Destructoid's Scores

  • Games
For 2,722 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Invisible, Inc.
Lowest review score: 10 Calvin Tucker's Redneck Jamboree
Score distribution:
2722 game reviews
    • 77 Metascore
    • 75 Critic Score
    While I can't wholly recommend Dark Arisen to anyone but the most hardcore of Dragon's Dogma fans, if you haven't touched the franchise yet, this is a perfect opportunity to do so. Despite the issues, the series is an intriguing prospect that does many things right, and shouldn't be missed by action or RPG fans alike.
    • 85 Metascore
    • 75 Critic Score
    A mixed bag. It’s vastly better than its predecessors in many ways, but there are a few areas -- big ones -- where it falls flat. Still, I can say without hesitation that it’s easily the best Madden game since the franchise entered the high-definition era.
    • 66 Metascore
    • 75 Critic Score
    It doesn't claim to be anything but a wave-based, score-centric space-arcade game, and that works in its favor. The simple design allows the game to focus on its wonderfully satisfying mechanics, even if they aren't communicated very well through the poor tutorial.
    • 80 Metascore
    • 75 Critic Score
    It's one of the most expensive propositions in all of gaming right now, but the gameplay is there and the Starter Pack stands on its own. While the campaign can be a bit uneven at times, the always reliable LEGO charm and the innovation of the physical aspect of Dimensions allows it to excel.
    • 72 Metascore
    • 75 Critic Score
    Derrick the Deathfin is an easy recommendation for anyone who likes their platformers with a unique flare. Its self-referential humor and topical environmental humor are more than enough to give it a personality that you won't find outside Banjo-Kazooie.
    • tbd Metascore
    • 75 Critic Score
    If you're big into the Mighty series, you'll probably have a decent time with Academy. It's a bit too chaotic to be a worthwhile multiplayer party game if that's primarily what you're looking for, but the great gameplay from the past Switch Force games has translated over in a nearly 1:1 ratio, which is fine by me.
    • 65 Metascore
    • 75 Critic Score
    If Opoona had a more motivating story and more enjoyable in-game tasks, it would rank as one of the best RPGs of the past five years, due in no small part to its innovative battle system and unique in-game world.
    • 69 Metascore
    • 75 Critic Score
    It's not a bad game, but it's not a "must have" either. The LEGO Movie Videogame does a decent job telling the movie's story and being its own licensed tie-in game -- to its own licensed tie-in movie. Thankfully, both are fun in their own right.
    • 85 Metascore
    • 75 Critic Score
    If MLB The Show's new MO is just coasting on the good gameplay and providing minor tweaks to disparate modes, each with their own appeal (or lack thereof, depending), then there's no greater candidate for games-as-service that I can see. Because there's good money in it, however, I doubt we'll drop the yearly release format. It would at least be nice to cut the PS3 version, provided that the freed-up resources would make the yearly changes a little less incremental. Still, the baseball itself is as good as ever, and one of the better modes, Road to the Show, is far less clunky this time around.
    • 60 Metascore
    • 75 Critic Score
    Starvoid is the first multiplayer RTS title I've been able to get into for a while, but it's not one I can see myself playing for hours on end.
    • 75 Metascore
    • 75 Critic Score
    The Night of the Rabbit still contains all of those classic "ah ha!" moments when you, at long last, cease to be dumbfounded, and the novelty of the magic spells surprisingly doesn't wear off, continuing to be implemented cleverly throughout the long experience. With a lot of patience, you could find yourself having a bloody good time.
    • 72 Metascore
    • 75 Critic Score
    While it could definitely have used more meat on its bones, Crimson Alliance is a fine little game that does just enough to provide a few hours of solid fun. It's got a bright and fun visual style, an encouraging level of challenge, and should be the perfect way to keep one's sword sharp while waiting for Diablo III to turn up.
    • 79 Metascore
    • 75 Critic Score
    With all of the innovations LittleBigPlanet 3 brings with Toggle, Oddsock, and Swoop, it's a shame they aren't allowed to show off their stuff on a regular basis, because they are the best thing to happen to the series in years. It would be nice to see them return in a big way in a potential sequel, but for now hardcore LBP fans should have enough creation options to last them until that point.
    • tbd Metascore
    • 75 Critic Score
    Rise of the Martian Bear simply adds more of the same with some minor additions, but when that means more Iron Brigade goodness at a bargain price, it's hard to argue against it.
    • 79 Metascore
    • 75 Critic Score
    In many ways, Wolfenstein: The New Order is "First-Person Shooters: The Game," but it gets most of the important details right. It's weird seeing a Wolf game that's not developed by id Software (who is busy with Doom 4), but MachineGames did a great job adapting the franchise in its own way. With a few tweaks, the next iteration could be something truly special.
    • 78 Metascore
    • 75 Critic Score
    I really enjoyed Season 2 of The Walking Dead overall, even if its finale lacks bite.
    • 68 Metascore
    • 75 Critic Score
    SNK Playmore did a pretty good job of putting together a nice sampler of their classic titles. It's fun to poke around and play through these older games. Going through them almost gave me a sense of strolling through the dimly lit arcades of yesteryear, armed with a pocket heavy with quarters.
    • 53 Metascore
    • 75 Critic Score
    I really like Toribash, but given that it's a downgraded port of a free game, I'm not sure how to score it. It's a really interesting experience no matter what platform you play it on, but there is no denying that it sucks to pay $10 for game that is arguably better and free of charge on Mac/PC.
    • 58 Metascore
    • 75 Critic Score
    The gameplay is its own reward and once one gets into it, one finds it quite hard to get back out. It's a shame that the plot holds it back, but otherwise Megaman Starforce 3 is pretty bloody good, and well worth your time if you like your roleplayers with a little more action in them.
    • 77 Metascore
    • 75 Critic Score
    Since Square has been so crazy about spin-offs these days, I was expecting this title to feel a little hollow, but it actually comes through. Had the oddly unnatural use of the touch screen not been an issue, I think I would have gone from liking to loving it, but in the long run it's a flaw worth looking past.
    • 70 Metascore
    • 75 Critic Score
    If you're looking for innovation or depth, you'll have to look elsewhere. This is a game that does not take itself seriously. Kenka Bancho: Badass Rumble is all about mindless fun, and we think that's pretty badass.
    • 77 Metascore
    • 75 Critic Score
    The two final skirmishes in particular feel internally consistent and well-realized and are great examples of the dynamism possible within Gears' ostensibly rigid and heavy framework.
    • 72 Metascore
    • 75 Critic Score
    Say what you will about the camera or the silly story, but the combat in Sigma Plus is unmatched. There's a fantastic action game under all of the name changes and feature additions that have been tacked on over the years. Aside from the non-optional rear-tap Ninpo addition, the new Vita features aren't even worth messing with.
    • 59 Metascore
    • 75 Critic Score
    The gameplay is its own reward and once one gets into it, one finds it quite hard to get back out. It's a shame that the plot holds it back, but otherwise Megaman Starforce 3 is pretty bloody good, and well worth your time if you like your roleplayers with a little more action in them.
    • 68 Metascore
    • 75 Critic Score
    Like a lot of country music, The Last Ranger suffers from being repetitive and overly simplistic at times. Thankfully, it's very well performed, infectious, and packed with plenty of personality.
    • 73 Metascore
    • 75 Critic Score
    Despite some repetition and a handful of weird glitches, it'd be hard for me not to recommend Stories: The Path of Destinies. The "Goosebumps" kid in me was just too excited to have branching narratives from a developer that had fun with the concept instead of using it as another box to check in its marketing plans.
    • 63 Metascore
    • 75 Critic Score
    The story mode will allow you to get to know nine surprisingly interesting characters, and in the process serves as a meditation on relationships, park life, and the glory of throwing a ball at a strangers head.
    • 77 Metascore
    • 75 Critic Score
    I love this game. It pushes all the right buttons for me.
    • 83 Metascore
    • 75 Critic Score
    I maintain that Castle Crashers is a good game. Great, even, if you're playing cooperatively. But seven years later, I'm not nearly as smitten. I just can't endlessly grind battles like I used to.
    • 65 Metascore
    • 75 Critic Score
    I was pleasantly surprised by Onslaught, especially considering the fact that Ghosts was so underwhelming. Although it won't do too much to change your mind if you're an adamant Call of Duty hater, the new Extinction episode is promising, and there are three solid maps here for the taking.