Eurogamer Spain's Scores

  • Games
For 865 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 20 Call of Duty: Black Ops Declassified
Score distribution:
  1. Negative: 46 out of 865
865 game reviews
    • 45 Metascore
    • 50 Critic Score
    A clear cash in on fans of the original movie.
    • 50 Metascore
    • 50 Critic Score
    Bodycount is an action game that tries to be different, showing some good and honest ideas, but in the end fails miserably in a crowded genre that allows no mistakes.
    • 59 Metascore
    • 50 Critic Score
    Epic Mickey 2 is a misunderstood exercise of nostalgia that fails in every effort to be better than the first game.
    • 61 Metascore
    • 50 Critic Score
    An odd mix of homage, parody and documentary of the RPG genre.
    • 55 Metascore
    • 50 Critic Score
    Fun for playing with friend while doing a party at home, but it's too casual and it doesn't take advantage of the PlayStation Move.
    • 56 Metascore
    • 50 Critic Score
    Only recommended to die-hard fans of the king of pop. It has great music and choreographies, but as a musical game it's just not that good.
    • 70 Metascore
    • 50 Critic Score
    Still fun and intense, but there's no justification for the frequent slowdowns.
    • 58 Metascore
    • 50 Critic Score
    A lackluster third person action game that doesn't respect the name of this cult franchise.
    • 49 Metascore
    • 50 Critic Score
    The idea of selling the hardware (a joystick) with software (a videogame) is nice. It's just a shame that the game part ends up being so bad.
    • 58 Metascore
    • 50 Critic Score
    Only for fans of the movie. It's a shame that although not being the typical tie-in going for easy money the final result is as mediocre.
    • 54 Metascore
    • 50 Critic Score
    The idea was interesting, but Knack's development team is unable to use it in a fun way nor show what the new machine can do.
    • 69 Metascore
    • 50 Critic Score
    The Conduit can offer a short time of fun to fans of the genre, but the effect won't really last much.
    • 55 Metascore
    • 50 Critic Score
    Everything in Brave Soldiers is so dull and uninspiring that even fans of the series won't be able to fully enjoy the game.
    • 67 Metascore
    • 50 Critic Score
    It's always fun to race through FUEL's huge scenarios without a particular reason, if you're patient enough.
    • 66 Metascore
    • 50 Critic Score
    Among the Sleep has a starting point that's quite different of what we usually expect and wants to leave you with a powerful message, but it fails in trying to get there.
    • 66 Metascore
    • 50 Critic Score
    Spyborgs is like a blind date: clumsy and confusing, but promising some nice moments in the future.
    • 69 Metascore
    • 50 Critic Score
    It has very good ideas, but somehow the game derailed while on its cursed development.
    • 67 Metascore
    • 50 Critic Score
    More of the same, but not better. Dynasty Warriors Next doesn't boost the strategy elements and insists on its boring and tedious action.
    • 68 Metascore
    • 50 Critic Score
    Hatoful Boyfriend is not as bold and eccentric as it seemed. It's a typical visual novel, nothing else, nothing more.
    • 54 Metascore
    • 50 Critic Score
    SEGA deserves some respect for trying, but this fails (again) as becoming "the Kinect game for hardcore players".
    • 60 Metascore
    • 50 Critic Score
    In an era of downloadable and indie games with complex mechanics, All Zombies Must Die doesn't seem to be aware of its own limitations.
    • 55 Metascore
    • 50 Critic Score
    Kinect's lack of accuracy is again the root of all problems. The dance minigame is cool, but the rest of the game fails because it's never clear which kind of audience it tries to appeal.
    • 76 Metascore
    • 50 Critic Score
    Speedthru's biggest mistake is being a mediocre puzzle game that's not addictive enough.
    • 51 Metascore
    • 50 Critic Score
    Bad design decisions destroy a few good ideas and brief glimpses of quality.
    • 69 Metascore
    • 50 Critic Score
    NFS: Nitro tries to do things well, but fails in almost everything.
    • 52 Metascore
    • 50 Critic Score
    Another clear example that Kinect developers must think new ideas instead of just adapting old gameplay mechanics that, honestly, don't work quite well with Microsoft's camera.
    • 41 Metascore
    • 50 Critic Score
    Much better than the movie, but as a game there are far better options than this generic and derivative hack 'n slash.
    • 56 Metascore
    • 50 Critic Score
    Eurocom's latest game lacks ambition. It has nice graphics, but the sports are incredibly simple when you play them.
    • 62 Metascore
    • 50 Critic Score
    The irony is that Deadpool makes fun of many gameplay mechanics, only to end up using them poorly.
    • 66 Metascore
    • 50 Critic Score
    This is a different Final Fantasy, but that doesn't mean it's necessarily good.