Digitally Downloaded's Scores

  • Games
For 513 reviews, this publication has graded:
  • 51% higher than the average critic
  • 10% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dragon Age: Inquisition
Lowest review score: 10 Candy Match 3
Score distribution:
  1. Negative: 52 out of 513
513 game reviews
    • 79 Metascore
    • 100 Critic Score
    This is a very rewarding game, with something like 30 different endings to experience, depending on how well you play, and more side quests, optional missions and challenges and places to explore than most other JRPGs out there.
    • 75 Metascore
    • 100 Critic Score
    It might be decadent, and looking at the screenshots in this review will tell you if it's a decadence that make you uncomfortable, but the gameplay behind it is rock solid and perfectly precise.
    • 76 Metascore
    • 100 Critic Score
    The reality is that Samurai Warriors 4 is nothing short of brilliant, and a huge leap forward into the new generation of game design by Koei. It's cinematic, its beautiful, it's fast and entertaining, and if you allow it to be, it's even a little educational. And that makes it inspiring.
    • 79 Metascore
    • 100 Critic Score
    I appreciate the maturity that GUST is bringing to the Atelier franchise. In fact, I really, really appreciate the maturity that the developer is injecting into its flagship series, and frankly, I can't think of a better quality traditional JRPG out there than this one.
    • 91 Metascore
    • 100 Critic Score
    Rayman Legends on the current generation of consoles is the best platforming experience of this early 2014 year.
    • 76 Metascore
    • 100 Critic Score
    With a rocking soundtrack, loads of content, plenty of fan service and some clever gelling of two disparate video game universes, Hyrule Warriors is easily my favourite game of 2014 so far.
    • 78 Metascore
    • 100 Critic Score
    It's the sequel that does everything just as well as the original, but adds loads to it. And, with the music selection being even better and more varied than in the previous game, this really is the perfect music game. A little strange for the ears of some people, perhaps, but strange in the best possible sense of the word.
    • 83 Metascore
    • 100 Critic Score
    This unique blend of action and tactical RPG elements in one, along with the deep level of complexity, finds the combat to be enticing and addictive in its execution.
    • 97 Metascore
    • 100 Critic Score
    Grand Theft Auto V really surprised me. For a series I have had very little interest in the past outside an appreciate for technical proficiency, I found myself drawn into a world where lots of bad things happen to a good number of people - and I was often the one perpetrating these crimes. Call it self-aware social criticism or a guilty pleasure, Grand Theft Auto V proves to be a great deal of fun.
    • 80 Metascore
    • 100 Critic Score
    At its core, Danganronpa is a melting pot of various philosophical puzzles that pulls together in such a way that it connected with me on a very deep, very real level. Without giving the ending away, the ultimate fate of all the characters (including Monokuma) left me more than a little shaken, and any game that's able to connect with me at that kind of primal level must be worth the investment.
    • 71 Metascore
    • 100 Critic Score
    From the second that I stepped into the game's world and into the first village that would become a base of operation for a few subsequent hours, I was hooked as wave after wave of nostalgia hit me.
    • 81 Metascore
    • 100 Critic Score
    Europa Universalis IV is the finest strategy game on the market. And it just got better.
    • 95 Metascore
    • 100 Critic Score
    In the end I came to the same conclusion now that I did back then: I had fun with the game itself, but it was the narrative that will no doubt be what sticks with me for some time.
    • 72 Metascore
    • 100 Critic Score
    It is something Ubisoft needs to learn about its games on a very fundamental level: when the company isn't sanitising its narratives and characters to target a Call of Duty-sized blockbuster, it makes better games.
    • tbd Metascore
    • 100 Critic Score
    Fantasy Grounds isn't a game in and of itself. But it's almost certainly going to end up being my most valued piece of Steam software.
    • 92 Metascore
    • 100 Critic Score
    Make no mistake, Papers, Please is a political and sociological statement, and often it's quite a distressing one. But it also stands as proof of the power of games to extend beyond the boundaries of simple entertainment and thrills, and it tells a hell of a story in the process.
    • 81 Metascore
    • 100 Critic Score
    Smart ideas paired up with smart writing and an enthralling mystery make for another true game of the year contender.
    • 82 Metascore
    • 100 Critic Score
    Laden with meaning (and in future articles on Digitally Downloaded I'll be writing plenty more about that meaning in the weeks, if not years to come, I suspect), this game uses poetry as its basis and executes on that vision so well that it is, effectively, interactive poetry.
    • 75 Metascore
    • 100 Critic Score
    A game so narrative driven as this would not be effective if the supporting aesthetics aren't up to scratch, and Life Is Strange is nothing short of a gorgeous game.
    • 92 Metascore
    • 100 Critic Score
    There's no better time to buy into the console.
    • 74 Metascore
    • 100 Critic Score
    If there was any justice in the world a game like Atelier Shallie would be considered in the same breath as the latest Final Fantasy, Dragon Quest, or the Souls game. Because it is that good.
    • 91 Metascore
    • 100 Critic Score
    Bayonetta 2 will challenge some people. It will make the uncomfortable. It's transgressive in numerous ways, and with that comes the potential to offend. But in causing offence, Bayonetta 2 encourages conversation, and that's the very definition of a good work of art.
    • 73 Metascore
    • 100 Critic Score
    It makes me truly happy to see game developers creating high quality products such as Never Alone that push entertainment boundaries and demonstrate that games can be culturally important. We need to see more of this game, and I hope this is a roaring success so that other native culture organisations look at it and realise the sheer power of games to tell their own stores.
    • 76 Metascore
    • 100 Critic Score
    Atelier Ayesha: The Alchemist of Dusk is a more complex game than initially appears, with a nuanced and interesting setting and narrative. At the same time it's supported by likable characters, clean gameplay and a traditional JRPG combat system that hits all the right notes. It's GUST at its most insightful, and it's arguably the finest game on the PlayStation Vita.
    • 93 Metascore
    • 100 Critic Score
    Combat aside, Bloodborne is a visionary work by a visionary artist. Intense in both theme and application, it's a gory concession to the tastes of the modern mainstream player, while maintaining the spirit and uncompromising narrative that was the hallmark of the Souls games at their finest. But this is far more consistent in that application than those games, making it From Software's finest work to date.
    • 80 Metascore
    • 100 Critic Score
    The Rorona remake isn't a massive change over the original game. And it didn't need to be. The original had all the ideas right, but was a little raw on execution. The remake shows that GUST has in subsequent games refined the experience significantly, and now Rorona is now up to the standard of its fellows in the series.
    • 77 Metascore
    • 100 Critic Score
    In a way Valiant Hearts is a challenge to everyone in the industry; it's a challenge to the publishers churning out the same old "war games," and it's a challenge to all the players that continue to buy into these games without really thinking about what they are playing. War isn't fun, and it has a real impact on the people that are involved in it. It's games like this one that, critically, remind us that there is a human side to war.
    • 89 Metascore
    • 100 Critic Score
    BioWare achieved everything that it needed to with Dragon Age: Inquisition. It revitalised a series that had suffered real brand damage in Dragon Age II, and easily stands as the best RPG we've seen in years. There is absolutely no reason to miss out on this one.
    • 83 Metascore
    • 100 Critic Score
    It certainly suits the more lighthearted and comedic narrative, and the dungeons themselves are nothing short of breathtaking in design.
    • 84 Metascore
    • 90 Critic Score
    If you are are still skeptical of giving it a go, maybe just try thinking of it as "an adventure through a genocidal meat factory with plenty of explosions and telepathy." That may change your mind.

Top Trailers