BonusStage's Scores

  • Games
For 689 reviews, this publication has graded:
  • 83% higher than the average critic
  • 2% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 5.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Resident Evil 4
Lowest review score: 10 Burnout Legends
Score distribution:
  1. Negative: 25 out of 689
689 game reviews
    • 71 Metascore
    • 79 Critic Score
    The separate cart racing game is a nice addition, weapon pickups and all, although you'll need to run a few races to get used to the wider turning radius of the different carts.
    • 63 Metascore
    • 79 Critic Score
    Works as the perfect lowbrow entertainment for those gamers looking for a well-made fighter that can be played as simple or deep as they want.
    • 75 Metascore
    • 79 Critic Score
    You have a fun combat system, great character customization, gorgeous graphics, and enthralling audio. But on the other hand, the pathetic story, unbalanced difficulty, repetitive second half of the game, short game length, and unforgivable bugs and glitches really drag down what is largely an enjoyable game to play.
    • 68 Metascore
    • 79 Critic Score
    You haters can go cuddle with your worn-out videotapes and skippy DVDs in the corner. You’re missing out on the best 3D game featuring a martial arts star to date.
    • 63 Metascore
    • 79 Critic Score
    This is one of those budget games that will make pretty much anyone that remembers any of these machines smile and dive in for a few hours at a time, while the rest of you shrug and go back to that "Halo 2" deathmatch.
    • 85 Metascore
    • 79 Critic Score
    We waited about five years for a beautiful, immersive, and imaginative roleplaying game, but were given something that doesn't deserve to lick the dirt off of "Morrowind's" feet.
    • 62 Metascore
    • 79 Critic Score
    A title meant for the fans, and in that regard it delivers the goods, and then some.
    • 48 Metascore
    • 79 Critic Score
    Although it doesn’t feel as inventive as the DS installment, the core gameplay and story, spruced up presentation, multiplayer addition and subtle control improvements all mesh together as a portable romp well worth taking a gander at, especially if you’re in search of a good platform action game for your PSP.
    • 70 Metascore
    • 79 Critic Score
    This is one of those budget games that will make pretty much anyone that remembers any of these machines smile and dive in for a few hours at a time, while the rest of you shrug and go back to that "Halo 2" deathmatch.
    • 66 Metascore
    • 79 Critic Score
    Sony has a great potential franchise here if they continue to polish and refine the gameplay and visuals with each installment, and I’d recommend they take this style of top-down action to the home consoles as well, adding even more features.
    • 75 Metascore
    • 79 Critic Score
    If the partner AI had been cleaned up a touch more and stronger effort had gone into building the Proving Grounds challenges up to be segments that were actually fun and rewarding to play, The Great Juju Challenge could've had a shot at competing with the Sly Cooper's and Ratchet & Clank's of the world.
    • 58 Metascore
    • 79 Critic Score
    Unlike many kids games out there, this one provides a lot of laughs, fun, and innocent cartoon fun that we all love so much.
    • 68 Metascore
    • 79 Critic Score
    You'll get about four to five hours out of the game for each character on Easy, and about an hour or two more for each difficulty level, depending on your skills.
    • 60 Metascore
    • 79 Critic Score
    Warts and all, once you start playing the game you'll forgive most of its problems just to see what comes next.
    • 74 Metascore
    • 79 Critic Score
    You have a fun combat system, great character customization, gorgeous graphics, and enthralling audio. But on the other hand, the pathetic story, unbalanced difficulty, repetitive second half of the game, short game length, and unforgivable bugs and glitches really drag down what is largely an enjoyable game to play.
    • 76 Metascore
    • 79 Critic Score
    A repetitive, simplistic and accessible game with a wealthy plating of good ole' fun-in-small-doses style that makes it the quintessential rental.
    • 64 Metascore
    • 79 Critic Score
    This is one of those budget games that will make pretty much anyone that remembers any of these machines smile and dive in for a few hours at a time, while the rest of you shrug and go back to that "Halo 2" deathmatch.
    • 74 Metascore
    • 79 Critic Score
    If the partner AI had been cleaned up a touch more and stronger effort had gone into building the Proving Grounds challenges up to be segments that were actually fun and rewarding to play, The Great Juju Challenge could've had a shot at competing with the Sly Cooper's and Ratchet & Clank's of the world.
    • 67 Metascore
    • 79 Critic Score
    The lack of any sort of on-line mode hurts the multiplayer game in terms of reaching a larger audience, but once you nail the new game mechanics, there's definite fun to be had for up to four players.
    • 57 Metascore
    • 79 Critic Score
    Unlike many kids games out there, this one provides a lot of laughs, fun, and innocent cartoon fun that we all love so much.
    • 71 Metascore
    • 79 Critic Score
    As much as I love and appreciate all that is unique and wonderful about Electroplankton, there simply isn’t enough lasting appeal provided here in order for me to muster up the must-buy recommendation I really do want to give this title.
    • 76 Metascore
    • 79 Critic Score
    One of those classic videogame cases in which the gameplay and overall design is handled extremely well, but the experience itself is so short-lived that even the great gameplay can't keep it from growing stale over a pretty short period of time.
    • 63 Metascore
    • 79 Critic Score
    The lack of any sort of on-line mode hurts the multiplayer game in terms of reaching a larger audience, but once you nail the new game mechanics, there’s definite fun to be had for up to four players.
    • 54 Metascore
    • 79 Critic Score
    Look, kids- if Spikeout were a movie, the year would be 1987, Michael Dudikoff and Caroline Munro would star in it, Richard Lynch or Henry Silva would be the main bad guy, it would run on cable six times a month, and you'd be glued to the tube every single time it came on just for the action scenes and ridiculous ending.
    • 70 Metascore
    • 79 Critic Score
    The separate cart racing game is a nice addition, weapon pickups and all, although you’ll need to run a few races to get used to the wider turning radius of the different carts.
    • 79 Metascore
    • 79 Critic Score
    Sure, it looks nice, but unless you’re shallow person who’s only gotten into gaming for how good things look, there’s not a whole lot of depth here.
    • 78 Metascore
    • 79 Critic Score
    It’s best to think of Hitman: Contracts as a mini game to keep fans of the series satisfied until a true sequel is released.
    • 58 Metascore
    • 79 Critic Score
    All you really need to know is that Fatal Shadows is the best game in the series to date, and although there are a few considerable drawbacks, playing this game is a sneaky good time.
    • 74 Metascore
    • 79 Critic Score
    I can’t say enough about how much I truly found myself enjoying Radiata Stories. The branching story is both captivating and laced with clean humor, the combat is largely entertaining and packed with adequate depth, and the audiovisual presentation can hang with any RPG thrown up against it.
    • 75 Metascore
    • 79 Critic Score
    If the partner AI had been cleaned up a touch more and stronger effort had gone into building the Proving Grounds challenges up to be segments that were actually fun and rewarding to play, The Great Juju Challenge could've had a shot at competing with the Sly Cooper's and Ratchet & Clank's of the world.