GameCritics' Scores

  • Games
For 1,560 reviews, this publication has graded:
  • 32% higher than the average critic
  • 4% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Last of Us: Left Behind
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
1,560 game reviews
    • 79 Metascore
    • 85 Critic Score
    It's to Lost Planet's credit that the skillful handling of the difficulty and level design puts the player in a state of desperation for almost the entire length of the game.
    • 98 Metascore
    • 85 Critic Score
    Perhaps the most frustrating mistake the game makes is in the car combat. When this works, it's one of the game's bright points, as passengers blast away at other cars, shredding metal, blowing out wheels, and slaughtering the occupants, but when it fails, the game is crippled by that failure.
    • 76 Metascore
    • 85 Critic Score
    I hope that future Phoenix Wright titles are able to keep the character and plot development at the same level achieved in Phoenix Wright: Justice For All.
    • 75 Metascore
    • 85 Critic Score
    Culdcept Saga is a true breath of fresh air.
    • 80 Metascore
    • 85 Critic Score
    Rather than a gimmick or a quick add-on like some other Wii titles, Second Opinion's gameplay feels tailor-made for the Wiimote and clearly displays its potential.
    • 92 Metascore
    • 85 Critic Score
    For me, the ultimate success of Guitar Hero II's formula lies in the pick-up-and-play accessibility of its controller, the strong selection of catchy songs, and the game's uncanny ability to make players feel like they're actually rocking out on stage.
    • 72 Metascore
    • 85 Critic Score
    The great level design, intense combat setpieces, and the incredibly depressing design aesthetic are all top-notch. It's a prime example of great execution elevating a tired premise.
    • 86 Metascore
    • 85 Critic Score
    In a world of generic RPGs with cookie cutter plots and characters, Persona 3 is like a breath of fresh air—a game that marches to a different drummer and is worth playing because of it.
    • 87 Metascore
    • 85 Critic Score
    It's the best SRPG I've played in years and crushes just about everything else on portables, straight up... if you don't get that PSP back and give it a shot, you're missing out, bro.
    • 73 Metascore
    • 85 Critic Score
    What The Saboteur lacks in innovation it makes up for with solid design and implementation.
    • 71 Metascore
    • 85 Critic Score
    Even as I was enjoying the game's top-notch action, I couldn't help but be disappointed that the developers weren't doing more with the franchise's dramatic possibilities.
    • 85 Metascore
    • 85 Critic Score
    Expect Guitar Hero to be around for awhile—and I'm cool with that, as long as they keep making fun and challenging games like Guitar Hero III.
    • 78 Metascore
    • 85 Critic Score
    My hat is off to Terminal Reality... they may have just created the best movie game of all time.
    • 78 Metascore
    • 85 Critic Score
    Soul Bubbles is filled with unexpectedly sophisticated sequences like that, and they are a true sign that the people behind it not only know exactly what they're doing, but they also know what constitutes excellent game design.
    • 91 Metascore
    • 85 Critic Score
    Simply put, this game effectively captures the gameplay experience of being its main character better than any other comic-based title I have ever played, but surprisingly the character development side feels like a bit of a missed opportunity.
    • 82 Metascore
    • 85 Critic Score
    Simple graphics, simple control, complex gameplay; Orbient is nothing less than a masterpiece of minimalist design, and one of the most compelling examples presented for the case that video games are a new medium of art that must be recognized.
    • 74 Metascore
    • 85 Critic Score
    Bursting with energy, enthusiasm, freshness, inexplicably bizarre random elements, and a clear love of the genre it builds upon, it's impossible not to crack a smile and just revel in the sheer amount of rightness Weapon of Choice can claim as its own.
    • 79 Metascore
    • 85 Critic Score
    That small matter aside, Atlus once again proves that they are the publisher who takes care of their fans—Shin Megami Tensei: Devil Summoner 2 – Raidou Kuzunoha vs. King Abaddon is another more addition to a long string of superior RPGs, and a solid reason to stay in the last generation just a little bit longer.
    • 90 Metascore
    • 85 Critic Score
    Take away some of its flaws, and the bar would've been raised higher than most games could ever hope to surpass. In lieu of that, we have Kamiya's latest, a breakneck, top-tier example of the 3-D action brawler.
    • 95 Metascore
    • 85 Critic Score
    In keeping with developer Rockstar's cinematic approach to game aesthetics, Red Dead Redemption succeeds in allowing the player to inhabit, in some measure, the Westerns on which it is based.
    • 84 Metascore
    • 85 Critic Score
    It's visually attractive, tuned to perfection, and presents a classic formula that never goes out of style.
    • 43 Metascore
    • 85 Critic Score
    A port of a six-year-old PS2 title might not fit the profile of a platform defining title, and it might be more than a little ironic, but the fact that the game manages to accomplish this so far out from its initial release is a testament to its quality.
    • 77 Metascore
    • 85 Critic Score
    The fact that this game could transform me from a stony-faced, veteran gamer into someone's over-enthusiastic, flailing uncle who doesn't understand how controllers work is itself proof of how Sumo Digital's synthesis of sight, sound and play has resulted in a uniquely intense and compulsively playable experience.
    • 76 Metascore
    • 85 Critic Score
    It's simple, fairly balanced, and damn near endlessly replayable, just as any multiplayer game should be.
    • 87 Metascore
    • 85 Critic Score
    Shadow Broker is the best Mass Effect 2 DLC by an interstellar mile.
    • 89 Metascore
    • 85 Critic Score
    Any way you slice it, Plants vs. Zombies is a win.
    • 82 Metascore
    • 85 Critic Score
    I came into Recettear expecting a simple sim game with some spoofy self-aware humor, but it's so much more than that. The sheer amount of depth is staggering, and the game is extremely good at throwing the player something new every now and then to keep things feeling fresh.
    • 90 Metascore
    • 85 Critic Score
    While it may feel painful, grueling, and even outright sadistic at times, there's no denying the skill and craftsmanship that went into Super Meat Boy.
    • 89 Metascore
    • 85 Critic Score
    Viewed as a single-player experience, Assassin's Creed: Brotherhood is a sizable addition that does relatively little to advance the Assassin's Creed story or gameplay. The multiplayer, however, is a unique and fascinating offering, a truly refreshing alternative to the plodding iterations of the market-leading shooters. F
    • 87 Metascore
    • 85 Critic Score
    This is a really big game for something found on a handheld, an epic yarn that offers up hundreds of hours of gameplay for those willing to invest the time.