killing are frequent on newsgroups and several web pages but Origin, for the most part, has been responsive to feedback, and updates the game via online patches.
    • 59 Metascore
    • 70 Critic Score
    While there are some interface qualms, the game is a lot of fun to play if you enjoy mindless shooting against hordes of creatures. Users looking for the complete four-player experience should consider the Nintendo 64 or Dreamcast version of the game, as the PlayStation version only supports two players at once.
    • 59 Metascore
    • 60 Critic Score
    A trifle of a game made more appealing by its suggested price.
    • 59 Metascore
    • 60 Critic Score
    Accomplishes what it sets out to do: provide young players with a solid introduction to football while adding enough light touches to make it fun.
    • 59 Metascore
    • 40 Critic Score
    A disappointment.
    • 59 Metascore
    • 70 Critic Score
    The problem with speed perception is probably the most noticeable deficiency that can be easily defined, although the lack of innovation and close design of gameplay aspects to earlier releases can't be dismissed out of hand.
    • 59 Metascore
    • 90 Critic Score
    Just the right mix of graphics, sound and strategy to make for an entertaining evening of orc-bashing.
    • 59 Metascore
    • 60 Critic Score
    The entire Gameshow mode can be completed within a few hours, and much of it feels monotonous since players are forced to do the same things over and over again. Unfortunately, that same criticism can be levied against the multiplayer game as well.
    • 58 Metascore
    • 60 Critic Score
    Offers a new twist on old gameplay, and as such it might be a title worth the time for those players who like the idea of totally free movement. In all other areas, however, it is quite marginal.
    • 58 Metascore
    • 40 Critic Score
    Once you advance through Arcade Mode, which spans 11 fighters, there’s nothing here to hold your interest. No career, no create-a-boxer, no save feature to improve on top performances or knockout times -- not even a two-player contest, which is inexcusable.
    • 58 Metascore
    • 70 Critic Score
    A solid platformer that only has some minor flaws. The sound was probably the weakest area, but it definitely isn't crucial for this game. It just would've been the icing on the cake.
    • 58 Metascore
    • 40 Critic Score
    An awkward interface, combined with a limited plot, makes for an unfulfilling rote adventure.
    • 58 Metascore
    • 90 Critic Score
    Small issues aside, it's hard to go wrong with the generally realistic, technically superb and enjoyable gameplay found in Triple Play Baseball.
    • 58 Metascore
    • 40 Critic Score
    Players are ultimately better off with "Hunter: The Reckoning" for a similar style of game that at least features multiplayer support, different characters, and experience-based attributes.
    • 58 Metascore
    • 60 Critic Score
    Lacks the necessary energy to keep the game moving, and instead relies on the gimmicky "fingerboard" to set itself apart. But as far as gimmicks go, it's a good one.
    • 58 Metascore
    • 60 Critic Score
    This game has more than enough depth with its mini-games and driving modes, but what is most fun is the wanton nature of its car crashes.
    • 58 Metascore
    • 50 Critic Score
    The game offers enough playability to keep hardcore fans occupied, but casual players will quickly tire of the sloppy camerawork, repetitive combat, and awkward controls.
    • tbd Metascore
    • 40 Critic Score
    Could have been a decent racing game, but due to some of the worst physics and controls ever seen in a racing game, it is nothing more than a worthless rip-off.
    • 58 Metascore
    • 40 Critic Score
    A big disappointment. While there is potential here for a great game, it lacks the depth, production values, and fun associated with a quality Star Wars title.
    • tbd Metascore
    • 60 Critic Score
    With a story line based very closely on its movie counterpart, Hey Arnold! The Movie is similar in play and repetitive fun to "Super Mario Bros.," yet boasts the improved graphics of the GBA.
    • 58 Metascore
    • 50 Critic Score
    The interface is mouse driven and the real-time action is fast paced with the use of portals and light orbs designed for quick movement from locale to locale within the game.
    • 58 Metascore
    • 60 Critic Score
    The presentation is really where Mobile Suit Gundam: Journey to Jaburo shines.
    • 58 Metascore
    • 40 Critic Score
    Your worst enemy is not the Dark Side but the simple act of trying to jump from one platform to another. The isometric perspective makes it difficult to judge distance and position, and the actual act of jumping is marred by touchy controls.
    • 58 Metascore
    • 40 Critic Score
    The biggest issues players will likely have are the annoying time-based objectives, sloppy control in pedaling from one spot to the next, and confusing environments desperately needing some sort of onscreen map or compass.
    • 57 Metascore
    • 60 Critic Score
    Diehard rodeo fans will most likely find something to like about Professional Bull Rider 2, though the very nature of the real sport results in repetitive gameplay.
    • 57 Metascore
    • 30 Critic Score
    The underlying problem is that despite being the originator of the first-person shooter, Wolfenstein 3D just doesn't hold up nearly ten years after its original release as PC shareware.
    • 57 Metascore
    • 50 Critic Score
    This type of game doesn’t lend itself well to repeated visits due to the simplistic control and driving requirements (gas, nitro, repeat).
    • 57 Metascore
    • 50 Critic Score
    With no challenge, fishing becomes boring and repetitive -- might as well go down to the corner store and pick up some wrapped bass for dinner.
    • 57 Metascore
    • 60 Critic Score
    The competition is rough and cutthroat at times, but only by mastering the intricacies of 14th-17th century European commerce and politics will you become the richest, most powerful and evil man in Italy.
    • 57 Metascore
    • 40 Critic Score
    Sadly, the third time is not the charm for this series, and the developers would have been better off remaking either of the first two games and throwing in a few enhancements to increase the replay value.
    • 57 Metascore
    • 50 Critic Score
    Despite an extra year in development, Konami's game is still not quite ready for prime time.
    • 57 Metascore
    • 40 Critic Score
    Most significantly, Ruins of Myth Drannor does not accomplish the depth of story, the detail of character customization, or the engulfing campaign world that made the original Pool of Radiance such a memorable adventure.
    • 57 Metascore
    • 50 Critic Score
    Simple graphics, awkward camera angles, dumb enemies, limited animation, and some questionable control decisions undermine an interesting fighting system peppered with some role-playing aspects and flashes of Matrix-style action.
    • 57 Metascore
    • 70 Critic Score
    It combines vibrant colors, fun modes of play, and best of all, large and distinguishable characters.
    • 57 Metascore
    • 50 Critic Score
    The Xbox game easily bests the earlier PS2 disc in both frame rate and visual clarity, which are more important to the fun of this title than any other elements.
    • 57 Metascore
    • 40 Critic Score
    Surprise, surprise: The Incredible Hulk is yet another boring superhero title on Game Boy Advance, which seems to be the refuse container of choice for action games with little to no redeeming value.
    • 56 Metascore
    • 30 Critic Score
    New Legends is so beaten by "Dynasty Warriors 3" on the less powerful PS2 in visuals, control, theme, and playability that you have to pause and scratch your head to figure out how the Xbox is being taken advantage of.
    • 56 Metascore
    • 70 Critic Score
    Considering the relatively inexpensive price of "The X-Files: Unrestricted Access" (at the time of review the program was only half the price of most new games), this is an X-Files souvenir well worth the money to the casual watchers and a must-have for the die-hard fan.
    • 56 Metascore
    • 60 Critic Score
    The levels are generic in design (for the most part), and the backgrounds are uneven (some are nicely detailed while others are repetitive and/or uninspired), but the 3D-modeled characters are pleasing, the fighting action is enjoyable (despite its flaws).
    • 56 Metascore
    • 50 Critic Score
    Featuring inhumane, cold blooded killing and no purpose other than to lay waste to as many fellow human beings as possible, Postal truly stands in a zone of its own – a killing zone.
    • 55 Metascore
    • 40 Critic Score
    The entire game from start to finish can be completed in under an hour, with level design as generic as the title.
    • 55 Metascore
    • 70 Critic Score
    There's not nearly enough depth to this title, so replay value is completely dependant on how players enjoy the demolition derby action. If that's really all you want, then Totaled! should be viewed as a smashing success.
    • 55 Metascore
    • 40 Critic Score
    It has some serious flaws in the gameplay that ultimately keep it from joining the ranks of the truly inspired wrestling titles.
    • 55 Metascore
    • 40 Critic Score
    There are several logic flaws that severely diminish the game's storyline.
    • 55 Metascore
    • 50 Critic Score
    An average design effort that suffers from rushed production (the "save game" screen is primarily made up of huge blocky text and boxes) and a flawed engine.
    • 55 Metascore
    • 50 Critic Score
    As it stands, the game is worth briefly exploring, despite the small annoyances, but loses its luster when one begins to think of what it could (or should) have been.
    • 55 Metascore
    • 50 Critic Score
    Driving Emotion Type-S is to racing what fingernails are to a chalkboard.
    • 55 Metascore
    • 40 Critic Score
    A weak conversion of what was arguably a middling title to begin with. Though it starts off fast and smooth, the action quickly becomes touch and "d'oh."
    • tbd Metascore
    • 30 Critic Score
    Contains little of the slapstick action of the cartoons appreciate, and the gameplay is so repetitively tepid that there's nothing about the game that makes it worth recommending.
    • 54 Metascore
    • 40 Critic Score
    The storyline for this game is dull.
    • 54 Metascore
    • 40 Critic Score
    The action tends to get repetitive, which is not helped by the lack of enemy variety.
    • 54 Metascore
    • 50 Critic Score
    The game feels as if it's a throwback to shooters made prior to games like Unreal, and while reliving a few scenes from the movie is enjoyable, it's just not enough.
    • 54 Metascore
    • 50 Critic Score
    While it's nice to have civilians mixed in with enemies, and there should be a penalty for shooting them accidentally, the price in this game is rather steep: you lose a life.
    • 54 Metascore
    • 50 Critic Score
    Like any good fighting game, two players can enter the ring to seek their destinies in head-to-head battles.
    • 54 Metascore
    • 40 Critic Score
    One of the more annoying aspects of Real Pool is the control system, which is extremely unintuitive.
    • 54 Metascore
    • 60 Critic Score
    Kids of nearly all age levels will become quickly enthralled with the adventure.
    • 53 Metascore
    • 60 Critic Score
    It's a tough nut to crack so only gamers looking for a tough challenge with time to spare need apply.
    • 53 Metascore
    • 60 Critic Score
    Although the game is short-lived, some thought and creativity clearly went into the production, and there are just enough extras to keep Britney fans happy.
    • 53 Metascore
    • 30 Critic Score
    The shallow gameplay elicits more yucks than nyuks and the lack of anything new will have players quickly saying "Goodbye, goodbye, goodbye" to The Three Stooges' chances of earning a spot in their library.
    • 53 Metascore
    • 40 Critic Score
    Since there is almost certainly going to be another release in the series, pass on this and get "EggMania" instead.
    • 53 Metascore
    • 40 Critic Score
    Besides proving it's possible to depict a fast-paced, three-dimensional environment on the GBA, Iridion 3D is yet another reminder of what gamers everywhere already knew: eye candy is no substitute for meaningful gameplay.
    • 53 Metascore
    • 30 Critic Score
    A slow, lifeless racer that’s never any fun.
    • 53 Metascore
    • 40 Critic Score
    A dated adventure with sub-standard full-motion video, puzzles that had been used numerous times, trivial item collection and drab conversations with bizarre characters. Potential oozed from the box, but was never achieved.
    • 53 Metascore
    • 40 Critic Score
    Feels like some goofy little game you might download for free on the Internet and play for a couple of minutes.
    • 53 Metascore
    • 50 Critic Score
    There are flashes of progress to be found in this title, and if 3DO continues to build upon Portal Runner's shortcomings, there is a possibility for a truly decent Army Men game in the future.
    • 52 Metascore
    • 40 Critic Score
    The simple, straightforward nature of gameplay is over far too quickly and the appealing aspect of smashing into buildings and cars is largely neglected.

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