Gamer.no's Scores

  • Games
For 767 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 NHL 11
Lowest review score: 20 The Walking Dead: Survival Instinct
Score distribution:
  1. Negative: 65 out of 767
767 game reviews
    • 79 Metascore
    • 60 Critic Score
    Despite its fantastical setting in an alternate Nazi-controlled universe, the new Wolfenstein is disappointingly standard shooting fare. A decent action game, but a missed opportunity to do something crazy.
    • 69 Metascore
    • 60 Critic Score
    Even though it's an enjoyable game, it suffers from a weak challenge. It gets much too easy, much too fast. Finding new weapons is always fun, but some of the point disappears when you don't really need them.
    • tbd Metascore
    • 60 Critic Score
    Delve Deeper is a funny and interesting strategy game. You send gangs of dwarves deep into the mountain to gather riches for their king, and whoever finds the most is the winner. The game has many smart strategic elements, but lacks depth and content to be anything but an amusing interlude between greater strategy games.
    • 71 Metascore
    • 60 Critic Score
    Although Red Faction: Armageddon offers one of the coolest weapons of the year, a good weapon mechanic and destructible environments, the game falls a bit flat with an uninspiring single-player campaign and a short-lived multiplayer segment.
    • 75 Metascore
    • 60 Critic Score
    While the game's audiovisual presentation is not to be missed, Hohokum as a game experience leaves something to be desired. The lack of a purposeful goal is both relaxing and frustrating, as it's difficult to discern any true meaning other than simply existing and floating around. This isn't so much a game as it is interactive art.
    • 73 Metascore
    • 60 Critic Score
    Team 17's bloodthirsty invertebrate are once again on the warpath, but 3D graphics on a 2D plane, new squad mechanics and water physics do little to make this feel like a true step forward. More like a step to the side.
    • 68 Metascore
    • 60 Critic Score
    HAWX 2 delivers intense aerial combat and some spectacular views, but gets repetitive after a while and can be very frustrating in single-player mode. Make sure you can play coop before you buy.
    • 51 Metascore
    • 60 Critic Score
    If you like point and click adventure games with a strong narrative, Red Johnson's Chronicles is definitely a game you should check out. If you are fond of detective novels you will find several well known elements the game manages to make its own. The caveat being that the puzzles desperately need more variety and you will often get stuck on your way to the next clue.
    • 70 Metascore
    • 60 Critic Score
    HAWX 2 delivers intense aerial combat and some spectacular views, but gets repetitive after a while and can be very frustrating in single-player mode. Make sure you can play coop before you buy.
    • 71 Metascore
    • 60 Critic Score
    Despite having a compelling and entertaining multiplayer aspect, Dungeon Siege III falls a bit flat with its traditional, old and uninspired gameplay. A rather boring storyline and bad voice acting makes this game just another one in the bunch of failed challengers to the Diablo throne.
    • 57 Metascore
    • 60 Critic Score
    Shadow Puppeteer has the potential to be a really good game, if the developers at Sarepta Studio can get rid of the teething problems that are disruptive of the experience at the moment. The game features clever puzzles and difficult boss battles, and is worth a try when more of the bugs are removed.
    • 76 Metascore
    • 60 Critic Score
    The weapons feel great, it's fun to navigate the levels, and some of the boss fights are pretty fun. Shadows of the Damned has a comfortable base level, it just lacks the peaks to make it great.
    • 66 Metascore
    • 60 Critic Score
    The end of the world has been portrayed in many ways, but no one has done in a way so grey and bland as I Am Alive. The concept itself is quite good, and at times it's really enjoyable to traverse the dusty town of Haventon, playing a psychological game with it's pesky inhabitants. Most times though, it simply is a clumsy and mediocre experience.
    • 66 Metascore
    • 60 Critic Score
    MXGP offers realistic challenges in the mud, but the lack of entertaining modes shortens the game's lifespan.
    • 77 Metascore
    • 60 Critic Score
    This is the best Mario Kart experience one can get without owning a Wii, with party graphics and clever courses. Entertaining for console gamers of all ages.
    • 81 Metascore
    • 60 Critic Score
    The solid mechanics of the Civilization series are not enough to lift this game up to its potential. It fails to differentiate itself from Civ V and is lacking in inspiration and soul. A missed opportunity to create something great.
    • 60 Metascore
    • 60 Critic Score
    Ryse: Son of Rome is a game with great potential and even greater production value, but the experience is muddled with repetitive combat, recycled enemies and a general feeling of being rushed towards the Xbox One's launch.
    • 63 Metascore
    • 60 Critic Score
    Puzzle Agent 2 does nothing to differentiate itself from what it's predecessor did a year ago. It offers the same structure, the same length and the same types of puzzles. Unfortunately, it ends up seeming more like the second half of a complete work than a whole new adventure.
    • 74 Metascore
    • 60 Critic Score
    This years edition of PCM contains the bare minimum of innovation. Still entertaining for fans of the series, but hardly enough improvements to warrant a warm reccomendation.
    • 65 Metascore
    • 60 Critic Score
    The Testament of Sherlock Holmes is a decent adventure game with some interesting elements like the "deduction board". It depicts old London in a good way, but sadly it feels a bit rushed and doesn't have any lasting appeal.
    • 50 Metascore
    • 60 Critic Score
    There are traces of a good game in Julius Styles: The International, but they vanish in a sea of failed attempts. The developers clearly set their sights beyond the mediocre, integrating puzzles, combat and a complex dialog system lifted from big-budget titles like Alpha Protocol. Unfortunately, the developers possess neither the budget nor the know-how to implement these ideas properly, and they end up turning what would otherwise be a merely mediocre title, into a truly terrible one.
    • 72 Metascore
    • 60 Critic Score
    The second episode of the Cognition series is a big improvement of the first episode, with a more purposeful direction and less backtracking between locations. Erica's psychic powers also take on a more central part of overall gameplay, but could be given an even greater focus. Writing is also improved, with the developers clearly having a good grasp of what makes a psychological thriller such as this work well. Sadly, there's just too little of it to earn it a higher grade.
    • 68 Metascore
    • 60 Critic Score
    With Fire and Sword is an expansion that adds very little to the Mount&Blade experience. It's still a solid game, but one would expect more innovation. Still, the hectic battles on horseback leave the player with a brutal appreciation for medieval combat.
    • 76 Metascore
    • 60 Critic Score
    Kairosoft games are some of the most charming titles you'll ever experience on mobile platforms, but the touch interface struggles to hold up when the games' complexity increases. With Pocket Academy, the interface gets in the way for a game whose intricacies are as fascinating as its quirky farm-school hybrids.
    • 78 Metascore
    • 60 Critic Score
    New Super Mario Bros. 2 isn't really all that new anymore. What you get is basically the same game as the first one for the Nintendo DS, but with less engaging levels, fewer surprises in terms of power-ups and gameplay, and a boring gimmick set on capturing your inner kleptomaniac.
    • 86 Metascore
    • 60 Critic Score
    Assassin’s Creed IV: Black Flag is probably the weakest in the series, yet it’s not a bad game. It gives you just about what you’d expect, but not so much more than that. The dynamic sailing experience is one of the highlights, and the naval battles with the subsequent boarding of enemy ships will stick to your mind.
    • 75 Metascore
    • 60 Critic Score
    Medal of Honor represents a decent comeback for the series, with the somewhat special backdrop of an ongoing conflict. The story is thin and we've seen most of the gameplay in similar titles before. In other words, nothing new or groungbreaking from EA Games.
    • 67 Metascore
    • 60 Critic Score
    An atmospheric action-adventure set in a post apocalyptic wonderland. Fragile Drams is both sweet and scary, but is unfortunately hampered by a uneven script and some tedious gameplay segments.
    • 74 Metascore
    • 60 Critic Score
    Medal of Honor represents a decent comeback for the series, with the somewhat special backdrop of an ongoing conflict. The story is thin and we've seen most of the gameplay in similar titles before. In other words, nothing new or groungbreaking from EA Games.
    • 69 Metascore
    • 60 Critic Score
    Piranha Bytes takes the Risen series into a new direction with the Pirate-themed sequel Dark Waters. The game is more streamlined than its predecessors, but despite some efforts to modernize the combat and the character development system feels hopelessly outdated. In such it fails to fulfil its own potential.