GameNow's Scores

  • Games
For 446 reviews, this publication has graded:
  • 56% higher than the average critic
  • 2% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Sims: Unleashed
Lowest review score: 0 Battlestar Galactica
Score distribution:
  1. Negative: 64 out of 446
446 game reviews
    • 50 Metascore
    • 25 Critic Score
    Too short, too easy, and too tedious. [Oct 2002]
    • GameNow
    • 50 Metascore
    • 25 Critic Score
    Why can't the hero run in a straight line? Is he drunk? [Mar 2003, p.43]
    • GameNow
    • 55 Metascore
    • 25 Critic Score
    A plodding, tiresome bore. [July 2003, p.59]
    • GameNow
    • 49 Metascore
    • 25 Critic Score
    The PC version has better visuals, more comfortable control, and fewer bugs. And online patches might stamp out the bugs that do exist. [Sept 2003, p.51]
    • GameNow
    • 49 Metascore
    • 25 Critic Score
    Don't waste your money. Wacky Worlds offers very little new to the RollerCoaster Tycoon franchise, and it's simply not worth your time. [Aug 2003, p.39]
    • GameNow
    • 58 Metascore
    • 25 Critic Score
    The combo-heavy action sequences are tedious, the stealth controls are sloppy. [June 2003, p.54]
    • GameNow
    • 57 Metascore
    • 25 Critic Score
    Anytime there are more than a couple cars onscreen, the game chugs and stutters like crazy. That's unforgivable on hardware this powerful. [Sept 2003, p.60]
    • GameNow
    • 56 Metascore
    • 25 Critic Score
    The games controls are clunky, the camera is spazzy, and the action stutters like crazy. [May 2003, p.41]
    • GameNow
    • 58 Metascore
    • 25 Critic Score
    All told, I wouldn't wish this game on my worst enemy. [Jan 2003, p.61]
    • GameNow
    • 57 Metascore
    • 16 Critic Score
    The longer you play, the worse this RPG gets... After a few hours, the hate sets in. [Nov 2003, p.64]
    • GameNow
    • 52 Metascore
    • 16 Critic Score
    The sloppiest major game release I've ever played... an inexcusable mess. [Sept 2003, p.50]
    • GameNow
    • 48 Metascore
    • 16 Critic Score
    What could have been an exciting and graceful fighting system instead feels dull and stilted. [Nov 2003, p.51]
    • GameNow
    • 56 Metascore
    • 16 Critic Score
    Oh, and "thumbs up" to the completely inane grappling system, awkward control, and megabuggy "visuals." [Jan 2004, p.59]
    • GameNow
    • 25 Metascore
    • 16 Critic Score
    About as simplistic a fighting game as you can get, with round after round of extremely bland, strategy-free brawling. [June 2003, p.47]
    • GameNow
    • 68 Metascore
    • 16 Critic Score
    One of the ugliest, sloppiest, silliest games I've ever played. [Nov 2002, p.60]
    • GameNow
    • 65 Metascore
    • 16 Critic Score
    The physics are off, the referee makes questionable calls, the line changes are ridiculous, and the gameplay is too sluggish to be fun. [Jan 2004, p.63]
    • GameNow
    • 49 Metascore
    • 16 Critic Score
    Rookies and vets alike will become annoyed at the tiny area of each lake and river they're actually allowed to fish in, as well as the fact that they get absolutely no hints as to where they should cast their lines for the best chance at catching the fish. [Sept 2003, p.56]
    • GameNow
    • 66 Metascore
    • 16 Critic Score
    A boring, repetitive snoozefest that can't decide if it's for kids or adults. [Jan 2004, p.64]
    • GameNow
    • 30 Metascore
    • 16 Critic Score
    There's almost no sense of strategy once you learn that bum-rushing the opposition is the best (and sometimes only) course of action. [July 2003, p.62]
    • GameNow
    • 30 Metascore
    • 0 Critic Score
    The mini-games. Lame. Totally lame. [Feb 2003, p.44]
    • GameNow
    • 45 Metascore
    • 0 Critic Score
    The gameplay experience never becomes even remotely fun... An excruciating bore. I've never had less fun playing a videogame. [July 2003, p.55]
    • GameNow
    • 53 Metascore
    • 0 Critic Score
    About the only way Dance Beat could be any worse is if it were poisonous to the touch, which, thankfully, it is not. [June 2002, p.87]
    • GameNow
    • 48 Metascore
    • 0 Critic Score
    The whole thing is so choppy, it's almost impossible to play... A total mess. [May 2003, p.41]
    • GameNow
    • 25 Metascore
    • 0 Critic Score
    A mind-numbing combination of awkward combat, mediocre visuals, and a camera that wouldn't be out of place in a Greco-Roman torture chamber, Dark Tomorrow fails on nearly every level imaginable. [June 2003, p.56]
    • GameNow
    • 63 Metascore
    • 0 Critic Score
    What a horrible disappointment... Worst of all, BG is a difficult game; I mean, it's hella hard...The first level alone was nearly impossible and there's no training mode! [Jan 2004, p.64]
    • GameNow