DailyGame's Scores

  • Games
For 829 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Pinball FX 2: Epic Quest
Lowest review score: 20 Terminator 3: Rise of the Machines
Score distribution:
  1. Negative: 49 out of 829
829 game reviews
    • 57 Metascore
    • 60 Critic Score
    Spider-Man Edge of Time isn't a completely bad game, as the mechanics are all in place and nothing really is broken within the game – but it's not necessarily what I'd call a good game either.
    • 60 Metascore
    • 60 Critic Score
    If you're tired of the traditional pinball game then you might find Flipper Critters mildly amusing for its quirky style and large environments, but if you're looking for something more traditional with quick gameplay or point delivery system then you might want to look elsewhere.
    • 54 Metascore
    • 60 Critic Score
    NBA Ballers: Chosen One tries to do too many things at once, never really succeeded at any of them.
    • 51 Metascore
    • 60 Critic Score
    Generally not a terrible game, but it grows tedious all too quickly.
    • 48 Metascore
    • 60 Critic Score
    The gameplay is what really matters, I suppose, but although the swimming motions are pretty intuitive, the ramp-up in difficulty and lack of true leveling-up render the game a bit tedious after a while. That, combined with the nagging issues above, make it hard for me to recommend Michael Phelps: Push the Limit even for the biggest of Michael Phelps fans.
    • 69 Metascore
    • 60 Critic Score
    Major League Baseball 2K11 has the fortunate (for 2K) distinction of being the only Xbox 360 baseball game, and one of just two on the PS3. However, it has the dubious distinction (for gamers) of being the one sports game this year that fans should absolutely avoid. If that means taking a year off of baseball, I definitely advise taking that vacation.
    • 64 Metascore
    • 60 Critic Score
    Even though four sports are included on this disc, none of them stand out as something that needs to be played.
    • 69 Metascore
    • 60 Critic Score
    An interesting experiment for EA and the NFL. Now let's forget it ever happened and kill the idea altogether.
    • 58 Metascore
    • 60 Critic Score
    It does one thing right: it has a ton of hack-and-slash action. Beyond that, it doesn't have many redeeming features. A long list of small bugs, weak role-playing elements and an atrocious camera prevent it from being a worthy purchase.
    • 68 Metascore
    • 60 Critic Score
    Would have made a better GBA game.
    • 85 Metascore
    • 60 Critic Score
    If you're one of those people who can tolerate slowdowns, stalls and stutters when you're doing your best to flank an enemy, then maybe you will love this game. Otherwise, it's just an exercise in frustration.
    • tbd Metascore
    • 60 Critic Score
    Even with the lack of options, NHRA Championship Drag Racing is still the most in-depth drag-racing simulation ever released for a console.
    • 63 Metascore
    • 60 Critic Score
    The steep difficulty of managing characters can become overwhelming, and the combat at times seems a bit too fast-paced for the game’s own good. The result is a good concept that finds itself in a messy situation, the video-game equivalent of cement shoes.
    • 71 Metascore
    • 60 Critic Score
    Too many nitpicky annoyances combined with not-quite-ready for prime time controls make this a good game only for the most forgiving player.
    • 73 Metascore
    • 60 Critic Score
    The third time is definitely not a charm. Multiplayer is better in concept than practice, and the rest of the game just feels "tired." Even fans of the series will lose interest.
    • 55 Metascore
    • 60 Critic Score
    Just be forewarned - although this game offers Xbox Live support, nobody is playing it online. After two weeks of trying, I never found a single game online.
    • 52 Metascore
    • 60 Critic Score
    Poor presentation and a steep learning curve hinder what would have otherwise been a fun bowling sim.
    • 61 Metascore
    • 60 Critic Score
    A decent game that's absolutely massacred by the lack of a second analog stick.
    • 38 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 57 Metascore
    • 60 Critic Score
    It doesn't offer anything new, and in fact offers most everything old. That's nice in some respects, but between that and the short length, the gameplay just doesn't justify the price.
    • 27 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 59 Metascore
    • 60 Critic Score
    It's not terrible by any stretch, but it's not exciting enough for survival/horror fans, and it's a little too old-fashioned for the adventure fans out there.
    • 76 Metascore
    • 60 Critic Score
    The game misses the mark in several ways, but with the right programming and more analysis into whether toddlers are really the most appropriate target for this sort of product, we could be witnessing the birth of a whole new educational medium. It's just not there yet.
    • 40 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 51 Metascore
    • 60 Critic Score
    If it would resolve its identity crisis it would do much better, but it's just plain "meh" as-is.
    • 60 Metascore
    • 60 Critic Score
    Ugly and complex, it's a game you'd best play only if you absolutely adore tactical RPGs.
    • 67 Metascore
    • 60 Critic Score
    Playable, but lacking any "fun factor".
    • 55 Metascore
    • 60 Critic Score
    NBA Ballers: Chosen One tries to do too many things at once, never really succeeded at any of them.
    • 65 Metascore
    • 60 Critic Score
    A lot of good ideas do not a great game make. It lacks that "spark" that makes some games rule, and others fade into obvlivion.
    • 65 Metascore
    • 60 Critic Score
    The dated graphics, simplistic level design and basic gameplay probably won't justify the price tag. It's most likely worth a purchase only if found in your local bargain bin.
    • 64 Metascore
    • 60 Critic Score
    The core gameplay has become excruciatingly boring, and great graphics just have the same effect as polishing a turd: it's a pointless exercise, considering the content. Just leave this one alone; you've basically been playing it for a decade.
    • 80 Metascore
    • 60 Critic Score
    Wii owners may want to play the once only-on-Xbox-360 franchise, but a combination of horrible controls and hard-to-follow multiplayer options manages to kill any fun that might otherwise be had.
    • 64 Metascore
    • 59 Critic Score
    A tired port that received no real updates before being brought to the PSP. Pass.
    • 56 Metascore
    • 59 Critic Score
    The gameplay is old, tired, redundant, buggy, unimaginative, and frankly, boring. Not even new Achievement points were able to will me through to the end.
    • 58 Metascore
    • 59 Critic Score
    Unlike the other Tom Clancy titles for PlayStation 2, which were absolute gems, Ghost Recon 2 is an almost abysmal effort. It's hard to believe Ubisoft published this game, let alone green-lighted it for final production in the shape it's in.
    • 73 Metascore
    • 59 Critic Score
    After hours of working with this game, unless you’re a history buff or ruler-in-training, you will likely find yourself overwhelmed and lost.
    • 53 Metascore
    • 58 Critic Score
    I would have to say that I was pretty disappointed with my Wii Spider-Man experience.
    • 55 Metascore
    • 58 Critic Score
    Ubisoft captured the visual spirit of the show, but the actual gameplay in the first LOST game is not worth the three-season wait.
    • 66 Metascore
    • 58 Critic Score
    It plays like an out-of-tune French horn: nobody wants near it, and it would be difficult to tune. The vivid visuals are pleasing, but they aren't enough to overlook this one-note-wonder's shortcomings.
    • 54 Metascore
    • 58 Critic Score
    Ubisoft captured the visual spirit of the show, but the actual gameplay in the first LOST game is not worth the three-season wait.
    • 61 Metascore
    • 57 Critic Score
    The sad thing about Spy Fiction is that it almost gets interesting. There are some plot twists and a few entertaining cutscenes that toy with the idea of actually drawing you into the game. But they come too little, too late. And they certainly aren’t enough to make up for an unfinished game.
    • 57 Metascore
    • 57 Critic Score
    A stylized game that unfortunately lacks any substance. It’s just not a very fun game to play, due to the temperamental camera and barely average gameplay.
    • 45 Metascore
    • 55 Critic Score
    Had this not leveraged the Ghostbusters license, we'd probably not even be talking about this game.
    • 78 Metascore
    • 55 Critic Score
    It starts out well enough, with great graphic stylings and some cool gameplay features, but turns into a gimmicky stylus-tapping festival of boredom within an hour.
    • 59 Metascore
    • 55 Critic Score
    Because of the shallow gameplay, I can't imagine anyone playing through this game once, much less multiple times. It's a simplistic romp into gaming nostalgia that won't appeal to anyone but the most retro of the retro-gamers out there.
    • 74 Metascore
    • 55 Critic Score
    Play the earlier games, as this one's a huge letdown.
    • 52 Metascore
    • 55 Critic Score
    I may not have been the biggest fan of the previous two Resident Evil outings, but I could respect the elements they introduced to the series and understood the reasoning behind them. Not so much with this one. I recommend you pass on Resident Evil: Operation Raccoon City altogether and wait for the next "real" entry in the Resident Evil franchise.
    • 64 Metascore
    • 55 Critic Score
    Unless you are a big fan of the show, in fact, a good portion of the story will be lost on you.
    • 73 Metascore
    • 55 Critic Score
    If you can make it past the horrendous "action" elements and sometimes overly simplified puzzles in Dreamfall, you just might enjoy the deep storyline and character interactions.
    • 63 Metascore
    • 55 Critic Score
    While it sounds like a cool premise, the game pretty much falls flat due to generic gameplay and so-so presentation values.
    • 58 Metascore
    • 55 Critic Score
    A good laugh the first time through, but there's little to no replay value other than an interesting replay editor and an impressive number of unlockables.
    • 64 Metascore
    • 55 Critic Score
    Unless you are a big fan of the show, in fact, a good portion of the story will be lost on you.
    • 74 Metascore
    • 55 Critic Score
    So much promise, yet it's all dashed on the ice due to sloppy,unresponsive and frustrating controls.
    • 51 Metascore
    • 55 Critic Score
    The included demo disk for "Tekken V" is far more enjoyable.
    • 62 Metascore
    • 55 Critic Score
    Because of the shallow gameplay, I can't imagine anyone playing through this game once, much less multiple times. It's a simplistic romp into gaming nostalgia that won't appeal to anyone but the most retro of the retro-gamers out there.
    • 60 Metascore
    • 55 Critic Score
    Because of the shallow gameplay, I can't imagine anyone playing through this game once, much less multiple times. It's a simplistic romp into gaming nostalgia that won't appeal to anyone but the most retro of the retro-gamers out there.
    • 57 Metascore
    • 50 Critic Score
    Ah, kids...Let me tell you a story. It'll honestly be more enjoyable for you than this game.
    • 54 Metascore
    • 50 Critic Score
    Critical Hour is unenjoyable by even the most hardcore fans of the franchise, and should be ignored completely.
    • 62 Metascore
    • 50 Critic Score
    Looks good and plays decent, but lacks the next-generation punch one would expect it to have.
    • 47 Metascore
    • 50 Critic Score
    Between those passive tendencies, the lack of strategic combat, a smattering of trite escort missions and the lack of much R in the RPG equation, the total X-Men Destiny package ends up kind of boring. It would've been nice to see Silicon Knights right its up-ended ship, but this game makes me seriously wonder if the studio's ship has already sailed.
    • 53 Metascore
    • 50 Critic Score
    As a budget title, it might be easier to overlook the flaws, but there's not nearly enough polish to justify the full price.
    • 42 Metascore
    • 50 Critic Score
    Is this game as bad as it seems? Not really, but if killing terrorists is your pleasure, you’re better off doing it in 3D with one of the Rainbow Six games and focusing your time on Al-Qaeda-like enemies, not the local goombas.
    • 46 Metascore
    • 50 Critic Score
    With poor gameplay and too-strict rules for unlocking new races, this is one game Nintendo should've let die. Instead, it'll just kill you to play it.
    • 62 Metascore
    • 50 Critic Score
    A very disappointing game, even when you strip it down to pure wrestling. Fuzzy graphics, mindless fighting, and poor audio make for an expensive game of dress-up.
    • 66 Metascore
    • 50 Critic Score
    Like its Autobots kin, Transformers: Decepticons is limited by the capabilities of the DS hardware, which hinders the console-like gameplay experience the developers were hoping to create.
    • 46 Metascore
    • 50 Critic Score
    Unless you've always dreamed of playing as a ninja in a little red miniskirt, who just happens to also be a master at killing with a tetsugen, you should stay far away from this game. If you could make the game disk into a ninja throwing star, it would be more fun than playing Red Ninja.
    • 61 Metascore
    • 50 Critic Score
    Easily the worst game we've played on Xbox 360, and worse even than most last-gen consoles' button mashers.
    • 57 Metascore
    • 50 Critic Score
    Fun multiplayer options salvage an otherwise troubled game, but that alone can't make the rest of the game any more fun.
    • 55 Metascore
    • 50 Critic Score
    Too simplistic and too simple to even be worth the budget $20 price.
    • 67 Metascore
    • 50 Critic Score
    Transformers: Autobots is a console-sized game for the DS, but the limits of the hardware hinders the gameplay experience.
    • 57 Metascore
    • 50 Critic Score
    On PC, though, it falls completely flat.
    • 68 Metascore
    • 50 Critic Score
    A huge yawn, even for the kids it is supposedly aimed at.
    • 71 Metascore
    • 50 Critic Score
    Nostalgia will inspire you to check this game out, but not even nostalgia can save this slow, brief and completely disappointing game.
    • 58 Metascore
    • 50 Critic Score
    From this developer, we expect more, and this ain't it.
    • 46 Metascore
    • 50 Critic Score
    It's short, shallow and not all that fun.
    • 70 Metascore
    • 50 Critic Score
    Nostalgia will inspire you to check this game out, but not even nostalgia can save this slow, brief and completely disappointing game.
    • 52 Metascore
    • 50 Critic Score
    A poorly executed game that suffers from just about every malady known to gaming, from bad plot to sketchy gameplay. Best to avoid this one entirely.
    • 57 Metascore
    • 50 Critic Score
    There were some good ideas here, but they just weren't implemented in any sort of fresh or interesting way, and when you've got great squad games like "Rainbow Six 3" setting the standard for squad-based combat, games like this have a long way to go.
    • 49 Metascore
    • 50 Critic Score
    Duke Nukem Forever aspires to take gamers back to a different period in the gaming continuum. What it will really do is inspire you to take it back to the store for a full and complete refund.
    • 76 Metascore
    • 50 Critic Score
    Short of the opening music, which is awesome and sounds like a demonic mariachi band, I can't think of many redeeming qualities in Shadows of the Damned. It's not in the same craptastic league as Thor, which suffered from horrible gameplay and production values; it's just a waste of time.
    • 41 Metascore
    • 45 Critic Score
    Street Supremacy would've done fairly well on consoles six years ago, but for a modern racer, it's barely passable. The lack of any style, substance or polish makes this one you should skip, no matter how much you loved Tokyo Xtreme Racer.
    • 41 Metascore
    • 45 Critic Score
    With all six of these sports, Ubisoft tries really hard to be alternative and extreme, but nothing in its gameplay really captures "extreme" it at all. There may be adrenaline involved in these real-world sports, and there obviously is Adrenaline in the game's title, but there isn't a single ounce of it in the gameplay.
    • 71 Metascore
    • 45 Critic Score
    Cheap AI, lame graphics, dull gameplay. It's all there for the suffering.
    • 71 Metascore
    • 45 Critic Score
    Cheap AI, lame graphics, dull gameplay. It's all there for the suffering.
    • 72 Metascore
    • 45 Critic Score
    Cheap AI, lame graphics, dull gameplay. It's all there for the suffering.
    • 54 Metascore
    • 45 Critic Score
    From the over-reliance on cutscenes and combat that doesn't quite fit, The Da Vinci Code is one of those properties that lives up to the reputation for bad movie-licensed games. Add some cardboard graphics and emotionless audio, and you've got a lemon.
    • 51 Metascore
    • 45 Critic Score
    Straight outta' crap-ton.
    • 49 Metascore
    • 45 Critic Score
    The minute you discover the lack of true voice detection, all the fun is spoiled.
    • 56 Metascore
    • 45 Critic Score
    A slightly below-average RTS with such poor AI; the whole game is rendered very un-fun. My advice? Unless a pathing patch comes out real soon, ignore this game entirely.
    • 53 Metascore
    • 45 Critic Score
    One huge disappointment in Blade and Sword is the total absence of a multiplayer mode! Just a few good multiplayer options could have made this game a little more interesting or at least extended the replay value.
    • 61 Metascore
    • 45 Critic Score
    This is a bad game. A game so bland and annoying, it took twice as long as most other titles to play for a review because I could only bear it in 20-minute doses.
    • 52 Metascore
    • 45 Critic Score
    Straight outta' crap-ton.
    • 50 Metascore
    • 42 Critic Score
    You're far better off reading the book. It's cheaper, too.
    • 61 Metascore
    • 40 Critic Score
    I don't know one serious gamer who would be enticed by this sad mix of boring gameplay and soft-core porn. Playboy: The Mansion is as deep as a kiddie pool, which also matches its maturity level.
    • 47 Metascore
    • 40 Critic Score
    So Ubi, I'd like to let you know that you've done a great job alienating a once ravenous fan.
    • 37 Metascore
    • 40 Critic Score
    It's just a waste of a strong license. I really hope Chuck Palahniuk, the author of the book this mess is based upon, had nothing to do with ok'ing this game. Avoid at all costs, even if it's in the discount bin.
    • 60 Metascore
    • 40 Critic Score
    It’s also painful to say that I’ve heard far better music on the GBA. The Casio-style representation of the score is beyond belief, considering that music is 50 percent of the Star Wars franchise’s success.
    • 56 Metascore
    • 40 Critic Score
    Careful not to fall asleep.
    • 51 Metascore
    • 40 Critic Score
    Think of Superman Returns as an insanely boring exercise in flying from one end of Metropolis to the other -- non-stop and for 10 hours -- while waiting for the next "battle 10 robots" or "battle eight dragons" or "battle six radioactive gargoyles" button-mashing sequence to ensue.
    • 50 Metascore
    • 40 Critic Score
    A huge yawn-fest, even kids won't enjoy it for long.