GamePen's Scores

  • Games
For 248 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Out of the Park Baseball 4
Lowest review score: 10 Star Trek: Voyager Elite Force
Score distribution:
  1. Negative: 33 out of 248
248 game reviews
    • 69 Metascore
    • 60 Critic Score
    Perhaps due to its arcade roots, Crazy Taxi has always had a general lack of depth. It’s no different here on the GameCube.
    • 85 Metascore
    • 60 Critic Score
    It really does not matter what difficult level you are playing on, because regardless you will find that you throw far too many interceptions and intercept too many yourself. I played several games where the total number of interceptions in the game was 10!
    • 85 Metascore
    • 60 Critic Score
    Slowdowns and lack of a franchise mode really makes this a try before you buy game even for hockey fans.
    • 63 Metascore
    • 60 Critic Score
    Sound fun? It had the potential, but difficult controls and lack of stunning graphics will leave most people wondering why this wasn’t released on the PSOne.
    • 69 Metascore
    • 60 Critic Score
    Consider this version a mildly tweaked Crazy Taxi with a new city.
    • 73 Metascore
    • 60 Critic Score
    The most baffling part of the game's design [is] the horribly inept control scheme. Instead of fully taking advantage of the Xbox controller's functions, everything is crammed and clumped together.
    • 55 Metascore
    • 60 Critic Score
    It was worth every penny I paid for it, though it took me a while to realize how good the game really was.
    • 79 Metascore
    • 60 Critic Score
    I give mad props to the guys at EA Sports for creating a game that so accurately captures the atmosphere of the World Cup, the only problem is, that’s all they’ve done.
    • 57 Metascore
    • 60 Critic Score
    While many of the same elements that made "Counter-Strike" successful are duplicated, it’s the ones that deviate from the norm that really hurt this package.
    • 76 Metascore
    • 60 Critic Score
    It is the inability of a game of this type to compete with its spiritual predecessors that leaves us wanting for more.
    • 70 Metascore
    • 50 Critic Score
    Instead of a gourmet dinner, we get something heated up out of a can; it’s filling, it doesn’t actually taste bad, be we never get that feeling of satisfaction that comes from eating a truly great meal.
    • 64 Metascore
    • 50 Critic Score
    It should have stuck to its roots a bit more.
    • 57 Metascore
    • 50 Critic Score
    Here’s the kiss of death for a racing game... I didn’t find myself liking one car more than another...All of the SSC machines feel like a variation of a bumper car.
    • 53 Metascore
    • 50 Critic Score
    If we could look past the sub par visuals and lengthy load times, I guess this could be a decent game. But if we could do that, then why did we buy a PS2 in the first place?
    • 75 Metascore
    • 50 Critic Score
    It seems as if the story actually is more important than the game.
    • 87 Metascore
    • 50 Critic Score
    One big issue I have with the game is that when I’m on defense on any level, ball carriers seem to be Teflon gods that have an amazing ability to repel 2 defenders gang tackling them.
    • 54 Metascore
    • 50 Critic Score
    Perhaps the only redeeming quality of the game is the always entertaining Die Hard movie license, other than that you have a run of the mill shooter.
    • 63 Metascore
    • 50 Critic Score
    The only real goal in the game is to unlock multimedia extras. Very little Britney! I want to play with Britney more!
    • 79 Metascore
    • 50 Critic Score
    One of those games which can drive a gamer nuts. It tantalizes with a couple of neat ideas, but botches every else so completely it makes the player say, "Arrrrgh."
    • 80 Metascore
    • 50 Critic Score
    On the Playstation, it’s (practically) just as fun [as the PC], but the additional flaws it picks up really cut into the experience. I’d seriously flag this as a “rent first” title.
    • 58 Metascore
    • 50 Critic Score
    What it does have is anime cutscenes and voices lifted right out of the Gundam Wing series, and ultimately, fans of the series are the only ones who will get real enjoyment from it.
    • 74 Metascore
    • 50 Critic Score
    The main problem with Hot Potato! is that it lacks something crucial to any puzzle game: it's simply not addictive.
    • 56 Metascore
    • 50 Critic Score
    Apparently, the developers were huge TRON fans. The tanks, the levels and the style of play are very inspired by the 1982 movie.
    • 71 Metascore
    • 50 Critic Score
    I’m not kidding, nearly every facet of this game screams ‘PSONE!’, had Reflections not decided to include the excellent DVD add-ons, I wouldn’t be surprised to see this one appear on the little gray box.
    • 73 Metascore
    • 50 Critic Score
    To not feature a four player option feels almost archaic in this era of gaming.
    • 73 Metascore
    • 50 Critic Score
    This game is just so horrifically bad that I cannot recommend it to anyone without feeling guilty inside.
    • 70 Metascore
    • 50 Critic Score
    One part of the game that had me screaming at my players like Bobby Knight, and wanting to choke them out a la Latrell Sprewell, was that they would box out effectively maybe one out of forty times, and have no opposing player near the ball as it drops from hitting the rim.
    • 71 Metascore
    • 50 Critic Score
    Don’t get me wrong, some of the levels had a lot of exciting, action packed moments, but it would have done MUCH better as an action/adventure game than as a pure racing/shooting one.
    • 55 Metascore
    • 50 Critic Score
    Not nearly as innovative as the box text makes it sound. Everything in the game has been done before in other games, and, in many cases, done better.
    • 73 Metascore
    • 50 Critic Score
    The product as a whole just feels recycled and re-hashed from other, more superior products.