Eurogamer's Scores

  • Games
For 4,594 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Fable II
Lowest review score: 10 RollerCoaster Tycoon 4 Mobile
Score distribution:
4,594 game reviews
    • 91 Metascore
    • 90 Critic Score
    An engrossing and highly entertaining adventure game with characters that you can care about, an involving storyline to keep you hooked, and settings and characters that are both beautiful and bizarre.
    • 78 Metascore
    • 90 Critic Score
    It's not without its gripes - it locked up on me several times during our brief relationship, and I'm not a big fan of its commentary, but once it has you in its grip it won't let you go until you've utterly exhausted it, and vice versa, and that should be enough for anyone.
    • 93 Metascore
    • 90 Critic Score
    SSX
    One of the best games ever thanks to its gameplay, it also happens to be visually stunning, with beautifully designed 3D polygonal characters, all animated exquisitely with very few (if any) perceptible glitches in the modelling.
    • 89 Metascore
    • 90 Critic Score
    One of the most impressive strategy games we've seen in years.
    • 86 Metascore
    • 90 Critic Score
    It is, apart from a few choice technical hiccups, a marvellous game...[It] leaves you feeling warm and happy every time you finish playing it, and in this medium there can be no greater triumph than that.
    • 84 Metascore
    • 90 Critic Score
    It's stylish, fun, challenging and you really do feel as if you're playing a part in a sequel to a cult classic. That's all we were after.
    • 87 Metascore
    • 90 Critic Score
    The combat intensive dungeon romping is fantastic fun, and recreates the table top AD&D experience like no other game before it.
    • 93 Metascore
    • 90 Critic Score
    Just buy the sodding game - it's one of the best of the year.
    • 76 Metascore
    • 90 Critic Score
    A splendid game. The pathing issues do incur a degree of frustration, but never enough to drop kick your monitor into next door’s garden.
    • 87 Metascore
    • 90 Critic Score
    If you are looking for a festive thinker to play in between consuming copious amounts of booze, this will be ideal, although I wouldn't recommend playing it with a hangover. A thoroughly addictive, engrossing game that ranks among my top five for this year.
    • 75 Metascore
    • 90 Critic Score
    It takes all that was good about the original, improves every element, successfully adds new features and delivers a well-rounded game that will demand more from you than perhaps any other title you'll play this year.
    • 88 Metascore
    • 90 Critic Score
    "Pro Evo" is still the better game, and will last you longer, but FIFA is arguably the sweeter experience in the short term. FIFA’s presentation, style and gameplay are all great, but "Pro Evolution Soccer 2" gives the hardcore footy fan the chance to really live out their footy fantasies.
    • 85 Metascore
    • 90 Critic Score
    An absolute must have purchase for any Dark Age of Camelot fan. Camelot!
    • 79 Metascore
    • 90 Critic Score
    Unquestionably a triumph, marking a great improvement over the last game... It relies on gameplay rather than on cutscenes and ephemera, and the variety and suspense of individual battles combined with the simple but effective campaign system mean that it will stay on a good many hard disks for a long time to come.
    • 86 Metascore
    • 90 Critic Score
    It sparkles with polish, detail and originality.
    • 84 Metascore
    • 90 Critic Score
    The single player campaigns are great fun, and multiplayer has been very well balanced and improved so that most of the rough edges have been smoothed out, resulting in a game that is simply great fun to play.
    • 87 Metascore
    • 90 Critic Score
    But with more interesting and varied missions, bigger and more detailed levels, new enemies (and allies), a few new toys to play with, and some vital tinkering under the bonnet, Thief II stands on its own merit.
    • 74 Metascore
    • 90 Critic Score
    We can safely say that the combat and trading aspects of the game contain enough depth to be good examples of each genre. Not benchmark, but good. Put them together though and you do have a game that deserves to be called great.
    • 75 Metascore
    • 90 Critic Score
    Graphics whores will inevitably be put off by the old school look and feel of the title, but if you can get past that, this is one of the best god games the PC has seen in quite a while.
    • 93 Metascore
    • 90 Critic Score
    The visuals are beautiful, the soundtrack atmospheric, the single player campaign (mostly) engaging, and the multiplayer is excellent. It's only really let down by suspect AI and a few tedious missions.
    • 93 Metascore
    • 90 Critic Score
    Epic has created the mother of all first-person shooters with this game - over a hundred maps, a selection of diverse and extremely well balanced game modes, built in voice communications, intelligent bots, a great offline play mode, good network code, a superb server browser and a solid graphics engine. Onslaught alone is worth the price of entry, but the game as a whole is a stunning package.
    • 90 Metascore
    • 90 Critic Score
    If you don't have the patience to learn button combinations and toil over the fine points, then perhaps there's no hope for you, but for the rest of us, the reward structure is tuned finer than Dennis Rodman's haircut, it's funkier than a jazz sandwich, and if you don't like basketball, then this is more than likely to convert you.
    • 85 Metascore
    • 90 Critic Score
    Possibly the most refreshing element of Midnight Club II is the CPU AI.
    • 89 Metascore
    • 90 Critic Score
    Most obviously, the control system on the PS2 is far more intuitive and user friendly than the comparatively clunky original that suffered from a hateful inventory management system.
    • 88 Metascore
    • 90 Critic Score
    The wealth of online servers, the randomly generated dungeons, the difficulty of missions, not to mention the three difficulty modes which change the way you have to fight to survive, all add some staying power to the game.
    • 95 Metascore
    • 90 Critic Score
    Every bit as good as we thought it would be – if not better... But don’t expect to be constantly surprised, for much of Vice City is a retread of old ground, and if you didn’t like the last one, then Vice City probably won’t change your mind.
    • 92 Metascore
    • 90 Critic Score
    The PAL conversion with its enormous borders is a big disappointment, but the strength of the story, the battle system and the combination of clever dialogue, visuals and soundtrack conspire to captivate the player.
    • 87 Metascore
    • 90 Critic Score
    Curse Naughty Dog for creating what is - at times - an almost unplayably hard game, but if you can dig deep into your well of persistence and climb this mountain of a game, you'll get a great view of the most involving, rewarding and momentous platform game ever created.
    • 92 Metascore
    • 90 Critic Score
    • 95 Metascore
    • 90 Critic Score
    What we have here is a role-playing game in which little could be improved - the story and quests are captivating, the gameplay tried and tested, and the overall feel is professional and entertaining.