Eurogamer Spain's Scores

  • Games
For 867 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Animal Crossing: New Leaf
Lowest review score: 20 Call of Duty: Black Ops Declassified
Score distribution:
  1. Negative: 46 out of 867
867 game reviews
    • 56 Metascore
    • 50 Critic Score
    Eurocom's latest game lacks ambition. It has nice graphics, but the sports are incredibly simple when you play them.
    • 68 Metascore
    • 50 Critic Score
    Just a very simple nostalgic entertainment.
    • 70 Metascore
    • 50 Critic Score
    Still fun and intense, but there's no justification for the frequent slowdowns.
    • 67 Metascore
    • 50 Critic Score
    Only for diehard fans of the Castlevania franchise. The rest should try the demo version, as the game is a bit special and will not appeal to many gamers.
    • 62 Metascore
    • 50 Critic Score
    The fan-service element is cool, but the rest of the game is just sub-par.
    • 55 Metascore
    • 50 Critic Score
    Fun for playing with friend while doing a party at home, but it's too casual and it doesn't take advantage of the PlayStation Move.
    • 58 Metascore
    • 50 Critic Score
    A lackluster third person action game that doesn't respect the name of this cult franchise.
    • 55 Metascore
    • 50 Critic Score
    Time is the worst enemy of this game. The first moments are great, but after a couple of hours it becomes incredibly monotonous and repetitive.
    • 64 Metascore
    • 50 Critic Score
    Bringing back the old arcade style might have been a good idea, but Nail'd is so simple that instead of entertaining it becomes quite boring.
    • 56 Metascore
    • 50 Critic Score
    Only recommended to die-hard fans of the king of pop. It has great music and choreographies, but as a musical game it's just not that good.
    • 52 Metascore
    • 50 Critic Score
    Another clear example that Kinect developers must think new ideas instead of just adapting old gameplay mechanics that, honestly, don't work quite well with Microsoft's camera.
    • 58 Metascore
    • 50 Critic Score
    Only for fans of the movie. It's a shame that although not being the typical tie-in going for easy money the final result is as mediocre.
    • 51 Metascore
    • 50 Critic Score
    Bad design decisions destroy a few good ideas and brief glimpses of quality.
    • 45 Metascore
    • 50 Critic Score
    A clear cash in on fans of the original movie.
    • 50 Metascore
    • 50 Critic Score
    Bodycount is an action game that tries to be different, showing some good and honest ideas, but in the end fails miserably in a crowded genre that allows no mistakes.
    • 54 Metascore
    • 50 Critic Score
    SEGA deserves some respect for trying, but this fails (again) as becoming "the Kinect game for hardcore players".
    • 56 Metascore
    • 50 Critic Score
    The premise is original and attractive, but the result is not that great, mainly due to a poor use of Kinect and the fact that this should have been published as a downloadable game with a lower price point.
    • 68 Metascore
    • 50 Critic Score
    Boom Street would have worked well as a board game, but as a videogame it does never seem to find its place.
    • 60 Metascore
    • 50 Critic Score
    In an era of downloadable and indie games with complex mechanics, All Zombies Must Die doesn't seem to be aware of its own limitations.
    • 46 Metascore
    • 50 Critic Score
    Only for Eiichiro Oda fans. The rest should better try Ken's Rage, also from Namco.
    • 69 Metascore
    • 50 Critic Score
    It has very good ideas, but somehow the game derailed while on its cursed development.
    • 67 Metascore
    • 50 Critic Score
    More of the same, but not better. Dynasty Warriors Next doesn't boost the strategy elements and insists on its boring and tedious action.
    • 76 Metascore
    • 50 Critic Score
    Speedthru's biggest mistake is being a mediocre puzzle game that's not addictive enough.
    • 55 Metascore
    • 50 Critic Score
    Kinect's lack of accuracy is again the root of all problems. The dance minigame is cool, but the rest of the game fails because it's never clear which kind of audience it tries to appeal.
    • 49 Metascore
    • 50 Critic Score
    The idea of selling the hardware (a joystick) with software (a videogame) is nice. It's just a shame that the game part ends up being so bad.
    • 59 Metascore
    • 50 Critic Score
    Epic Mickey 2 is a misunderstood exercise of nostalgia that fails in every effort to be better than the first game.
    • 54 Metascore
    • 50 Critic Score
    A plain game with no ideas.
    • 61 Metascore
    • 50 Critic Score
    An odd mix of homage, parody and documentary of the RPG genre.
    • 59 Metascore
    • 50 Critic Score
    Good graphics are not enough to hide the fact that its design lacks diversity and can be really boring.
    • 62 Metascore
    • 50 Critic Score
    The irony is that Deadpool makes fun of many gameplay mechanics, only to end up using them poorly.