DarkStation's Scores

  • Games
For 1,966 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Battle For The Sun
Score distribution:
1966 game reviews
    • 66 Metascore
    • 60 Critic Score
    The poor story mode and the absence of the online play really hurts the game's overall value.
    • 66 Metascore
    • 60 Critic Score
    This tale of the comical (and dead) knight starts off brilliantly, but the excitement tapers off when severely hampered by the nasty camera and repetitive action.
    • 62 Metascore
    • 60 Critic Score
    EA seems to have all the right ideas for this fast-paced football title, but squandered it on sloppy execution and bare-boned gameplay modes.
    • 70 Metascore
    • 60 Critic Score
    You could see the developers had high hopes for a lot of the new functionality of the game, but when it is all said and done, everything doesn't gel together all that well.
    • 67 Metascore
    • 60 Critic Score
    If you’re interested in a fun card game that plays out in a Japanese role-playing fashion, then definitely consider Monster Monpiece. But if the forced and repetitive rubbing mechanic is too much for your tastes, then pass over this title that is centered around fan service.
    • 63 Metascore
    • 60 Critic Score
    In many ways, War in the North is a Gears of War version of Lord of the Rings. In fact, the game introduces an enemy type that looks and functions identically to the Ticker and there are wave-based Horde modes to play through. Like Gears of War, however, the game's saving grace is the three player co-op because it is much more fun to slay Orcs with friends.
    • 82 Metascore
    • 60 Critic Score
    Tekken Tag Tournament 2 is not a bad fighting game, but I would rather play almost any other fighting game that came out this year before it. I didn't find the fun that I was looking for, and considering that this is a $60 retail title, I find it hard to recommend over games like Virtua Fighter 5: Final Showdown, Persona 4: Arena, or even the older Tekken 6.
    • 67 Metascore
    • 60 Critic Score
    Senran Kagura Shinovi Versus brought a lot of change to the series by integrating a 3D world into the experience. Many of the old problems that were previously seen in Burst are still present however, including things like repetition and performance issues.
    • 63 Metascore
    • 60 Critic Score
    Ultimately, whether you play Skyhill once or a hundred times, there is little chance of becoming a better player, and there’s zero chance of seeing something new along the way.
    • 83 Metascore
    • 60 Critic Score
    The best advice I can give is to not come into Persona Q looking for another handheld version of the previous two games. The changes made to the formula may seem minor but they have a huge impact on the experience.
    • 70 Metascore
    • 60 Critic Score
    EA does the easy job and ported over the console version to the PSP. Nothing too fancy, but still feels like a dumbed down Potter adventure.
    • 67 Metascore
    • 60 Critic Score
    The sublime Xbox tennis game looks set for a turn on the PS2, but becomes almost unplayable due to its obscenely long loading times and visual glitches.
    • 61 Metascore
    • 60 Critic Score
    Bond is back, and this time on the PSP. While it's great to play Connery on the handheld, it misses some of the memorable elements from its console counterpart.
    • 61 Metascore
    • 60 Critic Score
    Zeno Clash II has that unique quality about its world and combat that the first game possessed but it’s polish that is sorely lacking from the overall package.
    • 70 Metascore
    • 60 Critic Score
    Rainbow Moon is not a bad game, but it's not a particularly good one either. It has a few nice tweaks to circumvent some of the frustrations of JRPG's and tactics games, but it adds some new frustrations of its own.
    • 69 Metascore
    • 60 Critic Score
    Sparkle 2 has some fun moments in the form of color matching addiction, but little else makes the title worth playing.
    • 77 Metascore
    • 60 Critic Score
    While not pushing the boundaries of the genre in any significant way, Xeodrifter is a well made game which is sometimes all we need.
    • 64 Metascore
    • 60 Critic Score
    It's just really disappointing if you ask me. You have a movie in which has a concept that you would think could be golden, but the execution just seems rushed.
    • 63 Metascore
    • 60 Critic Score
    Third time's usually a charm, but Pac-Man's adventures on the consoles doesn't capture the magic of its arcade-origins, ends up just an average platformer.
    • 63 Metascore
    • 60 Critic Score
    You get a sense that if they had focused more on one of the mechanics or the other, they’d have made a better game; it was just too difficult to balance. But the idea of an interactive sitcom is kind of novel, and the writing is fine enough that in the spots you can actually read it, you can get a good bit of entertainment out of it.
    • 63 Metascore
    • 60 Critic Score
    Midway ports their treasured arcade title to the PSP, but renders it almost unplayable due to the wrong display option and unbelievably long loading times.
    • 67 Metascore
    • 60 Critic Score
    EA has gotten much better over the years at making expansions that are worth the cost of entry but Pirates and Nobles doesn't fit the build.
    • 81 Metascore
    • 60 Critic Score
    My advice would be to rent Rage, it can be completed within a weekend and has a few great moments, just keep your expectations to a minimum.
    • 67 Metascore
    • 60 Critic Score
    Phantom Breaker: Battle Grounds is a reasonably priced title that is good for pick up and play sessions.
    • 75 Metascore
    • 60 Critic Score
    The game works on some level, so you may get more enjoyment out of it than I did. I don’t wholeheartedly recommend that you avoid this game, but you should exercise caution if you decide to take on its challenges.
    • 59 Metascore
    • 60 Critic Score
    Tower Wars feels as if it were designed specifically for hardcore strategists. With a tutorial that skips important concepts and the tendency for matches to become one sided, the result is an uncomfortable and frustrating experience for beginners.
    • 60 Metascore
    • 60 Critic Score
    With lackluster looks and a lame story serving as ballast, the combat would have to be spot on perfect to carry this game out of mediocrity. It’s good, far and away the best part of the game, with the scoring system adding challenge, thought and tension to the proceedings, but it’s not enough to push this into “must have” status.
    • 55 Metascore
    • 60 Critic Score
    A mediocre wrestling title that has a great list of wrestlers, and game modes, but doesn't have the goods to back it all up.
    • 71 Metascore
    • 60 Critic Score
    I can't emphasize enough how much potential this game had on the Nintendo DS, but unfortunately none of this was put to use and we are left with a sub-par video game that I would only recommend at most as a rental.
    • 67 Metascore
    • 60 Critic Score
    It would be really hard for me to recommend Adventure Time: Hey Ice King! Why'd you steal our garbage?!! for anyone who wasn't a fan of the show, even at its discounted price of $30. As a game it's solid, neither particularly good or bad. Still, if you like Adventure Time and want to experience more of it, this is a pretty good way to do that.