Digitally Downloaded's Scores

  • Games
For 639 reviews, this publication has graded:
  • 50% higher than the average critic
  • 10% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Battleminer
Score distribution:
  1. Negative: 62 out of 639
639 game reviews
    • 79 Metascore
    • 100 Critic Score
    This is a very rewarding game, with something like 30 different endings to experience, depending on how well you play, and more side quests, optional missions and challenges and places to explore than most other JRPGs out there.
    • 87 Metascore
    • 100 Critic Score
    I strongly suspect that, a hundred years or so down the track, Steins;Gate will be remembered as a truly classic narrative, for it is both entertaining and intelligent. Your grandkids may well be playing this one for their high school class assignments, and that's a pretty neat thought.
    • 74 Metascore
    • 100 Critic Score
    It might be decadent, and looking at the screenshots in this review will tell you if it's a decadence that make you uncomfortable, but the gameplay behind it is rock solid and perfectly precise.
    • 76 Metascore
    • 100 Critic Score
    The reality is that Samurai Warriors 4 is nothing short of brilliant, and a huge leap forward into the new generation of game design by Koei. It's cinematic, its beautiful, it's fast and entertaining, and if you allow it to be, it's even a little educational. And that makes it inspiring.
    • 79 Metascore
    • 100 Critic Score
    I appreciate the maturity that GUST is bringing to the Atelier franchise. In fact, I really, really appreciate the maturity that the developer is injecting into its flagship series, and frankly, I can't think of a better quality traditional JRPG out there than this one.
    • 91 Metascore
    • 100 Critic Score
    Rayman Legends on the current generation of consoles is the best platforming experience of this early 2014 year.
    • 76 Metascore
    • 100 Critic Score
    With a rocking soundtrack, loads of content, plenty of fan service and some clever gelling of two disparate video game universes, Hyrule Warriors is easily my favourite game of 2014 so far.
    • 76 Metascore
    • 100 Critic Score
    Emotional and poetic, deep and intelligent, it's the kind of game that will fly under most people's radars, but it's also one of those games that will hold a place of pride in the libraries of those that are lucky to discover it. This is a game you will hear me celebrating for many years to come.
    • 78 Metascore
    • 100 Critic Score
    It's the sequel that does everything just as well as the original, but adds loads to it. And, with the music selection being even better and more varied than in the previous game, this really is the perfect music game. A little strange for the ears of some people, perhaps, but strange in the best possible sense of the word.
    • 83 Metascore
    • 100 Critic Score
    This unique blend of action and tactical RPG elements in one, along with the deep level of complexity, finds the combat to be enticing and addictive in its execution.
    • 97 Metascore
    • 100 Critic Score
    Grand Theft Auto V really surprised me. For a series I have had very little interest in the past outside an appreciate for technical proficiency, I found myself drawn into a world where lots of bad things happen to a good number of people - and I was often the one perpetrating these crimes. Call it self-aware social criticism or a guilty pleasure, Grand Theft Auto V proves to be a great deal of fun.
    • 80 Metascore
    • 100 Critic Score
    At its core, Danganronpa is a melting pot of various philosophical puzzles that pulls together in such a way that it connected with me on a very deep, very real level. Without giving the ending away, the ultimate fate of all the characters (including Monokuma) left me more than a little shaken, and any game that's able to connect with me at that kind of primal level must be worth the investment.
    • 89 Metascore
    • 100 Critic Score
    As a spiritual successor to some of my favourite RPGs of all time, Pillars of Eternity does those games justice with its ultra-traditional story, presentation and mechanics. But I recommend other people check it out as well, as it offers a sprawling world to explore, and a fantastic cast of companions to interact with, making it the perfect example of a retro genre done right.
    • 71 Metascore
    • 100 Critic Score
    From the second that I stepped into the game's world and into the first village that would become a base of operation for a few subsequent hours, I was hooked as wave after wave of nostalgia hit me.
    • 81 Metascore
    • 100 Critic Score
    Europa Universalis IV is the finest strategy game on the market. And it just got better.
    • 95 Metascore
    • 100 Critic Score
    In the end I came to the same conclusion now that I did back then: I had fun with the game itself, but it was the narrative that will no doubt be what sticks with me for some time.
    • 72 Metascore
    • 100 Critic Score
    It is something Ubisoft needs to learn about its games on a very fundamental level: when the company isn't sanitising its narratives and characters to target a Call of Duty-sized blockbuster, it makes better games.
    • tbd Metascore
    • 100 Critic Score
    Fantasy Grounds isn't a game in and of itself. But it's almost certainly going to end up being my most valued piece of Steam software.
    • 92 Metascore
    • 100 Critic Score
    Make no mistake, Papers, Please is a political and sociological statement, and often it's quite a distressing one. But it also stands as proof of the power of games to extend beyond the boundaries of simple entertainment and thrills, and it tells a hell of a story in the process.
    • 81 Metascore
    • 100 Critic Score
    Smart ideas paired up with smart writing and an enthralling mystery make for another true game of the year contender.
    • 82 Metascore
    • 100 Critic Score
    Laden with meaning (and in future articles on Digitally Downloaded I'll be writing plenty more about that meaning in the weeks, if not years to come, I suspect), this game uses poetry as its basis and executes on that vision so well that it is, effectively, interactive poetry.
    • 75 Metascore
    • 100 Critic Score
    A game so narrative driven as this would not be effective if the supporting aesthetics aren't up to scratch, and Life Is Strange is nothing short of a gorgeous game.
    • 92 Metascore
    • 100 Critic Score
    There's no better time to buy into the console.
    • 76 Metascore
    • 100 Critic Score
    If there was any justice in the world a game like Atelier Shallie would be considered in the same breath as the latest Final Fantasy, Dragon Quest, or the Souls game. Because it is that good.
    • 91 Metascore
    • 100 Critic Score
    Bayonetta 2 will challenge some people. It will make the uncomfortable. It's transgressive in numerous ways, and with that comes the potential to offend. But in causing offence, Bayonetta 2 encourages conversation, and that's the very definition of a good work of art.
    • 59 Metascore
    • 100 Critic Score
    Toren really is about its narrative, and that is arthouse gold. Like the finest of foreign cinema, this game challenges how the wisdom behind blockbuster design would dictate a game should be put together. It's constrained by budget and, perhaps, a lack in confidence to go all the way and risk complete innovation, but it's a beautiful, emotive, and powerful experience, and it's going to be one of my games of the year. If not one of my favourite games ever.
    • 73 Metascore
    • 100 Critic Score
    It makes me truly happy to see game developers creating high quality products such as Never Alone that push entertainment boundaries and demonstrate that games can be culturally important. We need to see more of this game, and I hope this is a roaring success so that other native culture organisations look at it and realise the sheer power of games to tell their own stores.
    • 76 Metascore
    • 100 Critic Score
    Atelier Ayesha: The Alchemist of Dusk is a more complex game than initially appears, with a nuanced and interesting setting and narrative. At the same time it's supported by likable characters, clean gameplay and a traditional JRPG combat system that hits all the right notes. It's GUST at its most insightful, and it's arguably the finest game on the PlayStation Vita.
    • 92 Metascore
    • 100 Critic Score
    Combat aside, Bloodborne is a visionary work by a visionary artist. Intense in both theme and application, it's a gory concession to the tastes of the modern mainstream player, while maintaining the spirit and uncompromising narrative that was the hallmark of the Souls games at their finest. But this is far more consistent in that application than those games, making it From Software's finest work to date.
    • 80 Metascore
    • 100 Critic Score
    The Rorona remake isn't a massive change over the original game. And it didn't need to be. The original had all the ideas right, but was a little raw on execution. The remake shows that GUST has in subsequent games refined the experience significantly, and now Rorona is now up to the standard of its fellows in the series.
    • 77 Metascore
    • 100 Critic Score
    In a way Valiant Hearts is a challenge to everyone in the industry; it's a challenge to the publishers churning out the same old "war games," and it's a challenge to all the players that continue to buy into these games without really thinking about what they are playing. War isn't fun, and it has a real impact on the people that are involved in it. It's games like this one that, critically, remind us that there is a human side to war.
    • 89 Metascore
    • 100 Critic Score
    BioWare achieved everything that it needed to with Dragon Age: Inquisition. It revitalised a series that had suffered real brand damage in Dragon Age II, and easily stands as the best RPG we've seen in years. There is absolutely no reason to miss out on this one.
    • 83 Metascore
    • 100 Critic Score
    It certainly suits the more lighthearted and comedic narrative, and the dungeons themselves are nothing short of breathtaking in design.
    • 85 Metascore
    • 100 Critic Score
    Final Fantasy XIV has genuinely developed into the best MMO on the market as far as I'm concerned, with its brilliant post-game content and now, with the additional Heavensward content, the best is just getting better. This game is a compelling argument for the continued validity of the subscription model for MMOs.
    • 84 Metascore
    • 90 Critic Score
    If you are are still skeptical of giving it a go, maybe just try thinking of it as "an adventure through a genocidal meat factory with plenty of explosions and telepathy." That may change your mind.
    • 58 Metascore
    • 90 Critic Score
    This is, effectively, an independent game from a small, creative team. And it’s a massive success at being that. It’s a deep JRPG mixed with both satire and humour, it’s something you haven’t seen before, and most importantly: it’s fun. Real, genuine fun.
    • 63 Metascore
    • 90 Critic Score
    It's hard to make a game that successfully melds genuine strategy and fast action together. There's always the risk that the strategy could be too simple, or the action would either overpower the strategy, rendering it redundant, or become irrelevant itself because the strategy side of things determines success or failure. Dynasty Warriors 8: Empires strikes that balance where both on-field performance and strategy equally determine success, and while it's a different flavour to the typical Warriors formula, it's wonderfully entertaining, and anyone who says the Warriors games "never change" should be sat in front of this until they learn otherwise.
    • 75 Metascore
    • 90 Critic Score
    It’s challenging from the start, but in a way that promotes your growth, you will want to get better in order to beat your opponents. If only the online was a little more real-time, I would be inclined to give this a perfect score.
    • 85 Metascore
    • 90 Critic Score
    The Legend of Heroes: Trails in the Sky isn’t just a wholly brilliant example of the genre done justice – it goes the extra mile in crafting a lengthy game that also maintains its initial entertainment value right through to its end.
    • 70 Metascore
    • 90 Critic Score
    As an adventure that does just about everything right in the fun and technical sense, CoE's most valuable triumphs are its sense of humour and accessibility; whether you’re politically knowledgeable or oblivious, and if you have a near-romantic relationship with turn-based RPGs, you will risk yawning through a filibuster if it means becoming the Vice President of this world.
    • 58 Metascore
    • 90 Critic Score
    Bladestorm has a unique flavour, and it's one that takes a while to really settle in. But, once you get into its rhythm it has just the right mix of history and fantasy elements so that it does respect to one of the most fascinating periods of historical conflict, while letting you have some fun with it too.
    • 84 Metascore
    • 90 Critic Score
    There's no real criticism that can be levelled at this game. It's niche, but in servicing that niche Desert Fox combines a near-perfect AI with a brilliant interface and the perfect historical battle to serve as the basis of the game. Serious strategy fans couldn't ask for much more.
    • tbd Metascore
    • 90 Critic Score
    This is the kind of game you want to have on your iPad. It's perfect for sitting down at the pub with on a lazy afternoon and plowing through a few in-game months of strategy while chugging through a beer or ten. It gets even better if you can also jump online and patch strategic wits with another human armchair general.
    • tbd Metascore
    • 90 Critic Score
    Few games are this intelligent, and even fewer hold the player in such high intellectual regard. Plus it's fun, and nearly impossible to put down.
    • 84 Metascore
    • 90 Critic Score
    This is the absolute best episode of the season, with meaningful choices and memorable moments. No Going Back is a solid payoff to an otherwise sometimes uneven season.
    • 86 Metascore
    • 90 Critic Score
    This is the best iteration of the game so far, but your mileage may vary depending on what system you are playing it on. The experience was far better on the New 3DS, and those who liked the underwater battles of Monster Hunter 3 might bemoan their absence here.
    • 80 Metascore
    • 90 Critic Score
    I think that is perhaps the testament to what Telltale Games does best with its stories - when the team can put an emotional punch in there that simply resonates for hours or even days at a time. This was an excellent episode that did precisely that for me.
    • 81 Metascore
    • 90 Critic Score
    This seems like the type of title that would have been a potentially risky endeavour when it was first brought over to North America, but now Phoenix Wright is one of the most recognised DS properties out there. It would be great to see more like it.
    • 96 Metascore
    • 90 Critic Score
    It is sharp, witty, intelligent, and just the right shade of nasty -, and is a true inspiration for future open-world action adventure games.
    • 74 Metascore
    • 90 Critic Score
    Though TRI lacks the polish and presentation of the more popular Portal titles, its sheer accessibility and serenity mark it out as something genuinely different, and as such deserves to be noticed.
    • 81 Metascore
    • 90 Critic Score
    If anything, the release of Captain Toad goes to show just how confident Nintendo is, and more so with how much it understands its audience. In a blockbuster season filled with plenty of firearms and fistfights, Captain Toad shows us more creativity and style than many new IPs out there.
    • 84 Metascore
    • 90 Critic Score
    Axiom Verge is a near-flawless indie game that is sure bound to entertain you with its wide array of creative weapons and deep exploration that, at the end of which, rewards you handsomely.
    • 77 Metascore
    • 90 Critic Score
    Despite the odd frustration, Yoshi’s Woolly World is an incredibly fun romp. It has been a long time since the world got to see a console Yoshi game, and the fact it hearkens back to its SNES roots better than the recent handheld attempt is a joy to behold. This is one of the best platformers I have played in a long time.
    • 67 Metascore
    • 90 Critic Score
    It pushes more boundaries and is a sharper satire than the other games in the series, as fine as they are, and that marks this one out as something special indeed.
    • 70 Metascore
    • 90 Critic Score
    This is a game made with loving fan service and an eye for details that only genre veterans will really appreciate. For everyone else it's going to be a pretty, but slow-paced and obscure RPG with an odd sense of humour.
    • tbd Metascore
    • 90 Critic Score
    What is especially impressive about the game though is its love for side distractions.
    • 69 Metascore
    • 90 Critic Score
    The real appeal of the game is in its presentation. The music is light and bouncy, the visuals are bright and colourful, and there's plenty of humour in the way units animate. I can't describe in enough detail just how happy it makes me to finally have a full-featured shooter game that is bright and pleasant; though I have no particular problem with serious and grim shooters, it's nice to have an option for when I'm in the mood for something happier.
    • 80 Metascore
    • 90 Critic Score
    It combines some of the finest production values we've seen on the iPad to date, with some streamlined, but truly entertaining empire strategy elements.
    • 83 Metascore
    • 90 Critic Score
    The ultimate concern with any rhythm game is whether the actions that the game is asking players to take (swipes, taps and so on) reflect the movement and mood of the music. Theatrhythm Final Fantasy: Curtain Call nails this, and makes for a music game that is both fun and rewarding. Especially for the Final Fantasy fans out there.
    • 85 Metascore
    • 90 Critic Score
    The idea of a role-playing game built on the South Park universe is borderline genius.
    • 85 Metascore
    • 90 Critic Score
    It’s the perfect example of a passion project done right, one that realises that it is important to look back, in order to move forward.
    • 77 Metascore
    • 90 Critic Score
    Otherwise, BlazBlue remains the slick, fast, competitive and vibrant fighting game that we saw in previous versions.
    • 66 Metascore
    • 90 Critic Score
    It's a pity that a lot of players have been so fixated on the perceived gameplay weaknesses of each of the games in this trilogy, because in doing so they've really missed the broader philosophical richness of the story of Lightning and her ragtag crew of allies and antagonists. Ironically, those people will also find Lightning Returns: Final Fantasy XIII the weakest game in the series, when thematically speaking, it's actually the most powerful.
    • 83 Metascore
    • 90 Critic Score
    While the game makes great use of the 3DS overall, the one area that is worth mentioning is that it lacks any 3D at all, which and it did surprise me, but the game still looks great and the dual screens work very well having the persistent map at the bottom.
    • 83 Metascore
    • 90 Critic Score
    To summarise it simply, it’s about how RE’s limitations add measurable impact to your choices. It’s about the exploration and puzzle solving sans omnipresent hand-holding. These concepts are rare attributes in today’s AAA gaming scene. And when laced with enhanced visuals and a friendlier control scheme, RE HD Re-master becomes a precious survival experience for the nostalgic and a necessary one for the newcomer.
    • 70 Metascore
    • 90 Critic Score
    While Convoy could easily and mistakenly be wrote off as another 'clone', one of the most challenging and grittiest indie titles of the year would be missed out on. If Mad Max: Fury Road turns out to be half this good, I'll be set for life.
    • 71 Metascore
    • 90 Critic Score
    Toukiden is the most beautiful and playable "Monster Hunter clone" to date.
    • 68 Metascore
    • 90 Critic Score
    A truly entertaining little strategy game. Offering just enough complexity to test a player's strategic thinking, it's backed by steady, effective aesthetic direction and a mass of scenarios that almost - almost! - make up for the lack of multiplayer to make for one of the finest indie games so far in 2015.
    • 73 Metascore
    • 90 Critic Score
    Genuinely good fun, and a true retro rush for people that grew up with classic RPGs.
    • 79 Metascore
    • 90 Critic Score
    When a game nails the gameplay this cleanly, everything else that OlliOlli gives players is icing on the cake.
    • 77 Metascore
    • 90 Critic Score
    While it shares a significant amount of DNA with the first game, the clever maps, huge unit roster, and brilliant skirmish generator make Battle Academy 2 one of the most entertaining tactical-level wargames on the market today. It’s war without the snore. Don’t miss it.
    • 74 Metascore
    • 90 Critic Score
    The true value of Toukiden, and now Kiwami, is the sheer respect and love for Japanese heritage that drips through its atmosphere.
    • 82 Metascore
    • 90 Critic Score
    The Walking Dead: Season 2 so fascinating. Clementine is living in a world that is far from black and white, and her decisions reflect the shades of grey she herself is growing into.
    • 69 Metascore
    • 90 Critic Score
    RE;Birth 1 is a damned fine JRPG. It's silly, it's charming and it's irreverent, but it's also a package that's been wrapped up in a clever, rich combat system. This was the start that the Hyperdimension Neptunia franchise deserved.
    • 93 Metascore
    • 90 Critic Score
    I genuinely believe this kind of game is something that anyone studying Hamlet should play and should make it part of their extended studies of the play. That's not to say it's not entertaining, because it really is laugh-out-loud funny and working through some of the decision trees gives it a lot of replay value.
    • 83 Metascore
    • 90 Critic Score
    So Child of Light is an inferior game on the PlayStation Vita, but only when compared to itself on the home consoles. The core game is as artful and superior as ever, and it's still better than 99 per cent of other games you can get on Sony's handheld.
    • 65 Metascore
    • 90 Critic Score
    It's certainly casual compared to the Football Manager games, but thanks to its adorable presentation and its ability to make you truly care about the fortunes of your little soccer players and team, this is the equivalent of a pulp fiction page turner; it's not necessarily fulfilling, but it's truly entertaining and impossible to put down.
    • tbd Metascore
    • 90 Critic Score
    Hakuoki is a memorable, deep, and rich visual novel, and one of the finest examples of that particular genre that has ever been produced.
    • 67 Metascore
    • 90 Critic Score
    By enforcing a system of communication and bond development amongst its characters, Ar nosurge: Ode to an Unborn Star achieves what great novels and only the most lovingly crafted virtual experiences can: it offers the opportunity to not only interact with the characters but to, possibly, form memorable relationships with them as well.
    • 82 Metascore
    • 90 Critic Score
    Child of Light is a fun adventure well worth exploring by yourself or with a friend.
    • 58 Metascore
    • 90 Critic Score
    A game that offers a brutally dark theme and sheer precision with its atmospherics, combined with incredibly difficult, but incredibly well designed puzzles to overcome. The result is a visionary project that might not resonate with every player, but everyone should try it because if it does resonate, then it's going to be an unforgettable experience.
    • 87 Metascore
    • 90 Critic Score
    Guacamelee! is the incredible adventure, offering up thrilling events and plenty of combat in between its humour. DrinkBox have done an amazing job and the Guacamelee! Super Turbo Championship Edition for the PS4 is more than a worthwhile experience.
    • 91 Metascore
    • 90 Critic Score
    Dark Souls 2 offers glimpses of hope and illumination, but they always feel just out of reach. Scratching just below the surface to take on the challenges Dark Souls 2 has for you is where this game's appeal lies. The game will not be for everyone, but for those willing to tackle this game, it is a rewarding experience.
    • 85 Metascore
    • 90 Critic Score
    The world, puzzles, narrative and music are all served to the player in small helpings, never overwhelming and allowing you to soak in and become one with the world. By the end of the game, it has challenged your mind in multiple ways.
    • 73 Metascore
    • 90 Critic Score
    The ways in which TownCraft subtly nudges players in a certain direction is a great way of allowing creativity to flourish while still providing targets and a traditional sense of challenge.
    • 70 Metascore
    • 90 Critic Score
    Abyss Odyssey is a thematically deep game. On the surface it's a simple action platformer crossed with roguelike, but under that surface is a true rarity; a game made by South Americans that rejoices in South American mythology.
    • 83 Metascore
    • 90 Critic Score
    A truly fine racing game, and for PlayStation 4 owners this will be the first next-generation racing game of worth for serious revheads to sink their teeth into. Racing beginners, or people who are used to racing games where powerslides are enough to get around corners may feel very frustrated with this one at first, but I can't think of a racing game that is more worth taking the time to get to know, and master, than this one.
    • 91 Metascore
    • 90 Critic Score
    Part of me is agonising over every detail and wondering what – if anything – I missed, but that is already subsiding in the hours since I left that police station for the final time. I may be slowly coming to peace with what has happened, but the memories that Her Story created will last a lifetime. Her Story has become intertwined with mine.
    • 86 Metascore
    • 90 Critic Score
    This was always a great game, but the improved visuals and social features, as well as the additional content that Square Enix continues to add into the game, is enough for me to happily say that Final Fantasy XIV: A Realm Reborn has become my favourite MMO.
    • 71 Metascore
    • 90 Critic Score
    Lord of Magna is pure comfort gaming. It wont dazzle you with its production values, nor will it break your mind over its philosophy or test your skills at JRPGs with its difficulty. Instead, just like the hero's obsession with adopting new people into his ever-growing "family," this is a game that you'll develop a deep and personal attachment to, because it was built with a purity of intention that is so rare these days, and tugs on the heart strings in just the right way.
    • 90 Metascore
    • 90 Critic Score
    Fez
    Phil Fish has forced me to put more thought into playing a video game than I would have initially liked, but I feel like a better gamer for it. I used to think that the joy of exploration and unbridled sense of discovery was lost to the games of consoles past, but Fez has not only proven me completely wrong, but it has given me hope for the future.
    • 92 Metascore
    • 90 Critic Score
    It's not the most artful, the most intelligent, or the most important, but it's certainly going to be the most spectacular. And I know for a lot of players out there, the spectacle is all that matters.
    • 85 Metascore
    • 90 Critic Score
    Cellar Door Games' Rogue Legacy is inherently hardcore and unapologetically retro. It's a game that should be marred by repetition, yet its careful blend of genres features such great variety and personality it's near impossible to stop playing.
    • 73 Metascore
    • 90 Critic Score
    Warlock 2 is an incredible well crafted game that is easy to bury hours into. Like any other good strategy game it can take some time to find the right strategy that will suit your play style, but that process of discovery is what makes these games so enticing.
    • 79 Metascore
    • 90 Critic Score
    The only issue right now is that Wars and Battles, currently, is a download for a single campaign, and while there's enough content in the package to justify the price, the game's real value will only start to show itself as additional campaigns are added in.
    • 93 Metascore
    • 90 Critic Score
    Don't think of the game as a free-to-play one. It's actually very expensive if you want to be competitive, and so it's a premium game. It's worth it, but go in expecting it to be a big part of your gaming hobby going forwards.
    • 79 Metascore
    • 90 Critic Score
    Machine Games has taken an aged franchise and brought it into the current world of gaming, yet they’ve done so without compromising the core tenets that are at the heart of Wolfenstein’s identity. As competent as it is a shooter, The New Order elevates itself from your standard run-and-gun action game by crafting a world that is actually worth caring about, and it’s done so with a level of confidence that is worthy of commendation.
    • 85 Metascore
    • 90 Critic Score
    The visuals, while still appealing, act a bit unsteady at times and the episode could have been longer. Telltale is asking for a fair chunk of cash for an episode that is measurable more in minutes than hours. But the art style, excellent voice acting and interesting story do more than enough to make up for those other deficiencies as Telltale Games turns in its finest release yet.
    • 76 Metascore
    • 90 Critic Score
    Sayonara Umihara Kawase+’s mental gymnastics are every bit as sadistically soul crushing as they are cunningly compelling and this two-spirited nature poses a serious entry barrier.
    • 73 Metascore
    • 90 Critic Score
    It one of the most immediately playable games at release I’ve ever encountered, with very few bugs or design flaws. You, dear reader, now have the power to become an all-powerful Overseer yourself. It would be a mistake not to.