Eurogamer's Scores

  • Games
For 4,247 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
4,247 game reviews
    • Metascore: 93
    • Critic Score 100
    Braid is beautiful, entertaining and inspiring. It stretches both intellect and emotion, and these elements dovetail beautifully rather than chaffing against each other. Still wondering if games can be art? Here's your answer.
    • Metascore: 94
    • Critic Score 100
    World of Goo is breathtakingly fresh while built on the foundations of genre classics. It offers a gentle challenge as you make your way through its seasonal chapters the first time, and then a fiendish one as you try to fathom quite how it's possible to attain the OCD targets.
    • Metascore: 93
    • Critic Score 100
    Grand Theft Auto: Chinatown Wars is a triumph, not just in terms of bringing a difficult game to a new platform intact, but because it actually improves it in the process, and demonstrates a mastery of DS form and function.
    • Metascore: 93
    • Critic Score 100
    This is, in almost every way that matters, the perfect Street Fighter.
    • Metascore: 96
    • Critic Score 100
    Whether or not the multiplayer sticks, however, is arguably a footnote, because at the core of Uncharted 2 is an action-adventure masterpiece whose minor flaws are washed away on a tide of rhythm and spectacle - one that would still be an essential experience even without the option to pull your friends off cliffs and play capture-the-heirloom.
    • Metascore: 96
    • Critic Score 100
    Perhaps BioWare's greatest success in Mass Effect 2 has been taking a complex RPG and making it effortless to understand, play and enjoy on a constant basis, because it has done this in a manner that should prove utterly essential to veterans and newcomers alike, and more than enough to suggest Mass Effect 3 will be the most important game in BioWare's history.
    • Metascore: 92
    • Critic Score 100
    Super may lack the impact of its immediate forebear, which grabbed headlines with its heady combination of brilliance and novelty. But this is the very best sort of evolution, a perfection of detail, one that diminishes its faults and amplifies its successes.
    • Metascore: 97
    • Critic Score 100
    A simple extension of the Galaxy concept, Super Mario Galaxy 2 can't possibly have the same impact. But it does have the same spirit, throwing new ideas at you with gleeful and impulsive abandon, leaving you breathless, scrambling happily to keep up.
    • Metascore: 93
    • Critic Score 100
    Breathtaking in ambition and crafted with the skill of a studio that's been making music games for 15 years, Rock Band 3 is Harmonix's masterpiece – a towering achievement not just for the genre, but for the medium itself.
    • Metascore: 89
    • Critic Score 100
    A masterful combination of the many things that have striven to define the series in the past, each presented at its best and accentuated by considered design.
    • Metascore: 93
    • Critic Score 100
    To say that this is a must-buy is doing it a disservice; it's a game you'll want to instantly evangelise to anyone with even the vaguest sense of what makes a game good.
    • Metascore: 90
    • Critic Score 100
    Cataclysm doesn't just make WOW better. It does something even more valuable than that; it renews it. It fires your excitement at starting on that long road one more time, and invites you to relish the journey just as much as you'll lose yourself in its ending.
    • Metascore: 96
    • Critic Score 100
    The rest you probably know about already: the fantastic visuals, the cracked humour, the five contrasting chapters that keep you transfixed right to the end. If a better game ever comes to the iPad, you might well spontaneously combust.
    • Metascore: 95
    • Critic Score 100
    An indispensable game, combining arguably the finest RPG/adventure the 16-bit era ever produced (even compared to the likes of Secret of Mana and Final Fantasy VI) with an expertly realised multiplayer rendition of Zelda.
    • Metascore: 96
    • Critic Score 100
    It's everything a videogame should be; innovative, compelling, challenging, long-lasting. And spiked with controversy and a wonderful wit, it's also something that so few videogames can ever be - cool.
    • Metascore: 92
    • Critic Score 100
    For the vast majority of the gaming world, this is quite easily the best 3D beat 'em up ever made.
    • Metascore: 97
    • Critic Score 100
    There are a million and one awe-inspiring moments saturated with detail waiting to be uncovered in Metroid Prime. Each new area is like an art exhibit.
    • Metascore: 96
    • Critic Score 100
    Simply a stunning, magical game.
    • Metascore: 92
    • Critic Score 100
    An exotic cocktail of entertainment for Nintendo fans, who will slurp up every last drop, and if you want to talk about longevity, I've had this game on import for about six months and I still haven't finished it.
    • Metascore: 93
    • Critic Score 100
    For the vast majority of the gaming world, this is quite easily the best 3D beat 'em up ever made.
    • Metascore: 95
    • Critic Score 100
    Portal is perfect. Portal 2 is not. It's something better than that. It's human: hot-blooded, silly, poignant, irreverent, base, ingenious and loving. It's never less than a pure video game, but it's often more, and it will no doubt stand as one of the best entertainments in any medium at the end of this year. It's a masterpiece.
    • Metascore: 94
    • Critic Score 100
    This game is one of the greatest things that video games have ever achieved.
    • Metascore: 76
    • Critic Score 100
    In terms of how it performs on an Apple touchscreen, the answer is: flawlessly.
    • Metascore: 96
    • Critic Score 100
    In weaving together the extraordinary craftsmanship evident in the music, storytelling, adventure and world design of Skyrim, Bethesda has created a very special game indeed - one that's likely to remain in the affections of gamers for many years to come.
    • Metascore: 93
    • Critic Score 100
    It is the most formally inventive Zelda in a long time (admittedly, that's not saying a great deal). But it's the game's carefree attitude, quick tempo and warm heart that do the most to make it feel new...Skyward Sword will surely be the greatest adventure money can buy.
    • Metascore: 93
    • Critic Score 100
    Minecraft is a towering achievement in the very possibilities of gaming, and it does this without losing itself to either esoterica or cynicism. It is a game anyone can play and anyone can get something out of, no matter how skilled or imaginative they are. They will make something and they will have an experience that feels like theirs and theirs alone.
    • Metascore: 93
    • Critic Score 100
    As with any game that dares to be ambitious, deconstruct Mass Effect 3 into its constituent parts and of course there are flaws, but taken as a whole this is arguably the first truly modern blockbuster, a game that transcends the genre boundaries of old and takes what it needs from across the gaming spectrum in order to finish its story in the most compelling, thrilling, heartbreaking way possible. Few gaming sagas come to a definitive close, but this one signs off in breathtaking style.
    • Metascore: 89
    • Critic Score 100
    Fez
    The simple joy of exploration is at the very heart of the appeal of video games. In Fez, it's absolutely unfettered.
    • Metascore: 86
    • Critic Score 100
    Tribes Ascend is, by more than 300kmhh, the most exciting first-person shooter I've played in years.
    • Metascore: 87
    • Critic Score 100
    Spelunky's astonishing creativity and the spectacular depth that opens up as you make progress make it easy to forget that it's also an extremely competent platformer, with tight, poppy controls that work far better on an Xbox 360 pad than they ever did with a computer keyboard.