AtomicGamer's Scores

  • Games
For 872 reviews, this publication has graded:
  • 74% higher than the average critic
  • 5% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 8.2 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 100 Professor Layton and the Unwound Future
Lowest review score: 18 Rogue Warrior
Score distribution:
  1. Negative: 12 out of 872
872 game reviews
    • 79 Metascore
    • 80 Critic Score
    Beyond that, this serves as a solid, fun-feeling sim-ish racing game with hundreds of well-modeled cars, innovative AI, and some great tracks.
    • 81 Metascore
    • 70 Critic Score
    The tough part about judging Gran Turismo 6 is that it's clear that Polyphony Digital put an overwhelming amount of effort and love into their latest game, and the challenge between you and the road is better than ever. But much of the effort put in is not what its millions of fans will appreciate or value, especially when it comes at the cost of leaving some of the game's most frustrating issues almost completely untouched.
    • 76 Metascore
    • 50 Critic Score
    Simply put, while Rivals can be fun with the right people and in the right doses on the right platforms, it is very poorly suited to PC gaming.
    • 68 Metascore
    • 60 Critic Score
    It's the perfect example of a video game status quo being maintained if I've ever seen it, and if there's one game series that desperately needs better than that after nearly a decade, it's Call of Duty.
    • 81 Metascore
    • 90 Critic Score
    I don't fault DICE for making another botched campaign for Battlefield 4 - I blame the focus tests and market research that was used to decide that a campaign like this was necessary in the first place. But the online play is obviously where BF4 was always going to shine, and here on PC, the result is pretty damn outstanding.
    • 88 Metascore
    • 90 Critic Score
    We also enjoy The Stanley Parable, but this isn't just a game meant to be enjoyed. I refuse to believe something like this is just meant to be something we goof around with for a couple of evenings and dumped into our hundreds-strong Steam libraries, never to be thought of again.
    • 83 Metascore
    • 90 Critic Score
    Skylanders: Swap Force is a somewhat-fresh take on the franchise with a really satisfying new element of mixing and matching character halves, but let's not pretend that it's going to take the series' fans by surprise.
    • 97 Metascore
    • 100 Critic Score
    Does GTAV live up to one of the pedigree of one of the best franchises gaming? There's no doubt for me that it does, and a few minor issues here and there don't get in the way of this game delivering such a lively and large world to explore or from presenting such an entertaining way to do dozens of activities - and I love that for the first time for GTA in nearly a decade, the developers aren't relying so heavily on mind-numbing, straightforward gunfights with thugs and cops.
    • 58 Metascore
    • 60 Critic Score
    The additions that Tate Multimedia have added are interesting and the chaotic scenes you traverse are entertaining - or at least they are the first few times - but I have to keep coming back to those frame rate issues. Jump in if you've got a powerful video card, but if not, just hold off, watch the UTF page on Steam, and see if any improvements come along.
    • 70 Metascore
    • 60 Critic Score
    Although Episodes 1-3 had flaws, they also had spirit, creativity, and the ability to grab your emotions by the throat. By contrast, Episode 4: The Cain Killer lacks tension, feels sloppily conceived, hastily made, and worst of all, lets its narrative weaknesses set it up for equally damning gameplay shortcomings.
    • 80 Metascore
    • 90 Critic Score
    Outlast offers a lot for the $20 that the developers are asking: great visuals, a decent story, some solid scares, plenty of checkpoints, and a little bit of openness in both exploration and in dealing with the enemies that can't be fought back against.
    • 86 Metascore
    • 90 Critic Score
    If you're interested in a more grounded story and don't mind calling a game without violence, well, an actual game, then you should definitely consider Gone Home. For everyone else the best I can recommend is to keep an open mind in the future and maybe catch the next one.
    • 86 Metascore
    • 90 Critic Score
    I'm not going to even attempt to suggest that Saints Row IV is some kind of video-game-defining-moment or whatever, but at least for this generation, we might have found the best example yet of a big-budget developer doing whatever the hell they want and rather than being generally criticized for what doesn't work, being celebrated by newcomers and fans alike for what does.
    • 67 Metascore
    • 80 Critic Score
    Despite a few iffy choices and some frame rate issues, this new, fresh version of an FPS semi-classic breathes new life into the classic shooter genre. Even if you didn't grow up playing these games in the early-mid 90s, I think you'll still value the kind of action that Rise of the Triad provides.
    • 85 Metascore
    • 90 Critic Score
    Buy this one without hesitation, especially if you haven't played it before.
    • 80 Metascore
    • 90 Critic Score
    This is an arcade revival done right, and even if my memories of the games were a little more idealized than reality, the games are still a blast to play and this is now by far the best way to play them.
    • 95 Metascore
    • 90 Critic Score
    With a well-thought-out mythos, a mildly original take on the zombie survival game that relies more on superb execution and storytelling than innovative mechanics, acting that's so good we actually see character development happen without even words being spoken, and Naughty Dog's impressive engine and top-notch production values, it all comes together to make for a wonderful reminder that not all big-budget action games need to be measured in headshots-per-minute.
    • 77 Metascore
    • 80 Critic Score
    The Cognition series is nothing if not consistent. Thus far, all three chapters have delivered bizarre-looking characters and laughable dialog, but more importantly, they've delivered seductively gruesome murder cases and an impressively comprehensive story arc.
    • 65 Metascore
    • 70 Critic Score
    So here we go: Remember Me will either be remembered for being a flawed start of an original and probably eventually very fulfilling and fun game franchise, or forgotten for its reminder of many tired video game tropes that we hope developers can start finally retiring soon. I hope it's the former, but I fear it'll more likely be the latter.
    • 62 Metascore
    • 70 Critic Score
    This is not a game that was ever going to ingratiate itself well to Super Serious Video Game Critics, but I think that in the right frame of mind and with the right people, it can prove to be a hell of a lot of fun.
    • 82 Metascore
    • 80 Critic Score
    It's still a fantastic game that follows in the footsteps of great Russian-style FPS games before it, and the added polish, fantastic visuals, and supernatural story elements help keep things fresh.
    • 61 Metascore
    • 60 Critic Score
    Zeno Clash II isn't amazing, but for twenty bucks, it gets the job done - if only barely.
    • 75 Metascore
    • 90 Critic Score
    Even if you dislike the poker, this game is probably still worth it just for the general humor you'll get, and it helps that Telltale can keep nearly anyone laughing and coming back repeatedly.
    • 43 Metascore
    • 50 Critic Score
    It sounds good, but frankly, it just doesn't seem like developer Digital Extremes were able (or allowed) to put forth the time, money, or ingenuity to make anything but a Starfleet-themed cooperative shooter, complete with extreme use of cover-based gunfights, silly mini-games, or bad AI - all of which are generally considered hallmarks of a mediocre action game.
    • 61 Metascore
    • 60 Critic Score
    The biggest issue with Dead Island Riptide is that it's a glorified expansion pack sold at nearly full price ($40 US on PC, $50 on consoles); there's nothing wrong with a developer doing this if they're adding lots of features and are building on top of a near-universally beloved game, but the simple fact is that neither of those conditions really apply here.
    • 81 Metascore
    • 80 Critic Score
    As much as progress NetherRealm has made - and improving on MK9 was a difficult feat which I believe they succeeded in doing - the problem is that the face of fighting games has changed even just in the last year and a half that I'm not sure Injustice is a comparative step forwards when you look at everything else.
    • 64 Metascore
    • 80 Critic Score
    Either way, Defiance gives off a bad first impression, but it still holds up well on its own with continued play.
    • 94 Metascore
    • 100 Critic Score
    On PC, BioShock Infinite absolutely shines. The use of the venerable Unreal Engine might surprise you, considering just how stunning this game looks, especially with the high-res textures exclusive to the PC version that balloon the game to about 15GB in size.
    • 84 Metascore
    • 90 Critic Score
    As much as I've said over the last year-plus that I actually don't mind the ending to Mass Effect 3, that I found it a bit iffy but not nearly as rage-inducing as it seems the vast majority of players thought it was, maybe the Citadel DLC, which jam-packs five-plus hours of maximum entertainment into its $15 package, is just a better way to end the story.
    • 86 Metascore
    • 80 Critic Score
    Tomb Raider delivers a slick, fun time with plenty of collectibles, great action, and an excellent main character.

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