Gamer Limit's Scores

  • Games
For 642 reviews, this publication has graded:
  • 57% higher than the average critic
  • 4% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Guacamelee!
Lowest review score: 20 Kung Fu Rider
Score distribution:
  1. Negative: 35 out of 642
642 game reviews
    • tbd Metascore
    • 70 Critic Score
    Where's Waldo? The Fantastic Journey looks and feels like an authentic piece of Waldo merchandise; not throwaway shovelware. Fans of the book series will definately want to have a go at it, but everyone else should steer clear due to the title's short length.
    • 61 Metascore
    • 30 Critic Score
    Due to the unresponsive controls, you're going to have a lot of frustrating moments where you'll want to throw a controller against the wall - only you are the controller, which could end pretty badly for yourself. When it comes to these portions (which is easily half, if not more of the game) I hope you really like horses, as you're going to be spending a lot of time grooming, petting, and tending to it. You could even say that part of the game feels like an XBLA sequel to Kinectimals.
    • 61 Metascore
    • 80 Critic Score
    At the end of the day, barring a few standout games, Game & Wario feels like a tech-demo for concepts that will be fully adapted on the Wii U at a later date — but it’s an absolutely stellar tech-demo, and there’s nothing wrong with that.
    • 60 Metascore
    • 70 Critic Score
    Both fans of the series and newcomers will find Bakugan Battle Brawlers DS a surprisingly deep, yet rushed game.
    • 60 Metascore
    • 55 Critic Score
    The bottom line is that there are plenty of other action titles that are more unique, more refined, and more enjoyable. Rent if you must.
    • 60 Metascore
    • 65 Critic Score
    The Shoot delivers a solid, if somewhat shallow, premiere shooting experience for the PlayStation Move that is over far too quickly.
    • 60 Metascore
    • 55 Critic Score
    Crazy Taxi is a nice bit of fun but can't really hold up as a straight port after all these years.
    • 60 Metascore
    • 65 Critic Score
    Re-Shelled unfortunately suffers the same pitfalls as the arcade iteration, while adding some new problems to the mix.
    • 60 Metascore
    • 60 Critic Score
    MicroBot's ambition seems constantly undercut by time or money constraints, leaving it a well-intended but very average game.
    • 59 Metascore
    • 40 Critic Score
    Because of poor design choices, Pokémon Mystery Dungeon: Gates to Infinity is tedious to play, and it ultimately wastes the player’s time.
    • 59 Metascore
    • 55 Critic Score
    Crazy Taxi is a nice bit of fun but can't really hold up as a straight port after all these years.
    • 59 Metascore
    • 45 Critic Score
    Dark Void suffers from poor execution that prevents its interesting blend of unique gameplay styles from ever forming anything cohesive enough to be considered an enjoyable experience. It’s truly the first big flop of 2010.
    • 59 Metascore
    • 60 Critic Score
    If you're just buying this DLC just for the mission because you remember how awesome Mass Effect 2′s Lair of the Shadow Broker was, you're going to be disappointed. But, if you're buying it to preserve a kickass piece of Mass Effect lore, or to help augment your second, third, and fourth playthroughs, you will enjoy From Ashes.
    • 59 Metascore
    • 55 Critic Score
    If you're a Wii owner looking to spend five bucks you could certainly do worse. There's some fun to be had here, but by no means does Kyotokei join the ranks of essential WiiWare titles.
    • 59 Metascore
    • 70 Critic Score
    Hydrophobia shows a lot of promise, but doesn't quite get every aspect of it's gameplay down. Combat proves to be frustrating and the campaign is relatively short, but the Hydro Kinetic powers in the Challenge Room save it from becoming a real mess of mediocrity.
    • 59 Metascore
    • 45 Critic Score
    Anarchy: Rush Hour fails to entertain in almost every respect. Thank god for the inclusion of online multiplayer, because the campaign is a train wreck.
    • 59 Metascore
    • 50 Critic Score
    Sloppy execution, poorly chosen tracks and a growing lack of public interest in both Van Halen and the music game genre make this a lackluster low point in the Guitar Hero franchise.
    • 59 Metascore
    • 60 Critic Score
    The game is pure fan service, and as a fan that is phenomenal to see. But as a game it just can't compete in a genre packed with such classic titles.
    • 59 Metascore
    • 80 Critic Score
    Saw
    Thrilling, chilling, with a whole lot of blood spilling. A deeply intense and enjoyable single player game, marred slightly by a lack of multiplayer, clunky combat, and some repetitive gameplay.
    • 58 Metascore
    • 50 Critic Score
    Time Crisis: Razing Storm is a short and disappointing collection. A majority of the fun is found in the two included titles: Time Crisis 4 and Deadstorm Pirates.
    • 58 Metascore
    • 25 Critic Score
    Black Sigil is a game made to deliberately give an old school experience. However, that experience is mired in tedium, never-ending combat, a story which is both mediocre and convoluted, and several huge glitches.
    • 58 Metascore
    • 65 Critic Score
    Front Mission Evolved is competent but average. The good ideas were here but they couldn't translate into the execution.
    • 58 Metascore
    • 65 Critic Score
    Front Mission Evolved is competent but average. The good ideas were here but they couldn't translate into the execution.
    • 58 Metascore
    • 60 Critic Score
    Ultimately, Ninja Gaiden III is a step back for the series, but it's still better than a number of action games currently on the market. It's a shame that Itagaki is gone, but at least all hope isn't completely lost for a turnaround.
    • 58 Metascore
    • 50 Critic Score
    Blaster Master Overdrive could have been a great trip down memory lane, but instead the road is blocked by sluggish, physically painful controls and an extremely high level of difficulty that makes the experience a dreadful one.
    • 57 Metascore
    • 65 Critic Score
    There are fun moments to be had, but it feels like a combination of different games forced together. There isn't anything terribly unique about it, and frankly, it really needs more game play content outside of the instances.
    • 57 Metascore
    • 80 Critic Score
    The areas in which Breach innovates help to propel it above other downloadable shooters. While it won't surpass big-budget FPS titles, it's a great buy for those who want something different and don't mind a lack of polish.
    • 57 Metascore
    • 60 Critic Score
    It’s a shame that Riptide couldn’t have been a bit more given how much opportunity there was here for improvement, but as it stands, it’s basically the same flawed game we got nearly two years ago — for better or for worse.
    • 56 Metascore
    • 60 Critic Score
    There's some enjoyment to by found here, but by the end of the experience fun will be nothing more than a fond memory.
    • 56 Metascore
    • 70 Critic Score
    There really isn't a whole lot to Diabolical Pitch - it's over in a few hours, and every level functionally feels the same. Your mileage may vary, but personally, I had a ton of fun with it. While it doesn't have nearly as much charm as the typical Grasshopper game, it is still enough to scratch that Kinect itch that's been raw since Gunstringer.