AusGamers' Scores

  • Games
For 472 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 24 out of 472
472 game reviews
    • 76 Metascore
    • 95 Critic Score
    This is truly a developer putting all their skills and knowledge to use, funneling it into one singular creation, whilst also focusing on presenting it to players not at all familiar with the series.
    • 89 Metascore
    • 95 Critic Score
    If you're into Dark Souls games, I can tell you right now that Dark Souls 3 will probably be your game of the year. It's exactly what you want from a Dark Souls game. It's a lot of Dark Souls with a touch of Bloodborne, a dash of Dark Souls II and a hint of Demon's Souls. It's, admittedly, not a lot of anything new. But it's brilliant nonetheless.
    • 83 Metascore
    • 95 Critic Score
    It absolutely trumps the first game, which in itself was a work of masterful art, and leaves me hoping we don't have to wait two years for the inevitable third game. One of the year's best releases by far.
    • 80 Metascore
    • 95 Critic Score
    Around Every Corner isn't simply the best episode of The Walking Dead yet – it's the single most significant game I've played so far this year, and perhaps the most emotionally devastating gameplay experience I've ever had.
    • 91 Metascore
    • 95 Critic Score
    Gears 3 is filled with plenty of wow moments not just visually but also in how the story is driven to its climatic conclusion.
    • 90 Metascore
    • 95 Critic Score
    I would be reasonably loathe to consider Guild Wars 2 a "revolution" in MMO mechanics, since at its core there is still a theme park here, albeit an extraordinarily well-designed one. But it's obvious that its creators took on and smashed existing tropes with an aim to significantly improve on that experience that many millions of players currently fork out money for every month.
    • 89 Metascore
    • 95 Critic Score
    By itself, as just a game for someone that has no interest in learning guitar, it’s probably no more or less engaging than past rhythm games, but for those who dream of shredding, I can’t think of a better starting point.
    • 85 Metascore
    • 95 Critic Score
    BioWare have remarkably pulled a rabbit out of the hat with Star Wars: The Old Republic. While they haven't revolutionised MMO gameplay as we know it, they have delivered one of the best looking, most playable and most polished MMOs in history -- in fact, a level of polish you just don't expect from the genre.
    • 86 Metascore
    • 95 Critic Score
    This is the level of ‘DLC’ other publishers and developers should be offering post-release.
    • 84 Metascore
    • 95 Critic Score
    Be warned though, this is a very addictive game, and it could spoil your previous favourite shooter with its incredible sense of scale. It's astonishing to see a free to play game deliver such a polished package, that also breaks new technological boundaries.
    • 89 Metascore
    • 95 Critic Score
    Though it may be thin on the extracurricular activities, Cole Phelps' journey from flatfoot to crime-buster is the interactive equivalent of a good whodunit book. Once it begins, you won't be able to put it down.
    • 86 Metascore
    • 95 Critic Score
    Ultimately, it once again comes down to the experience of playing your first campaign. The excitement, strategy, conflict, uncertainty, and fantasy spectacle. The first dragon you take into battle. Crossing a vast body of water to formally introduce yourself to the strange Lizardmen that live in equally strange forests. Total War Warhammer II is a milestone release, for the simple reason that the campaign is both one the most intricately detailed and most open we’ve seen so far in a Total War game. Proving that a sequel can take a very different perspective, showcase a new part of the world, and be all the better for it.
    • 82 Metascore
    • 95 Critic Score
    Two days after finishing it, I'm still having Prey dreams. I'm still thinking about the ending, still wondering about the places I went, the things I did. I'm itching to talk about the things that occurred within it and similarly knowing I can't because nobody I know has yet finished it. It took me 24 and a half hours. I loved every minute of it. I woke up early to play it and went to bed late because I didn't want to stop.
    • 86 Metascore
    • 94 Critic Score
    The year’s not over yet, but this is the best game I’ve played in 2014 so far, and I’m not even a huge car person. Well, I wasn’t before...An absolute must-own.
    • 83 Metascore
    • 94 Critic Score
    As far as value for your money goes, Black Ops II is a veritable waterslide of enjoyment, and for a change, actually does a lot different to what we've come to expect.
    • 64 Metascore
    • 94 Critic Score
    What SimCity offers is so much potential for so much expanded and persistent gameplay that its mindboggling. All I can actively offer you is what the game offers you upon firing up, and in that sense it’s a fricking addictive affair.
    • 88 Metascore
    • 94 Critic Score
    The campaign is worth checking out, Operations delivers clear forward thinking for Battlefield as a series in a way I think Rush never really did, and the maps are absolutely spectacular. Battlefield One is utterly brilliant.
    • 81 Metascore
    • 94 Critic Score
    Battlefield 4 is visually amazing, with plenty of pretty that is often simultaneously aesthetic and practical, while the DICE sound wizards continue to forge a second-to-none soundscape that complements the eye candy. If you’re a Battlefield fan, this purchase is a given, but even the smaller, faster-paced modes give Call of Duty a run for its money on its FPS formula.
    • 77 Metascore
    • 94 Critic Score
    Ultimately, it's the combination of accessible gameplay with riveting depth that makes World of Tanks so engrossing.
    • 80 Metascore
    • 94 Critic Score
    These gripes really do pale in comparison to the overall achievement of a sequel that is absolutely well worth the wait. Even now, I can’t wait to finish this review and sink some more hours into the multiplayer which, coming from an avid admirer of the original games, is testament to how well Relic Entertainment has made a game for the fans, but also presented a whole lot more.
    • 89 Metascore
    • 93 Critic Score
    It's love that makes The Walking Dead not only Telltale's best game by a mile, but also one of the best adventure games ever.
    • 84 Metascore
    • 93 Critic Score
    It's well worth the hefty XBLA asking price, and if you don't already own this on any of its other platforms, or just want to relive the experience in glorious HD, Resident Evil 4 should be high on your "must play" list.
    • 92 Metascore
    • 93 Critic Score
    It still astounds me that a couple of hours of gameplay left such a profound impact.
    • 88 Metascore
    • 93 Critic Score
    The greatest compliment I can afford Black Flag, though, is that I wanted more at the end of my time with it. With such an expansive map to explore and so many alluring distractions on offer, this is the kind of game a player could easily lose scores of hours exploring.
    • 92 Metascore
    • 93 Critic Score
    Drake's Deception is driven -- like previous Uncharted games -- by the compelling and flawlessly executed story which is matched perfectly by the stunning visuals. Without doubt it's at the pinnacle of storytelling in video games. The puzzle solving is also a boon, intricate in detail with enough leeway to let you do all the thinking. It's a little disappointing then, that the shooting mechanics have the same shortcomings as Uncharted 2 and that it takes too long to get going.
    • 86 Metascore
    • 93 Critic Score
    There's so much to explore, to experience, that I think it's essential playing — despite the slightly disappointing stealth.
    • 90 Metascore
    • 93 Critic Score
    It combines the simple elegance, bountiful content and colourful enjoyment of so many indie works with the production values and design genius of the generation’s best Triple-A titles into a game that feels fresh and contemporary, but also mindful of what has come, and worked, before.
    • 82 Metascore
    • 92 Critic Score
    Aside from these niggling flaws, the game is bloody amazing, and easily the best instalment in the Monster Hunter series to date. I've got over 80 hours on my save file already, but I feel like I'm still scratching the surface.
    • 87 Metascore
    • 92 Critic Score
    Best platformer I've played, experienced and ogled at in a long while.
    • 90 Metascore
    • 92 Critic Score
    Trials Evolution is one of the most complete packages on the Xbox Live Arcade. Were it a full retail release, I'd still have no qualms recommending it. As a cheap downloadable release, it's an incredible reminder of just how good we have it as modern gamers.

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