Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 0 Limbo of the Lost
Score distribution:
1,003 game reviews
    • 61 Metascore
    • 50 Critic Score
    Let’s be brutally honest, the Olympics is nothing more than a repetitive set of action events compressed, in this modern world, into tedious technical fine tuning of human machinery, buoyed only by ancient tradition rather than entertainment value.
    • 65 Metascore
    • 50 Critic Score
    It's funny, I had a feeling all that development time would've given us something more.
    • 81 Metascore
    • 50 Critic Score
    The Quake 4 we have is ultimately not the Quake 4 that was born of four years worth of development. There is just no way in hell. And from a developer this kind of game is appalling.
    • 59 Metascore
    • 50 Critic Score
    Yes, I’m still disappointed by the lack of opportunities for the creation of chaos, and yes, the graphics do reek of things from ye olden times of management sims.
    • 72 Metascore
    • 50 Critic Score
    Forbidden Siren’s greatest strength is that it hints at depth, even giving brief unnerving glimpses, but it still fails to express itself well enough for many of us to understand, and for the rest of us to bother.
    • 45 Metascore
    • 50 Critic Score
    An addictive blast of fast paced fun which quickly becomes a boring repetitive chore.
    • 54 Metascore
    • 50 Critic Score
    Sure, it's got a decent enough Ghostbusters style, but with a game that really lacks any polish at all, screams bugs at you, and has the most ridiculously long loading times, even from sleep mode, it's a terrible port of the PS2 and Wii versions of the game... and they were a poor man's version of the PS3/360 editions anyway.
    • 66 Metascore
    • 50 Critic Score
    After playing these games for what feels like an unholy amount of time (even just in the past week) I have to wonder what it is with all of the retro feel that games companies are instigating merely to show off their back catalogue.
    • 55 Metascore
    • 50 Critic Score
    Indeed, while it’s not an abomination by any means, and can provide some mild entertainment (more so on multiplayer mode), it’s by no means worth more than a rent.
    • 63 Metascore
    • 50 Critic Score
    It has nothing new to offer an already crowded genre. Practically everything it does has been seen before, and the parts which haven't are too limited and clumsy to save the rest. The story is difficult to care about; the characters are generic and combat is repetitive and flaccid.
    • 58 Metascore
    • 40 Critic Score
    If the difficulty levels were sorted, the turn-based combat system rehashed and the player was told with reasonable conviction what the hell is going on, Hired Guns could be quite enjoyable, but as it is it's a frustrating, indecisive, low-level strategy game.
    • 43 Metascore
    • 40 Critic Score
    Capcom has dropped the ball and left us with a title that will be forgotten about even before it hits the bargain bins, which won’t be too long at all by the looks of things.
    • 44 Metascore
    • 40 Critic Score
    Avoid Unleashed like you’d avoid Godzilla himself.
    • 53 Metascore
    • 40 Critic Score
    It’s the very definition of [average], with so-so graphics and sound, mindless, repetitive action and nothing to get even vaguely excited about.
    • 64 Metascore
    • 40 Critic Score
    The final levels positively encourage you to achieve zen-like levels of concentration as you determinedly edge your way carefully through without losing a life because failure means having to play it all again and the rage meter bubbling over.
    • 39 Metascore
    • 40 Critic Score
    You can’t help but feel cheated by the lack of polish overall on this game as a PC gamer. Spark has taken the tried and tested graphical powerhouse that is the Unreal III Engine and churned out a straight port of a console game that takes all the power of the modern PC and totally ignores it.
    • 44 Metascore
    • 40 Critic Score
    The breaking of the missions into arbitrary short sections doesn't work for me, as I would prefer to see a large mission with sub-goals rather than what feels like lots of really short missions.
    • 78 Metascore
    • 40 Critic Score
    After finishing playing it for this review I promise I'll never play this game again and that speaks volumes, sadly.
    • 55 Metascore
    • 40 Critic Score
    Broken, broken, broken.
    • 53 Metascore
    • 40 Critic Score
    In fairytale terms this game is a poisoned apple and if it doesn’t kill you it will probably put you to sleep.
    • 69 Metascore
    • 40 Critic Score
    The only players I would feel comfortable in recommending this title too would be existing hardcore Eye of Judgement fans (I know that they’re out there) who are looking to get their hands on a portable fix.
    • 66 Metascore
    • 40 Critic Score
    Along the way decisions were made to cheat the player and in doing so this is one racer robbed of most of its fun. That really is a crying shame.
    • 69 Metascore
    • 40 Critic Score
    From Russia With Love had all the makings of a Bond classic. The story was already there, along with a number of cool set pieces. Unfortunately the game forgoes any subtlety in the film in favour of OTT action sequences and barely any stealth at all (it’s there, but like everything else in the game it is rudimentary at best).
    • 64 Metascore
    • 40 Critic Score
    A huge letdown for a franchise that is yearning for its reinstatement at the top. EA really should have done so much better. Why not just use the Burnout Paradise engine, create a new city, slap in the NFS gameplay and call it...Most Wanted Hot Pursuit Porsche Unleashed? I'd buy it. In fact I'd buy two copies out of unadulterated joy.
    • 69 Metascore
    • 40 Critic Score
    Hardcore fans of the original will either be apologetic of NiGHTS shortcomings out of loyalty to the original, or be completely incensed with the shoddy production values.
    • 70 Metascore
    • 40 Critic Score
    The lack of decent opposing AI and a distinct lack of strategic options makes for and uninspired and often, well boring, experience.
    • 52 Metascore
    • 40 Critic Score
    Namco Museum 50th Anniversary is a bit like a film that, when it appears in the TV listings, makes you smile fondly. Then, having forgotten it’s on, you stumble across it when you flick away from Bargain Hunt in the afternoon. You spend a little while watching it before your smile vanishes and you realise that, actually, it’s not really very good and you flick back to Bargain Hunt.
    • 45 Metascore
    • 40 Critic Score
    They really need to work on the game's AI to make the single player game fairer, and that wobbly reticule, if they are going to make another edition next year, but even then it'll still only be darts.
    • 65 Metascore
    • 40 Critic Score
    At some stage during development, either the money ran out or everyone just decided they couldn’t be bothered. Dynasty Warriors 4 Hyper absolutely reeks of sloppy work.
    • 64 Metascore
    • 40 Critic Score
    I found Phantasy Star Portable to be nothing other than a disappointment, it has redeeming features but too many flaws to make it enjoyable.

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