Digital Chumps' Scores

  • Games
For 1,371 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Mass Effect 3
Lowest review score: 20 Just Dance
Score distribution:
1371 game reviews
    • 88 Metascore
    • 74 Critic Score
    While Ori and the Blind Forest’s style and construction were unassailable, its subscription to its declared genre was prudent if not passive. Great art shouldn’t be afraid to go outside of its lines. Definitive Edition, arriving nearly a year later, expands Ori’s content but delivers a parallel message.
    • 88 Metascore
    • 70 Critic Score
    Ori and the Blind Forest imparts a beautiful and intricate framework of the platforming and progression that came to define latter day Castlevania and Metroid titles, but it can't muster the same technical and design prowess to fuel its own ideas. This leaves Ori as an adequate model of its revered genre, just short of the execution and innovation that could have made it exemplary.
    • 83 Metascore
    • 74 Critic Score
    Fans of the Final Fantasy games (especially the soundtracks) will enjoy this game, fans of Rhythm games can enjoy this game, and fans of both may thoroughly enjoy this game, especially longtime fans who have played many of the games and have a fondness towards the soundtracks.
    • 82 Metascore
    • 66 Critic Score
    Ultimately, if you're looking for a quick, pick up and play platformer, Ninjatown: Trees of Doom! is worth a look, especially at the $.99 price point.
    • 82 Metascore
    • 74 Critic Score
    A great 2D platforming party game best played locally, Runbow is a good buy for your multiplayer playlist.
    • 81 Metascore
    • 74 Critic Score
    Lost in Nightmares was constructed specifically for the Resident Evil fan base. It's a brief run, but it has enough call backs, in-jokes, and references to satisfy the legion of fans clamoring for a return to the series roots.
    • 81 Metascore
    • 74 Critic Score
    As my first Phoenix Wright game, I got the impression that Dual Destinies and the series as a whole is enamored with a cavalcade of quirky characters theatrically engaged with marching contention. In that measure Dual Destinies is a success, and while I yearned for an ounce of consequence or more creative approach interaction, I couldn't deny it's whimsical appeal. If you’re in my shoes and have never played a Phoenix Wright game before, Dual Destinies isn’t a bad place to start.
    • 81 Metascore
    • 68 Critic Score
    One of the best games in the first person exploration genre has a comfortable home on the PS4, although it seems like a missed opportunity to have not made this more of an extended edition of some kind.
    • 80 Metascore
    • 74 Critic Score
    This is certainly a leap forward in the series thanks to some sweet customization, but there is work that still needs to be done to improve the overall gameplay experience.
    • 80 Metascore
    • 70 Critic Score
    Assets that were highly valued in 2001—visuals, voice acting, narrative/gameplay balance—now feel tired, awkward, and expectedly dated in 2015. With that in mind, a novel battle system serves as a decent shield for Grandia II's shortcomings. Combat drives the entire experience. Everything else is just along for the ride.
    • 80 Metascore
    • 72 Critic Score
    Creating a candid simulation of a correctional facility is Prison Architect's purpose. Its power is allowing the player to decide if moral indifference—their own or Prison Architect's—is either a strength or weakness. Prison Architect's trip to the PlayStation 4 undermines its capability with an unnecessary layer of obstruction, but the interference it creates isn't impossible to overcome.
    • 80 Metascore
    • 74 Critic Score
    If you're looking for a competent, although not quite as complete or well rounded alternative to FIFA, give PES 2012 a look.
    • 80 Metascore
    • 70 Critic Score
    Project Mirai DX exists as a vector to push this sentiment out of your 3DS. The rhythm action is routine and the slice-of-life elements are an exercise in gratuity, but there's no denying the infectious charm endemic to all things Hatsune Miku.
    • 80 Metascore
    • 72 Critic Score
    The lengths to which Burial at Sea: Episode 2 goes to distance its gameplay from BioShock Infinite's blueprint is outmatched by the indulgent spectacle of its writhing narrative - a risk not fully conscious of its consequences. Through success, failure, and to simply admire the sunset of a generation, the conclusion of Burial at Sea remains a worthwhile experience.
    • 80 Metascore
    • 74 Critic Score
    Pushmo World is a nice addition to the Wii U eShop content and should be played by any puzzle fan who hasn't yet experienced Pushmo and doesn't own a 3DS. However, if you're in either of the previous two categories, you would probably be better served to pick up the original Pushmo and/or Crashmo for an equally enjoyable experience at a discounted price with the freedom of portable gaming.
    • 79 Metascore
    • 64 Critic Score
    NBA Jam is an excellent way to spend an evening or two, but at the end of the day, it's still just a prettier iteration of its former self that fails to add any mechanical polish to the formula.
    • 79 Metascore
    • 72 Critic Score
    As a first foray into SMT games, Devil Survivor 2 was both inviting and discouraging. I liked the premise, in that it kind of reminded me of my favorite DS game, 9-9-9, and I also like dialogue sequences that mean something. On the other hand, the slow-paced, harsh difficulty made this one tough to stick with and easy to put down. Naturally, fans of the genre and SMT games are going to get better mileage than I have, and while I may have my reservations about the game, I'm able to respect and appreciate its quality.
    • 79 Metascore
    • 70 Critic Score
    Stasis has its quirks and shortcomings, but its atmosphere and compelling descent into deeper and deeper levels of a proverbial Hell make it worth sticking through.
    • 79 Metascore
    • 66 Critic Score
    The eye-catching visuals and easy controls might draw anyone in, but if you are not in it for the grinding long-haul, you may want to get your puzzle fix elsewhere.
    • 79 Metascore
    • 72 Critic Score
    MLB 10 The Show is a great baseball sim for the PSP, but the curious removal of online play will irk fans wanting to upgrade from MLB 09. If you can live without that, then MLB 10 is a good choice.
    • 79 Metascore
    • 70 Critic Score
    In its third mainline iteration, LittleBigPlanet's momentum shifts from a bastion of adaptive entertainment to a lightning rod of tailored inspiration. It's a logical progression, one that sacrifices personal moments of professionally crafted clarity, but in their place is a tidy collection of tools and concepts masquerading as purpose-driven levels – and the hope that talented players will embrace enough of them to fill in LittleBigPlanet 3's considerable gaps in content.
    • 79 Metascore
    • 74 Critic Score
    Always good, occasionally great, and never regrettable, Ys Seven is another notable title in the PSP's increasingly impressive RPG stable.
    • 79 Metascore
    • 70 Critic Score
    It's everything you loved about Trials, just with some roughed up baggage that should have been better.
    • 79 Metascore
    • 74 Critic Score
    While an improvement over the original, Prototype 2 still has significant flaws. Despite that, it's a fun game in spurts and worth looking into if you like sandbox action games or enjoyed the original.
    • 79 Metascore
    • 70 Critic Score
    Dragon Age II felt unfinished. Bioware gave too many restrictions with the adventure in terms of where you can go and where the story might take you. They also unnecessarily changed things up in the inventory system which didn't help the overall experience at all. The game still feels fun, but it's a lot more tedious/frustrating than the original.
    • 79 Metascore
    • 68 Critic Score
    The Darkness II is a fun romp for the brief duration that it lasts. Multiplayer is clever, but not enough to make up for the short, mediocre campaign. Definitely worth a serious look if you played and enjoyed the first Darkness game but note that a weekend rental might be all you need out of it.
    • 79 Metascore
    • 74 Critic Score
    Silent Hill: Shattered Memories gets a lot right, and just a couple of major things wrong. If you're in the mood for spine tingling uneasiness, and can bear some frustration, be sure to play this one.
    • 78 Metascore
    • 60 Critic Score
    Superfluous violence and clumsy gameplay soil much of the goodwill made by Warp's inviting premise and clever ideas. It's not that Warp is an especially weak or offensive game, but rather its coarse missteps leave a stronger impression than its careful and crafty moments.
    • 78 Metascore
    • 70 Critic Score
    King's Bounty: Crossworlds is the best version of the recent revival to the 20 year old strategy game. While it does provide a good amount of gameplay additions to the picture, the lack of a new lengthy campaign makes the game hard to replay for those who've already experienced Armored Princess.
    • 77 Metascore
    • 74 Critic Score
    Combining the maddening and dedicated labyrinths of Etrian Odyssey with Mystery Dungeon's ode to indifferent but committed variability would seem to be the videogame equivalent of pushing an immovable object against an unstoppable force. It's an attractive paradox, and, rather than explode on contact, both series' unique strengths coalesce into a grueling exploration of applied skill and tough love.
    • 77 Metascore
    • 70 Critic Score
    Naruto fans should take notice, but others can safely pass this one up.
    • 77 Metascore
    • 74 Critic Score
    You will find some joy in the action and some sort of satisfaction in killing tons of enemies, but if you’re looking for something with any rich substance to it at all, Strider may not be enough of a good experience for you.
    • 77 Metascore
    • 68 Critic Score
    A relatively modest upgrade from last year's release that doesn't detract from the series, but doesn't really make itself a must-have, either.
    • 77 Metascore
    • 74 Critic Score
    While far from perfect, ZombiU is nevertheless an compelling launch title that no owner of the Wii U shouldn't at least rent.
    • 77 Metascore
    • 74 Critic Score
    If you're looking for the soccer equivalent to NFL or NBA Street, this isn't it. If you want an accessible alternative to the "big brother" FIFA, check this out.
    • 76 Metascore
    • 74 Critic Score
    War Thunder has some issues here and there, but it’s a very competent flying and ground war game that doesn’t let its microtransaction component get in the way. There’s plenty of tanks and planes to try out and modify to your liking, and just enough visuals to enjoy along the way. It’s not perfect, but it’s a solid game.
    • 76 Metascore
    • 70 Critic Score
    Among contemporary Ys releases and remakes—Seven, The Oath in Felghana, and Memories of Celceta—The Ark of Napishtim is more reliant on support provided by its adopted hardware. Unfortunately its tangled journey to the personal computer cost as many features as it gained, leaving The Ark of Napishtim as little more than a curious architect of the Ys games that followed.
    • 76 Metascore
    • 72 Critic Score
    Ultimately, I think Codemasters has got a lot of great ideas and gameplay elements in OFDR, but it just needed more time. There are too many rough edges here to make this easy to recommend to everyone.
    • 76 Metascore
    • 72 Critic Score
    Green Day: Rock Band, not unlike The Beatles version released last year, is exactly what it sounds like: Rock Band for Green Day fans. If you like Rock Band and Green Day, then obviously this is worth checking out, but if you are on the fence about either, a rental will likely suffice.
    • 76 Metascore
    • 64 Critic Score
    Scooby and Shaggy's newest adventure isn't a bad one. Give this one a look if you're looking for a family friendly game for a younger gamer.
    • 76 Metascore
    • 72 Critic Score
    Playing the game is a blast, as the whole "desperado" feeling comes through in spades. Story is a fun play through, and could be done in one sitting. But the Duel and Arcade modes offer a good amount of re-playability.
    • 76 Metascore
    • 64 Critic Score
    Compared to recent Far Cry games, Primal is neither a relief nor a disappointment. It's really good at being violent open-world base-conquering simulator and it has a smattering of neat toys. Far Cry Primal is another One Of Those with a few wild tangents stretching and searching for new limitations. It's a predictable, albeit competently constructed, status quo machine humming along through another entry.
    • 76 Metascore
    • 74 Critic Score
    While still shy of greatness, it's definitely worth a look for Spidey fans or anyone who enjoys third person action.
    • 76 Metascore
    • 74 Critic Score
    A strange, compelling game that the more you read about the more you're going to want to play it -- and there's no better way currently to do so than this HD version.
    • 76 Metascore
    • 72 Critic Score
    In single player, it gets repetitive in a hurry, but with friends, it's a blast. I wouldn't recommend this game for purchase unless you're sure you can line up some co-op.
    • 76 Metascore
    • 74 Critic Score
    Overall Klaus is a solid linear, story-based platformer. Hardcore players of platformers looking for a challenge should look elsewhere. From a mysterious story to solid yet fun gameplay, Klaus is a game that should be enjoyable for anyone.
    • 76 Metascore
    • 72 Critic Score
    NHL Slapshot is a nice attempt by EA to capture a larger hockey audience for the Wii. It combines a solid core game with a unique controller that works pretty well for itself. The result is a hockey experience that isn't bad if you're looking for something a little different and a little more casual.
    • 76 Metascore
    • 72 Critic Score
    It goes without saying, but Naruto Shippuden: Ultimate Ninja Storm 2 is still just a Naruto game. Full of loose, yet accessible mechanics, the game is a love letter to Naruto fans that seems to forget that it needs to complete its sentences to get its point across.
    • 75 Metascore
    • 74 Critic Score
    Tales of the Abyss is JRPG through and through, something which may be appreciated by a 3DS audience which doesn't yet have a lot of other choices of this variety. It arrives with many of the caveats that come with the territory, and its age is unfortunately visually evident. But the strength of its real-time battle system and a progressively interesting story can keep you hooked if you trudge through the less-thrilling opening hours.
    • 75 Metascore
    • 66 Critic Score
    Darkside Chronicles isn't a bad game; it's just a lazy one.
    • 75 Metascore
    • 64 Critic Score
    Innocent Sin seems attractive; it's the long awaited opposite half to a cult classic, and it comes with a few bells and whistles to ease it into the 2011 landscape. While I adore the soundtrack and can appreciate the effort put toward a great localization, actually playing the game made me feel like I was trapped in some of the worst parts of 90's era game design. Interesting systems are in place but it's slow, aimless, and, and most of it has done much better in Nocturne or newer Persona games. Of course this is a known quantity to the Atlus faithful who will buy (and love) Innocent Sin anyway, but I'd caution an approach from a newcomer.
    • 75 Metascore
    • 72 Critic Score
    There is some frustration with Cling!, but there is a lot more charm and value in the title as well. Give it a go and see what you think.
    • tbd Metascore
    • 72 Critic Score
    The Sims 3: High-End Loft Stuff follows the template of the previous Sims “Stuff” releases; that is, it’s really nothing more than an items pack—no gameplay changes apply whatsoever.
    • 75 Metascore
    • 68 Critic Score
    The omission of online features is a shame, however, as the system is made for communications with others. Still, if you're in for a solid racer this launch-season, Ridge Racer 3D is worth the price of admission.
    • 75 Metascore
    • 72 Critic Score
    A significant amount of new content and a new home on the Vita makes the Plus version of one of the best Atelier games a compelling release for Atelier fans as they await the next release from Gust.
    • 75 Metascore
    • 60 Critic Score
    Mafia II is the opposite of Portal, taking no risks, putting forth no new ideas, and settling for the status quo. Mafia II didn't have to reinvent a genre, but it could have avoided littering itself with such dreadful mission design that is sometimes void of refinement and full of average mechanics.
    • 75 Metascore
    • 70 Critic Score
    An intriguing release for genre fans who have yet to play this iteration of Guilty Gear.
    • 74 Metascore
    • 70 Critic Score
    Patapon 3's whimsical surface seems inviting and opportunistic, but its heart remains confidently wrapped in its own minutia. With its charm spent on the previous two entries, the third is like the pizza with too many weird toppings. Patapon 3 is not quite a success, but in an age when difficulty and intricacy are often exchanged for accessibility I can certainly appreciate its mission (from afar, anyway).
    • 74 Metascore
    • 74 Critic Score
    If you're a serious baseball fan then you may want to try MLB 10: The Show, but if you're looking for something to jump right into then this might be up your alley.
    • 74 Metascore
    • 70 Critic Score
    Marvel Ultimate Alliance 2 does its best to continue the pattern of marginal advancement in Activision’s line of superhero brawler/RPG titles, but as much as it improves in the process, it fails elsewhere.
    • 74 Metascore
    • 72 Critic Score
    Namco Bandai did some really good things with Galaga Legions DX. They maintained the integrity of the original game and added some fun elements, including the ability to freely move anywhere onscreen, to make the experience exciting. I wouldn't choose this over Pac-Man Championship Edition DX, but it's still mindless fun if you need an updated classic arcade shooter.
    • 74 Metascore
    • 68 Critic Score
    Street Fighter V is loaded with meaningful changes and improvements to its namesake's divine infrastructure. As a game—a full-priced package sold under the assumption of a finished product—Street Fighter V is destitute and disappointing. Its value and service will expand and evolve over time, though one has to question the wisdom and motive of releasing Street Fighter V in its present condition.
    • 74 Metascore
    • 72 Critic Score
    Ion Assault is worth a look if you are a fan of the genre or space arcade shooters in general. It combines two well established formulas and adds some extra mechanics to make a rather interesting game. It's fun, challenging, and often frustrating.
    • 73 Metascore
    • 66 Critic Score
    Whereas Lost in Nightmares offered a delicious modern take on the Resident Evil's past, Desperate Escape is content to serve up increasingly stale leftovers.
    • 73 Metascore
    • 74 Critic Score
    Many would agree that Ultimate Ninja Storm 3 was the most complete Naruto game to date, and Full Burst only extends what UNS3 had to offer. It's still a niche game for a niche audience, but it's well-developed, refined, and loaded with quality content.
    • 73 Metascore
    • 64 Critic Score
    Sure, it’s polished, has solid gameplay mechanics, and the graphics and characters are charming, but the reality is that a music game needs memorable music.
    • 73 Metascore
    • 64 Critic Score
    On a base level his (and by extension Just Cause 3's) explosive areas of expertise remain impressive, but his application falls well short of expectations and ultimately becomes inert. What good are the world's greatest explosions when you stop caring to see them?
    • 73 Metascore
    • 72 Critic Score
    Overall I enjoyed my time with Project X Zone 2. As a first time player of the series, there was a lot I liked about the core combat mechanics and even some of the story elements. However, I felt as if the game relied too much on players’ previous knowledge of the series’ story, and often felt lost when references were made throughout.
    • 73 Metascore
    • 62 Critic Score
    Birds of Steel had real potential. It had the visuals, the historical missions and the online co-op and head-to-head action. The controls pretty much ruined the experience. A little bit more work on those and this game is up there with the IL-2's of the world.
    • 73 Metascore
    • 74 Critic Score
    Disney Epic Mickey is an exercise in patience and nostalgia, dominated by bizarre mutations of familiar (and obscure) Disney properties, but polluted by a terrible camera and hollow fetch quests.
    • 73 Metascore
    • 70 Critic Score
    A strong game in many respects, but also lacking in a few key areas to put it over the top.
    • 73 Metascore
    • 70 Critic Score
    It's easy to admire and fun to play - for a fleeting thirty minutes. Subjective intangibles make the most of its run time, but a scattered definition of value makes Karateka a tough call for the uninformed or uninterested.
    • 72 Metascore
    • 64 Critic Score
    Certain Affinity took few risks in constructing a bare bones, workman like hack 'n slash and left experimentation to its pricing structure. Whether that was their call or Microsoft's isn't likely to be known, but it's definitely rendered Crimson Alliance an afterthought, or something to play if you've completely exhausted Torchlight and need something else in the console space.
    • 72 Metascore
    • 68 Critic Score
    I suppose if you're tired of Majesty 1 and want some more of the same action pick up Majesty 2. It should give you hours worth of game play.
    • 72 Metascore
    • 72 Critic Score
    Origins is a fun excursion into the not-so distant past.
    • 72 Metascore
    • 70 Critic Score
    Leo's Fortune assumes an identity behind the blasé eyes of its protagonist. Leo's the kind of dude who's seen it all before, a sentiment sure to be shared by any seasoned platformer enthusiast. Still, it's an inoffensive way to kill a couple hours on a Saturday, assuming ambition doesn't get the better of you first.
    • 72 Metascore
    • 68 Critic Score
    The Hangman gets Cognition off to a promising start despite a few design and technical flaws. Genre aficionados should take note.
    • 72 Metascore
    • 72 Critic Score
    One would have expected a gentle tragedy out of Gotham City Imposters, not unlike the way its collection of wacky gadgets would perform against actual assault rifles. In practice, however, it's those same silly toys that boost Gotham City Imposters out of copycat land and into a neat realm all its own. If you want a bit of humor and subtle creativity injected into your competitive first person shooting, and don't mind its inherent familiarity, look no further.
    • 72 Metascore
    • 74 Critic Score
    Papo & Yo should absolutely be commended for wearing its heart on its sleeve. As an experience it takes unprecedented strides with the power of its narrative and it will be cherished years on for its memorable final act. As a game Papo & Yo is noticeably less ambitious, employing pedestrian challenges and clumsy mechanics throughout. It's worth it, but unfortunately not without a few qualifications.
    • 72 Metascore
    • 72 Critic Score
    50 Pinch Barrage!! looks simple on the outside, but its complicated interior gameplay will bring intrigue and unexpected depth. Beware, though, as there is plenty of frustration to be had with the game.
    • 72 Metascore
    • 72 Critic Score
    A Machine For Pigs may not appease fans of The Dark Descent, but it does offer a compelling entry into the genre, even if it's inferior to its predecessor.
    • 72 Metascore
    • 70 Critic Score
    It stumbles out of the gates, but underneath the issues lies a pretty good experience that I would hope will get better with patches.
    • 72 Metascore
    • 72 Critic Score
    Rocket Knight is a solid revival of a classic Genesis franchise, but it suffers from a tragically short lifespan and high price tag.
    • 72 Metascore
    • 66 Critic Score
    Guitar Hero: Warriors of Rock had a lot of promise with an attempt at a more story driven Guitar Hero experience than before. However, even with a voice over narrative by the legendary Gene Simmons himself, the game still feels as unexciting to me as any of the recent music-simulation games on the market.
    • 72 Metascore
    • 70 Critic Score
    Drawn to Life: The Next Chapter is a successful sequel to the original game.
    • 72 Metascore
    • 62 Critic Score
    The Cave tries to reinvent something that didn't need reinvention. Whenever it yields a smile or a chuckle with its sadistic sense of light-hearted humor, it slips right back into drudgery by being devoid of meaningful traversal mechanics. The Cave is not a bad game, but it fails to execute on its initial promise by creating an unnecessary tug-of-war between outdated and stale puzzle-platforming and a delightfully twisted sense of humor.
    • 72 Metascore
    • 72 Critic Score
    A heart of gold surrounded by endless color makes it all easier to swallow, but you're left wondering what could have been had The Last Tinker's gameplay come on as strong as its presentation.
    • 72 Metascore
    • 68 Critic Score
    Dead Rising 2: Off the Record is a textbook definition of a director's cut. Those enjoying it for the first time won't know the difference, those who disliked it won't care, and those who loved the original will be split down the middle in their appreciation of a reworked interpretation.
    • 71 Metascore
    • 68 Critic Score
    With Red Faction: Armageddon I got the sense that Volition was really excited about creating a few segments and merely obliged their responsibility to fill in the gaps. There was nobility to be found in breaking the core design away from the success of Guerrilla, but the shift in dynamic ultimately irrelevant in the final product. Armageddon can be fun, but its linearity casts it alongside other (and better) games rather than a bold new direction for the series.
    • 71 Metascore
    • 72 Critic Score
    Juggling a myriad of different game ideas, Dead Island works as either a cooperative loot fest with some friends or a solo decent into survival and isolation. For all it borrows from other games, it takes a step forward in twisting a real sense of adventure into the worn zombie apocalypse model. Unfortunately most of Dead Island's gifts can be compromised by a potentially ruinous save system or completely wiped out with bugs, neither of which should be considered acceptable.
    • 71 Metascore
    • 56 Critic Score
    Fallen Earth suffers from the same problems most MMO's face. Billing it's self by not having "elves and wizards" just takes away the fantasy veneer and replaces it with fresh thin coat of post-apocalyptic paint.
    • 71 Metascore
    • 74 Critic Score
    While The Fancy Pants Adventures isn't groundbreaking, it is fun to play. The game challenges you with a variety of content and achievements (and unlockables) to obtain, which makes the overall package worth your time and money. You simply can't go wrong with this side-scroller.
    • 71 Metascore
    • 70 Critic Score
    Nintendogs + Cats: Golden Retriever & New Friends is a solid launch title for the 3DS, just as Nintendogs was for the DS. If you haven't yet experienced the series (which was the case for me), the game is quite enjoyable and is a great way to get some hours on your 3DS in the currently average line-up of games available. However, if you've played the original game and are expecting a new experience, you won't find it here. Just adorable puppies and cats and practically the same gameplay as the original in every way.
    • 71 Metascore
    • 68 Critic Score
    The concept of The Escapists—make friends, make enemies, make crazy tools, and escape from prison through any applicable deviancy—is easy to fall in love with. Reality, positioning The Escapists as a beautiful machine undermined by the gears assigned to power it, is more cruel.
    • 71 Metascore
    • 74 Critic Score
    As it stands, there's a bit much here that holds back a smooth, fun experience like you would get in previous Scribblenauts titles. It is both a blessing and a curse.
    • 71 Metascore
    • 70 Critic Score
    Mamorukun Curse! is a simple shooter that is insanely difficult to master. This game isn't for everyone, but for those gamers up for the challenge, they'll find a lot of fun in this title.
    • 71 Metascore
    • 72 Critic Score
    One Piece fans will appreciate it, but newbies might want to give it a rent before jumping at it.
    • 71 Metascore
    • 70 Critic Score
    I fully realize this is for the younger gamer that enjoys more collection/customization, but I expected just a bit more action in this game like I experienced in the console versions. The modifications and cuts from the bigger console versions really made a difference, as there is just a bit more 'dull' in the 3DS version. It's still fun, but not as fun as it could be.
    • 71 Metascore
    • 72 Critic Score
    The Red Star is a fine game, and should be played by fans of the brawler and SHMUP genres. Whether you dig up a PS2 version or get this one on PSP, I don't think you'll be disappointed.
    • 71 Metascore
    • 68 Critic Score
    I commend Disney Interactive Studios for not treating this game like it was some cross-promotional item related to the film. You can see that the development team at Disney Interactive Studios really wanted this game to work and break out of the stereotypical movie-to-game mold that has been well established over the years. It has some really fantastic positives with weapon and ability upgrades (and easter eggs), but it still failed in some areas. If you have younger gamers in the household then you may want to consider this title for purchase.