Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Ghostbusters (2013)
Score distribution:
4,687 game reviews
    • 61 Metascore
    • 50 Critic Score
    There's a strange kind of charm in the very concept of Babel Rising. The infidels may be building a tower, but Bulkypix has built a folly - and while I'm glad I don't have to play it any more, I'm at least a little bit happy that it exists.
    • 63 Metascore
    • 50 Critic Score
    Wii Music isn't very entertaining and it's not very educational. There aren't enough goals for it to work as a game, and there's not enough musicality for it to work as a toy. It's not clear what it is or who it's for. One thing's for sure: it's not worth forty quid.
    • 69 Metascore
    • 50 Critic Score
    Even the distinction between car classes fails to develop the gameplay, and within the first half an hour you feel like you've seen pretty much everything the game has to offer. It might scream 'excitement' at the top of its tiny lungs, then, but Need For Speed: Nitro's initially endearing zest quickly degenerates into repetitive strain.
    • 65 Metascore
    • 50 Critic Score
    With repetitive, largely uninspired corridor combat, and boring, linear and samey mission design, the least you'd hope is that there would be some supplementary side quests to extend the lifespan - but not so.
    • 48 Metascore
    • 50 Critic Score
    The presentation feels generic, with washed-out grainy visuals and a tepid hip-hop soundtrack, while the fighting never really finds its balance.
    • 58 Metascore
    • 50 Critic Score
    It's never going to be a game I'd recommend though, purely because fundamental elements like control and camera are so frustratingly unpolished.
    • 54 Metascore
    • 50 Critic Score
    But the biggest problem that Battle For Naboo suffers from is that it is just too short. There are fifteen missions, but they only take five or ten minutes each to complete, and only a few offer any real challenge.
    • 58 Metascore
    • 50 Critic Score
    If you're old, knock two points off. This game will leave you feeling hollow, miserable and longing for the days when it all MEANT something. If you're a small child add two points. Or, if you really REALLY like talking cars, six.
    • 73 Metascore
    • 50 Critic Score
    The addition of more traditional 'gamey' elements is a complete failure, and Dreamfall lacks the crossover appeal found in something like Fahrenheit, with its self-contained story.
    • 56 Metascore
    • 50 Critic Score
    It's all a bit too wholesome, and I'd sooner be singing along to The Sound of Music if I had a choice. Start waving your jazz hands in the air in protest and demand a proper Singstar Musicals package instead.
    • 54 Metascore
    • 50 Critic Score
    Quotation forthcoming. [Mar 2006]
    • Eurogamer
    • 34 Metascore
    • 50 Critic Score
    It's not being corny and schlocky on purpose, which means that for all its faults Rambo honestly taps into the spirit of 1980s action cinema more deeply than you might expect - not in spite of its rough edges, but because of them.
    • 62 Metascore
    • 50 Critic Score
    For the most part it's just OK, the sort of game you'll add to your LoveFilm rental list, forget about until it turns up, then forget again as soon as the disc is back in the postbox.
    • 70 Metascore
    • 50 Critic Score
    So this is pretty much the same game again, with a few new missions and multiplayer maps, a couple of new mechanics and a new faction. After a year and a half. If this is the best the world has to throw at me, I might just retire again.
    • 80 Metascore
    • 50 Critic Score
    Something of a pyrrhic victory. You can run GTA3 on your phone, but you can't really play it. You can run around and drive cars, but any attempt to do anything more nuanced only ends in frustration.
    • 66 Metascore
    • 50 Critic Score
    Glossy rather than glorious, decidedly wobbly and very limited.
    • 65 Metascore
    • 50 Critic Score
    There's an inherent appeal in shooting targets that never seems to dim, but Wild West Guns is far too content to let that natural amusement carry the load for its own tepid design.
    • 55 Metascore
    • 50 Critic Score
    Fairly dull - a sensation that the "zany" presentation usually accentuates. The Vs. mode makes up for it slightly, as you try and outpace your friend, but even then it's hardly essential, despite a single-cart download-play option.
    • 61 Metascore
    • 50 Critic Score
    There's much to be said for games which simply polish an existing formula to a shine - but Loki, sadly, doesn't even quite accomplish that. It's solid, and it's competent, but unless you're absolutely crazy for point and click action RPGs, we find it hard to recommend a game on the basis of competence alone.
    • 62 Metascore
    • 50 Critic Score
    If you're the lucky parent of patient children or you're happy enough to relive faded old glories, then you might just find enough here to justify the price. Everyone else should probably steer clear of what could have been a solid platformer, but quickly becomes an all-too-familiar grind.
    • 54 Metascore
    • 50 Critic Score
    After thirty-odd rounds of Duæl Invading, it becomes increasingly apparent that a Game Over screen isn't going to appear any time soon. With extra lives spewing out at a rate of knots, it seems like the difficulty level wasn't quite as finely tuned as it could have been.
    • 79 Metascore
    • 50 Critic Score
    A very poor introduction to the genre for Xbox owners. It's by no means terrible; but without borrowing Sakaguchi's rose-tinted glasses, it's not much fun either.
    • 63 Metascore
    • 50 Critic Score
    You certainly can't fault Firefighter F.D 18 for fiery originality, but its ambitions are cruelly extinguished by overly simplistic game design and a clunky control system makes it the kind of cult curiosity that only the true hardcore would ever dare parting cash for.
    • 72 Metascore
    • 50 Critic Score
    Sadly, torn between a character license it can't fully use and an experimental format of vague structure and uncertain purpose, Wonderbook's magic spell grows weaker over time, rather than building to a fantastical crescendo.
    • 61 Metascore
    • 50 Critic Score
    I really, really hope the developer gets a second crack at Move Fitness, as the core concept clearly works and there are some screamingly obvious things that, if added, would make the game a much better, potentially excellent, fitness game. But as it stands, what should be Mr. Motivator is very much Mr. Average.
    • 74 Metascore
    • 50 Critic Score
    By bringing nothing particularly new to either genre that it borrows from, Gatling Gears fails to justify its inflated price of 1200 Microsoft Points, and is far from an essential purchase.
    • 45 Metascore
    • 50 Critic Score
    A fairly limited package that quickly runs out of ideas.
    • 68 Metascore
    • 50 Critic Score
    There's a lot of game in Crash Tag Team Racing, but there isn't a lot of good game. And since there isn't really a lot of kart-racing game either, on a system that seems to have more pure racing games than any other in recent memory, it's hard to think of a good reason to tag it any other way.
    • 66 Metascore
    • 50 Critic Score
    A once-reasonable game for the 360 is now a distinctly mediocre game for the PC.
    • 64 Metascore
    • 50 Critic Score
    Eight years in purgatory hasn't really been long enough to justify the move into down into the rosy red-tinted fires of Hell & Damnation. Sorry, Lucifer.