Destructoid's Scores

  • Games
For 1,991 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ridiculous Fishing - A Tale of Redemption
Lowest review score: 10 Thundercats
Score distribution:
1,991 game reviews
    • 72 Metascore
    • 60 Critic Score
    It's frustrating to play and frustrating to recommend. I like the style, I like the parkour mechanics overall, but there's a lot of junk to contend with. The antagonistic design (minefields everywhere) is one thing, but the unforgiving checkpoints and limited lives lead to a lot of repetition.
    • 70 Metascore
    • 60 Critic Score
    It's really difficult to give Moon Chronicles a strong appraisal one way or the other. It's far from a stellar experience, but isn't a bad one either. There just isn't anything here that hasn't been done better elsewhere, and I can't see anyone other than FPS-starved 3DS owners or hardcore fans of the original being too interested.
    • 69 Metascore
    • 60 Critic Score
    Beyond the threadbare narrative and vacant cast are some interesting battle systems and lovely aesthetic qualities. Unfortunately, it has almost as much unfulfilled potential as it does promise, never managing to separate itself from the crowd or do much of note to truly demand your attention.
    • 76 Metascore
    • 58 Critic Score
    t's just a shame that, where the Wii version is concerned, bustin' didn't make me feel good.
    • 81 Metascore
    • 55 Critic Score
    Assassin's Creed is a disappointing, repetitive game filled with horrendously long and unnecessary cut scenes, a boring plot, tedious chores, and significant difficulty problems -- it's a game with a few great ideas but absolutely no idea how to implement them...Once you get past all that, however, there's absolutely no reason why you shouldn't be able to have a hell of a fun time with it.
    • 72 Metascore
    • 55 Critic Score
    Endless Ocean is an interesting experiment that could lay the groundwork for something deeper and more fleshed out in the future (I kept imagining how cool a multi-layered RPG would be set in a similarly vast ocean). As is, though, I really can’t see the average gamer (translation: everyone that isn’t me) being entertained for more than an hour of two. Not to use a bad water pun, but the experience ultimately feels shallow.
    • 50 Metascore
    • 55 Critic Score
    X-Blades is a game that most people will be right to ignore. It offers nothing of substance, and the problems are so vast that a lot needs to be forgiven in order for any fun to be had. Hardcore action fans will definitely get a rental from what can be a decent experience, but those with short tempers, refined tastes or something important to do with their lives will want to steer clear.
    • 81 Metascore
    • 55 Critic Score
    Where laughs are concerned, Dangeresque 3 knocks it out of the park. It's just a real shame the puzzles couldn't have done the same.
    • 81 Metascore
    • 55 Critic Score
    Where laughs are concerned, Dangeresque 3 knocks it out of the park. It's just a real shame the puzzles couldn't have done the same.
    • 67 Metascore
    • 55 Critic Score
    Rarely has a game straddled the line between brilliant and dismal as much as Nier has, and rarely has it made for such a difficult review.
    • 65 Metascore
    • 55 Critic Score
    The ease of play, robust upgrade system and mindless shooting should provide plenty of fun if you choose to download. But like my scuffed and worn loafers, the game is showing its age.
    • 59 Metascore
    • 55 Critic Score
    A brawler with a weak combat system. Had the combat been tighter, then perhaps I could have given this a glowing review, but when the heart of a game is flawed, all of the other components are going to suffer.
    • 59 Metascore
    • 55 Critic Score
    If you're incredibly desperate for a sidescroller, then Blade Kitten will waste a handful of hours for you, and might even scratch your itch. You really would have to make sure there's nothing else left to play before considering opening your wallet for this, though.
    • 80 Metascore
    • 55 Critic Score
    Very disappointing. Lacking the sense of adventure of the previous games and making the most simple of elements more awkward and overdrawn, Fable III feels like a step back for the franchise. It's a shame because its narrative goals are truly outstanding and there's still a lot of simplistic roleplaying fun to be had. These positives are outweighed, however, by a downsized sense of scale, cumbersome attempts at innovation, and a total neglect when it comes to fixing some important problems.
    • 60 Metascore
    • 55 Critic Score
    You'll get at least an hour's worth of play time out of it, and you might even go back for one or two stages. There really isn't anything this game does, however, that hasn't been done better, and on far less advanced consoles.
    • 60 Metascore
    • 55 Critic Score
    At best, it's an alright game, but everything good about it was good in 1992. The iPhone itself has added nothing, and you could get five better games on iTunes for the cost of one mediocre Genesis port.
    • 59 Metascore
    • 55 Critic Score
    Although the game isn't visually ugly, the grey color palette and awful designs of the robots themselves (the movie versions look like computers that were exploded and put back together by horses) make for unpleasant viewing.
    • 82 Metascore
    • 55 Critic Score
    A decent enough game for those who enjoyed the first and want a harmless time waster. Compared to the original, however, Chaos Rings Omega is significantly lacking. It copies mechanics, re-uses assets, and mimics the entire plot of the first game, but it lacks the originality and surprisingly original characters that allowed the first to be a charmer.
    • 80 Metascore
    • 55 Critic Score
    There's just not enough content and too many restrictions for the game to be truly engaging. It keeps the player at arm's length, removes any motivation for feeling responsible and, at its very worst, annoys with persistent feelings of helplessness and characters who couldn't tell their arses from their elbows.
    • 64 Metascore
    • 55 Critic Score
    A humble game for a humble premise.
    • 71 Metascore
    • 55 Critic Score
    Gotham City Impostors desperately wants to be a freemium game, that much is evident. The gameplay is functional without being exceptional, and the focus is placed entirely on personalization at a price -- be it time or money.
    • 84 Metascore
    • 55 Critic Score
    If you are looking for a relaxing adventure title with a distinct mood, Waking Mars will scratch that itch you've had since finishing Ghost Trick and Sword & Sorcery. Just take my advice and shut the game off once you start getting frustrated, because things don't get any better after that point (including the uneventful endgame).
    • 71 Metascore
    • 55 Critic Score
    Ridge Racer Unbounded simply doesn't manage to make all its separate elements gel together.
    • 67 Metascore
    • 55 Critic Score
    A mixed bag. Even though it makes good on rejuvenating the sniper rifle in videogames and giving players creative ways to fortify their location, it buries it all in one of the worst stealth games to come around in years. But, if you are the type of patient player that can look past a game's flaws, you may find an enjoyable Nazi testicle shooting gallery in V2.
    • 51 Metascore
    • 55 Critic Score
    There aren't many God simulators out on the market anymore, and the simplistic nature of the game easily could have swayed a ton of new potential fans. Unfortunately, the package is fairly bare bones, and doesn't really deliver any long-term enjoyment. If you buy this, be prepared to turn the other cheek.
    • 52 Metascore
    • 55 Critic Score
    There is an interesting backstory to the world of Krater, even if it isn't fully realized.
    • 65 Metascore
    • 55 Critic Score
    For a game about properly communicating your emotions in order to find success, the developer did a poor job of conveying its own desires to the player. The Act is a rough relationship that woos with visual charm, connects through some fantastic, emotional moments, but leaves the player a bit high and dry, in the end. There might not be another game like it, but there are better fish in the sea out there, even for a romantic gamer.
    • 79 Metascore
    • 55 Critic Score
    Despite some annoying issues, NCAA 13's biggest problem is that the core mechanics are simply dulled by the franchise's repeat performances.
    • 60 Metascore
    • 55 Critic Score
    If you're willing to ignore the annoying system the game employs, then there's a few good hours of engineering impossible vehicles and general silliness.
    • 64 Metascore
    • 55 Critic Score
    At $20, there are way better fighting games with way more polish for less money, making JoJo's Bizarre Adventure HD an incredibly hard sell. Given the rough edges, it feels more as if Capcom is trying to play off of the hype from the upcoming new JoJo's game which is currently in development, rather than give a nod to a classic.