Computer Games Online RO's Scores

  • Games
For 447 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 6.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 97 Star Wars: Knights of the Old Republic
Lowest review score: 30 Gothic 3: Forsaken Gods
Score distribution:
  1. Negative: 5 out of 447
447 game reviews
    • 63 Metascore
    • 57 Critic Score
    ArcaniA is functional, it looks good, but it offers nothing special in its 20 or so hours. And if this is the bright future of the series, I can already say "May it rest in peace".
    • 62 Metascore
    • 60 Critic Score
    As it stands, NFS World is just a sum of repetitive elements gathered in a body pretending to be a game.
    • 62 Metascore
    • 70 Critic Score
    Although the levels are pretty big and they’re full of vegetation, they look, well, dated: some of the textures are really low res, the objects are kind of blocky, there’s no AntiAliasing option in the game and I couldn’t force it from the video drivers either (Catalyst 6.2).
    • 62 Metascore
    • 71 Critic Score
    The overall impression left by Nitro Family is that it needed a little more polish, an opinion which is reinforced by the fact that you only have co-op mode as a multiplayer option.
    • 61 Metascore
    • 70 Critic Score
    The main problem of Perseus Mandate is that follows the same pattern set by the previous two titles a bit too closely.
    • 61 Metascore
    • 66 Critic Score
    Personally, I think you need a lot of patience to understand Loki’s shady side, and an iron will in order to wait for the up-coming patches.
    • 61 Metascore
    • 68 Critic Score
    A game with little expectation of itself, basically a title with today’s graphics featuring yesterday’s gameplay. The entire game can be best described like this: taken in small doses, it might seem interesting and fun, but even so you’ll get bored after a few days.
    • 61 Metascore
    • 73 Critic Score
    Yet even if it can’t be acknowledged as one of the best games in the genre, Velvet Assassin does its job decently. Barring some obvious flaws, it’s a good weekend title. Just have some patience in the beginning, so you can accommodate with the gameplay style.
    • 61 Metascore
    • 63 Critic Score
    For an episodic game – one that costs 18 Euros on Steam – The End is Nigh might just be worth its price, if you understand and accept its handicaps for what they are.
    • 60 Metascore
    • 60 Critic Score
    Space Siege is a mediocre game, trying to fool the audience with its high price of admission, which is completely unjustified compared to what you actually get in the package.
    • 60 Metascore
    • 66 Critic Score
    The game is too linear and the freedom of movement is limited, while Crysis, for example, offers a wider environment to explore. At least if this linearity was sustained by a good gameplay, things might have been different.
    • 59 Metascore
    • 80 Critic Score
    Yes, it lacks certain features, but it shows potential. On the other hand, exactly this kind of simplicity makes it more accessible to everybody.
    • 59 Metascore
    • 81 Critic Score
    Choosing between Barbara Jo and Morgan was pretty damn hard. The letter L doesn't come just from Larry, but from lust or love also.
    • 59 Metascore
    • 60 Critic Score
    The developers probably wanted the game to have Action and RPG characteristics in equal doses, but the blend ultimately failed. And I personally regret that the mystifying ancient Greek missed its potential in this title.
    • 59 Metascore
    • 54 Critic Score
    Unfortunately for Black Element Software, this type of game has been done to death, so there were only two options for the designers to consider: a) innovate or b) use the classic recipe, but use it the right way. And even though options b was chose, the results are disappointing to say the least.
    • 58 Metascore
    • 34 Critic Score
    If they developed this game with the younger audience in mind, then it's a pretty nice game, suited for such a target. If not, then it's a fiasco.
    • 58 Metascore
    • 70 Critic Score
    It’s simple, direct, linear, sometimes spectacular, so Wheelman can actually inject a rainy weekend with a dose of fun, but it’s not grand enough to bring the sun to a week spent in London.
    • tbd Metascore
    • 58 Critic Score
    With its lack of strategy, non-existent AI, disappointing single-player and annoying voices, Rage of War should not be a commercial title.
    • 58 Metascore
    • 63 Critic Score
    The maps are very detailed, which will become evident when you will use the zoom function of the camera - too bad the ambient life is pretty scarce.
    • 58 Metascore
    • 49 Critic Score
    Unfortunately, Conflict: Denied Ops is a clear example of how not to make a game for a platform where players are more demanding than ever, especially after recent releases like Crysis or Call of Duty 4: Modern Warfare.
    • 58 Metascore
    • 50 Critic Score
    It takes a lot of patience, curiosity and dedication to the A Song of Ice and Fire universe to get over all the problems that undermine the game and enjoy its only quality: the story. Perhaps some fans will feel it's worth the effort, but most RPG gamers will want to skip this disappointing tie-in.
    • 57 Metascore
    • 75 Critic Score
    Genesis Rising is a game with impressive graphics and some innovative ideas. Unfortunately, the stability problems and the questionable implementation of some ideas as well as the unexplained lack of some de-facto features in an RTS drag this title down.
    • 57 Metascore
    • 50 Critic Score
    Ultimately, I think that the developers got bored before finishing Legend: Hand of God. And considering the game’s quality, it’s not really worth the admission price.
    • 56 Metascore
    • 70 Critic Score
    In the end, Disciples III it worth a try, but I can't just say "go and play". It's full of technical flaws, some of them affecting the gameplay quite a lot.
    • 56 Metascore
    • 72 Critic Score
    Although Spartan is quite complex, it is faulted by some ill design decisions, like the inability to build new cities, or the way battles are fought, to which we must add the mediocre technical department.
    • 56 Metascore
    • 63 Critic Score
    I would say that the only way you’ll want to play this game is if your house got robbed, you lost all of your CD collection and the Besieger disks were the only ones left. In which case, I’m sorry for you.
    • 55 Metascore
    • 81 Critic Score
    The feeling you get when you're sure that the universe you're in either bows in front of you, or gets destroyed (in most cases you'll be forced to choose the second option) is a very exciting one and after a while it makes you fight until you've given your last breath. Dragon breath, of course!
    • 55 Metascore
    • 60 Critic Score
    Personally TMNT disappointed me because of its low quality, but even more because, in my opinion, this title has plenty of unrealized potential.
    • 55 Metascore
    • 55 Critic Score
    Alone in the Dark could have been a great game, but in its current shape it’s just a disappointing failure.
    • 55 Metascore
    • 60 Critic Score
    With the First Person Shooter marked being overcrowded and the standards being set pretty high by some excellent titles, it’s difficult for any new game in this genre to stand out of the crowd without outstanding graphics, realistic physics engine, above-average AI for the enemies or the hype to boost its sales. Unfortunately, Judge Dredd doesn’t have any of those.
    • 55 Metascore
    • 65 Critic Score
    Unfortunately, the control system ruins much of the game experience, and even though a patch could probably fix this major issue, the producers have yet to release one.
    • 54 Metascore
    • 40 Critic Score
    There are other shooters that offer more, but I do know one thing: Gearbox, now free of the DNF burden, will now be free to create a new Duke, a better one we hope.
    • 53 Metascore
    • 65 Critic Score
    War Rock is not a special title, but it is a quite interesting alternative to people who’ve had enough of Counter Strike and Battlefield, though the attempt to combine them is not all that new.
    • 53 Metascore
    • 60 Critic Score
    Out of respect for Stardock, I will stop here, because it's hard for me to imagine how a decent developer has allowed such a product to be released in this state, with little connection to the term of entertainment.
    • 51 Metascore
    • 50 Critic Score
    Unfortunately, The Cartel was rushed to the market with at least 6 months in production. If it stayed in development for at least a while longer, it could've used to the maximum potential the cooperative campaign offered and all the interesting competitive elements. But the way it is now, it only misses the mark on all the design elements that could have ensured it a good place in the genre.
    • 51 Metascore
    • 68 Critic Score
    After a few hours, the lack of variety will take its toll. Overall, nostalgia is the only reason why you would want to play Restricted Area. If you miss those sleepless nights in the company of Diablo 2, you will probably like Restricted Area. I for one prefer the dead to stay dead.
    • 50 Metascore
    • 55 Critic Score
    The game was obviously developed for consoles as well, and you’ll see this in the way the menu works, the almost non-existent graphical options but mostly in the gameplay and the overall graphics quality, which is far from 2006’s standards.
    • 49 Metascore
    • 50 Critic Score
    A title without any kind of charm, released only to get a few more bucks from Terminator fans. Stay away from it and better look for X-Men Origins: Wolverine. At least the latter showed us that there are indeed exceptions to the rule.
    • 47 Metascore
    • 44 Critic Score
    Even if you can escape the stupidity of the AI, you can’t avoid the other shortcomings of the game. And it’s a shame, because the story is not that bad and the graphics are sometimes enchanting.
    • 46 Metascore
    • 80 Critic Score
    It could have used more variety in the mission area, a bit more content and definitely multiplayer, but it remains a game that gives a player freedom to explore, trade or fight as he sees fit, with little restrictions.
    • 44 Metascore
    • 56 Critic Score
    Neverend could have been a decent game, graphics aside, since graphics aren’t that important in a RPG. The story (which in this case isn’t bad at all) and the game mechanics are more important, but the latter are destroyed by bugs, too many random encounters, lack of a mini-map and an odd magic system.
    • 44 Metascore
    • 61 Critic Score
    The main problem of SunAge is that without the patches released, the game is a disaster.
    • 44 Metascore
    • 30 Critic Score
    Because no matter how much they fix it, Forsaken Gods is a very poor title. I didn’t like it, I don’t recommend it and I am saying that not without regrets, because we’re still talking about a Gothic game.
    • 42 Metascore
    • 50 Critic Score
    A dull 3D Action game in the strictest sense and besides the wall climbing or web swinging that your character can do, it doesn't bring anything new to the genre
    • 40 Metascore
    • 63 Critic Score
    The bitter taste I had since the beginning of the game is still there.
    • 39 Metascore
    • 53 Critic Score
    Turning Point: Fall of Liberty is a good idea put badly into practice; what you might call an unfinished game.
    • tbd Metascore
    • 78 Critic Score
    The game holds its own in single-player, no doubt about it, but it's unpleasant to see that an important feature such as the Multiplayer is clinically dead.