Entertainment Weekly's Scores

For 266 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SoulCalibur II
Lowest review score: 16 Superman: The Man of Steel
Score distribution:
  1. Negative: 27 out of 266
266 game reviews
    • 79 Metascore
    • 83 Critic Score
    This well-crafted game aspires more to the work of George Romero than to any dim-witted dungeon mash. [7 June 2002, p.80]
    • Entertainment Weekly
    • 84 Metascore
    • 83 Critic Score
    A satisfying entry in a genre that could use a little rebellion of its own. [22 Nov 2002, p.85]
    • Entertainment Weekly
    • 78 Metascore
    • 83 Critic Score
    While the game's top-down perspective doesn't make axing the skeletal demons any more realistic, working your way through this adventure can be a magical experience. [13 Feb 2004, p.L2T 18]
    • Entertainment Weekly
    • 87 Metascore
    • 83 Critic Score
    The game really shines in multiplayer competition. [19 Dec 2003, p.L2T 20]
    • Entertainment Weekly
    • 74 Metascore
    • 83 Critic Score
    There's nothing breakthough, but RCT fans should shriek with pleasure. [1 Nov 2002, p.77]
    • Entertainment Weekly
    • 71 Metascore
    • 83 Critic Score
    We would love to see an open-world game with less linearity and an even richer story. But for now, this action brawler delivers loads of mindless mayhem. [13 June 2003, p.104]
    • Entertainment Weekly
    • 76 Metascore
    • 83 Critic Score
    The game shines in its attention to details: The licensed music from bands like Blondie and AC/DC sets the right tone, and the game's difficulty and pacing will appeal to both hardcore and casual players.
    • 85 Metascore
    • 83 Critic Score
    Works surprisingly well on a creative level...Much less successful, however, is a poorly conceived in-game camera system that often gets stuck behind objects and orients itself in the wrong direction. [20 Sept 2002]
    • Entertainment Weekly
    • 84 Metascore
    • 83 Critic Score
    Action addicts still get their share of mayhem, however, as EON delivers some spectacular levels, including a breakneck highway chase on a flamethrower-equipped motorcycle. Her majesty would definitely approve. [13 Feb 2004, p.L2T 18]
    • Entertainment Weekly
    • 85 Metascore
    • 83 Critic Score
    Memorizing the maps and finding the many shortcuts is crucial. [18 July 2003, p.82]
    • Entertainment Weekly
    • 94 Metascore
    • 83 Critic Score
    With timeless beats like De La Soul's "Oodles of O's" plus pre-Mortal Kombat combos (which don't require memorizing 56 moves), you'll forget you actually bought this game for your kid. [25 Oct 2002, p.83]
    • Entertainment Weekly
    • 84 Metascore
    • 83 Critic Score
    Action addicts still get their share of mayhem, however, as EON delivers some spectacular levels, including a breakneck highway chase on a flamethrower-equipped motorcycle. Her majesty would definitely approve. [13 Feb 2004, p.L2T 18]
    • Entertainment Weekly
    • 71 Metascore
    • 83 Critic Score
    Extra house points to the PS2 version for letting you zoom around campus willy-nilly on your Nimbus 2000. [15 Nov 2002, p.144]
    • Entertainment Weekly
    • 68 Metascore
    • 83 Critic Score
    The most noted improvement? Better in-game camera angles that no longer get in the way of action. [7 Feb 2003, p.90]
    • Entertainment Weekly
    • 71 Metascore
    • 83 Critic Score
    It's the only place you'll see Trade Federation turncoats get slaughtered by Chewbacca's cousins. [19 July 2002, p.77]
    • Entertainment Weekly
    • 62 Metascore
    • 75 Critic Score
    Wants to be so many different games that it doesn't excel at any one of them. [13 June 2003]
    • Entertainment Weekly
    • 77 Metascore
    • 75 Critic Score
    It's a solid racing game that could have used some next-gen boost.
    • 69 Metascore
    • 75 Critic Score
    The game is actually better to listen to than play, but the point still is: Don't come a knockin' if this game is rockin'.
    • 73 Metascore
    • 75 Critic Score
    Melee's biggest blunder is that it just isn't campy enough. [18 Oct 2002, p.123]
    • Entertainment Weekly
    • 72 Metascore
    • 75 Critic Score
    Considering it throws in everything but Aunt Beru's kitchen sink (including a fun multiplayer battle mode, gorgeous cut scenes, even a Wookie cameo), you can't help be feel plump and satisfied after digesting this Episode II offering. [15 Nov 2002, p.144]
    • Entertainment Weekly
    • 74 Metascore
    • 75 Critic Score
    The hero is voiced by former "X-Files" star David Duchovny whose deadpan delivery is mostly forgettable. [21 Nov 2003, p.L2T 46]
    • Entertainment Weekly
    • 92 Metascore
    • 75 Critic Score
    We have to wonder why, after 21 years, Mario creator Shigeru Miyamoto has decided to make problem-solving less important than button mashing. [Fall 2002]
    • Entertainment Weekly
    • 74 Metascore
    • 75 Critic Score
    While the Gametrak is a techno marvel, it's the video game portion that still needs work.
    • 73 Metascore
    • 75 Critic Score
    It's kinda difficult not to get caught up in this goofy title, as you use your v-ball winnings to buy shoes and skimpy clothes for your fellow beach bunnies. [7 Feb 2003, p.90]
    • Entertainment Weekly
    • 69 Metascore
    • 75 Critic Score
    The game is actually better to listen to than play, but the point still is: Don't come a knockin' if this game is rockin'.
    • 81 Metascore
    • 75 Critic Score
    The narrative bits ain't Shakespeare, but they work well enough to advance the story. [24 Jan 2003, p.107]
    • Entertainment Weekly
    • 72 Metascore
    • 75 Critic Score
    The hero is voiced by former "X-Files" star David Duchovny whose deadpan delivery is mostly forgettable. [21 Nov 2003, p.L2T 46]
    • Entertainment Weekly
    • 70 Metascore
    • 75 Critic Score
    A solid title - but still, we would have loved to see a game that was less evolutionary and more revolutionary. [27 Sept 2002, p.89]
    • Entertainment Weekly
    • 73 Metascore
    • 75 Critic Score
    At times the game has all the pulse-pounding thrills of an archaeological dig. [7 Mar 2003, p.78]
    • Entertainment Weekly
    • 81 Metascore
    • 75 Critic Score
    This pigskin sim fumbles by forcing players to run their amateur team against the pros in order to unlock better fields and additional players - a clear case of unnecessary roughness. [13 Feb 2004, L2T 18]
    • Entertainment Weekly

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