Electronic Gaming Monthly's Scores

  • Games
For 2,305 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 5 Ping Pals
Score distribution:
2305 game reviews
    • 83 Metascore
    • 80 Critic Score
    As deep as any RPG, but its focus on fast-paced gameplay makes it as visceral as the spazziest beat 'em up. [Jan 2003, p.194]
    • Electronic Gaming Monthly
    • 72 Metascore
    • 80 Critic Score
    The game's real thrill: piloting your triple-changing fighter, which you'll transform constantly to handle different situations. [Nov 2002, p.283]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 80 Critic Score
    This gorgeous futuristic world demands exploration, and the story is intriguing enough to compel you forward. [Feb 2004, p.124]
    • 76 Metascore
    • 80 Critic Score
    The most addictive gameplay this side of "Virtua Tennis." [Oct 2002, p.194]
    • Electronic Gaming Monthly
    • 83 Metascore
    • 80 Critic Score
    The player models - especially the detailed faces - look amazing, right down to Allen Iverson's tats and Larry Bird's disturbingly tight shorts. [June 2004, p.92]
    • Electronic Gaming Monthly
    • 82 Metascore
    • 80 Critic Score
    Eliminating enemy forces and hoisting our country's colors high above Manhattan rooftops never feels repetitive... Sadly, Freedom Fighters is over too quickly, it's easily completed during a weekend sitting. [Oct 2003, p.131]
    • Electronic Gaming Monthly
    • 80 Metascore
    • 80 Critic Score
    BA's batter/pitcher duel is one of the best on any system, making the game a blast to play.[May 2002, p.115]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 80 Critic Score
    This game has it all: monsters to capture and raise, upgradeable items and spells, and incredibly rich character customization. I got sucked in to this as badly as I did with both "Final Fantasy Tactics," so that's saying a lot: 50-some great hours, lots. [June 2004, p.97]
    • 81 Metascore
    • 80 Critic Score
    2K5's fielding - which was well balanced last year - has become too slick. It still feels great and moves fast, but unless you adjust some of the gameplay sliders, expect plenty of web gems - to many to be realistic. [April 2005, p.113]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 80 Critic Score
    It’s a freakin’ blast to play…It’s good ol’-fashion, mindless arcade fun. God bless it. [Feb 2002, p.168]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 80 Critic Score
    The game plays substantially better than last year's 360 debut, with a greater sense of rebounds and loose balls being tipped around and more control on defense. [Nov. 2006, p.119]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 80 Critic Score
    ESPN may lack the innovations and overall polish of "MVP," but it's otherwise a serious contender. [May 2004, p.90]]
    • 81 Metascore
    • 80 Critic Score
    The beautiful graphics and destructible environments (both upgraded from the last game) add to the ambience, but the single-player game disappoints with brevity (6-7 hours to beat) and a throw-away story that never sets the mood properly with its weak dialogue and characters. [Feb 2005, p.109]
    • 77 Metascore
    • 80 Critic Score
    I welcome the Godfather into the GTA family, though I can't say it'll be running the place anytime soon. [May 2006, p.93]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 80 Critic Score
    Outside of "Tetris," "Tetris Attack," and "Pokemon Puzzle Challenge," this is probably the best handheld puzzle game around. [Mar 2002, p.146]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 80 Critic Score
    Konamix is worthy, an dif you enjoy music games, you owe it to yourself to get this one. [June 2002, p.120]
    • Electronic Gaming Monthly
    • 91 Metascore
    • 80 Critic Score
    Even with these changes and enhanced running game, ESPN NFL Football remains second-string behind "Madden"; its franchise options don't stack up to Johnny boy's title. [Sept 2003, p.125]
    • Electronic Gaming Monthly
    • 88 Metascore
    • 80 Critic Score
    The game controls better on the chunkier, first-person-shooter-friendly Xbox pad, making this the finest rendition of TS2 available. [Dec 2002, p.270]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 80 Critic Score
    A frenzied student section, suffocating full-court presses, Dickie V. shouting about God knows what - that's college basketball, all right. And it's exactly what you can expect from EA's university hardwood. [Nov 2005, p.131]
    • Electronic Gaming Monthly
    • 80 Metascore
    • 80 Critic Score
    Plays just like Namco's previous two games, with deceptively difficult turns and a great sense of speed. [Apr 2003, p.116]
    • Electronic Gaming Monthly
    • 73 Metascore
    • 80 Critic Score
    Moves at a blisteringly fast pace (unlike some other PSP sports games), looks comparable to its visually impressive big brothers, and is simple to control. [May 2005, p.98]
    • Electronic Gaming Monthly
    • 75 Metascore
    • 80 Critic Score
    Provides the most intense street-racing rush I've ever experienced in a video game. [July 2002, p.124]
    • Electronic Gaming Monthly
    • 82 Metascore
    • 80 Critic Score
    The action is all the more overwhelming spread across both screens of the DS, requiring sharp changes in focus from screen to screen as Sonic sprints a one-minute mile.
    • 82 Metascore
    • 80 Critic Score
    The player models - especially the detailed faces - look amazing, right down to Allen Iverson's tats and Larry Bird's disturbingly tight shorts. [June 2004, p.92]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 80 Critic Score
    ESPN may lack the innovations and overall polish of "MVP," but it's otherwise a serious contender. [May 2004, p.90]]
    • 79 Metascore
    • 80 Critic Score
    With its massive levels, cool vehicles, character classes, and play modes that range from quick and dirty to needlessly complicated, Snowblind's online game itself is reason enough to lock and load.
    • 84 Metascore
    • 80 Critic Score
    If you liked "Ace Combat 4", this is more of the same good stuff - gorgeous planes, complex missions, and a real feeling of being in the middle of a war, thanks in part to scripted events, radio chatter, and the massive scale of it all. [Holiday 2004, p.109]
    • Electronic Gaming Monthly
    • 83 Metascore
    • 80 Critic Score
    Easily a contender for sleeper hit of the year, providing an excellent mix of platform-style exploration and fast-paced, action-packed gunplay that manages to stay fresh and interesting throughout. [Dec 2003, p.199]
    • Electronic Gaming Monthly
    • 76 Metascore
    • 80 Critic Score
    A frenzied student section, suffocating full-court presses, Dickie V. shouting about God knows what - that's college basketball, all right. And it's exactly what you can expect from EA's university hardwood. [Nov 2005, p.131]
    • Electronic Gaming Monthly
    • 82 Metascore
    • 80 Critic Score
    Easily the best Mega Man game to come along in ages, and arguably the most challenging of them all. [Sept 2002, p.162]
    • Electronic Gaming Monthly