Game Over Online's Scores

  • Games
For 3,003 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Transistor
Lowest review score: 10 The Apprentice
Score distribution:
3003 game reviews
    • 84 Metascore
    • 77 Critic Score
    Overall, I liked Frostpunk, but it felt like half of the campaign was missing. Just when I got to the point where I understood the rules and how to play the game, it was over. Still, Frostpunk is challenging and interesting, and it has a unique setting that brings in some new gameplay mechanics, so it’s worthwhile to try out.
    • 81 Metascore
    • 85 Critic Score
    Dragon’s Crown Pro remains an outstanding brawler/action RPG hybrid even five years after its initial release. It’s got satisfying gameplay, an enjoyable storyline with some twists and turns, and gorgeous graphics.
    • 94 Metascore
    • 98 Critic Score
    God of War has a far grander scale than either Horizon Zero Dawn or The Last of Us and tugs on different emotional heartstrings while still making you care about the cast. This is the best incarnation of Kratos yet and one of the finest experiences on the PlayStation 4.
    • 83 Metascore
    • 85 Critic Score
    Yakuza 6 is a strong entry in the series (although it takes a back seat to Yakuza 0), and a very fitting wrap up to Kazuma Kiryu’s storyline. All in all, this is a smaller, more refined game than we are used to with a few missing pieces (likely a result of the new game engine that is still being perfected). It manages to deliver almost as much fun and insanity as its predecessors in a smaller amount of real estate.
    • 82 Metascore
    • 85 Critic Score
    Far Cry 5 is a breathe of fresh air for the Far Cry franchise. Ubisoft’s open-world design continues to evolve in mostly positive ways, granting players more freedom than ever before while presenting more engrossing story and side missions with memorable NPCs to help keep the gameplay loop from getting repetitive. If you’re a fan of Far Cry or first-person shooters in general, Far Cry 5 is an easy recommendation.
    • 67 Metascore
    • 60 Critic Score
    Once more Milestone delivers an adequate driving experience marred by mediocre presentation, A.I., and a lack of a strong career mode.
    • 76 Metascore
    • 55 Critic Score
    I eventually stopped playing after about 30 hours because the game was just too mind-numbingly boring to continue. I was also shocked that I had only played for 30 hours. It felt like at least twice that long.
    • 79 Metascore
    • 90 Critic Score
    Overall, Burnout Paradise Remastered is the best way to experience the game. While it does have some rough edges caused by time moving forward and work not being done to better-modernize it, the game is still a riot. It’s a must-own for anyone who likes fast racing action, and hopefully leads to more Burnout games getting re-released on modern platforms so more players can enjoy them.
    • 67 Metascore
    • 80 Critic Score
    Overall, Gravel is Milestone’s finest game to date. It combines a surprisingly high amount of racing types together and does an exceptional job with all of them. The handling is far better than most of their prior work, and the level of on-screen excitement is at its highest point yet as well. There are some rough edges when it comes to the overall presentation, and the FMV-laden story mode of sorts is somewhat of a groaner, but it doesn’t take away from how fun the core racing action is. It uses rumble better than most games on the market today as well – at least for Xbox One controller users, and is a solid pickup for anyone craving some off-road racing.
    • 63 Metascore
    • 70 Critic Score
    When you cut right down to it, Secret of Mana has one serious issue: it isn’t fun (or as fun as one may remember). Whatever seemed like so much fun back in 1993 now seems like a chore in this version, and Square Enix wasn’t really of a mind to make it any better or, at the very least, prevent it from crashing before release (let’s hope this is patched quickly). What is likely going to happen with this release is that it is going to cause a lot of controversy amongst the fanbase, and the internet flame wars will rage on and on as to whether Square Enix really fouled up this remake or if the original was not as good as we remember it. Whatever camp you find yourself in, you probably already know if this title is worth $30 of your hard earned money, or if you will be perfectly fine leaving this game back in the SNES days where your younger self loved it so much.
    • 79 Metascore
    • 75 Critic Score
    Is Civilization XX worth $59.99? Note that I use XX to illustrate a random Civilization series entry, and not, dear God, Civilization 20. Except for the hardcore Civ folks (and there are a lot of them), the question often seems to result in the answer, no, keep playing Civilization XX-1 and wait for the price to drop, and in this case, as a $29.99 expansion pack, I feel that Rise and Fall does too little to merit going full price. It won’t drag me away from Civ V, but for people who liked VI, Rise and Fall does succeed in prolonging the sweet middle game competition between the early it takes me 20 turns to create a settler and I own the world and just need to wait to finish conquering everything.
    • 70 Metascore
    • 90 Critic Score
    Fe is a well-crafted game from beginning to end. The adventure isn’t the longest in the world, but is rewarding and fun while it lasts. The platforming is mostly great, with a couple of nagging issues holding it back, while the larger-scale world-usage gives the adventure a greater sense of scope than most platformers. Its neon-soaked graphics and atmospheric soundtrack makes it a joy for both the eyes and the ears, and anyone with a thirst for a new platforming adventure should give it a shot.
    • 90 Metascore
    • 70 Critic Score
    You should take my opinion on this with a grain of salt, if you weren’t doing that already. This has never exactly been my franchise, and I picked up Monster Hunter: World after hearing from a number of people that this was supposed to be a good jumping-on point. It is, but only by comparison to the games that came before it. If you’ve already put in the time with previous Monster Hunter titles, and especially if you have a crew to run with, Monster Hunter: World is going to be everything you’ve ever wanted. If you don’t have that experience, though, this game is a slog, and I’m having a hard time finding the fun here. Call it a 70% or so from me, but a fan of the franchise is gonna still be playing this a year from now.
    • 74 Metascore
    • 76 Critic Score
    I probably enjoyed Railway Empire more than I should have. I liked laying down tracks and adding switches and figuring out how to move a multitude of trains around without them causing traffic jams and blockages. But the game is a little on the casual side to suit me completely, it only includes early trains in the United States, and it has enough interface and gameplay problems right now that I’m only giving it a minor recommendation. Railway Empire is best suited to people who like trains and simulations, or who played Railroad Tycoon back in the day and have been wishing for it to make a comeback.
    • 91 Metascore
    • 97 Critic Score
    The definitive way to experience one of the best adventure games of the past 15 years. On the PS2, it came off like a game that was too ambitious for the hardware. The PS3 version was hamstrung by being too close to the PS2 original for authenticity, while the remake takes the core game’s concept and shows you how it can be done with modern-day hardware. The experience is incredible on both PS4 and PS4 Pro hardware and a must-buy for anyone who always wanted to play the game but didn’t have either the hardware to do it or the time to play it before.
    • 75 Metascore
    • 94 Critic Score
    Overall, EA Sports UFC 3 is the best entry in the franchise yet – but falls a bit short of being the best MMA game ever. The roster is lean on legends, which hurts the ability to do dream matches compared to games like UFC Undisputed 3. The career mode is a huge improvement over past games and the revamped bobbing and weaving system makes combat more enjoyable and intuitive. Anyone who has enjoyed past entries can safely pick up this incarnation and jump right in, while newcomers would be best served trying out prior versions to avoid being in over their head.
    • 68 Metascore
    • 93 Critic Score
    Lost Sphear is an outstanding game, taking most of what made I Am Setsuna memorable and topping it. Lost Sphear doesn’t fare quite as well when it comes to the soundtrack, but its battle system is vastly superior and one of the most enjoyable battle systems I’ve played in a JRPG in years. It keeps the turn-based system that many have used before and puts new twists on it to keep it fresh – so while the plot itself goes with a lot of tried and true turns, the battles feel much newer. It isn’t a perfect game, but does a better job of merging the genre’s past tropes with modern-day gaming conventions than Tokyo RPG Factory’s debut effort and is a must for any fan of JRPGs.
    • 77 Metascore
    • 81 Critic Score
    The writing is good enough, and the dialogue is acted well enough (especially by Rhianna DeVries as Chloe), that Before the Storm is a worthwhile experience. As an adult male, I’m probably about as far away from the game’s target demographic as one can get, and yet I still enjoyed it more than I didn’t. So if you were a fan of the first game and you want to learn more about its world and its characters, then you should definitely check out Before the Storm. But if you haven’t played Life is Strange yet, then I’d recommend you try that game first and then proceed from there.
    • 79 Metascore
    • 95 Critic Score
    However, as an overall product, A Hat in Time is a must-buy for any 3D platforming fan. The pacing is superb in every stage, and there’s far more variety here than in any 3D platformer released in the past decade. The game definitely has some rough edges – but they’re a bit like eating a fine meal on a cracked plate. The overall experience is so great that you don’t remember the small nagging issues very much. The camera could definitely use some work, and the soundtrack may not be the most memorable ever – but it’s genuinely great, as is the voice work. It’s clear that this was a passion project, and it’s one of the finest crowd-funded projects ever made.
    • 66 Metascore
    • 75 Critic Score
    In short, The Sims 4 on consoles is designed to appeal to fans of the series that may not already have a copy on their PC or don’t have a new enough PC to run it. That leaves a limited audience for this game to those who are not hardcore enough to own it on PC, but interested enough to buy on consoles. Add in the fact that EA made very little effort toward making the execution of the game cater to the console audience (and left a considerable amount of bugs un-patched), one begins to wonder how many copies they actually plan on selling. If you can run this game on your PC, save yourself the headache and enjoy it there. If the console version is your only option and you can overlook the multitude of technical issues, the rest of the game does deliver the Sims goodness for which you laid out your precious simoleons.
    • 87 Metascore
    • 95 Critic Score
    Overall, Okami HD on modern hardware is the best way to play this classic title. The increase in resolution and graphical fidelity goes a long way towards ensuring that this is the definitive edition of the game for the foreseeable future. The core game is so good that even with over a decade passing since its original release, it’s still an excellent experience overall – despite a few rough edges with the presentation. Okami has never been a perfect game, and the flaws are part of its charm at times. Anyone who hasn’t had a chance to enjoy it should do so now, while veterans will definitely appreciate the visual boost here.
    • 65 Metascore
    • 65 Critic Score
    Beyond the somewhat short, very linear, and probably not replayable single player campaign, most people coming to Battlefront 2 are going to be interested in the multiplayer. This has proven to be very difficult to review, because there have been so many game updates to multiplayer since the release that I feel like I’m trying to review a moving target, though the core of multiplayer has not changed all that much through the updates. Long story short, the multiplayer gaming is staggeringly unbalanced because of the way the whole game is structured, and I doubt even another dozen updates is going to change that.
    • 73 Metascore
    • 75 Critic Score
    I can almost picture the early pitch sessions for Call of Duty: WWII in which they conceived of a game that has something for everyone. But if everyone gets something, no one gets everything. If I were in charge, I would have scrapped the no doubt very expensive but entirely lackluster single player campaign entirely and focused on the core multiplayer, making more maps and expanding on the War concept, which works quite well. The co-op works reasonably well, and pleasantly scratches that itch for people who prefer to work as a team against AI rather than people. So Call of Duty: WWII is a pleasantly rounded package which lands it solidly in the middle of the everything pack.
    • 78 Metascore
    • 85 Critic Score
    I’ve been lukewarm about most of Telltale’s games lately, but I really liked Guardians of the Galaxy. It handles the transition between jokes and drama well, your decisions are tougher and more meaningful than you usually see, the writing and voice acting are excellent, and the action sequences are simple and infrequent enough that they don’t derail the game. So if you haven’t played a Telltale game in a while, Guardians of the Galaxy is certainly one to check out.
    • 83 Metascore
    • 98 Critic Score
    Horizon Zero Dawn: The Frozen Wilds is an outstanding expansion that not only tells its own story, but makes the main game better and more rewarding to play as well. Lapsed fans should make sure they’re at a solid level of at least 25 or so if they want a good challenge, and going back into the world of Horizon Zero Dawn is a blast. Aloy’s new abilities greatly expand her riding skills and the new cast of characters provides another set of people for Aloy to interact with and continue a bit of her journey. It controls wonderfully, looks gorgeous and has some top-notch acting as well. At $20, it provides a hefty amount of content and never feels like a cash grab – it’s a rare piece of DLC that makes the core game better.
    • 86 Metascore
    • 80 Critic Score
    I’m torn between calling Wolfenstein II: The New Colossus brave or merely unexpected. The core of The New Colossus remains as good as, and largely unchanged from, the earlier game. It’s great, explosive, and violent. The other half, so to speak, the heavy emphasis on story doesn’t drive the FPS experience so much as shift your focus into directions that FPS games don’t normally go. That’s not to say that FPS games don’t tell a story or even a complex story (Bioshock told an incredibly involved story and even explored the extrapolation of a Randian economics as a political movement), but they rarely (AFAIK never) attempt to tell a story so full of sadness and self-examination. The two parts sometimes fit well, sometimes less than well, and I think individual gamers will react very differently to the result.
    • 61 Metascore
    • 82 Critic Score
    Need For Speed Payback isn’t perfect – but it’s a nice step up from prior entries. Outside of Rivals, the series has really struggled over the past five or so years to really find its own way. The FMV-filled reboot wasn’t the right answer, and going for an action movie-styled variant is great for an ad campaign – but doesn’t make for a great campaign itself. Fortunately, the racing action and cop chases that litter the campaign make it worth playing. It looks great in motion, even if the action doesn’t hold up very well. The cop chases are exciting and the point-to-point races bring a level of arcade-style thrill that the series definitely benefits from.
    • 82 Metascore
    • 85 Critic Score
    From one of the minds that brought us the Resident Evil series, The Evil Within 2 serves as a survival horror delight. It’s a jolting, excellent tale of horror and mystery with a strong story and a driving narrative, plus a multitude of side quests and sub-plots to keep even the most seasoned players engaged and thrilled. It is not a perfectly executed game by any means, but, like the original game, the flaws tend to get buried under the bloody heap of viscera and terror players will experience should they decide to pick up a copy.
    • 97 Metascore
    • 96 Critic Score
    Super Mario Odyssey has a few flaws, but the end result is Mario’s grandest and best 3D adventure to date. There is so much to do and enjoy that this game should give players years of fun, even if they aren’t out to complete every single quest and grab every moon.
    • 75 Metascore
    • 71 Critic Score
    Overall, Dungeons 3 was a mixed bag for me, mostly because I found the campaign to be sort of a chore. It took me 30 hours to finish its 20 missions, and while the humor was great, the lack of challenge took away any sense of tension or excitement, and I knew at the start of every mission that I was going to win after about 90 minutes. I was also sort of surprised that the focus of the game is way more on the surface (where everything interesting happens) rather than the dungeons (which all look about the same), when it should have been the opposite. So while Dungeons 3 isn’t a terrible game or anything, it’s certainly a title where I’d recommend that you wait for a sale before purchasing it.

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