DarkZero's Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1399 game reviews
    • 79 Metascore
    • 70 Critic Score
    The team behind Love, Hate and the other ones have done a great job with this pocket-sized game. Sixty puzzles should keep you entertained for a handful of hours with ease – and a pleasurable few they would be.
    • 67 Metascore
    • 70 Critic Score
    Well worth the fifteen dollar purchase, especially if you're the type that gets a thrill from being torn to bits by creatures we were never meant to encounter. Happy hunting.
    • 75 Metascore
    • 70 Critic Score
    While I did often find myself frustrated by it, ultimately I enjoyed my time with Alone With You. But as to whether I see myself playing again, unearthing the secrets and getting to know its cast of characters from another angle – there, I’m not so sure. But for fans of the adventure genre – and particularly visual novels – it’s well worth at least one playthrough.
    • 66 Metascore
    • 70 Critic Score
    If anyone was ever curious to try one of the growing number of Western releases from Compile Heart, this would definitely be the game to try, especially now that it runs smoothly and carries a budgeted price.
    • 72 Metascore
    • 70 Critic Score
    Danganronpa Another Episode: Ultra Despair Girls might not be as polished as the previous mainline games, but within this handheld adventure is still the fabulous, quality story and tone fans expect from something slapped with Danganronpa on the case.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, the biggest problem with RotTK also happens to be its biggest strength. It makes no attempt to open itself up to newcomers, instead choosing to continue to revel in its deep historical accuracy.
    • 76 Metascore
    • 70 Critic Score
    A nice evolution of its predecessor rather than been a true revolution of the developers efforts from last gen.
    • 60 Metascore
    • 70 Critic Score
    Anybody actually paying attention to the narrative will appreciate the gasp-inducing ending, and anybody under twelve will appreciate the abundance of inappropriate costumes that come included. For everyone else it’s a good, if not quite great platformer, that complements the main game while not exactly revolutionising it.
    • 68 Metascore
    • 70 Critic Score
    Deadlight will take you around 3-4 hours to finish. It's not the longest of games, and there's a big chance you probably won't want to play it through again. That said, it must be noted that Tequila Works should be commended for trying to spice up the use of zombies, and while that doesn't make this game great – silly things like that dumb underground lair spoil it - Deadlight is still an enjoyable title to play. When it's at its best, the game is a thrilling experience that tickles nostalgia for the genre it represents.
    • 73 Metascore
    • 70 Critic Score
    The budget price and quaint visual style makes Cogs as addictive and satisfying as the old-school toys it references. It'll certainly last longer than a ball-in-a-cup.
    • 75 Metascore
    • 70 Critic Score
    Seasons After Fall gets top marks for its pretty painted canvas visuals that are, sadly, the main attraction of the game. It’s a dazzling world that sparkles with beauty, but that isn’t enough to cover its bothersome issues. Seasons After Fall’s simplistic and easy-to-solve puzzle design mixed with the lack of impending doom offers an experience that is relaxing, an almost perfect fit with the visuals, but pacing issues, overuse of backtracking and obtuse directions turn a beautiful game a little sour, spoiling what could have been a brilliant experience from beginning to end.
    • 64 Metascore
    • 70 Critic Score
    Zombie Vikings is most definitely one of the best indie games I’ve played through 2015, and I would highly recommend it. It’s a vast improvement on what was a similar-looking yet exemplary game in it’s own right, and it makes me excited for what Zoink have in stall in the future.
    • 64 Metascore
    • 70 Critic Score
    In the end, a few technical shortcomings keeps Akiba’s Trip from reaching true greatness, but not from becoming a very recommended title.
    • 73 Metascore
    • 70 Critic Score
    Confounding puzzles aside, “Fright of the Bumblebees” functions nicely as an adventure game for just about any audience or age group. The humor is varied, the gameplay is accessible, and the challenge is substantial without being frustrating.
    • 66 Metascore
    • 70 Critic Score
    If you are in to the clubbing scene at all, or have any aspirations towards being a DJ you’ll definitely find this game worth picking up.
    • 73 Metascore
    • 70 Critic Score
    NES Remix 2 is a better attempt at doing bite size challenges of NES games by expanding the quality of the games included.
    • 68 Metascore
    • 70 Critic Score
    Armored Core V's enjoyment comes from being able to play the game online. If you have no online capabilities on your system of choice, it's quite hard to recommend playing the game solo.
    • 84 Metascore
    • 70 Critic Score
    In the end, SOMA does not quite share the scare factor of Amnesia, but it does exceed it from a storytelling standpoint, as well as nailing that same attention to detail that creates a tense atmosphere filled with both beauty and horror. A definite purchase for the Halloween season.
    • 68 Metascore
    • 70 Critic Score
    In the end, Hyperdevotion Noire is a spinoff that breaks from the gameplay norms of its predecessors, but not its overall sentiment: if you can stomach (or even embrace) the pandering amounts of moe and shower scenes, you will be treated to a fun and addicting RPG that does service to several tried-and-true gameplay mechanics while poking fun at several well-known franchises.
    • 69 Metascore
    • 70 Critic Score
    People who don’t care for graphics will find a game that’s quite fun and somewhat unique in its multiplayer shenanigans. The classes are more complex and objective focus driven then any of the other multiplayer shooters out there.
    • 74 Metascore
    • 70 Critic Score
    What it ultimately comes down to is this: Although it suffers from some of Phoenix Online Studios’ usual technical issues, Gabriel Knight: Sins of the Fathers 20th Anniversary Edition is a perfectly valid way to experience one of the best point & click adventure games of the 90s.
    • 65 Metascore
    • 70 Critic Score
    Despite being arguably less than what it could (and should) have been, Arrival probably is just about worth your money. In fact, playing it got me started on another run through both games, so it's done something right. It's testament to a game's strength that even a relatively lacking bit of DLC can have you going balls deep back into its world in the pursuit of alien booty. Not every game could do it, but not every game is Mass Effect.
    • 63 Metascore
    • 70 Critic Score
    Despite being arguably less than what it could (and should) have been, Arrival probably is just about worth your money. In fact, playing it got me started on another run through both games, so it's done something right. It's testament to a game's strength that even a relatively lacking bit of DLC can have you going balls deep back into its world in the pursuit of alien booty. Not every game could do it, but not every game is Mass Effect.
    • 75 Metascore
    • 70 Critic Score
    Existing fans might be wishing for more content or a cheaper price because while the add-ons are a welcomed inclusion, they might not feel like they are worth a full release. For newcomers, this is a very worthwhile package, so if you enjoy a fighting game that is easy to get into, thanks to the rock-paper-scissors mechanics and counter system, then Dead or Alive 5 Ultimate is the best place to start with the franchise.
    • 68 Metascore
    • 70 Critic Score
    Despite being arguably less than what it could (and should) have been, Arrival probably is just about worth your money. In fact, playing it got me started on another run through both games, so it's done something right. It's testament to a game's strength that even a relatively lacking bit of DLC can have you going balls deep back into its world in the pursuit of alien booty. Not every game could do it, but not every game is Mass Effect.
    • 70 Metascore
    • 70 Critic Score
    There are parts of Remember Me that are likeable – smart, even – and sit teetering on the brink of potential greatness. It helps that it’s backed up with an attractive location and strong atmosphere, which saddens me more that one of its core features – the combat – is not engaging enough to transfer the game into greatness. Mix that up with linearity and its simple climbing sections, and Remember Me is prevented from being anything more than a decent title that will most likely be forgotten by most and remembered by so few.
    • 64 Metascore
    • 70 Critic Score
    Strikeforce is a step in the right direction for the franchise. It’s the much needed change that the series was crying out for. It’s just shame the console version is a port of the PSP game.
    • 76 Metascore
    • 70 Critic Score
    So despite its short-comings, Toy Story 3 is a remarkably solid licensed game. It's not going to blow any brains or break boundaries, instead it's going to give kids and even grown ups, certainly Pixar fans, a solid and cheerful experience.
    • 85 Metascore
    • 70 Critic Score
    In contrast to last year’s effort, none of the game’s high points are as memorable, and in addition, quite few gunfights start to border on routine as you get further into the game. For that reason, combined with the selection of other erratic blemishes named above, World at War is a notably less appealing game.
    • 70 Metascore
    • 70 Critic Score
    City Conquest is a good, solid game, taking the traditional tower defence and RTS genres and creating a hybrid of sorts.

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