CD-Action's Scores

  • Games
For 818 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 5.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Dark Souls II
Lowest review score: 10 Farming Simulator
Score distribution:
  1. Negative: 91 out of 818
818 game reviews
    • 83 Metascore
    • 85 Critic Score
    It's a fantastic, addictive economic strategy at its best that you have to try. Pefect for long winter evenings. [January 2012, p.50]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    Third god perspective freshens up the MOBA genre but its potential was not fully utilized (e.g. you can jump, but there’s nowhere to jump to). Smite makes up for that with varied game modes and accessibility to inexperienced or casual players. [06/2014, p.58]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    The Robot Entertainment crew didn't try to create anything original here but managed to combine the tried and true elements surprisingly well. [November 2011, p.57]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    In terms of technology it's not so fresh anymore, but the rest is really likeable. Thanks to the necessity of making choices (some of which are 'hidden' and not obvious) this time I didn't feel like a puppet in the hands of the writers and the multiplayer is amazing. [13/2012, p.42]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    If you want to travel back in time to the period when adventure games posed a clever challenge, you won’t find a better game to do so. Epiphany is the best game in the series, so I’m genuinely sad there won’t be a follow-up. [06/2014, p.64]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    I am not a hard core MMORPG fan, but this is exactly how I envisioned an online Final Fantasy game and I am delighted with it. [CD-Action 11/2013, p.62]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Resistance 3 failed to outmatch its main competitor – the Killzone series – but still is a great game. It's got a tangible atmosphere of threat, a personal story that does not drip with cheap pomposity, a set of 12 fantastic upgradeable weapons that are fun to use and very good visuals (if you don't look at textures up-close). Boss battles are somewhat disappointing though and enemy AI leaves much to be desired. There's also nothing groundbreaking here but good old FPS standards were put together brilliantly. [October, p.44]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    It's not much more than tweaked Orcs Must Die! It offers more of the things we loved in the original game – and that's why it's so hard to stop playing it. [10/2012, p.64]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    It might be unpolished, but it still is a gem among slashers, especially on a platform that lacks this kind of game. [03/2014, p.72]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    The Internet hype around Starseed Pilgrim is surprisingly only a bit exaggerated. [CD-Action 08/2013, p.85]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    An example of a perfect console-to-PC port – we got a complete game with two DLC's that looks better than the original X360 version. The loading times are very short, mouse and keyboard controls are perfect and even an old PC is enough to enjoy Alan Wake. [April 2012, p.56]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    The biggest weakness of Monaco is the simplicity of its gameplay – it’s a trivial, almost mobile game. I recommend playing it in a 4 players co-op mode, where the low difficulty level and simple rules are not so bothersome. [CD-Action 07/2013, p.78]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    After completing the game I almost instantly returned to it for another 9 hours of New Game+ and after I’m done with it I’ll do 9 more. Or maybe twice as much. [07/2014, p.52]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    The freedom to move around the city and the ability to use powers that everyone would like to have as a superhero are this game's undeniable pros. It does not overwhelm you with activities though so those who enjoyed training assassins and renovating shops in Renaissance Rome will probably be disappointed. [July 2011, p.72]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    A fighting game that should appeal to everyone regardless of their experience with the genre. Friendly to newcomers (but it does not reward button mashing) and deep enough for the seasoned enthusiasts. [11/2013, p.82]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    Every level of this platform game brings a new challenge and a new surprise and that results in an extremely high playability. [September 2011, p.75]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    Even though I missed the quality and thrills of San Andreas, GTA IV and Red Dead Redemption, I had more fun with Sleeping Dogs than I expected. It's worth giving it a try while waiting for GTA V. [10/2012, p.54]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    The PC edition of Team Bondi's groundbreaking adventure game offers 5 additional investigations (previously released for consoles as DLC) and translated to PC very well. [January 2012, p.52]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Regardless of whether you call Superbrothers a game or a concept album with an interactive visualization, I will not forget this adventure for a long time. [June 2012, p.58]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    A fast, demanding shooter with a huge potential for the future. It's basically CS: Source, but the maps are more polished and the game looks better. [11/2012, p.64]
    • CD-Action
    • 82 Metascore
    • 90 Critic Score
    The prettiest, most interesting and funniest point'n'click adventure game of the last couple of years. It would be a mortal sin to miss out on it. [CD-Action 13/2012, p.60]
    • CD-Action
    • 82 Metascore
    • 80 Critic Score
    The game's real resolution seems lower than 720p but still cars are very detailed and the dynamic weather system is unrivalled. Overall, Codemasters did well to improve on F1 2010 but there still are some minor issues to be dealt with. [October, p.64]
    • CD-Action
    • 82 Metascore
    • 80 Critic Score
    A traditional 2D fighting game balanced in a way that's out of reach for the iOS competition. It's a pity it lacks multiplayer other than through Bluetooth and some more inventive game modes. [August 2011, p.74]
    • CD-Action
    • 82 Metascore
    • 80 Critic Score
    The X360 edition is a kind of an introduction to the Minecraft's world and concept – some of important gameplay mechanics were lost in the process of simplification. [July 2012, p.87]
    • CD-Action
    • 82 Metascore
    • 80 Critic Score
    The rich Marvel Universe and Traveller’s Tales’ Lego series is a match made in heaven – instead of dozens of bland droids, pirates or guards this time we got the roster of over 100 interesting and varied characters. The gameplay remained mostly unchanged and is rather easy but there is always something cool going on to keep you interested. The best Lego game to date. [01/2014, p.60]
    • CD-Action
    • 82 Metascore
    • 75 Critic Score
    Despite some flaws Gemini Rue is an extraordinary game that will offer good times not only to point'n'click fans but also to those gamers who lost track of the genre around the Beneath the Steel Sky era. [June 2011, p. 71]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    I just finished Antichamber. I feel satisfaction I haven’t experienced after completing any game in many years and for the first time in ages I learned something about myself while playing. It’s hard for me to expect anything more from a game. [CD-Action 04/2013, p.82]
    • CD-Action
    • 82 Metascore
    • 70 Critic Score
    Resurrection is a bundle of two slightly renovated classic games of the series – Darkstalkers: Night Warrior and Darkstalkers 3. It’s fun but I don’t see much of a point in such re-editions. What we need is a brand new Darkstalkers game. [CD-Action 05/2013, p.80]
    • CD-Action
    • 82 Metascore
    • 90 Critic Score
    Order & Chaos Online is not yet perfect but in its current form is already a mature MMORPG not very different from what World of Warcraft had to offer on the day it came out. Which is even a bit scary considering that consoles are still waiting for a game like this and on PCs Blizzard's masterpiece doesn't have a really worthy competition. [July 2011, p.69]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    Bethesda’s games were never perfect but they made up for their flaws with a promise of a grand adventure. It’s not different this time – Dragonborn reminds us why we loved Skyrim. [CD-Action 02/2013, p.54]
    • CD-Action