Digitally Downloaded's Scores

  • Games
For 1,289 reviews, this publication has graded:
  • 49% higher than the average critic
  • 10% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Asemblance
Lowest review score: 0 Orc Slayer
Score distribution:
1289 game reviews
    • 68 Metascore
    • 70 Critic Score
    Slain: Back from Hell is a unique fish in a sea of pixel-art platforming throwbacks. The level design for the most part is well-done. The difficulty suits the atmosphere created by the music and art style.
    • 71 Metascore
    • 70 Critic Score
    Amid the Ruins did do a nice job in setting up a finale.
    • 65 Metascore
    • 70 Critic Score
    This is a game for genre fans only (and by that I do mean fans of both visual novels and tactics RPGs). For those people the game will slowly but surely hook its charms in until they come to see it as something quite brilliant for all its flaws.
    • 69 Metascore
    • 70 Critic Score
    Toybox Turbos is a good game for beginners and newcomers to racing games. It presents an easy learning curve, but later levels can be a little more challenging. It's a lot of fun to play and in ways it may remind players of the Micro Machines toys and video games from the past.
    • tbd Metascore
    • 70 Critic Score
    I have always loved a good story to accompany a good game. This game will not be for everyone due to the sheer amount of reading, which does slow down the pace of play, but considering the length of the game, $12.99 is well worth the price.
    • 85 Metascore
    • 70 Critic Score
    Mind you, apparent lack of confidence aside, Rogue Legacy is still an essential game, and it's good to see the roguelike still getting so much traction, because it is a wonderful, versatile and ultimately entertaining RPG sub-genre.
    • tbd Metascore
    • 70 Critic Score
    It's a hit of nostalgia for people that remember the Test Match Cricket game of old, and it's an addictive, accessible arcade sports game that I couldn't recommend instead of Don Bradman Cricket, but I can recommend it as a good complement to that more serious sim game.
    • 55 Metascore
    • 70 Critic Score
    There was so much potential in Criminal Girls: Invite Only to be a transgressive, unique experience, but sadly, narrative missteps limit it from ever realising that potential. Instead what we have is a genuinely entertaining and original combat, and a minigame that, were Criminal Girls to be a higher profile release, would have been controversial indeed.
    • tbd Metascore
    • 70 Critic Score
    Supreme Ruler 1936 gets all the basics right. It has engaging combat, a robust economic model and plenty of entertaining gameplay. Newcomers will find that there’s challenge enough in just getting on with the war, while old hands will enjoy managing the game’s many microsystems in a time of global conflict. It’s the ideal entry point for the series, and a solid, rewarding game for strategists who aren’t afraid of a challenge.
    • 73 Metascore
    • 70 Critic Score
    If the RPG mechanics are your main attraction, you’ll probably be disappointed, but as an experiment in choice-driven narratives, Stories is clever, impressive, and well worth a look.
    • tbd Metascore
    • 70 Critic Score
    Moekuri is a hardcore tactical RPG wrapped in ultra-cute packaging. It's a bit rough around the edges, and the difficulty curve will probably alienate a lot of folks, but if you can look past those things you’ll find a lot of depth and enjoyment.
    • 56 Metascore
    • 70 Critic Score
    MeiQ: Labyrinth of Death is a serviceable dungeon crawler that newcomers to the dungeon crawler craze can pour dozens of hours into. The appeal to genre veterans is going to be far lower due to the lack of a substantial plot and the underutilised battle system, but the game functions wonderfully as addictive comfort food.
    • tbd Metascore
    • 70 Critic Score
    For something that looks like a college project that aspiring game developers pulled together to hook its claws into you, you really do need to give it a solid couple of hour's play first. Screenshots just don't do this one justice.
    • 74 Metascore
    • 70 Critic Score
    If you’re in need of a wicked spiritual expulsion, consider opting for an Extreme Exorcism. Just make sure you bring the blue hair dye.
    • 74 Metascore
    • 70 Critic Score
    Beyond Gotham could have stood for some more innovation, but it's impossible to deny that it's a charming game with its tried-and-true.
    • 59 Metascore
    • 70 Critic Score
    If a player who stumbles upon this title on Steam becomes inspired to make serious educational reform after watching their students get dehumanised into tropical fruit, No Pineapple Left Behind will have all been worth it.
    • 85 Metascore
    • 70 Critic Score
    Still, the beautifully crafted world teaming with life and and almost never-ending sequence of quests is an alluring hook to keep players coming back, in the same way that it doesn't seem to matter how empty a Hollywood blockbuster is, so long as the explosions get bigger and better every time, the audiences will keep flocking back to them.
    • 67 Metascore
    • 70 Critic Score
    Armed Seven is a worthy genre piece. It is an easy recommend for any shmup fan out there, and though its short length may turn some off (it only has six levels), the brutal, merciless nature of the game, and the robust controls should be more than entertaining enough to encourage you to come back to try to master at least one combination of weapons.
    • 76 Metascore
    • 70 Critic Score
    As someone who genuinely, deeply cares about games as works of art, to see a game as limited as Destiny become the game that is on the front pages of mainstream news is like a slap in the face. I can't deny that the game is entertaining, beautiful, or content-rich, but for all that Destiny is not even close to a masterpiece.
    • tbd Metascore
    • 70 Critic Score
    Towncraft is a fairly deep town building simulator that never really goes over the line in terms of stressing out the player with deadlines or challenges.
    • 72 Metascore
    • 70 Critic Score
    Despite being a wonderful mix of eclectic and refreshing ideas, Cloudbuilt's difficulty relegates it as a hard sell to all but the most dedicated speedrunners and challenge gamers.
    • tbd Metascore
    • 70 Critic Score
    It’s worth delving into the multiplayer, since after a multiplayer game you will win experience that will level you up and allow you to buy even more things from the shop.
    • 57 Metascore
    • 70 Critic Score
    While this means in total the game offers 60 puzzles I felt while playing it that I could play the game for much longer. However the game's story been told in cut scenes throughout the game, and I don’t think that could have been presented as well with a longer game. Perhaps we can get more content in a sequel.
    • tbd Metascore
    • 70 Critic Score
    It's a far more streamlined experience compared to the Civilization games on PC, and that makes it good as a light hearted pick-up-and-play strategy game that doesn't degenerate into free-to-play monetisation nonsense. The only downside on the Vita is that it looks terrible, with low resolution units and environments when compared to the glistening art style that we see on the iPad release.
    • tbd Metascore
    • 70 Critic Score
    I hope I'm wrong with that suspicion and Gamebook Adventures 11 is a true return to form for the series, because while Lords of Nurroth is a fun concept and narrative, and yet another rush of nostalgia for fans of the gamebook genre, it's not quite up to the standard of the series' finest.
    • 72 Metascore
    • 70 Critic Score
    Amnesia offers a solid narrative which you don’t need to be an otome-game fan to appreciate. There are issues with the way the story is told which might raise some eyebrows, and the plot is certainly melodramatic at times, but the art and music really carry the player along towards the memorable ending.
    • 71 Metascore
    • 70 Critic Score
    The Fall of the Dungeon Guardians offers up familiarity while still managing to work in some new wrinkles for the genre and is a welcome addition to the genre, despite some of its other shortcomings.
    • 69 Metascore
    • 70 Critic Score
    The environment and the art style work well together to create a tense experience, yet this tension however is lost with a somewhat simple approach to game design, a shame to what is a quality horror game.
    • 64 Metascore
    • 70 Critic Score
    Though there’s less direct threat when compared to more mainstream horror titles, there’s an intensity to that environment that helps to create a wonderfully sinister atmosphere. It’s not an essential horror game, but it’s a genuinely ripping yarn.
    • 80 Metascore
    • 70 Critic Score
    The Sly Trilogy is still a very good collection and if you can ignore the slight issues with the compressed videos and sound, you will have a wonderful time.