Game Informer's Scores

  • Games
For 5,876 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Mass Effect 3
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,876 game reviews
    • 57 Metascore
    • 50 Critic Score
    The best feature of Driver ’76 is definitely the retro soundtrack, featuring ‘70s musicians such as Funkadelic, Marvin Gaye, David Bowie, and Blonde. Also to its credit, Driver ‘76’s driving and shooting mechanics work well, however recycled and sterile the content may be.
    • 47 Metascore
    • 50 Critic Score
    To be clear, I have no problem with non-violent flight games. In fact, I loved both Pilotwings games in their day. But Wing Island went down a dark path somewhere in development and somehow killed any potential for fun along the way.
    • 66 Metascore
    • 50 Critic Score
    Even if you consider yourself a fan of the series, don’t waste your time here. There was a time when the Mana name meant something, but this is a disappointing entry that drags the franchise through the mud.
    • 45 Metascore
    • 50 Critic Score
    Congratulations, Wii owners! While Xbox 360, PS3, and PC owners are enjoying the latest chapter of Brothers in Arms in high definition, you get to relive the glory of the first two games in this buggy, ugly-as-hell port that eliminates the multiplayer and sabotages the single-player campaign with frequent stutters and framerate issues.
    • 50 Metascore
    • 50 Critic Score
    Target Liberty should receive a citation for roughing up the prestigious SWAT franchise. We can only hope the next effort more closely resembles its fantastic predecessors.
    • 47 Metascore
    • 50 Critic Score
    The only saving grace that this game has is its combat mechanic. By no means is it good, but it’s competent, and successful in making you feel like you clocked someone pretty hard. If you have some friends over, you can delve into four-player co-op. However, like a friend who picks out a crappy movie, there’s a good chance that your buddies will mock you for this spirit-crushing game for the remainder of your days.
    • 45 Metascore
    • 50 Critic Score
    The only saving grace that this game has is its combat mechanic. By no means is it good, but it’s competent, and successful in making you feel like you clocked someone pretty hard. If you have some friends over, you can delve into four-player co-op.
    • 55 Metascore
    • 50 Critic Score
    Please, just don’t play this.
    • 60 Metascore
    • 50 Critic Score
    Please, just don’t play this.
    • 66 Metascore
    • 50 Critic Score
    It’s a shame this port was released in a worse technical state than many beta builds I’ve played, because the core design of Universe at War (minus the lame by-the-numbers scripted campaign) is quite good.
    • 49 Metascore
    • 50 Critic Score
    EA should be ashamed that it’s trying to bilk some kid out of $50 while offering so little in return. I can understand simplifying the controller in an otherwise button-heavy sport, but that doesn’t mean the gameplay itself has to become uninspiring and so lacking.
    • 45 Metascore
    • 50 Critic Score
    EA should be ashamed that it’s trying to bilk some kid out of $50 while offering so little in return. I can understand simplifying the controller in an otherwise button-heavy sport, but that doesn’t mean the gameplay itself has to become uninspiring and so lacking. [Feb 2008, p.96]
    • Game Informer
    • 53 Metascore
    • 50 Critic Score
    The entire package, whether it's boring fetch missions or jokes that fall flat, feels uninspired and rushed. [May 2008, p.95]
    • Game Informer
    • 46 Metascore
    • 50 Critic Score
    The lack of online racing and leaderboards makes this game even more useless. If you want arcade racing on the Wii, dust off your copy of Excite Truck or just wait it out for Mario Kart.
    • 55 Metascore
    • 50 Critic Score
    While the controls aren't as big a deal on the PC, the spotty AI, poor pacing, and lack of depth doom both versions. [Nov 2008, p.118]
    • Game Informer
    • 65 Metascore
    • 50 Critic Score
    While the controls aren't as big a deal on the PC, the spotty AI, poor pacing, and lack of depth doom both versions. [Nov 2008, p.118]
    • Game Informer
    • 54 Metascore
    • 50 Critic Score
    Natural Motion’s Euphoria technology is a great building block for a football game, but Backbreaker suffers from too many rookie mistakes. Only the most hardcore gridiron fans dying for an alternative to the EA Sports offerings should bother bringing this one in for a look.
    • 58 Metascore
    • 50 Critic Score
    Natural Motion's Euphoria technology is a great building block for a football game, but Backbreaker suffers from too many rookie mistakes. Only the most hardcore gridiron fans dying for an alternative to the EA Sports offerings should bother bringing this one in for a look.
    • 55 Metascore
    • 50 Critic Score
    Go pick up a cheap copy of any flavor of Guild Wars if you want subscription-free heroic fantasy PvP.
    • 54 Metascore
    • 50 Critic Score
    Leave this one stranded on Ceti Alpha V – it’s of no use to you or the cause of the Federation. [Feb 2008, p.96]
    • Game Informer
    • 49 Metascore
    • 50 Critic Score
    Leave this one stranded on Ceti Alpha V – it’s of no use to you or the cause of the Federation.
    • 49 Metascore
    • 50 Critic Score
    For all of the disgust Ninja Reflex slowly draws up from the pit of your stomach, it should have been branded Gag Reflex instead. [June 2008, p.99]
    • Game Informer
    • 50 Metascore
    • 50 Critic Score
    In the end, I think all Left Brain, Right Brain reliably tests is patience. [Feb 2008, p.102]
    • Game Informer
    • 59 Metascore
    • 50 Critic Score
    There are some minor tweaks here and there for this Wii remake, most notably the use of the nunchuk for reeling in the lunkers, but nothing that stops this game from being extremely dated and lacking in content and variety.
    • 38 Metascore
    • 50 Critic Score
    When minigames not involving golf are the standout parts of a mini golf title, you know you’ve missed the mark.
    • 46 Metascore
    • 50 Critic Score
    I am not exaggerating when I say that any of the many Front Mission games will serve your giant robot strategy/RPG needs far better than Zoids Assault ever could. Don’t waste your time here.
    • 56 Metascore
    • 50 Critic Score
    The graphical style of the show works well on the Wii, and the fighters’ mid-battle banter adds some flavor to the action. I was even amused by the Lightsaber Clash minigames that occasionally interrupted the bouts, even though these sometimes falter due to poor motion control recognition. While these few gameplay elements help make the experience more digestible, it hardly matters because the basic mechanics are a mess.
    • 67 Metascore
    • 50 Critic Score
    Some games run into problems trying to be everything to everyone, but SimCity Creator suffers from the opposite affliction. It doesn’t try to be anything to anyone. Well, that’s one thing it does right.
    • 49 Metascore
    • 50 Critic Score
    The end product fails as a fighter, as a part of the Castlevania series, and as a video game in general.
    • 54 Metascore
    • 50 Critic Score
    I wish I could say that this game's poor design and execution was a surprise, but let's be honest: old Sonic's been down so long it looks like up to him. [May 2009, p.87]
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