Gamer.nl's Scores

  • Games
For 1,900 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Threes!
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1,900 game reviews
    • 72 Metascore
    • 65 Critic Score
    The cheerful appearance and adult racism-metaphor suggest that The Last Tinker: City of Colors could be an intelligent piece of art. Nothing could be farther from the truth; they remain charming shells for a decent platformer.
    • 79 Metascore
    • 65 Critic Score
    The Unfinished Swan tries to touch the player with a special aesthetic and a unique gameplay concept, but it only succeeds on an average level. It loses itself too much in trying to be something special and never really grabs the player because of it. It lacks unity and continuity and therefore doesn't let its beautiful mold settle, which leaves the game with a pretty aura, instead of a soul.
    • 64 Metascore
    • 65 Critic Score
    You should ask yourself if you are satisfied with more of the same. Were the two adventures of DeathSpank enough for you? The small changes can't cover up the signs of weariness that's creeping in this series.
    • 65 Metascore
    • 65 Critic Score
    You should ask yourself if you are satisfied with more of the same. Were the two adventures of DeathSpank enough for you? The small changes can't cover up the signs of weariness that's creeping in this series.
    • 60 Metascore
    • 65 Critic Score
    Resistance: Burning Skies brings the series' strong points to a handheld with a good arsenal of weapons and lots of action. Other than that, the game achieves little.
    • 76 Metascore
    • 65 Critic Score
    After many delays Smoke and Mirrors was finally released, that visibly shows that it suffered under the haste of the developers. Besides from sitting back and watching an interesting story, there isn’t much to do in this episode, that has been shortened and has quite a few nasty bugs.
    • 73 Metascore
    • 65 Critic Score
    Knytt Underground starts of very slowly and hardly convinces with its simple gameplay and a monotonously constructed adventure. It's also quite grating that the narrative context forms a departure in style from its otherwise pretty visualized levels. But in the third chapter of the game, developer Nifflas's creation comes into its own. It turns out to offer a wonderfully balanced challenge by letting players explore a huge world filled with inventive puzzles and fun platfoming action.
    • 70 Metascore
    • 65 Critic Score
    Mega Jump 2 is mostly more of the same. Who played the first game, will undoubtedly enjoy the second, were it not for the new options, that’ll do anything to bleed you dry financially.
    • 75 Metascore
    • 65 Critic Score
    Paper Mario's first outing on a handheld device is pretty charming, but the paper is starting to tear. The lack of RPG-elements make the fights feel pointless and some strange decisions lead to frustrating moments. Despite all the stickers, his game doesn't stick.
    • 62 Metascore
    • 65 Critic Score
    Deadpool proves that he deserves his own game. It also proves that a strong character with a lot of personality can hide a number of discomforts and gameplay related frustrations. Whenever Deadpool stops making jokes, this becomes painfully obvious. But just when you're about to quit, the joker returns to keep you playing.
    • 66 Metascore
    • 65 Critic Score
    The Novelist is mostly a missed opportunity. It combines stealth and adventure in the midst of adult dilemma's, but never do its fresh ideas turn The Novelist into an exciting or emotional whole.
    • 56 Metascore
    • 65 Critic Score
    The first big DLC for Far Cry 4 is a let-down. There is not any real new content and it offers a lot of repetition. Why buy this for the full price? But, not all is negative, it still feels great to shoot everything to pieces with an interesting range of weapons.
    • 76 Metascore
    • 60 Critic Score
    Mayday! Deep Space is an unique way of telling a science-fiction mystery. The combination of excellent voice-acting and the controls work good together, but it also results in a game feeling limited: the gameplay is minimal and the game is too short.
    • 72 Metascore
    • 60 Critic Score
    Naruto: Clash of a Ninja Revolution is a very entertaining fighting game. The combat system works just fine and the storyline is pretty compelling. Too bad that the game doesn't have a lot of improvements over the last Naruto, making it a game that does little to renew the series.
    • 63 Metascore
    • 60 Critic Score
    With a beautiful, dream-like style Lucidity grabs you almost instantly. But while playing it slowly loses its grip. The concept knows too many flaws and irritations to keep you fascinated and the story is too minimal to provide a counterbalance.
    • 58 Metascore
    • 60 Critic Score
    Wheelman is best described as a B-movie. Bad production values and a lousy script. However, the funny one-liners, bad dialog and over-the-top action make up for lost ground. Wheelman is by far a good game, but still a very enjoyable one.
    • 74 Metascore
    • 60 Critic Score
    Deponia has a brilliant setting for a funny adventure and has a nice story to tell. Unfortunately it's held down by an uncharming main character and especially annoying mini-game puzzles. It also ends in an Empire Strikes Back-ish manner, which makes the wait for the next episode quite depressing.
    • 65 Metascore
    • 60 Critic Score
    Stronghold Crusader 2 is not what we’ve hoped: right now the game doesn’t come close to its great predecessor. Still, there are some original ideas to be found here, but thanks to all the bugs it feels like this game has been released too soon.
    • 82 Metascore
    • 60 Critic Score
    Enslaved takes players 150 years into the future, in a world where both creation and destruction flourish. Its overwhelming beauty of nature entangled with machinery requires a moment to digest. Sadly, the game rarely allows for such sightseeing. Instead players are forcibly dragged through every scene of the game, which then comes to an abrupt close. Ultimately they are left with a very convincing movie, without the gameplay to back it up.
    • 80 Metascore
    • 60 Critic Score
    Enslaved takes players 150 years into the future, in a world where both creation and destruction flourish. Its overwhelming beauty of nature entangled with machinery requires a moment to digest. Sadly, the game rarely allows for such sightseeing. Instead players are forcibly dragged through every scene of the game, which then comes to an abrupt close. Ultimately they are left with a very convincing movie, without the gameplay to back it up.
    • 72 Metascore
    • 60 Critic Score
    Brink feels like a breath of fresh air in the shooter genre, but turns out the victim of its own ambitions. That's mainly due to the large amount of potential that Brink holds, which is why it fails at other essential shooter-elements. Nothing's wrong with the way it plays and the class-system, but the lack of a decent amount of game-modes and maps, the below-average artificial intelligence and the constant network-delays, make it so that the qualities of Brink only show themselves very sporadically.
    • 68 Metascore
    • 60 Critic Score
    Brink feels like a breath of fresh air in the shooter genre, but turns out the victim of its own ambitions. That's mainly due to the large amount of potential that Brink holds, which is why it fails at other essential shooter-elements. Nothing's wrong with the way it plays and the class-system, but the lack of a decent amount of game-modes and maps, the below-average artificial intelligence and the constant network-delays, make it so that the qualities of Brink only show themselves very sporadically.
    • 66 Metascore
    • 60 Critic Score
    The Aftermath is the game-version of all those movies that are brought out straight on DVD: simple entertainment to kill time with, but never anything special. Apart from the fantastic soundtrack, the game never manages to surprise.
    • 63 Metascore
    • 60 Critic Score
    At first glance, Alpha Protocol has a lot of faults, like goofy animations and dated graphics. Have patience and you'll find some rewards, such as the well developed characters and the ability to really alter your own character. Still, there's too many negatives here to really enjoy yourself.
    • 68 Metascore
    • 60 Critic Score
    The swordfights and expansive customisation options are interesting, but the repetitive gameplay and superficial conversations and choices make Mount & Blade: With Fire and Sword only convince partially. The world does invite you to finish your journey from being a local hero to an international army-leader, but it doesn't turn out to be especially good or special.
    • 70 Metascore
    • 60 Critic Score
    It's a cliché, but this is a game for the fans. Not because we're scared and we can't take the horror. It's because fans are the only ones that can overlook the faults. The controls and the camera are terrible to work with. The typical Silent Hill-vibe makes up for it.
    • 74 Metascore
    • 60 Critic Score
    At its best, Patapon 3 can be addicting and make you feel invincible. At its worst, it's frustrating and unnecessarily complicated. Whether this third instalment should be a part of your collection depends solely on your need for another shot of Patapon, because for newcomers, previous iterations are a more suitable choice.
    • 59 Metascore
    • 60 Critic Score
    Contrast is given shape by promising and atmospheric game concepts, but comes up short in its execution. Although switching from light (3D) to shadow (2D) could potentially create unique and challenging situations, the simple puzzles and bad controls only guarantees a minimal experience. If the possibilities were more though out and everything would work just a bit better, this indie game could've been much more interesting.
    • 66 Metascore
    • 60 Critic Score
    Unsolved Crimes is a game that makes a brave attempt to give the gamer the feeling that he's actually a detective that's investigating a homicide. The first couple of levels are nice, but after a while the game keeps repeating itself. Maybe if you're a gamer with great stamina or a secret desire for repetitive games you will have some fun playing this game.
    • 72 Metascore
    • 60 Critic Score
    The Saboteur had a lot of potential thanks to the unique setting, but this hasn’t resulted in a good game. The story never gets really interesting and the gameplay is too bare-bones to really make an impression. Not a great farewell for Pandemic Studios.