Computer Gaming World's Scores

  • Games
For 712 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 11.8 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Wizardry 8
Lowest review score: 0 Postal 2
Score distribution:
712 game reviews
    • 69 Metascore
    • 80 Critic Score
    A stunning sci-fi-themed shooter that makes "Halo" look hollow. [Feb 2004, p.80]
    • 79 Metascore
    • 80 Critic Score
    The new focus on transportation adds substantially to an already excellent game experience.
    • 79 Metascore
    • 80 Critic Score
    The world feels less generic and more immersive than even "Morrowind's." [Feb 2004, p.88]
    • 85 Metascore
    • 80 Critic Score
    Square took the best things about single-player console RPGs and applied them to an MMO - a world densely populated by talkative NPCs, interesting, well-conceived quests, and a whole lot of visual gloss. [Feb 2004, p.84]
    • 82 Metascore
    • 80 Critic Score
    Dynamic plot twists and cut-scenes flow through every exotic locale, and the later-game mechanical conundrums are worthy of the Broken Sword series. [Feb 2004, p.86]
    • 80 Metascore
    • 80 Critic Score
    It's somewhat strange that Tribunal, the first official expansion, is so confining. [Mar 2003, p.96]
    • 85 Metascore
    • 80 Critic Score
    The addition of werewolves is interesting, but the implementation isn't very exciting. [Sept 2003, p.96]
    • 68 Metascore
    • 80 Critic Score
    This game's perpetually unnerving ambience, interesting puzzles, and unique ghost story may very well help you forgive its graphical flaws. [Nov 2003, p.129]
    • 88 Metascore
    • 80 Critic Score
    There are only minimal changes to the broader strokes of gameplay. [Sept 2003, p.90]
    • 78 Metascore
    • 80 Critic Score
    SOU is perhaps the funniest fantasy-RPG I've ever played... One of those expansions that make the original game pale in comparison. [Sept 2003, p.94]
    • 92 Metascore
    • 80 Critic Score
    Blizzard delivered as promised, and then some. But I wasn't floored. Not even close. [Sept 2002, p.70]
    • 77 Metascore
    • 80 Critic Score
    If you're a military sim gamer who's looking for endless hours of action devoid of strategy or tactics, then this is your game. [June 2003, p.84]
    • 84 Metascore
    • 80 Critic Score
    The most remarkable aspect of Disciples II is how carefully all of the units have been balanced. [May 2002, p.82]
    • 79 Metascore
    • 80 Critic Score
    Perhaps the best part of living the life of a celebrity is the luxuries--spa treatments, sushi dinners, and a butler await you in Superstar. [Aug 2003, p.87]
    • 79 Metascore
    • 80 Critic Score
    The newly redone character models are quite detailed, and the sound, with whizzing bullets and explosions adding real tension, is fantastic. [Aug 2003, p.76]
    • 74 Metascore
    • 80 Critic Score
    Easily the best implementation of a major comic-book character in a game yet... Finally, a game that lets you club your enemies with other enemies. [Sept 2003, p.98]
    • 82 Metascore
    • 80 Critic Score
    Easily the best new adventure game in years, though it loses some steam after its outstanding first act. [Oct 2002, p.112]
    • 78 Metascore
    • 80 Critic Score
    A surprisingly solid game. The richly detailed, unique level design will surprise you if you have preconceived notions of side-scrollers. [Sept 2002, p.90]
    • 83 Metascore
    • 80 Critic Score
    Even the friendly A.I. does a much better job of fighting and surviving. There are still some interface problems, but Command & Conquer is better than it's ever been.
    • 78 Metascore
    • 80 Critic Score
    With all the action and unlockable DVD-like special features, this is not only a good game that drags you right into the movie, it's also a fantastic supplement for die-hard Rings fans. [Feb 2004, p.70]
    • 82 Metascore
    • 80 Critic Score
    There are at least three or four games lurking in Europa 1400: The Guild, each of them enjoyable and addictive. [May 2003, p.93]
    • 80 Metascore
    • 80 Critic Score
    Brings more than 175 new enchanted items, which alone justifies the purchase. These special objects can take care of the less-pleasant chores in your life, leaving you free to pursue personal happiness.
    • 70 Metascore
    • 80 Critic Score
    Bad A.I. and no realism, but who cares? The nonstop rat-a-tat-tat of automatic weapons in hostile environments gives Team Sabre its charm. [Apr 2004, p.91]
    • 80 Metascore
    • 80 Critic Score
    A beautiful RTS with solid single- and multiplayer gameplay. What more can you ask for? [Oct 2004, p.76]
    • 84 Metascore
    • 80 Critic Score
    The only real bummer in the new stuff? The M-60 machine gun, which is so powerful and easy to use that it lets even blundering newbies rack up ridiculously high frag counts. It needs tuning down.
    • 88 Metascore
    • 80 Critic Score
    Honestly expands upon the original with four new campaigns that provide the absorbing single-player experience the original lacked. Unfortunately, some stability problems keep it from being perfect.
    • 80 Metascore
    • 80 Critic Score
    Where Bloodlines really shines is in the world it creates, a nightmarish hell lurking just beneath the seedy surface of nighttime Los Angeles. [Feb 2005, p.82]
    • 81 Metascore
    • 80 Critic Score
    Takes the original game, upgrades it slightly, expands its cope, and adds and editor. Put together, it's a pretty good package. [Feb 2004, p.91]
    • 77 Metascore
    • 80 Critic Score
    An epic strategy game for conquerors who want more than just the standard RTS. [Aug 2005, p.86]
    • 68 Metascore
    • 80 Critic Score
    It definitely packs some solid gameplay that sci-fi fans are sure to dig. [Feb 2004, p.76]