Game Informer's Scores

  • Games
For 5,891 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War III
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,891 game reviews
    • 84 Metascore
    • 90 Critic Score
    Unlike any title you've seen before, and will likely leave you breathless and craving more when the credits roll. [July 2004, p.110]
    • 85 Metascore
    • 90 Critic Score
    Succeeds in creating a completely new formula for the sweet science. [Apr 2004, p.88]
    • 81 Metascore
    • 90 Critic Score
    Packed with tons of nostalgia, unique weapons (including the suspiciously fanciful "Top Spin"), and more hardcore 2D shooting and platforming than you can shake an arm cannon at. [July 2004, p.111]
    • 85 Metascore
    • 90 Critic Score
    What I really like about this game is that I always felt like I was getting a new weapon, going to a new area, or fighting a new boss (most of which are ferociously tough, by the way). [June 2004, p.126]
    • 79 Metascore
    • 90 Critic Score
    With over 20 hours of gameplay, and one of the most enjoyable cooperative multiplayer experiences I've had, I couldn't recommend Legends more highly to fans and newbies alike. [Nov 2004, p.144]
    • Game Informer
    • 80 Metascore
    • 90 Critic Score
    The visuals may seem vaguely familiar, and the gameplay may fit like a glove, but you'll be hard-pressed to find a sequel that delivers as much new content as Hot Shots Golf Fore! so effortlessly does. [Sept 2004, p.108]
    • 84 Metascore
    • 90 Critic Score
    Through relentless intensity and hair-raising gameplay, Ace Combat 5 electrifies the digital skies and soars as one of the most exhilarating experiences in all of gaming. [Dec 2004, p.172]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    Viewtiful Joe 2 rejuvinates my obsession, but it doesn't take it to the next level. The changes to gameplay are miniscule at best, and I wouldn't necessarily say I'm fond of them. [Dec 2004, p.160]
    • Game Informer
    • 74 Metascore
    • 90 Critic Score
    Classic compilations really don't get much better than this...A nostalgic dream come true.
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Whether you are striving for higher ranks or want to dazzle people with a map that you created and uploaded, TimeSplitters' online presence is unprecedented and simply irresistible. [Apr 2005, p.114]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Offering improvements that add a brand new dimension to the combo-driven demon meat carving, this title takes the concept of a hardcore action experience and contorts it into a humiliating position before administering a handgun enema... DMC3 is, without a doubt, the most difficult game I have played this generation. [March 2005, p.121]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Like no other game I've played, F.E.A.R. grabbed me by the throat, punched me in the gut, and made me pay attention and become my onscreen character. [Nov 2005, p.170]
    • Game Informer
    • 87 Metascore
    • 90 Critic Score
    Kingdom Hearts II is a remarkable journey and another Square-Enix masterpiece. [Apr 2006, p.120]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    On occasion, your CPU opponents will make some silly mistakes along the lines of using a GameBreaker to shoot a three-pointer during a dunk-only contest, but the AI is still mighty impressive. [March 2005, p.114]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    This is still the best playing, most rewarding and realistic basketball game that money can buy. [Nov 2004, p.143]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    Every bit as impressive as the company's flagship NBA title. In fact, I'd say that it even plays a hair better. [Dec 2004, p.167]
    • Game Informer
    • 78 Metascore
    • 90 Critic Score
    An awesome experience. [June 2005, p.135]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    It's brilliant, and I can't wait to see how the team expands on other areas of a sim's life, because now they have my rapt attention. [Apr 2005, p.139]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    A phenomenally addictive and brilliantly designed masterpiece, and the moment you lay down the bucks for a PSP, Lumines should go in that same shopping cart before you walk out of the store. [May 2005, p.130]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Where the entry really shines, though, is multiplayer. Two-person matches, eight-player tournaments, and two-player miniature golf rounds are all seconds away. Each plays fabulously and really uses the PSP hardware well. [July 2005, p.127]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    Offers more of what made the original so unique, and succeeds at making a phenomenal game even greater. [Oct 2005, p.148]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    The combat is just as fast and smooth as we fanboys demand. [Dec 2005, p.170]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    It's every bit as enjoyable as you would hope, too. Of course, if you are into deathmatching, Ratchet's online presence once again packs a wallop. [Nov 2005, p.160]
    • Game Informer
    • 93 Metascore
    • 90 Critic Score
    Anyone who owns a gaming PC will be well served by this outstanding effort. [Oct. 2006, p.108]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Whether it's the first steps of an online franchse via your EA Locker or your life as the equivalent to Budweiser's Leon in NFL Superstar, Madden's exploration of new areas is not to be missed. [Sept 2005, p.92]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    The game excels at everything from simple deathmatching to complex objective-driven campaigns. [Dec 2007, p.154]
    • 82 Metascore
    • 90 Critic Score
    Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Revel in the pixel-perfect GC and destructive, slowdown-free gameplay. You can thank me later. [Dec 2005, p.190]
    • Game Informer
    • 77 Metascore
    • 90 Critic Score
    The hottest online shooter is now better than ever. Do yourself a favor and experience it firsthand. [Feb 2006, p.110]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    The incredible craftsmanship that went into this title makes it the pinnacle in the series and another fantastic Xbox Live application. [Mar 2006, p.108]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    I desperately hope that this game garners enough attention to afford some sequels, if for no other reason that I'd like to see the team experiment with other genres. [Dec 2005, p.171]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    As a whole, Dawn of Dreams is a truly skillful entry in the series. It's a great fresh start with new characters, gameplay, and ideas. [Mar 2006, p.102]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    I found myself endlessly creating bigger and bigger chases that went from one side of the city to the other and back again. [Jan 2006, p.146]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    I came for the single-player, which I liked rather than loved, and stayed for the multiplayer, which I used to like and now adore. I have a feeling many other fans will feel the same way.
    • 84 Metascore
    • 90 Critic Score
    Round 3 certainly doesn't shirk in the gameplay department one bit, as it has everything Round 2 offered and more. [Mar 2006, p.98]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    Round 3 certainly doesn't shirk in the gameplay department one bit, as it has everything Round 2 offered and more. [Mar 2006, p.98]
    • Game Informer
    • 87 Metascore
    • 90 Critic Score
    In a market that is overflowing with console ports, having a high-profile title like Syphon Filter offer an experience that is unique to the PSP goes a long way. [May 2006, p.110]
    • Game Informer
    • 87 Metascore
    • 90 Critic Score
    Far more than a new skin for the same action, playing as Vergil drastically alters the way you approach Devil May Cry. [Feb 2006, p.106]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    The sandbox gameplay is among the best in the genre, and its lengthy single-player campaign largely makes up for some questionable multiplayer.
    • 83 Metascore
    • 90 Critic Score
    The game offers a wealth of RPG riches and shows a developer exceeding its previous efforts and working at the height of its powers. [Jan 2007, p.100]
    • 86 Metascore
    • 90 Critic Score
    While the game still looks like a next-generation title, it lacks many of the subtle points of refinement the Xbox 360 version offers. Environments are noticeably muddier and jaggier, as if Ubisoft forgot to use anti-aliasing...Despite these minor flaws, Rainbow Six Vegas offers a fantastic FPS experience that rivals anything else on the PlayStation 3. If you haven’t played the game on the 360 already, this is a must-buy for any self-respecting fragger.
    • 85 Metascore
    • 90 Critic Score
    The trademark humor, outrageous weapon designs, and unforgettable cast of characters appear to be stripped straight from Insomniac’s portfolio. Which is not to say, however, that High Impact is simply connecting the dots that Insomniac has laid out.
    • 81 Metascore
    • 90 Critic Score
    I can only think of two kinds of gamers who should steer clear of Lumines II: those who categorically dislike puzzlers, and those who tried the first Lumines and weren’t impressed. Otherwise, everyone should see how the best block-dropper since Tetris is building on its foundation and moving forward.
    • 81 Metascore
    • 90 Critic Score
    The new Nail the Trick mode, which enables the player to control each foot’s movement with the analog sticks, adds yet another new move to Tony’s long list of techniques. I’m happy to report that it works well within the established arsenal of moves.
    • 85 Metascore
    • 90 Critic Score
    Putting two characters in the player’s hands proves to be an ingenious way of expanding on Castlevania’s bread-and-butter action. It’s been done before, but Portrait of Ruin’s system is particularly smooth in execution.
    • 87 Metascore
    • 90 Critic Score
    One of the best games ever made for the PSP. The single-player ties flawlessly into the multiplayer, where you can test your loyal soldiers against up to five other people via ad hoc, infrastructure, and even game sharing.
    • 80 Metascore
    • 90 Critic Score
    I couldn’t get enough of playing Gitaroo Man Lives, with its infectious tunes and gameplay, and I think that if you have any soul at all you’ll rock out to this game.
    • 83 Metascore
    • 90 Critic Score
    Skin textures on the in-game character models are among the most realistic in all of video gaming. The 360 fighters may have looked really good, but these guys look damn good.
    • 79 Metascore
    • 90 Critic Score
    When pumped up to max settings, this new director’s cut makes the game look better than ever. Individual textures pop off the screen, making cloth and stone appear remarkably lifelike.
    • 82 Metascore
    • 90 Critic Score
    Halo Wars isn't perfect, but it's a huge step in the right direction for console RTS. For the first time in the sub-genre, I felt like I was playing a game instead of wrestling with a kludged-together control scheme. [Mar 2009, p.88]
    • 92 Metascore
    • 90 Critic Score
    It’s so good, in fact, that there are few gamers I wouldn’t suggest this to, if only for how great of a tool it is to evangelize gaming to friends and family. The high cost of admission is most certainly worth it – this is a show you don’t want to miss.
    • 87 Metascore
    • 90 Critic Score
    A highly polished, very original, and extremely fun strategy title.
    • 79 Metascore
    • 90 Critic Score
    From its astounding visuals to the constantly compelling gameplay, this experience will make role-playing veterans recall the good old days, and give newcomers the opportunity to start creating some memories.
    • 86 Metascore
    • 90 Critic Score
    The overall high level of polish and deep macro-level scheming are enough to cement its place in the upper echelons of strategy gaming, regardless of personal taste.
    • 89 Metascore
    • 90 Critic Score
    Not only does this Xbox 360 edition of Virtua Fighter 5 have the online multiplayer support that was sadly missing from the PlayStation 3 iteration released earlier this year, it also features the latest arcade code, so it is the most balanced home edition you can play.
    • 88 Metascore
    • 90 Critic Score
    Even three years after its initial release, Ninja Gaiden still has the moves that inspire awe. [July 2007, p.97]
    • 91 Metascore
    • 90 Critic Score
    Chains of Olympus has vicious combat, mythological figures, and awesome moments that will be burned into your mind for years...This is one of the few must-play titles for the PSP. [Mar 2008, p.104]
    • 84 Metascore
    • 90 Critic Score
    I’ve been a fan of this series since the beginning, and this entry surprised me by giving me new features and options I didn’t even know I wanted. They form a tight, precise combat system that action aficionados will adore, but newcomers can still utilize. Devil May Cry 4 delivers polished, fiendish thrills that eclipse other games in the series, and almost all contemporaries in the genre.
    • 84 Metascore
    • 90 Critic Score
    I’ve been a fan of this series since the beginning, and this entry surprised me by giving me new features and options I didn’t even know I wanted. They form a tight, precise combat system that action aficionados will adore, but newcomers can still utilize. Devil May Cry 4 delivers polished, fiendish thrills that eclipse other games in the series, and almost all contemporaries in the genre.
    • 85 Metascore
    • 90 Critic Score
    The Kingdoms expansion adds an unprecedented amount of new content to an already deep turn-based strategy game.
    • 82 Metascore
    • 90 Critic Score
    Mask of the Betrayer delivers on all fronts: tactical battles, exceptional story, and great characters. It’s truly remarkable how far NWN 2 has come. It’s not perfect, but as far as I’m concerned the smooth execution and excellent new content in this expansion make this the best electronic D&D experience since "Baldur’s Gate II."
    • 82 Metascore
    • 90 Critic Score
    Just what the doctor ordered: a fun, fast racing experience with enough content to keep you playing for months.
    • 81 Metascore
    • 90 Critic Score
    Just what the doctor ordered: a fun, fast racing experience with enough content to keep you playing for months.
    • 85 Metascore
    • 90 Critic Score
    Splinter Cell: Conviction isn't the series' high point, but it does get the franchise back on track. [May 2010, p.89]
    • 80 Metascore
    • 90 Critic Score
    Like "Tetris," Galaxies’ gameplay is so unbelievably fun that you can’t put it down.
    • 84 Metascore
    • 90 Critic Score
    This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]
    • 85 Metascore
    • 90 Critic Score
    This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]
    • 87 Metascore
    • 90 Critic Score
    This cult classic has lot nothing--and gained quite a bit--in the translation to PSP. [Nov 2007, p.163]
    • 80 Metascore
    • 90 Critic Score
    Sometimes when you’re golfing you nail a hole because you bail yourself out with a superb putt, chip, or tee shot. But this game is instead like masterfully shot hole, where each stroke feels just right.
    • 79 Metascore
    • 90 Critic Score
    Sometimes when you’re golfing you nail a hole because you bail yourself out with a superb putt, chip, or tee shot. But this game is instead like masterfully shot hole, where each stroke feels just right.
    • 87 Metascore
    • 90 Critic Score
    Although the drift racing is too dependant on the hand brake and I’d like more emotional investment in the cars in my garage (some tweaking would be nice, as would more of a sense of pride in each car I own), Grid is a shining example of how to make a fresh racing game that captures that age-old, fundamental desire to go screaming down the asphalt like a rubber-shredding, hell-bent maniac.
    • 87 Metascore
    • 90 Critic Score
    Although the drift racing is too dependant on the hand brake and I’d like more emotional investment in the cars in my garage (some tweaking would be nice, as would more of a sense of pride in each car I own), Grid is a shining example of how to make a fresh racing game that captures that age-old, fundamental desire to go screaming down the asphalt like a rubber-shredding, hell-bent maniac.
    • 85 Metascore
    • 90 Critic Score
    No matter what mode you enter, Red Faction: Guerrilla delivers on its promise of destruction, and offers an experience unlike anything else out there.
    • 85 Metascore
    • 90 Critic Score
    No matter what mode you enter, Red Faction: Guerrilla delivers on its promise of destruction, and offers an experience unlike anything else out there.
    • 86 Metascore
    • 90 Critic Score
    Even with that ostensibly simple premise, the development team has crafted a remarkably layered simulation that feels like what The Sims has been trying to be from the beginning.
    • 93 Metascore
    • 90 Critic Score
    The title’s relentless immaturity can grate after a while, though. Gruesome executions and grunted, testosterone-soaked dialogue sloppily plaster over the campaign’s heavy-handed morality play. While the plot makes sense this time around, its clumsy mysteries are old hat to anyone moderately well read in science fiction. Still, finding bad things to say about Gears of War 2 is like trying to hate on the ‘07 Patriots. The game is impeccably engineered to dominate everything it sets its sights on, and yet ultimately falls short of achieving true immortality.
    • 87 Metascore
    • 90 Critic Score
    It’s hard to reinvent a sport that’s…well, already a sport. But, developer EA Canada has done a marvelous job with bringing a focus to the fighting that brings out the sweet science.
    • 88 Metascore
    • 90 Critic Score
    It’s hard to reinvent a sport that’s…well, already a sport. But, developer EA Canada has done a marvelous job with bringing a focus to the fighting that brings out the sweet science.
    • 94 Metascore
    • 90 Critic Score
    BioShock was undoubtedly the best game of 2007, but after a year with so little extra polish, its luster has diminished slightly.
    • 83 Metascore
    • 90 Critic Score
    The random map generator, several unique factions and difficulty levels, and many approaches to the ultimate goal of independence give Colonization as much replay value as any title you care to name. [Oct 2008, p.112]
    • 92 Metascore
    • 90 Critic Score
    It's a true classic, and playing it should be a government-mandated rite of passage for any role-playing fan. [Dec 2008, p.130]
    • 85 Metascore
    • 90 Critic Score
    A nice balance between run-and-gun action and fleet-footed platforming. [June 2009, p.86]
    • 81 Metascore
    • 90 Critic Score
    If you play this game the way you should – by slaughtering victims in the most foul of ways – it ends up being a non-stop highlight reel. The ranked boss battles are especially entertaining – think Mortal Kombat Fatalities with the budget of a Star Wars movie.
    • 91 Metascore
    • 90 Critic Score
    In addition to capturing the joy of battle, Dragon Age also provides an engrossing backdrop for the action. Even more than Mass Effect, the nation of Ferelden feels like a fully realized setting with its own history, conflicts, and power groups. This is one of the main reasons the game is so addicting; completing quests isn’t just about grinding experience and amassing loot – it actually feels like you have an impact on the world.
    • 84 Metascore
    • 90 Critic Score
    Even with much of the gameplay remaining the same, Skate 2 is one of the most impressive sequels I’ve played in my tenure as a game critic. Most developers follow the line of thought of “more equals better.” In Skate 2 better is achieved by just making it better. It does the almost impossible task of making old gameplay feel new again.
    • 84 Metascore
    • 90 Critic Score
    Even with much of the gameplay remaining the same, Skate 2 is one of the most impressive sequels I’ve played in my tenure as a game critic. Most developers follow the line of thought of “more equals better.” In Skate 2 better is achieved by just making it better. It does the almost impossible task of making old gameplay feel new again.
    • 80 Metascore
    • 90 Critic Score
    Don’t let the cutie-pie exterior fool you — Ninjatown is a gamer’s game through and through.
    • 90 Metascore
    • 90 Critic Score
    The Lost and Damned makes me feel bad for PlayStation 3 owners everywhere. Gamers on the GTA hate train won’t find anything to change their minds here, but series fans shouldn’t miss this incredibly deep expansion pack.
    • 90 Metascore
    • 90 Critic Score
    When you’re chaining combos together, switching between weapons, and punishing otherworldly opponents, Bayonetta is the epitome of its breed. It isn’t so much an evolution of the genre as a well-tuned and highly polished culmination of its history.
    • 87 Metascore
    • 90 Critic Score
    When you’re chaining combos together, switching between weapons, and punishing otherworldly opponents, Bayonetta is the epitome of its breed. It isn’t so much an evolution of the genre as a well-tuned and highly polished culmination of its history.
    • 90 Metascore
    • 90 Critic Score
    Like this year’s New York Yankees team, MLB 09: The Show is stacked with unrivaled gameplay, simulation, online, and presentation. With "Major League Baseball 2K9" underperforming this year, the choice for baseball fans is easy. The only logical choice is MLB 09: The Show.
    • 81 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 83 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 84 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 86 Metascore
    • 90 Critic Score
    So many things could have gone horribly wrong, but the core single-player experience gets everything right. [June 2009, p.87]
    • 89 Metascore
    • 90 Critic Score
    This game is tough, but also rewarding, interesting, evocative, and, in its own special way, brilliant.
    • 91 Metascore
    • 90 Critic Score
    The addition of this control system for the first two titles makes me wish I could go back in time and experience them for the first time all over again. Those who haven’t already are lucky ­indeed.
    • 84 Metascore
    • 90 Critic Score
    I’m hooked on DJ Hero. In many ways, it feels like a new beginning for the music genre. Freestyle Games has pulled off an impressive trick, crafting a game that holds true to its sister franchise while at the same time putting a unique spin on both the gameplay and the music.
    • 86 Metascore
    • 90 Critic Score
    I’m hooked on DJ Hero. In many ways, it feels like a new beginning for the music genre. Freestyle Games has pulled off an impressive trick, crafting a game that holds true to its sister franchise while at the same time putting a unique spin on both the gameplay and the music.