Computer Games Magazine's Scores

  • Games
For 1,338 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 9.9 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Chibi-Robo!
Lowest review score: 0 Drake of the 99 Dragons
Score distribution:
1,338 game reviews
    • 89 Metascore
    • 90 Critic Score
    For anyone with an interest in complex, combat-heavy, lovingly produced RPGs, though, Fallout is a must buy. In an age where many are predicting the death of traditional RPGs at the hands of multiplayer extravaganzas, Fallout is a glowing example of the genre, one which positively radiates quality. Fallout – it's da bomb.
    • 80 Metascore
    • 90 Critic Score
    Perhaps the biggest plus is that these Elves aren't fey forest pansies like the usual Tolien-influenced woodland folk. They're as dark and pissed-off as everyone else in the Disciples world. [Mar 2004, p.71]
    • Computer Games Magazine
    • 76 Metascore
    • 90 Critic Score
    Enjoying Dominions II involves marshalling the power of your imagination to breathe life into all the detail, which is what gaming is all about when it was played on tabletops. If you accept this basic premise, there's no fantasy game more epic, varied, and vivid than Dominions II. [Feb 2004, p.82]
    • Computer Games Magazine
    • 84 Metascore
    • 90 Critic Score
    "Unreal Tournament 2004" might be the superior product, but Battlefield Vietnam is the better game. [June 2004, p.73]
    • Computer Games Magazine
    • 85 Metascore
    • 90 Critic Score
    A bit like last year's "PlanetSide" in the sense that it isn't afraid to offer fewer things to do while making sure that you have more fun doing them. [Aug 2004, p.66]
    • Computer Games Magazine
    • 89 Metascore
    • 90 Critic Score
    One of the best games of the year. It migh t even be the best adventure game of the year. The plot is deep, the characters are brought to life effectively, I haven't found almost any bugs, and they didn't leave anything out.
    • 81 Metascore
    • 90 Critic Score
    One of the most realistic wargaming experiences in years. [Apr 2004, p.74]
    • Computer Games Magazine
    • 85 Metascore
    • 90 Critic Score
    Console leftovers or not, Thief: Deadly Shadows is one of the best PC games of the year. [Aug 2004, p.62]
    • Computer Games Magazine
    • 81 Metascore
    • 90 Critic Score
    The best game in the series and one of the best pure driving games you can play on the PC. [Aug 2004, p.60]
    • Computer Games Magazine
    • 86 Metascore
    • 90 Critic Score
    The visuals are terrific. Explosions are robust; the particle effects shine; starbases are huge and panoramic.
    • 82 Metascore
    • 90 Critic Score
    A new and better way of telling an interactive story and as such provides a role model for the gaming industry. It is highly original and richly deserves all the awards it will surely get.
    • 89 Metascore
    • 90 Critic Score
    In essence, what adds real finesse to Curse of Monkey Island is that no one element screams above the rest for recognition. It possesses that "unity of style" across the board for which everyone strives but so few achieve.
    • 81 Metascore
    • 90 Critic Score
    One of the best new features is a thrilling coaster cam whose name is a bit misleading since you can get a first-person view for nearly any ride or attraction. [Feb 2005, p.65]
    • Computer Games Magazine
    • 86 Metascore
    • 90 Critic Score
    Just like the original "Freedom Force", this is a real-time strategy game for comic-book geeks, by comic-book geeks. [June 2005, p.53]
    • Computer Games Magazine
    • 81 Metascore
    • 90 Critic Score
    Undoubtedly the best strategy game released so far in 2004. And that's all. [Nov 2004, p.84]
    • Computer Games Magazine
    • 88 Metascore
    • 90 Critic Score
    All 14 new planes are superbly detailed inside and out, with intricate virtual cockpits and comprehensive damage models...With Microsoft's patch (included with the game) and FirePower, "Combat Flight Simulator 3" goes from an also-ran to a top-notch simulation. [May 2004, p.66]
    • Computer Games Magazine
    • 81 Metascore
    • 90 Critic Score
    It's got fast combat that is always meaningful and features lots of exciting decision-making and quick movement. [Nov 2004, p.81]
    • Computer Games Magazine
    • 87 Metascore
    • 90 Critic Score
    It manages to capture the ebb and flow of a baseball season better than any other game on the market. [Aug 2004, p.65]
    • Computer Games Magazine
    • 81 Metascore
    • 90 Critic Score
    Add to that the underlying technical stability of the game—aside from a few minor and easily avoided inventory bugs and a bit of white speckling in the landscape, this game was more solid at the time of review than most massively multiplayer titles are after six months of updates—plus the general lack of prime-time server lag and scarcity of disconnects, and you have a title which has more than earned its place among the big names of online RPG entertainment.
    • 85 Metascore
    • 90 Critic Score
    Indigo Prophecy so unabashedly wants to be cinematic that the menu prompt for the new game is "New Movie". [Dec p.56]
    • Computer Games Magazine
    • 75 Metascore
    • 90 Critic Score
    Screws you in the end with a serious cliffhanger that doesn't actually reveal all the game's secrets. [Aug 2005, p.78]
    • Computer Games Magazine
    • 91 Metascore
    • 90 Critic Score
    Perhaps the single most thrilling instance of how far shooters have come. [Sept 2005, p.44]
    • Computer Games Magazine
    • 90 Metascore
    • 90 Critic Score
    Riddled with shifts in tone and action that keep the pace snappy and engaging. It's even got a completely over-the-top distinct finale that makes it worth playing to the end. [March 2005, p.80]
    • Computer Games Magazine
    • 91 Metascore
    • 90 Critic Score
    This spectacular golf sim has plenty of the just-one-more-hole mojo that helped classics like "Links 386" turn everyone into insomniacs. [Dec 2004, p.86]
    • Computer Games Magazine
    • 80 Metascore
    • 90 Critic Score
    Dragonshard is more concerned with recapturing the long-lost energy of those dorky all-night session then with remaining faithful to the math and canon per se. [Dec p.53]
    • Computer Games Magazine
    • 82 Metascore
    • 90 Critic Score
    Just deep enough to require tactical thought without bogging down in a ton of extraneous chores and options. [July 2005, p.60]
    • Computer Games Magazine
    • 88 Metascore
    • 90 Critic Score
    Put simply, it's the best arcade soccer game on the planet, one that no fan of the sport should miss. [June 2005, p.58]
    • Computer Games Magazine
    • 82 Metascore
    • 90 Critic Score
    Everything about TrackMania Sunrise comes together beautifully. [Aug 2005, p.75]
    • Computer Games Magazine
    • 83 Metascore
    • 90 Critic Score
    Challenging, entertaining, and original experience that will appeal to flight and racing fans alike.
    • 79 Metascore
    • 90 Critic Score
    More content for a brilliant strategy game.