Gameblog.fr's Scores

  • Games
For 1,430 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Gears of War 3
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
1,430 game reviews
    • 80 Metascore
    • 80 Critic Score
    The Writer follows in the footsteps of The Signal. In terms of gameplay, thanks especially to a better, more daring level design, it will serve fans with some nice sequences. And story-wise, well, it wouldn't be a compelling thriller setting if all questions were answered, but it still delivers a fulfilling end to this first season, while leaving a door open for a second one. But if we are to dive in it one day, it will need to rise up to an entirely new level in terms of gameplay, this time.
    • 47 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 80 Critic Score
    It's rather clear: Fallout New Vegas is everything Fallout 3 should have been. Well, in terms of freedom and storyline that is, since from a technical side, it's as disappointing as ever. All we can do is pray and hope for their colleagues id Software to lend Bethesda a decent engine - Obsidian couldn't do miracles with what Bethesda's coders gave them, and sometimes it even ruins some nice gameplay ideas like their crafting system. But in the same manner everyone overlooked the flaws of Fallout 1 & 2 because their creators were storytelling geniuses, Obsidian's work on New Vegas is good enough to make us forget about all the lesser details - except maybe the overall lack of challenge.
    • 84 Metascore
    • 80 Critic Score
    It's rather clear: Fallout New Vegas is everything Fallout 3 should have been. Well, in terms of freedom and storyline that is, since from a technical side, it's as disappointing as ever. All we can do is pray and hope for their colleagues id Software to lend Bethesda a decent engine - Obsidian couldn't do miracles with what Bethesda's coders gave them, and sometimes it even ruins some nice gameplay ideas like their crafting system. But in the same manner everyone overlooked the flaws of Fallout 1 & 2 because their creators were storytelling geniuses, Obsidian's work on New Vegas is good enough to make us forget about all the lesser details - except maybe the overall lack of challenge.
    • 84 Metascore
    • 80 Critic Score
    It's rather clear: Fallout New Vegas is everything Fallout 3 should have been. Well, in terms of freedom and storyline that is, since from a technical side, it's as disappointing as ever. All we can do is pray and hope for their colleagues id Software to lend Bethesda a decent engine - Obsidian couldn't do miracles with what Bethesda's coders gave them, and sometimes it even ruins some nice gameplay ideas like their crafting system. But in the same manner everyone overlooked the flaws of Fallout 1 & 2 because their creators were storytelling geniuses, Obsidian's work on New Vegas is good enough to make us forget about all the lesser details - except maybe the overall lack of challenge.
    • 79 Metascore
    • 80 Critic Score
    Compared to the king of the genre, UFC Undisputed, I must confess I have a personal preference for EA Sports MMA, thanks to its accessibility and "easy to pick-up" philosophy. UFC remains the deepest of the two, and benefits greatly from its official license, but this first foray of EA on that front really establishes it as a serious competitor. It's especially true if you're looking for online play, where EA's experience is really shining in comparison to UFC. So if you're not already a hardcore fan playing UFC, but just someone who's interested in starting up with something more noob-friendly, EA Sports MMA is just for you.
    • 77 Metascore
    • 80 Critic Score
    Compared to the king of the genre, UFC Undisputed, I must confess I have a personal preference for EA Sports MMA, thanks to its accessibility and "easy to pick-up" philosophy. UFC remains the deepest of the two, and benefits greatly from its official license, but this first foray of EA on that front really establishes it as a serious competitor. It's especially true if you're looking for online play, where EA's experience is really shining in comparison to UFC. So if you're not already a hardcore fan playing UFC, but just someone who's interested in starting up with something more noob-friendly, EA Sports MMA is just for you.
    • 84 Metascore
    • 80 Critic Score
    Vanquish is a refreshing adrenaline shot that can only be welcomed by TPS and action fans. Too bad it's so short, and some bosses have a tendency to come back a little too many times, or that there isn't some multiplayer feature too enjoy this fast-paced gameplay among friends. Nevertheless, Vanquish is so epic, blessed by a gameplay so precisely crafted, that it's easy to overlook these flaws.
    • 84 Metascore
    • 80 Critic Score
    Vanquish is a refreshing adrenaline shot that can only be welcomed by TPS and action fans. Too bad it's so short, and some bosses have a tendency to come back a little too many times, or that there isn't some multiplayer feature too enjoy this fast-paced gameplay among friends. Nevertheless, Vanquish is so epic, blessed by a gameplay so precisely crafted, that it's easy to overlook these flaws.
    • 86 Metascore
    • 80 Critic Score
    Full of twists and odd plot turns, Professor Layton and the Unwound Future is a well put together episode. With 165 puzzles, its as enchanting as ever backgrounds, its appealing story and well directed animated sequences, you can expect hours of fun. Sure, the formula is starting to repeat itself a little. But its magic still works, even though one may find some less well-paced dialogs, and a more "casual"-oriented appeal. They don't interfere with the fun, and that's still a very nice journey to live... through time!
    • 87 Metascore
    • 80 Critic Score
    Even though this new story could have been a little more varied in its missions, one can only salute, once again, the talent of the studio. Marvelously implemented, and surprisingly adequate when combined with the western theme, this interpretation of the classic zombie myth is both comprehensive and efficient. The gameplay is profoundly (and interestingly) changed, and as usual with Rockstar, the value for price factor remains its strongest selling point.
    • 87 Metascore
    • 80 Critic Score
    Even though this new story could have been a little more varied in its missions, one can only salute, once again, the talent of the studio. Marvelously implemented, and surprisingly adequate when combined with the western theme, this interpretation of the classic zombie myth is both comprehensive and efficient. The gameplay is profoundly (and interestingly) changed, and as usual with Rockstar, the value for price factor remains its strongest selling point.
    • 80 Metascore
    • 80 Critic Score
    It's hard not to see flaws in this Fable III, which is less convincing in many areas than the previous one. Its inconsistent production values (sometimes beautifully executed, sometimes lacking a lot of polish), the over-simplification of some things that are sometimes not that efficient, the less than inspired bestiary: potential reproaches are numerous. But despite all those, Fable III, like it predecessors, remains so charming and mesmerizing that it works. The coop mode is a bliss (at last), and even though the "being King gameplay" is clearly underwhelming, one cannot be bored by this new Albion. Yes, Fable III could have been better polished and more ambitious, but it's still a game unlike any other.
    • 86 Metascore
    • 80 Critic Score
    Ghost of Sparta is a tech demonstration that knocks out any competition on the PSP. Its combat exudes an unmatched feeling of power and exhilaration, and the epic directing we've come to love is back, as thrilling as ever, from start to finish. It's another unmissable iteration for the series for beat'em up and kratos' fans alike, even though its story isn't really its strong suit, and some attempts at offering novelty in the gameplay aren't that convincing. It still works beautifully. We still hope next time, the developers will risk a little more in order to bring some novelty into the mix, even though with such an IP, it's obviously a difficult thing to achieve.
    • 84 Metascore
    • 80 Critic Score
    GT5 pushes the realism of the race even further and has very, very rich content, with classic races and also new additions like Karting and NASCAR. We also warmly welcome the cockpit views, the new race circuits and all the 1.000 cars. But above all, whether with the wheel or the controller, the driving sensations are really, really fantastic. Unfortunately, some stuff remains committed to values that could be described as "outdated", particularly in terms of AI, sound effects, collisions and damages. We would also have expected much better weather effects, and we regret that only 200 Premium models feature cockpit views and high poly-count. Frustrating. Graphically uneven, GT5 seems to have been finished in a hurry (same with the online mode). Of course it remains a safe bet that it would be a shame to ignore, but as early as now... we can't wait to play GT6!
    • 73 Metascore
    • 80 Critic Score
    Warren and his team did it : they brought back MIckey's former videogame glory. There are still some camera issues tainting the gameplay, but the variety (with quests and choices, 2D gameplay phases, etc.), its clever mechanics, brilliant art direction, and great music make it an integral herald of the heritage of excellence of its 16bit ancestors. Its bewitching world, with its melancholy vibe, will undoubtedly charm all Disney and Animation History fans. Its a must-have for the Wii.
    • 90 Metascore
    • 80 Critic Score
    Brotherhood isn't trying to make easy money. One can surely grunt at the lack of mythology revelations and average story (but still unmissable for the fan) of the campaign, but its gameplay has been improved in almost every way. It's massive (at least 12 hours if you're not trying to get everything), and rich with a lot of new stuff, both small and big (starting with the assassin's guild mechanics). We'll see in the long run if its multiplayer will prove to have more strengths than weaknesses, but it's already, and unmistakably, one of the most refreshing experiences of late, with games that are an inspiration for ruse, cold-blood, and cunning.
    • 55 Metascore
    • 80 Critic Score
    Outerlight (The Ship) came up with a boosted version of its favorite genre : the murder game. And works rather nicely ! For 5 euros / 400 Microsoft Points on Steam and Xbox Live Arcade only ? Seriously: it's a good deal.
    • 74 Metascore
    • 80 Critic Score
    Let's be clear : Kinectimals won't be able to capture an adult's attention for long, but let's not forget that it's not made for them. But it's easy to pick up and follow, beautiful, and unbeatable when it comes to making a child smile : yes, the magic works. There may be some latency, and indeed sometimes Kinect seems to react in an odd fashion, but the overall experience remains solid. Touching, even. Probably the most immersive and moving pet game to date.
    • 82 Metascore
    • 80 Critic Score
    Dance Central succeeds thanks to its sexy playlist and design (especially its interface), but its movement recognition as well. Pro dancers and rythm-disabled alike will have fun playing it. Some will find challenge in reproducing all the choreographies, others will put the hip dancing moves tips to good use. Too bad the game doesn't have a lot of modes, a way to create our own choreographies, not a larger playlist (fewer than 40 tracks). But Dance Central works: it makes us dance and laugh.
    • 73 Metascore
    • 80 Critic Score
    If you have enough space in your living room, Your Shape: Fitness Evolved is simply the best fitness game you can get today on consoles. KINECT offers a whole new dimension to these fitness exercises, with an impressive accuracy of the the motion recognition, and live corrections from your virtual trainer... There is no room for cheating here! We'd have loved more customization options, maybe a little bit more exercises, but the experience here is really surpassing any other similar product we've experienced before in the genre.
    • 89 Metascore
    • 80 Critic Score
    Brotherhood isn't trying to make easy money. One can surely grunt at the lack of mythology revelations and average story (but still unmissable for the fan) of the campaign, but its gameplay has been improved in almost every way. It's massive (at least 12 hours if you're not trying to get everything), and rich with a lot of new stuff, both small and big (starting with the assassin's guild mechanics). We'll see in the long run if its multiplayer will prove to have more strengths than weaknesses, but it's already, and unmistakably, one of the most refreshing experiences of late, with games that are an inspiration for ruse, cold-blood, and cunning.
    • 73 Metascore
    • 80 Critic Score
    A reasonable price for a title that has a definite advantage: it has no real competition in the genre, and fans of Games Workshop won't hesitate for long. The online mode is rich and full, it has evolved over the patches, coaches' Rankings, league... If you like this universe, if you like strategy and if you can stand the injustice of the dice, go for it.
    • 78 Metascore
    • 80 Critic Score
    Sonic Colours is the best 3D Sonic since the Adventure iterations on the Dreamcast. Beautiful, nicely cinematic and with spectacular gameplay and level design, Sonic Colours is a big step in the right direction for the blue hedgehog. The Sonic Team was able to draw inspiration from the latest plumber's adventures from Nintendo to give new momentum to their character, and it's both a satisfaction and a relief to play with him again in such a satisfying way.
    • 87 Metascore
    • 80 Critic Score
    Donkey Kong Country Returns was clearly made by fans for fans of the original on the Super Nintendo. For trained gamers, indeed. Because behind its alluring colors and refreshing world and atmosphere, lies a spicy challenge, sometimes even a cruel one. Not all levels are as such, but two types specifically aren't as precisely tuned as the others, and become somewhat frustrating. But the experience is undoubtedly well thought, blessed by inspired mechanics, even if its diversity remains below the original. A great game, but not a Royal one.
    • 89 Metascore
    • 80 Critic Score
    Thanks to a "back to the roots" formula, Criterion succeeded in restoring the right path for the Need for Speed series : the chase HQ style pursuits between the police and the crazed drivers. It manages to do this with an inspired approach, borrowing from the original game or more recent ones, like with the finesse and fun inducing in-game equipment. The Autolog feature is a true revolution community-wise, and the online play guaranties hours of added fun. Can we ask for more ? Yes ; a less "heavy" handling of the cars, for an even more dynamic urban rodeo. The best NFS game since the third installment.
    • 88 Metascore
    • 80 Critic Score
    Thanks to a "back to the roots" formula, Criterion succeeded in restoring the right path for the Need for Speed series : the chase HQ style pursuits between the police and the crazed drivers. It manages to do this with an inspired approach, borrowing from the original game or more recent ones, like with the finesse and fun inducing in-game equipment. The Autolog feature is a true revolution community-wise, and the online play guaranties hours of added fun. Can we ask for more ? Yes ; a less "heavy" handling of the cars, for an even more dynamic urban rodeo. The best NFS game since the third installment.
    • 88 Metascore
    • 80 Critic Score
    800 points for hours of youth-remembrance fun, it's not much. Generous, well polished, precise and addictive, Pinball FX2 is simply the best flipper simulator out there.
    • 85 Metascore
    • 80 Critic Score
    Indeed, this collection doesn't add a lot of significant stuff, the mini-games aren't all that interesting. But without a doubt, for fans of platformers who didn't get a chance to sink their teeth into the episodes of this incredible franchise, it's a golden opportunity to play 3 great games who didn't age a bit, except maybe the original.
    • 77 Metascore
    • 80 Critic Score
    Sure Dead Nation isn't reinventing anything, but it comes for a good value packed with a true gameplay intensity exceeding even some of the Holidays blockbusters. It's a really an exhilarating experience, sometimes even a exhausting one when the action skyrockets. An efficient game, simple but tense, we can thank Housemarque for.