Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Left 4 Dead
Lowest review score: 10 Fear Factor: Unleashed
Score distribution:
2214 game reviews
    • 58 Metascore
    • 40 Critic Score
    With plenty of other tower defense titles and strategy games out there, Defenders of Ardania is a poor choice on which to spend your money.
    • 49 Metascore
    • 40 Critic Score
    In resurrecting Duke in this way, dropping him from 1996 into 2011, with uninteresting levels tethered together in a loose way, middling gunplay, and offensiveness trying to hide behind parody and satire, even the thickest rose-colored glasses of nostalgia won't hide the fact the game's not good or even fun to play.
    • 69 Metascore
    • 40 Critic Score
    The idea of WWII espionage and sabotage efforts on the Eastern Front is ripe with possibilities for a game, but Death to Spies bungled the execution on this one.
    • 50 Metascore
    • 40 Critic Score
    Instead of concentrating on a single-player and at least making it competent, the team had to split resources and make a haphazard multiplayer feature as well.
    • 50 Metascore
    • 40 Critic Score
    I can understand a game being derivative, but only so long as it adds something good to the mix. Empire Earth III fails to meet up to the standards of the games that came before it. It has failed to learn from its own history.
    • 39 Metascore
    • 40 Critic Score
    Even with the slightest of appeal for its online play, overall tepid gameplay and graphics combine to once again prove the all-too-often bad movie-based videogame cliché and sink Pacific Rim to the ocean's depths.
    • 45 Metascore
    • 40 Critic Score
    Star Trek The Video Game just isn't very good.
    • 53 Metascore
    • 40 Critic Score
    The lack of weapons really hurts this game big time.
    • 41 Metascore
    • 40 Critic Score
    All in all, Legends of Aethereus was a frustrating game to play; it failed to really innovate anything besides a crafting system – which is like buying a car because the cup holders are really big…. Kind of missing the point.
    • 44 Metascore
    • 40 Critic Score
    What really kills the game for me is the load of historical inaccuracies and anachronisms. I know, games are supposed to be fun, games are not supposed to be exactly like reality.
    • 42 Metascore
    • 38 Critic Score
    At a time where Star Trek is at its lowest popularity, an abysmal game like this will not win over any new fans and is a horrid example of the Star Trek franchise.
    • 56 Metascore
    • 37 Critic Score
    It’s gameplay is simplistic while still offering challenges and rewards that will keep kids interested beyond the Story mode. [Score for Kids = 80]
    • 55 Metascore
    • 37 Critic Score
    It’s gameplay is simplistic while still offering challenges and rewards that will keep kids interested beyond the Story mode. [Score for Kids = 80]
    • 38 Metascore
    • 36 Critic Score
    The controls are done well but the lack of speed really kills.
    • 50 Metascore
    • 35 Critic Score
    The actual gameplay and overall feel of moving your character is somewhat reminiscent of the feel of the Unreal series but nowhere near the same level of fluidity.
    • 37 Metascore
    • 35 Critic Score
    Hour of Victory could have been an average game, even a good game if some time had been taken to make sure everything works.
    • 39 Metascore
    • 35 Critic Score
    Gameplay is where UBS really screws up.
    • 54 Metascore
    • 35 Critic Score
    If The Italian Job was a disease, it would surely be more dangerous than SARS. In other words, stay as far away from this game as possible.
    • 53 Metascore
    • 35 Critic Score
    A waste of time.
    • 64 Metascore
    • 35 Critic Score
    The Baconing isn't completely devoid of enjoyment; occasionally you may stumble upon a fun weapon or two, such as poison arrows or a flamethrower, and the experience system allows you to choose what kind of bonuses to receive with each Level Up (such as faster speed, more health, etc). But without the laughs to back up the mediocre gameplay, not to mention the ludicrous difficulty, it might be time to bring out the oversized shepherd's hook and pull Deathspank off the stage.
    • 35 Metascore
    • 32 Critic Score
    A tragedy no matter how you look at it.
    • 49 Metascore
    • 30 Critic Score
    Granted, at the $40 price tag you'd probably be better off investing more money and grabbing DDR, Rock Band, or Guitar Hero for an experience that is going to last longer, and is ultimately more satisfying.
    • 35 Metascore
    • 30 Critic Score
    Other than intentionally funny games like "Day of the Tentacle" and "Monkey Island," I don’t think I’ve ever laughed more at a game than I did at Fugitive Hunter.
    • 45 Metascore
    • 30 Critic Score
    But however pleasant that perspective may be, the unnecessarily complicated controls, the crappy fighting system and the inability to change perspective before jumping from place to place grinds to a halt whatever potential this game had for a bounce off of an atomic box-office bomb.
    • 62 Metascore
    • 30 Critic Score
    I hope to God the guys at Firaxis are watching this, because Jagged Alliance: Back In Action is, and probably will for many years hence be, the definitive textbook example of how to mess up by the numbers when attempting to "relaunch" a classic franchise.
    • 39 Metascore
    • 30 Critic Score
    Don’t quote me on this, but putting this game in your system may actually make all of your other games less fun. There is simply not an ounce of joy in this product, and I can’t recommend it to anyone, at all, ever.
    • 60 Metascore
    • 30 Critic Score
    A clumsy interface as well as an ineffective physical activity, Exerbeat is not the worst offender in this continuously offensive market of unimaginative motion control games, but it offers little value beyond keeping grandma and grandpa entertained during their next visit, though Nintendo's first party efforts are still the clear choice for virtual workouts.
    • 34 Metascore
    • 30 Critic Score
    As unplayable a mess of a game as I’ve ever seen come out of a reputable publisher.
    • 42 Metascore
    • 30 Critic Score
    From top to bottom BTL screams “1997” or at least, “1998.”
    • 64 Metascore
    • 30 Critic Score
    I had a certain expectations going into C&C 4 and they was utterly destroyed, even knowing about some of the changes beforehand.

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