Game Informer's Scores

  • Games
For 6,414 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
6414 game reviews
    • 94 Metascore
    • 95 Critic Score
    The bar for the next generarion of RPG's has been set. [May 2006, p.92]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Every bit as impressive as anything in the EA Sports stable, and is required playing for anyone who loves sports games. [Jan 2002, p.90]
    • Game Informer
    • 81 Metascore
    • 95 Critic Score
    The gameplay has evolved to a frightening degree, and exacting painful death upon your opponent is only the tip of the bloody iceberg...Deception is easily the most-accomplished fighter to date. [Oct 2004, p.120]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    No baseball game has come close to delivering a complete package like this game does.
    • 85 Metascore
    • 95 Critic Score
    It's so exacting in detail, the Marines are showing interest in using it as part of their training programs. [Nov 2001, p.126]
    • Game Informer
    • 95 Metascore
    • 95 Critic Score
    Madden's major changes have occurred on the defense to raise the learning curve and create more strategy. [Sept 2002, p.78]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    Super Mario World represented the best of gaming a decade ago, and it has only become better with age. [Apr 2002, p.86]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    Not only are the visuals ridiculously sweet, the gameplay is unique and incredibly well-paced. Hands down, this is one of the best titles in the Xbox library. [July 2004, p.118]
    • 92 Metascore
    • 95 Critic Score
    A wonderfully successful psychological thriller meant to screw with gamers' minds, emotions, and fears to the nth degree. [August 2002, p.81]
    • Game Informer
    • 86 Metascore
    • 95 Critic Score
    Beyond the Sword is unquestionably one of the best expansion packs I’ve ever played, and not just because the original release is so strong. The amount of content it adds, and the quality of those additions, is top-notch. This kind of massive depth, smooth polish, and unending replayability is what PC gaming is all about.
    • 89 Metascore
    • 95 Critic Score
    Burnout Revenge for 360 is a blast from beginning to end, and the additions from the current generation release enhance both gameplay and the franchise's all-around good time vibe. [Apr 2006, p.128]
    • Game Informer
    • 87 Metascore
    • 95 Critic Score
    Harmony isn't a title any GBA owner should miss. [Oct 2002, p.94]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Corruption isn’t just the best-looking Wii game to date; it’s the best Metroid Prime game period. This is due in large part to the fluid controls. The highly debated, stubborn lock-on aiming system has been replaced with something far better. You can finally look around while moving by aiming the Wii remote.
    • 92 Metascore
    • 95 Critic Score
    Around the edges of Uncharted 3, there's the vague sense that things are a bit too pat, that it's all beginning to feel a little formulaic. You could draw comparisons to Call of Duty, another series that relies heavily on high production values and popcorn-movie bombast. However, Uncharted 3 still affects me, not only because it's such sublime fun, but because it's telling the tale of characters I have a real affection for.
    • 89 Metascore
    • 95 Critic Score
    Nearly every one of the many praises and criticisms of the console version can accurately be applied to this port, but I'd recommend this edition of Mass Effect to anyone with a good PC.
    • 94 Metascore
    • 95 Critic Score
    The gameplay is a tour de force that feeds off of your skills and unleashes hundreds of intense battles. The graphics, while somewhat disturbing, are beautifully designed, becoming transparent when Dante veers behind an object.
    • 89 Metascore
    • 93 Critic Score
    The framerate is incredibly smooth. [Dec 2001, p.109]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    The complete package for RPG enthusiasts. The exhilarating heights of the story are equaled by great gameplay depth. [Mar 2003, p.80]
    • Game Informer
    • 81 Metascore
    • 93 Critic Score
    Though some aspects of the games are dated now, the Jak games stand up as epic adventures. [Mar 2012, p.94]
    • 94 Metascore
    • 93 Critic Score
    My new favorite way to play one of my top 10 games of all time. Its updated visuals look great in 3D, the touch-screen streamlines inventory issues, and aiming with the gyroscope feels like much more than a gimmick. [July 2011, p.92]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    The changes in Forza 4 I find most exciting don't alter this setup dramatically, and yet with just a few tweaks Forza 4 feels like a fresh experience. It's re-invigorated, and every turn is infectious and alluring.
    • 89 Metascore
    • 93 Critic Score
    In all, it felt like the players had a slightly lower center of gravity. This allows not only for a good running back to become extra shifty through better lateral movement (without even having to use the juke button), but it also gives defenders an extra punch to their hits. [July 2004, p.112]
    • 94 Metascore
    • 93 Critic Score
    With incredibly realistic damage modelling transforming every crash into a work of art fit to be framed and hung on the walls of Paris' Louvre museum, Burnout 3 is a visual dynamo that will floor players with its speed and gorgeous vistas. [Oct 2004, p.122]
    • 90 Metascore
    • 93 Critic Score
    Like a moth drawn to a flame, I can't pull myself away from the incredible explosions, blinding speeds, and impressive vehicular carnage. Once you get behind the wheel, it's almost impossible to turn this speedster off. [Oct 2005, p.118]
    • Game Informer
    • 83 Metascore
    • 93 Critic Score
    To really enjoy Luclin, you need at least 512 megs of RAM, and if your computer is slower than 1.5 Ghz, you will need to turn off the models in a raid situation. [Feb 2002, p.99]
    • Game Informer
    • 86 Metascore
    • 93 Critic Score
    Plants vs. Zombies 2 gives serious strategy players and casual mobile gamers a lot to love.
    • 92 Metascore
    • 93 Critic Score
    The GameCube version seems to hamper players a little bit just because of the odd configuration of the controller, but everything else is smooth and silky. [Sept 2002, p.85]
    • Game Informer
    • 88 Metascore
    • 93 Critic Score
    Mario Kart 8 should certainly be added to the list of top-tier entries, and none of the previous titles can boast the rock-solid total package that this one offers. Say what you will about Nintendo sticking with the tried and true, but I have no problem with that as long as it stays this fun.
    • 83 Metascore
    • 93 Critic Score
    Its change of pace and maturity feels just right, the platforming is divine, and the action is something to be very happy about. [Jan 2005, p.112]
    • Game Informer
    • 73 Metascore
    • 93 Critic Score
    A year after the first half was released, Broken Age’s story has come to a conclusion that is absolutely worth the wait. [June 2015, p.88]