Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 World of Warcraft
Lowest review score: 0 Limbo of the Lost
Score distribution:
1,003 game reviews
    • 47 Metascore
    • 50 Critic Score
    Now I know this game is aimed at a young market, but I think things are too dumbed down here and that they are underestimating the youth of today.
    • 78 Metascore
    • 50 Critic Score
    Underneath the tough exterior is an enjoyable game, but it's impossible to ignore the miserable, unaided struggle to get there and persistent balancing issues throughout.
    • 54 Metascore
    • 50 Critic Score
    Sure, it's got a decent enough Ghostbusters style, but with a game that really lacks any polish at all, screams bugs at you, and has the most ridiculously long loading times, even from sleep mode, it's a terrible port of the PS2 and Wii versions of the game... and they were a poor man's version of the PS3/360 editions anyway.
    • 63 Metascore
    • 50 Critic Score
    Unless you are a big fan of the original and you yearn for more mission based combat then you’d better off saving your money. There isn’t enough new content here to justify the price tag.
    • 61 Metascore
    • 50 Critic Score
    If you like deeper, thoughtful fighting then skulk on by, like a shadow in the night.
    • 76 Metascore
    • 50 Critic Score
    I did not like playing Plain Sight in the slightest.
    • 41 Metascore
    • 50 Critic Score
    The awkward controls mean that the other problems with the gameplay probably won’t be noticeable as you wrestle with the controller.
    • 64 Metascore
    • 50 Critic Score
    A decidedly average title which doesn’t really try to reach beyond that. Everything about it feels, not rushed or not completed, just poorly designed, almost as though it’s been designed for the budget range.
    • 61 Metascore
    • 50 Critic Score
    Everything about RA is average: the weapons, the levels, the graphics, the controls. In fact, this game should be the new benchmark for average.
    • 61 Metascore
    • 50 Critic Score
    It's not that it does anything wrong particularly, it isn't adult enough to be an adult game and get the market that way, it isn't simulation enough to get that market and it isn't a good enough Sims clone to get at that market.
    • 52 Metascore
    • 40 Critic Score
    The learning curve, hampered by comically poor documentation and badly-executed tutorials, is almost vertical.
    • 78 Metascore
    • 40 Critic Score
    It may not be the worlds greatest game but it still brings a lot of funny perspectives into the world of massive multiplayer online games.
    • 65 Metascore
    • 40 Critic Score
    To cut to the chase, this is more a new episode than a new series, with what little changes there are related to updated graphics and a slightly modified search system.
    • 51 Metascore
    • 40 Critic Score
    It’s tempting to go so far as to state that this is the epitome of mainstream, generic console fare, but it doesn’t have playable rap stars or street racing in it, so it doesn’t even merit that.
    • 50 Metascore
    • 40 Critic Score
    If we had a penny for every bug or piece of glitchy physics we’d seen we would have a pretty hefty penny jar. In the end what could have been a potentially potent mix of gaming genres has turned out to be a below average hotchpotch of half-baked execution.
    • 64 Metascore
    • 40 Critic Score
    The final levels positively encourage you to achieve zen-like levels of concentration as you determinedly edge your way carefully through without losing a life because failure means having to play it all again and the rage meter bubbling over.
    • 70 Metascore
    • 40 Critic Score
    The lack of decent opposing AI and a distinct lack of strategic options makes for and uninspired and often, well boring, experience.
    • 63 Metascore
    • 40 Critic Score
    Okay, the gloves are off. I really dislike this game. The titular fury is so apparent after just one race.
    • 70 Metascore
    • 40 Critic Score
    The puzzles (if that’s what you want to call them) are either ridiculously easy or they are completely devoid of logic and impossibly hard.
    • 53 Metascore
    • 40 Critic Score
    It’s the very definition of [average], with so-so graphics and sound, mindless, repetitive action and nothing to get even vaguely excited about.
    • 69 Metascore
    • 40 Critic Score
    From Russia With Love had all the makings of a Bond classic. The story was already there, along with a number of cool set pieces. Unfortunately the game forgoes any subtlety in the film in favour of OTT action sequences and barely any stealth at all (it’s there, but like everything else in the game it is rudimentary at best).
    • 43 Metascore
    • 40 Critic Score
    Capcom has dropped the ball and left us with a title that will be forgotten about even before it hits the bargain bins, which won’t be too long at all by the looks of things.
    • 52 Metascore
    • 40 Critic Score
    Namco Museum 50th Anniversary is a bit like a film that, when it appears in the TV listings, makes you smile fondly. Then, having forgotten it’s on, you stumble across it when you flick away from Bargain Hunt in the afternoon. You spend a little while watching it before your smile vanishes and you realise that, actually, it’s not really very good and you flick back to Bargain Hunt.
    • 70 Metascore
    • 40 Critic Score
    I believe EA could have created a very nice 2D/Top down view version of the game to suit the DS but instead it thought that a liner mission based structure would be more fun for the player and in my opinion they could not have been more wrong.
    • 66 Metascore
    • 40 Critic Score
    Arguably, the dress code is the highlight of a game that desperately needs some kind of distinguishing string to its bow, for otherwise it’s as bland and culturally distant as clichéd manga template design can be.
    • 65 Metascore
    • 40 Critic Score
    At some stage during development, either the money ran out or everyone just decided they couldn’t be bothered. Dynasty Warriors 4 Hyper absolutely reeks of sloppy work.
    • 54 Metascore
    • 40 Critic Score
    If the developer doesn’t care to address the problems True Crime: New York City has, you shouldn’t care to buy it. It’s that simple.
    • 63 Metascore
    • 40 Critic Score
    It feels rushed, it looks dated and it’s filled with annoying glitches that should have been ironed out during play testing.
    • 52 Metascore
    • 40 Critic Score
    Aside from the brief diversion of the multiplayer mode there’s little to enjoy here. Dead Man’s Chest is the very definition of a lazy licence - so routine, clunky and mechanical that it’s as soulless as a ghost pirate.
    • 64 Metascore
    • 40 Critic Score
    There’s just nothing there to recommend, beyond a reasonably decent plot. Best thing I can suggest, then, is to find a detailed guide somewhere online and read the story there – you’ll have more fun and won’t waste time and money on the game.