All Game Guide's Scores

  • Games
For 885 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Super Mario 64
Lowest review score: 20 Sneakers
Score distribution:
885 game reviews
    • 85 Metascore
    • 60 Critic Score
    It's far from perfect, but Sega's franchise is finally back on track after a prolonged slump.
    • 85 Metascore
    • 60 Critic Score
    As with previous games in the series, the computer AI could have used a little tweaking; it just seems way too easy to score on your opponent.
    • 85 Metascore
    • 60 Critic Score
    A solid, fun game that takes a baby step instead of a leap.
    • 85 Metascore
    • 70 Critic Score
    Most home computer gamers will find this version of The Sims to be a novel diversion, but they will eventually return to their monitors and keyboards for the easy, open-ended play that is only available there.
    • 85 Metascore
    • 60 Critic Score
    Turok has some good points (namely the graphics and weapons) and some bad points (confusing level design and overuse of fog), but the overall game is still fun to play.
    • 85 Metascore
    • 50 Critic Score
    Combat is more tedious than fun, though players can now wield more powerful weapons such as the katana blade. Most often players can get by simply running past many of the enemies -- not necessarily out of fear, but in a noble attempt to relieve boredom.
    • 84 Metascore
    • 70 Critic Score
    While the PlayStation 2 version lacks many of the options available in its PC and even Dreamcast counterparts, the same adrenaline-filled action can be found.
    • 84 Metascore
    • 70 Critic Score
    A decent game with the mammoth Star Wars license couldn't have come at a better time for the system.
    • 84 Metascore
    • 70 Critic Score
    The game still needs work in the visual department, but few titles come close to achieving the same balance of fun and realism as offered by HH 2003.
    • 84 Metascore
    • 70 Critic Score
    It's obvious that every detail of the game was carefully considered in relation to historical fact and you'll feel as though you understand feudal Japan a little better after playing.
    • 84 Metascore
    • 70 Critic Score
    Straightforward, cautious, and pleasurable - this is a prequel-sequel that fills the stomach with candy that threatens very few intestinal side effects.
    • 84 Metascore
    • 70 Critic Score
    The added scenario is fun but short, taking roughly one hour to complete. Yet the main scenario's graphics, storyline, bosses, and mysterious atmosphere are big plusses, and there are several times when you’ll find the hairs tingling on the back of your neck.
    • 84 Metascore
    • 70 Critic Score
    Lacks scenarios, ready-made cities from the developers, and some new features -- the first person "streetside" view was discussed during development, but is absent.
    • 84 Metascore
    • 70 Critic Score
    A great choice for those seeking a fun, arcade-style racer, but it also has enough depth and variety to keep players interested beyond the first few hours of play.
    • 84 Metascore
    • 70 Critic Score
    It just performs exactly like a superhero-based game should, delivering solid gameplay, a smooth learning curve, and enough variety to keep the levels fresh.
    • 84 Metascore
    • 60 Critic Score
    Outlandish costumes, ridiculous accents, and goofy expressions are wrapped around an intuitive control scheme that offers players the flexibility to perform a variety of moves, without making them complicated to perform.
    • 84 Metascore
    • 70 Critic Score
    Everything a Wipeout fan could expect and though lacking any massive improvement in the single player mode, the game easily beats out F-Zero X as the best futuristic racer on the 64.
    • 84 Metascore
    • 70 Critic Score
    It offers solid platform-based gameplay and a good deal of enjoyment for those patient enough to reap its rewards.
    • 84 Metascore
    • 70 Critic Score
    An exciting ride that successfully expands on the aspects that made the original so popular.
    • 84 Metascore
    • 70 Critic Score
    Most home computer gamers will find this version of The Sims to be a novel diversion, but they will eventually return to their monitors and keyboards for the easy, open-ended play that is only available there.
    • 83 Metascore
    • 70 Critic Score
    A memorable but brief stay in feudal Japan with a quest that could be finished within six or seven hours.
    • 83 Metascore
    • 50 Critic Score
    Much like Myst, the puzzles in Riven usually offer no explanations or any hints as to why you need to do them and what it will do. Most of them are extremely vague and illogical which leads to a very frustrating experience.
    • 83 Metascore
    • 70 Critic Score
    The AI is a glaring problem in an otherwise great game.
    • 83 Metascore
    • 70 Critic Score
    A few more single-player missions, a deeper story line, interactive backgrounds, and some additional tweaking on the technical front could have pushed the game over the top.
    • 83 Metascore
    • 60 Critic Score
    Just expect the fun to be frequently interrupted by inexplicably bad passes, ball-hogging, and non-existent defense.
    • 83 Metascore
    • 60 Critic Score
    More like the well-refined older brother of the entire franchise rather than a fledging title on a new system.
    • 83 Metascore
    • 50 Critic Score
    What it doesn't have is originality or depth, making this sequel more subsonic than supersonic.
    • 83 Metascore
    • 70 Critic Score
    The game is ideal only for those who are interested in the PC phenomenon but can't (or won't) play it on a PC. The rest of us will be duly impressed, but may ultimately decide to get a life elsewhere.
    • 83 Metascore
    • 60 Critic Score
    While Wipeout Fusion does not stray too far from the formula created by the original, the small pieces it does alter often detract from what made the previous titles so great.
    • 83 Metascore
    • 70 Critic Score
    While Ace Combat 2 is loads of fun, it can get a bit monotonous. Essentially, the mission objectives are all the same (blow up the enemy) and this could lead to some boredom. If you look into this game, be sure to play it in moderation -- play a few missions a day and then give it a break for a while.