Daily Radar's Scores

  • Games
For 449 reviews, this publication has graded:
  • 58% higher than the average critic
  • 1% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Final Fantasy IX
Lowest review score: 0 Who Wants to Beat Up a Millionaire?
Score distribution:
  1. Negative: 34 out of 449
449 game reviews
    • 65 Metascore
    • 75 Critic Score
    Fun, simple fun. And massive destruction. That's about it.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    An unforgiving game for adults might be one thing, but serving up an endlessly difficult Disney title is altogether another, and it serves to sink the ship.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    Is Gunman Chronicles a good total conversion? For the most part, yes. Is Sierra trying to milk the Gordon Freeman cow one too many times? Absolutely.
    • Daily Radar
    • 65 Metascore
    • 75 Critic Score
    Though its easy learning curve and flexible gameplay are clearly designed for the less than hardcore, it is surprisingly entertaining and good for a quick thrill.
    • Daily Radar
    • 64 Metascore
    • 0 Critic Score
    A pale shadow of a flawed but fun game. If the designers do not have more in them than this, the Jagged Alliance series should end here.
    • Daily Radar
    • 64 Metascore
    • 75 Critic Score
    No longer 2D or turn-based, HOMAM on the PS2 isn't as deep as might be expected, but it's fast, easy to learn and the battles are incredibly fun.
    • Daily Radar
    • 64 Metascore
    • 50 Critic Score
    Is EX3 the worst fighter we've ever played? Absolutely not -- however, its mediocre fighting engine and uninspired visuals are yet another example of a once noble series gone sour.
    • Daily Radar
    • 64 Metascore
    • 88 Critic Score
    It won't win any awards for graphics or AI, but Away Team is a solid and fun experience.
    • Daily Radar
    • 64 Metascore
    • 50 Critic Score
    Neither excellent nor miserable, it's a fairly good racer, but it's not changed much since our last look at the game, and since then a lot of handsome titles have hit the shelves.
    • Daily Radar
    • 64 Metascore
    • 0 Critic Score
    All flash and no substance, Gunbird 2 is too hard, too short and too boring to even bother looking at.
    • Daily Radar
    • 64 Metascore
    • 75 Critic Score
    It's a hit because it's fun, pretty challenging and relies on a tried-and-true game style -- but if you're choosing a game to show off what your PS2 does -- this ain't it.
    • Daily Radar
    • 64 Metascore
    • 50 Critic Score
    X Squad was to be the first squad-based game on PS2, but its AI is so bad that it really becomes a basic third-person action title with only some nice effects and a huge weapons cache to show for it.
    • Daily Radar
    • 64 Metascore
    • 75 Critic Score
    Nice graphics and physics and a number of secondary features make for a satisfying ride, but it's ultimately lacking in the innovative thrills we've come to expect from Sony's highly hyped machine.
    • Daily Radar
    • 64 Metascore
    • 88 Critic Score
    A great solo experience that'll leave patient gamers with nothing to show for it but sore thumbs and the satisfaction of being truly, totally radical.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    Longtime fans of Lara's exploits will find more of the same ride, but we can't recommend paying the full admission price.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    It's a gun game without a gun, and there's really no way to get past that one glaring omission.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    A tired genre makes its first zombie steps onto the PS2. It's time for a rethink.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    A mostly retrograde move -- less impressive in almost every aspect than the gems that inspired it. It's by no means the worst game we've played, but only the most rabid of Star Wars fans (of which there are plenty) should take this one for a spin... hover... whatever.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    A must for shooting enthusiasts and fans of the disappearing light-gun genre, but is almost the perfect definition of a rental title to the rest of the gaming community.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    Now imagine the whole game, from start to finish, lasting about 15 minutes -- even with limited continues. Oh dear.
    • Daily Radar
    • 63 Metascore
    • 75 Critic Score
    Because this game is targeted at the kiddies, and because sometimes a little (or in this case, a whole lot of) simple, addictive gameplay is just what the kiddies need, Kao Kangaroo succeeds marvelously on this level. Just don't expect much more.
    • Daily Radar
    • 62 Metascore
    • 88 Critic Score
    Surprisingly addictive, nice to look at and good, refreshing fun.
    • Daily Radar
    • 62 Metascore
    • 0 Critic Score
    We see poop in the palm....The 3D third-person shooter offers a visceral thrill that's part unprotected skin in operating blender and part tongue in the gears of life's cruel machinery, a series of unforgivable blemishes damns this beast straight to hell.
    • Daily Radar
    • 62 Metascore
    • 88 Critic Score
    Gamers weaned on massive combos and flashy pyrotechnics will most likely find themselves fidgeting, but we've got a suspicion that plenty of PS2-owning gamers out there are looking for a fighter with finesse -- not just for fans of the genre, Kengo fits that bill quite nicely.
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    Combining an informational resource with a full expansion pack would have been a better idea than this greedy effort.
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    Plain, cold and uninspired, ESPN NBA 2Night has all the grit and soul of an Egg McMuffin.
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    The gameplay is as expected -- slow, with a lot of exploration and some tough and sometimes frustrating enemies and puzzles.
    • Daily Radar
    • 62 Metascore
    • 75 Critic Score
    The magical animal that provides us with pork, ham, bacon and sausage now gives us a goodly bit of amusement.
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    Once the game starts up, another problem becomes apparent; the game was rushed out the door before it was finished. From random lockups when loading to a litany of missing features too numerous to list completely, it's obvious that Age of Sail II was released in a beta state.
    • Daily Radar
    • 62 Metascore
    • 88 Critic Score
    Just as fun for two players as it is for one, we can recommend Sno-Cross for anyone who likes their racing games with a bit of ice.
    • Daily Radar
    • 62 Metascore
    • 75 Critic Score
    It is exactly the same Driver -- and a lot of what we gamers put up with before bears a little bit more scrutiny this time around.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    Prolonged exposure to this latest Bond adventure reveals that TWINE is, despite the gorgeous visuals and top-notch presentation, at heart a relatively shallow experience -- decent, but not quite good enough.
    • Daily Radar
    • 61 Metascore
    • 75 Critic Score
    It looks great, plays smoothly and comes packed with that fuzzy warm feeling that invariably comes from the Disney experience.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    Melodramatic dialogues precede and follow each fight, and they're handled with the same mildly illiterate aplomb as most anime translations -- meaning that they're longwinded, heavyhanded and occasionally unintelligible to all but the most diehard of fans, which is just how we like 'em.
    • Daily Radar
    • 61 Metascore
    • 0 Critic Score
    The control is a travesty that could've been resolved with either proper joystick implementation or configurable controls. Shame on Konami.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    In the end, though, the lackluster graphics, frustrating gameplay and repetitive actions make it a slightly entertaining romp through a scary theme park, but not fun enough for us to recommend as one of the DC's best.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    The sort of videogame that needs to have the epilepsy warning printed in 72-point Helvetica bold. This game is so colorful, fast and disorienting that we came close to passing out a couple of times and poking ourselves on the "Seaman" microphone.
    • Daily Radar
    • 61 Metascore
    • 88 Critic Score
    The real appeal of a surfing game is the feel of the board responding to the waves, however, and Championship Surfing captures that beautifully.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    Its personality, attractive graphics and RPG elements could've spawned a fun and frantic 3D RTS, but the game ends up feeling like an incomplete action game that's a little "ruff" around the edges.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    It's such a banal misuse of a popular franchise that its mediocrity really shines through.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    The included events -- Long Jump, High Jump, 110M Hurdles, 100M Dash, Shot Put, Javelin Throw and 1500M Run -- all involve the same control scheme. Each is equally frustrating.
    • Daily Radar
    • 60 Metascore
    • 50 Critic Score
    As a pinball game, the tables are too barren and as an action/platform-like game, the pinball control is out of place.
    • Daily Radar
    • 60 Metascore
    • 50 Critic Score
    An ugly, hollow mess that disgraces its storied predecessors in every way.
    • Daily Radar
    • 60 Metascore
    • 25 Critic Score
    Two-player mode, as well as some nice VMU games, and even a rather uninspired 3D "fighting" game option make Revenge a great rental, but there's just not enough meat (living or otherwise) to warrant shelling out $40 at ye local videogame store.
    • Daily Radar
    • 60 Metascore
    • 50 Critic Score
    With its myriad bugs and lack of real multiplayer component, Jet Fighter IV is the sort of game that should have spent a few more months in the hangar.
    • Daily Radar
    • 60 Metascore
    • 75 Critic Score
    This version of Sarge's Heroes seems to be the most workmanlike, competent and graphically solid of the bunch.
    • Daily Radar
    • 59 Metascore
    • 50 Critic Score
    A decent game that could have been great if it had been released three years ago.
    • Daily Radar
    • 59 Metascore
    • 50 Critic Score
    Misses the mark by just a tad, but that shouldn't halt the admiring throngs.
    • Daily Radar
    • 59 Metascore
    • 50 Critic Score
    Lacking in gameplay and visual splendor, Evergrace doesn't do enough to provide a quality next-generation RPG experience.
    • 59 Metascore
    • 50 Critic Score
    Alas, KISS Psycho Circus just plain sucks.
    • Daily Radar
    • 59 Metascore
    • 50 Critic Score
    A thin game that is sometimes fun, but mostly routine, and with less depth and imagination than the great games it is copying.
    • Daily Radar
    • 59 Metascore
    • 50 Critic Score
    It's simplistic and mechanical, and just doesn't deliver the feel of a smoky pool hall where skill rules out over luck.
    • Daily Radar
    • 58 Metascore
    • 50 Critic Score
    With bland graphics, poor gameplay balancing and -- worst of all -- terrible controls, so much of the game is so much of a drag that it falls short of the anemically rising levels that set the 3D action/adventure standard.
    • Daily Radar
    • 58 Metascore
    • 50 Critic Score
    While it graphically looks fairly good, its simulation of the sport places the emphasis squarely on offense, and that's just not how baseball is played.
    • Daily Radar
    • 58 Metascore
    • 50 Critic Score
    Though "PGA" plays the simulation angle well, the easy putting, occasional quirks in control and lackluster graphics that actually affect the gameplay adversely all leave this title mired in mediocrity.
    • Daily Radar
    • 58 Metascore
    • 50 Critic Score
    As the Whatsit says, " @!#?@!"
    • Daily Radar
    • tbd Metascore
    • 50 Critic Score
    Twitchy controls, dull track layouts and boring gameplay guarantee this title a place right at the back of the starting grid.
    • Daily Radar
    • 58 Metascore
    • 75 Critic Score
    We can think of plenty of ways to blow a Benjamin, but few would offer quite as much bang for the buck.
    • Daily Radar
    • 57 Metascore
    • 88 Critic Score
    After the first half hour, however, we discovered that while the game does have some mindless aspects, it's a surprisingly fun action title with some worthwhile puzzles and even an intriguing storyline.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    Crave's "Sno Cross" is a far better game and is five bucks cheaper at $9.99.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    The problem is that its main competition, EA Sports' Madden series, has most of the same features, plays a much better game of football and looks a lot better doing it.
    • Daily Radar
    • 57 Metascore
    • 75 Critic Score
    Hey You, Pikachu is bright and saccharine, the videogame equivalent of a "Brady Bunch" marathon with a pre-sugared cereal chaser.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    Tomb Raider junkies will like the new levels, but anyone that got sick of this back in 1997 isn't going to have a sudden change of heart.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    Pressing alternating buttons as quickly as possible is only challenging (and fun) for so long, but with the exception of a few events, that's all this game is.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    If there is such a thing as a low end to a Miss score, this game would be there, precipitously hanging with its arms spinning in comical circles directly over the ledge that drops into Dudville.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    What was cute and fun, if a little simplistic, on the PlayStation is unimpressive and difficult on Dreamcast.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    Sure, it's got Mario Lemieux in it, but while Super Mario may be able to save the Pens, he can't save this one.
    • Daily Radar
    • 56 Metascore
    • 50 Critic Score
    It contains an interesting and cleverly told story and takes great pains to build an atmosphere, then smashes the whole house of cards to the ground, violently, with a cheap cop-out ending.
    • Daily Radar
    • 56 Metascore
    • 75 Critic Score
    Some of the controls could have used some tweaking, the enemy AI tends to be pretty bland and, overall, we've done most of this before. However, it's got just the right mix of several other games with touches of originality, and it kept us coming back.
    • Daily Radar
    • 56 Metascore
    • 50 Critic Score
    From the moment this underwhelming title stumbles into action, gamers will be hard-pressed not to notice its painful mediocrity --CB2001 makes the annual SCEA father-son hackeysack tournament look like a paragon of x-tremity.
    • Daily Radar
    • 55 Metascore
    • 0 Critic Score
    The son of Zeus should not be dropped into the most generic and bland series of environments that make the hellish pit of New Jersey seem as diverse as the Amazon rain forest.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    In this confusing and muddled 3D platformer, Buzz just can't run straight, and that makes him one annoyed lead character in a crippled game that's really hard to like despite its eminently likable star.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    After a few hours around the track we quickly grew tired of the same shallow driving, no matter how great those courses looked.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    It could have been an interesting game with a little more imagination, but it's flatter than month-old soda.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    A poor ending to a bad journey.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    It certainly does not have the basketball depth of "NBA Live 2001," and we'd only recommend it to die-hard college hoops fans who simply have to play as a Division I team.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    The graphics are fine, the options plentiful and the details lovingly polished, but the core gameplay -- the part where you're in a car racing against other cars -- doesn't do much to advance the genre at all.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    Those who enjoy lackluster game values, cliched dialog and a motley collection of sophomoric characters will find this a competently produced title that won't be hard to get through.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    A pretty vast improvement over the PSOne version, but numerous technical and gameplay problems that were apparent then return to mar the experience, making a mighty big mess of what's still a promising idea.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    There are too many nagging problems, from the stuttering animation to the strange, stooped-over look of most of the players, as if they couldn't stand up straight.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    It is an utterly routine shooter with a handful of different ships to fly, awkward controls, and robotic enemies that on their worst day aren't so much dangerous as they are sort of "pesky."
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    Poor graphics and boring gameplay kill a fighter that could have been a contender.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    All we can tell you is that the game has mediocre graphics, poor sound, stability problems, an awkward premise and a whole lot of standing around. It may be utterly realistic, although the lack of any falling damage and the fact that wooly rhinos can magically sprint up sheer cliff walls make us doubt it.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    Erratic control and graphical limitations on top of too many niggling requirements make this game experience less than enjoyable.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    It's not a horrible game, but the one other pool game available at launch, "Q-Ball: Billiards Master," is just a tad bit better.
    • Daily Radar
    • 53 Metascore
    • 50 Critic Score
    Unfortunately the grappling in the PSOne version of UFC is quite a bit less complex than the Dreamcast version's, with only one button combination used for most throws and one for counters. This makes successfully grappling an opponent much harder.
    • Daily Radar
    • 53 Metascore
    • 50 Critic Score
    The graphics, while not terrible, certainly border on the slightly embarassing.
    • Daily Radar
    • 53 Metascore
    • 50 Critic Score
    Potential buyers should already know that it will involve incessant button mashing, and newcomers should be warned that, without a joystick, there's not a lot of fun to be had here.
    • Daily Radar
    • 52 Metascore
    • 0 Critic Score
    I'd like to know who decided to make a realtime strategy game, where some of the missions could last a solid 45 minutes to an hour, without the option to save the game.
    • Daily Radar
    • tbd Metascore
    • 50 Critic Score
    A lot better than we would have expected, but that's not saying that much.
    • Daily Radar
    • 52 Metascore
    • 50 Critic Score
    As it stands on Sega's magic box, there's only the junk of civilization's decay to be found -- and it smells like someone's stinky afterthought that's been left to stew in the sun.
    • Daily Radar
    • 51 Metascore
    • 50 Critic Score
    The problem is the gameplay. It's repetitive, it gets old quickly, it's redundant, it drones on and on, it's monotonous, it's unvaried and it's iterative.
    • Daily Radar
    • 51 Metascore
    • 50 Critic Score
    Failing to pull through with what could have been a very interesting premise, however, EA has given us the keys to Bond's wheels but included with them jagged visuals, uninteresting level designs and some of the least polish we've seen in a while, making this game something of a clunker.
    • Daily Radar
    • 51 Metascore
    • 50 Critic Score
    A waste of an excellent license and a great opportunity.
    • Daily Radar
    • 51 Metascore
    • 0 Critic Score
    This horrible travesty might cheat a couple of otherwise unsuspecting parents, who meant to buy Madden, out of their hard-earned money with a game that even a chimpanzee with a transplanted goldfish brain could see was unfinished.
    • Daily Radar
    • 51 Metascore
    • 50 Critic Score
    Finally and least forgivable, important terrain features and items pop into existence only when the Grinch comes close, and disappear again if he moves away. This is endlessly irritating.
    • Daily Radar
    • 51 Metascore
    • 75 Critic Score
    Stylish and fun despite some repetitiveness, this is one of the better action games you can pick up this year.
    • Daily Radar
    • 50 Metascore
    • 50 Critic Score
    The stories, on the other hand, are so boring and unconnected that they must have been based on historical facts that have long since been forgotten, except in some German children's textbook.
    • Daily Radar
    • 50 Metascore
    • 50 Critic Score
    A pretty weak entry from Ripcord, Spec Ops II won't overly offend or overly excite anyone.
    • Daily Radar
    • 49 Metascore
    • 50 Critic Score
    The graphics reside on the bottom side of ordinary, Quinn Buckner's commentary soon grows repetitive and there just aren't enough bells and whistles to impress us. Add that to the occasionally frustrating gameplay and spotty AI, and you have a team built for boring, sub-.500 play.
    • Daily Radar
    • 49 Metascore
    • 75 Critic Score
    It's not the most mind-blowing RPG ever, but it's good, clean, action-packed fun from start to finish.
    • Daily Radar
    • 49 Metascore
    • 50 Critic Score
    All of the vehicles control terribly, the levels are uninspired and the game itself is just a port. Why bother?
    • Daily Radar
    • 49 Metascore
    • 50 Critic Score
    Delivers the darkly comic humor and creepy mood of Sam Raimi's wonderful film trilogy, but simply fails to follow through on its promise with basic gameplay.
    • Daily Radar
    • 49 Metascore
    • 50 Critic Score
    It's okay for a sports car to act like a movie sports car, a cartoon sports car or even a realistic sports car, as long as it doesn't act like a bus.
    • Daily Radar
    • 48 Metascore
    • 0 Critic Score
    What might be a somewhat amusing game is hampered by slack-jawed level design, ...boring four-dimensional humans and frame rates that a less charitable reviewer might describe as craptastic.
    • Daily Radar
    • 48 Metascore
    • 50 Critic Score
    Problematic gameplay and terrible control mar an essentially goofy and slightly fun offering.
    • Daily Radar
    • 48 Metascore
    • 50 Critic Score
    Ugly visuals and a much uglier framerate fail to bolster a lackluster stunt system that's neither visceral nor deep.
    • Daily Radar
    • 48 Metascore
    • 0 Critic Score
    It's extremely frustrating to blow a lead after coughing up runs because of this dreadful defense, and certainly the most damning part of the whole error-laden farce.
    • Daily Radar
    • 48 Metascore
    • 50 Critic Score
    A real waste of the attractive Gabrielle Reece license.
    • Daily Radar
    • 47 Metascore
    • 0 Critic Score
    The graphics are just plain ugly, the gameplay is utterly monotonous, and the whole affair has the freshness of sun-dried milk.
    • Daily Radar
    • 46 Metascore
    • 0 Critic Score
    If you haven't figured it out by now, we'll spell it out for you: Even at $20, this game is not worth your cash.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    In short, this interactive bit of testosterone-laden tomfoolery is just like the movie.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    Sadly, the horrid control scheme from the original is left untouched, leaving the player to cry in agony.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    With medical miracles and the highest average lifespan known in our short existence on this planet, we have to think that we've evolved beyond hitting each other over the head with frying pans and retractable boxing gloves.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    This hastily assembled, disposable piece of plastic tries to surf, as it were, entirely on the cool little surfboard add-on that's used to control the rider, but it wipes out early and often.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    Uninspired graphics, technical flaws and a clunky interface leave it floundering in the channel.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    As infuriating as getting rapped on the skull rapidly and repeatedly, but otherwise just normal.
    • Daily Radar
    • 44 Metascore
    • 50 Critic Score
    Control issues push this title much closer to Sony's clunker than (EA's) NHL 2001.
    • Daily Radar
    • 44 Metascore
    • 50 Critic Score
    An improved version of last year's disaster is still not worth the having.
    • Daily Radar
    • 44 Metascore
    • 50 Critic Score
    With one part uninspired gameplay, a liberal dash of visuals scraped straight from the bottom of the barrel and a grossly unpolished finish, developer SandBox has crafted a monster of a game, and it's barely got teeth, much less hind legs, to stand on.
    • Daily Radar
    • 43 Metascore
    • 0 Critic Score
    A poor excuse for a videogame and an even poorer excuse for pornography.
    • Daily Radar
    • 43 Metascore
    • 0 Critic Score
    Consider, if you will, a racing game in which it's not even necessary to touch the control stick while driving in order to finish a race.
    • Daily Radar
    • 43 Metascore
    • 50 Critic Score
    With so many motocross games out there, there's just no reason to pay any attention to Jeremy McGrath.
    • Daily Radar
    • 43 Metascore
    • 50 Critic Score
    A poor graphics engine with bad animation ruins any realism that might have been conveyed by the motion-capturing of professional riders.
    • Daily Radar
    • 42 Metascore
    • 50 Critic Score
    It's fair to say that the interface stands out as one of the best we've seen in years. Shame we can't say the same about the game.
    • Daily Radar
    • 41 Metascore
    • 0 Critic Score
    Dull and uninteresting to play.
    • Daily Radar
    • 41 Metascore
    • 0 Critic Score
    It loses any notion of fun after 10 minutes.
    • Daily Radar
    • tbd Metascore
    • 0 Critic Score
    Players scroll through the alphabet using the controller arrows, then hit X to enter each letter. It's excruciatingly slow.
    • Daily Radar
    • 40 Metascore
    • 50 Critic Score
    This level is fairly fun and is one aspect of the game that keeps Andy MacDonald from being a huge, steaming pile of crap, instead making it passable into the realms of midsized steaming pile of crap.
    • Daily Radar
    • 40 Metascore
    • 50 Critic Score
    Serious motorcycle enthusiasts might want to give this one a whirl -- to crash really expensive bikes on bland racecourses, if for nothing else -- but the vast majority of Dreamcast owners will want to avoid this game.
    • Daily Radar
    • 40 Metascore
    • 0 Critic Score
    We were so afraid that this radioctive unfun would contaminate the other games on our shelf that we threw it away in a lead box.
    • Daily Radar
    • 40 Metascore
    • 50 Critic Score
    It's not a terrible game, and if someone were trapped on a long flight with nothing but this game and a PSOne, they could do a lot worse.
    • Daily Radar
    • 40 Metascore
    • 50 Critic Score
    Well, it sucks. There's really no getting around it. It has great ideas and some innovative design, but a horrible grappling engine and the worst collision detection ever seen in a wrestling title overshadow all of the good.
    • Daily Radar
    • 39 Metascore
    • 50 Critic Score
    When you consider the Army Men franchise's extraordinary commitment to ordinariness, then it shouldn't be a surprise that the game is so utterly banal.
    • Daily Radar
    • 39 Metascore
    • 0 Critic Score
    Of little interest to any gamer -- hardcore, half-dead or otherwise.
    • Daily Radar
    • 38 Metascore
    • 0 Critic Score
    Rulz is an ass sandwich. We took a bite so you don't have to.
    • Daily Radar
    • 37 Metascore
    • 0 Critic Score
    Not good to look at, or to listen to. But more importantly, it's not fun to play. DUD.
    • Daily Radar
    • 35 Metascore
    • 50 Critic Score
    Featuring partially-fully-destructible environments, a nifty corral of over-the-top tanks and attitude to spare, Thunder Tanks shoots for the moon, but ultimately lacks the firepower to entice gamers into coming along for the ride.
    • Daily Radar
    • 35 Metascore
    • 0 Critic Score
    A vile mess of the highest order, Army Men should be avoided by all but the most hardy of gaming masochists.
    • Daily Radar
    • 32 Metascore
    • 0 Critic Score
    Some fun can be extracted from the deep bowels of Blues Brothers 2000, but the lack of innovation, short game length, disgusting camera control and uninspiring license lead to a game not even deserving of a rental.
    • Daily Radar
    • 32 Metascore
    • 0 Critic Score
    This game is just terrible. Terrible, terrible crap... Absolutely worthless.
    • Daily Radar
    • tbd Metascore
    • 0 Critic Score
    Although this game does have a couple of decent aspects, such as the eerie music and the story, these two major problems create so much frustration that players will probably quit after only a half-hour of play.
    • Daily Radar
    • 30 Metascore
    • 0 Critic Score
    Avoid this one at all costs, and if your child begs for it after seeing it on store shelves, spare them unending agony by only renting it -- and then only as punishment for misbehaving.
    • Daily Radar
    • 28 Metascore
    • 0 Critic Score
    This game needs better planning, design and execution. Better luck next time!
    • Daily Radar
    • 27 Metascore
    • 0 Critic Score
    The control is so bad that it's impossible to predict how high, how fast or how far the characters are going to jump or if they're actually going to jump at all.
    • Daily Radar
    • 26 Metascore
    • 0 Critic Score
    If "Knockout Kings 2001" weren't on the market, this game might earn a severe MISS rating. But compared to that excellent game, HBO Boxing isn't worth the disc it's encoded on.
    • Daily Radar
    • 25 Metascore
    • 0 Critic Score
    Don't buy this game for your children at Christmas! Instead, try buying something that is at once more fun and educational than Lightspeed Rescue, like a piece of driftwood or a bucket of small nails.
    • Daily Radar
    • tbd Metascore
    • 0 Critic Score
    We do not condone the use of such language, but cannot properly emphasize what a godawful piece of sh*t this game is without it.
    • Daily Radar
    • tbd Metascore
    • 0 Critic Score
    Spankings are in order for the lamentable pile of dung titled Batman Beyond: The Return of the Joker, and there aren't enough asses or paddles out there to make restitution possible.
    • Daily Radar

Top Trailers