Destructoid's Scores

  • Games
For 2,011 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 LIMBO
Lowest review score: 10 Thundercats
Score distribution:
2,011 game reviews
    • 59 Metascore
    • 60 Critic Score
    Beyond the bugs and pesky purchases, Ultima Forever is actually a pretty solid touch RPG.
    • 70 Metascore
    • 60 Critic Score
    Sadly, two remakes practically no one asked for, and two maps that do nothing to transcend the typical formula aren't enough to justify the price unless you're a hardcore zombies fanatic.
    • 49 Metascore
    • 60 Critic Score
    It's overly simplistic, but the constant amount of positive reinforcement and sheer amount of content unlocks may keep you going should you charge through the monotony.
    • 73 Metascore
    • 60 Critic Score
    With a Boards Of Canada-esque ambient soundtrack and a simple but colorful and distinctive palette, MirrorMoon EP is a game you can lose yourself in -- both in a good and bad way.
    • 55 Metascore
    • 60 Critic Score
    At it's core, Mario & Sonic 2014 is fairly competent at what it does, but never manages to be outstanding.
    • 55 Metascore
    • 60 Critic Score
    The fighting is pretty looking, but very barebones; the music is catchy, but repetitive; and all the extra modes while solid, don’t do much to make this title truly stand out.
    • 75 Metascore
    • 60 Critic Score
    The foundation for a great game is built here, but the gameplay ranges from passable to dull.
    • 50 Metascore
    • 60 Critic Score
    Overall the challenge level is geared towards younger gamers; if you rush through the game you can complete Gomo in maybe just over an hour. The story is simple and the characters you meet have a simple charm to them and the pace of the game means you'll be able to whiz through it to see the next kooky scene.
    • 65 Metascore
    • 60 Critic Score
    Its lighthearted nature is hard to recommend if you're not a fan of the genre, but if you're willing to try something a little different, there’s enough delicious pleasantries served throughout to satisfy anyone's dungeon-crawling cravings.
    • 56 Metascore
    • 60 Critic Score
    Fallen Angel is a much better effort than Broken Eagle, but the Lost Chapter DLC saga still isn't quite there, and certainly hasn't justified the Season Pass cost yet. It needs a lot more pizzazz to really rise to the bar that the core game set, and I hope Capcom follows through with the remaining two chapters.
    • 70 Metascore
    • 60 Critic Score
    Nintendo made a good attempt to salvage Steel Diver with Sub Wars, but other than the solid implementation of free-to-play, it doesn't really do anything exciting.
    • 50 Metascore
    • 60 Critic Score
    Yaiba: Ninja Gaiden Z reminds me a lot of last year's Deadpool game. It's a very limited hack and slash that enthusiasts will enjoy on a rainy weekend, but it fails to really ascend beyond that status. Yaiba isn't a bad game per se, it's just shallow.
    • 54 Metascore
    • 60 Critic Score
    If you enjoy crazy stories that constantly top themselves and deep action-RPG conventions that others find frustrating, you'll enjoy The Witch and the Hundred Knight. But with a lot of small adjustments, it really could have been a great gateway into the world of complicated isometric titles.
    • 60 Metascore
    • 60 Critic Score
    Constant C is a solid puzzle platformer that takes a few familiar ideas and mashes them together to create something partially new. The difficulty of the puzzles ranges from trivial to diabolical, with most falling somewhere in between. Its greatest sin is the repetition of certain puzzles, but if that is the worst aspect of Constant C, then it should still please fans of the genre.
    • 66 Metascore
    • 60 Critic Score
    As is the case with any free-to-play game, you really have nothing to lose but time by trying out Destiny of Spirits. It helps if you're a hardcore Sony fan and strive for some of the more unique characters, but otherwise the pace is far too slow, and the rewards are far too little for the amount of time you need to invest in it.
    • 49 Metascore
    • 60 Critic Score
    The Amazing Spider-Man 2 isn't a complete disaster, and I can easily see fans of Spidey enjoying it at a deep discount. It's just a shame that Beenox somehow got worse at making Spider-Man games over time, and that the powers that be insist on rushing them as movie tie-ins. Somehow, someway -- we will get our Arkham of Spider-Man games again. Until then, you can just pick up a used copy of 2004's Spider-Man 2.
    • 72 Metascore
    • 60 Critic Score
    It's frustrating to play and frustrating to recommend. I like the style, I like the parkour mechanics overall, but there's a lot of junk to contend with. The antagonistic design (minefields everywhere) is one thing, but the unforgiving checkpoints and limited lives lead to a lot of repetition.
    • 70 Metascore
    • 60 Critic Score
    It's really difficult to give Moon Chronicles a strong appraisal one way or the other. It's far from a stellar experience, but isn't a bad one either. There just isn't anything here that hasn't been done better elsewhere, and I can't see anyone other than FPS-starved 3DS owners or hardcore fans of the original being too interested.
    • 69 Metascore
    • 60 Critic Score
    Beyond the threadbare narrative and vacant cast are some interesting battle systems and lovely aesthetic qualities. Unfortunately, it has almost as much unfulfilled potential as it does promise, never managing to separate itself from the crowd or do much of note to truly demand your attention.
    • 54 Metascore
    • 60 Critic Score
    Unfortunately, this is one instance where Compile Heart simply didn't produce perfection -- but if you just want to hang out with the girls when there’s not some sort of crisis going on, it might be worth a look.
    • 70 Metascore
    • 60 Critic Score
    What is good here is really good, but what is bad detracts enough that the entire package is a bit of a disappointment. A great piece of science fiction may ask a lot of hard questions and make the audience think. Halfway is not a great piece of science fiction, but it is a good strategy game for those willing to put some effort into it.
    • 82 Metascore
    • 60 Critic Score
    I still want nothing to do with microtransaction-laden Ultimate Team. Connected Careers is still dull in Owner Mode (halfhearted management sim) and filled with unnecessary gimmicks in the rest (don't worry about Confidence, just dump XP direct into player stats and win games).
    • 76 Metascore
    • 58 Critic Score
    t's just a shame that, where the Wii version is concerned, bustin' didn't make me feel good.
    • 81 Metascore
    • 55 Critic Score
    Assassin's Creed is a disappointing, repetitive game filled with horrendously long and unnecessary cut scenes, a boring plot, tedious chores, and significant difficulty problems -- it's a game with a few great ideas but absolutely no idea how to implement them...Once you get past all that, however, there's absolutely no reason why you shouldn't be able to have a hell of a fun time with it.
    • 72 Metascore
    • 55 Critic Score
    Endless Ocean is an interesting experiment that could lay the groundwork for something deeper and more fleshed out in the future (I kept imagining how cool a multi-layered RPG would be set in a similarly vast ocean). As is, though, I really can’t see the average gamer (translation: everyone that isn’t me) being entertained for more than an hour of two. Not to use a bad water pun, but the experience ultimately feels shallow.
    • 50 Metascore
    • 55 Critic Score
    X-Blades is a game that most people will be right to ignore. It offers nothing of substance, and the problems are so vast that a lot needs to be forgiven in order for any fun to be had. Hardcore action fans will definitely get a rental from what can be a decent experience, but those with short tempers, refined tastes or something important to do with their lives will want to steer clear.
    • 81 Metascore
    • 55 Critic Score
    Where laughs are concerned, Dangeresque 3 knocks it out of the park. It's just a real shame the puzzles couldn't have done the same.
    • 81 Metascore
    • 55 Critic Score
    Where laughs are concerned, Dangeresque 3 knocks it out of the park. It's just a real shame the puzzles couldn't have done the same.
    • 67 Metascore
    • 55 Critic Score
    Rarely has a game straddled the line between brilliant and dismal as much as Nier has, and rarely has it made for such a difficult review.
    • 65 Metascore
    • 55 Critic Score
    The ease of play, robust upgrade system and mindless shooting should provide plenty of fun if you choose to download. But like my scuffed and worn loafers, the game is showing its age.