Eurogamer Italy's Scores

  • Games
For 1,863 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Forza Motorsport 4
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
1,863 game reviews
    • 58 Metascore
    • 50 Critic Score
    Way of the Samurai 4 is the perfect mirror of the modern Japanese videogame industry. Good, old ideas are still cool enough to entertain, but the clumsy and dated technical side can prevent people from buying the game.
    • 49 Metascore
    • 50 Critic Score
    The true hiccup of this old-style shooter is the foolish price on Steam. Valve's digital shelves are full of better arcade and indie games for the admission price tag of 18 Euros.
    • 66 Metascore
    • 50 Critic Score
    While the Super Monkey Ball series is one of the most loved, this chapter fails to convey the appeal of his predecessors. No good minigames, no new mechanics, no better graphics. Try it if you're a Monkey Ball's fan. If not, just pass trough. There are better games to play, even on Vita.
    • 53 Metascore
    • 50 Critic Score
    The console versions of Warfighter definitely aren't the most polished and entertaining modern shooters on the market. Considering the expectations that there were on this series, we can call Medal of Honor a victim of EA's friendly fire.
    • 64 Metascore
    • 50 Critic Score
    The Dragon Ball Z Budokai HD Collection is pretty dumb. Budokai 3 is still a great game, but the lack of any kind of online mode and the crazy absence of Budokai 2, transform a good chance into a sad nonsense.
    • 59 Metascore
    • 50 Critic Score
    Epic Mickey 2 doesn't live up to the enormous Disney's legacy and atmospheres. The game simply doesn't have enough points of interest to keep the player attracted until the end of the game.
    • 59 Metascore
    • 50 Critic Score
    While the Rayman series is still one of the most interesting in the Ubisoft portfolio, we can't say the same for the Rabbids, which have become silly, hysterical and boring. Despite the attempts to elevate the series, the Rabbids are becoming just one of the many minigames collections available.
    • 64 Metascore
    • 50 Critic Score
    Warriors Orochi 3 Hyper keeps the usual good and bad features from the never ending Musou series, but is plagued by a terrible implementation. Even many months and a console later from the original release, this version is sadly the worst of the pack.
    • 48 Metascore
    • 50 Critic Score
    Karateka is a nice remake but it feels more like a mini-game than a full fledged product. The game lasts less than an hour and it is even less articulated than the original one.
    • 70 Metascore
    • 50 Critic Score
    Aero Porter is a title that requires a lot of dedication to be fully understood, but still does not satisfy the gamer. For those looking for some quick entertainment, it will be too difficult to enjoy. The diabolical structure designed by Vivarium leads only to hysteria and boredom.
    • 49 Metascore
    • 50 Critic Score
    Fist of the North Star: Ken's Rage 2 is a kick to Hokuto no Ken fans' dream. Despite an accurate Story Mode, mediocre graphics, poor sound and a clumsy gameplay, transform this Tecmo Koei game into a sad nightmare.
    • 60 Metascore
    • 50 Critic Score
    Sing Party is a boring party game with few game design issues. Developers used Wii U GamePad in a good way in a couple of modes only, and the final result is a mediocre karaoke experience.
    • 48 Metascore
    • 50 Critic Score
    While many developers focus on free-to-play, Zombie Studios comes out with a nice, simple and original team based third person shooter. Special Forces Team X is interesting, in particular considering its main feature, a modular management map system which can create up to 1000 different maps. Unfortunately the game also suffers from some major technical issues that partially ruin the gameplay.
    • 50 Metascore
    • 50 Critic Score
    The game is a strange rock-paper-scissor like beat-em-up, too simplistic and too naïve. Even with Avengers and Marvel Secret Invasion license it does not have any appeal, if you aren’t a strong fan of the series. It’s evident the effort made by the developers in order to improve the game, implementing a new control system dedicated to WiiU’s GamePad, unfortunately this was not enough to improve the game itself.
    • 62 Metascore
    • 50 Critic Score
    A fun idea and quite an amusing gameplay but very, very, very short life span!
    • 64 Metascore
    • 50 Critic Score
    The Lost Reels seems to tell us just one thing: there’s nothing more appropriate for this kind of games than a good friend and a couple of light guns. With oversimplified control system and poor contents, it’s far from being the “real” mobile incarnation of the cult game we played on Wii and PlayStation 3.
    • 45 Metascore
    • 50 Critic Score
    Star Trek doesn’t play it smart: the game gets stranded in a galaxy full of cliches typically associated with TPSes, ignoring at the same time the stronger aspects of Roddenberry’s creation.
    • 59 Metascore
    • 50 Critic Score
    Mars: War Logs is an overly ambitious project that Spiders Studios couldn’t bring on par with its original vision. Despite not fully delivering in this particular venture, the team shows promise and deserves praise for aiming high and not settling for the usual stereotypes.
    • 59 Metascore
    • 50 Critic Score
    We suspect that the F2P nature of Dust 514 will not be enough to make PlayStation network casual gamers and Eve Online die hard fans the best buddies of this game.
    • 50 Metascore
    • 50 Critic Score
    To poor attention to detail, Bugs vs Tanks! adds bad controls and even worst graphics. The gameplay itself is boring and simplistic, and can't offer a good challenge to the player.
    • 51 Metascore
    • 50 Critic Score
    Le Tour de France 2013 isn’t able to capture the intensity of the competition it tries to replicate. There was for sure some room to add a bit of diversity and to liven up more the lengthy stages.
    • 50 Metascore
    • 50 Critic Score
    With this weak remake Ubisoft has ruined an awesome game which still looks and plays good despise of its age. Too many changes have been made to the original gameplay and none of them is good enough to improve the game.
    • 66 Metascore
    • 50 Critic Score
    Rise of Venice is really simple at its heart. The lengthy campaign isn’t too exciting and doesn’t pose a real challenge, and the other modes just can’t offer much else to be excited for.
    • 57 Metascore
    • 50 Critic Score
    Many indie games already proved that even the weirdest concept can be supported by a robust, addictive gameplay. Such is not the case with Knock-knock, that in the end just fails to entertain.
    • 54 Metascore
    • 50 Critic Score
    Knack is an incredibly generic action/platformer, with poor design, some balance issues and lacking gameplay mechanics. Disappointing, even for a launch title.
    • 71 Metascore
    • 50 Critic Score
    Xbox Fitness is a strange hybrid of a video channel and a digital personal trailer which doesn’t seem to fully succeed in neither of its functions. Fun at times, it lacks the complexity of Wii Fit though it fits well in the concept of Xbox One’s “whole-family-entertainemnt”.
    • 42 Metascore
    • 50 Critic Score
    One Piece Romance Dawn is a simple porting of the original JRPG developed for PSP long time ago. Nothing has been done in order to enhance the original experience, which is still as dull as ever. The Italian translation is good news, but that's simply not enough.
    • 55 Metascore
    • 50 Critic Score
    The interesting bits are buried in an excessively cumbersome and frustrating experience.
    • 61 Metascore
    • 50 Critic Score
    If only Codemasters didn’t axe the online multiplayer, F1 Race Stars could have been a decent game to spend some hours with.
    • 61 Metascore
    • 50 Critic Score
    Abstruse and sometimes outright broken in its design elements, Violett commits the worst crime for an adventure game: it confronts the player with poorly designed puzzles that require little logic and lots of luck and clueless clicking in order to be solved.