Games Master UK's Scores

  • Games
For 3,039 reviews, this publication has graded:
  • 63% higher than the average critic
  • 5% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Grand Theft Auto V
Lowest review score: 3 Blood Beach
Score distribution:
3,039 game reviews
    • 66 Metascore
    • 75 Critic Score
    New powers add a zip to the normally stolid raiding. [May 2009, p.75]
    • 70 Metascore
    • 75 Critic Score
    Sega's dated crowd-pleaser still charms, but it's arguably no longer an essential buy. [July 2009, p.70]
    • 75 Metascore
    • 75 Critic Score
    A very nearly excellent on-rails shooter that revisits some of our favourite horror games. [Christmas 2009, p.74]
    • 72 Metascore
    • 75 Critic Score
    Entertaining, if lacking in ambition. We wish more Wii games controlled this well. [Christmas 2009, p.68]
    • 73 Metascore
    • 75 Critic Score
    A brilliant plot line is a mixed blessing in this better-than-average action RPG. [Dec 2009, p.71]
    • 69 Metascore
    • 75 Critic Score
    Some fine additions to the series - shame it doesn't offer the ultimate racing experience, too. [May 2010, p.80]
    • 73 Metascore
    • 75 Critic Score
    WarioWare DIY's lazy brother. [July 2010, p.95]
    • 73 Metascore
    • 75 Critic Score
    A self-consciously retro and witty little strategy action game. [July 2010, p.96]
    • 68 Metascore
    • 75 Critic Score
    Lumines with thumping rhythm. [Oct 2010, p.77]
    • 72 Metascore
    • 75 Critic Score
    The Majin himself is hard work at times. [Jan 2011, p.92]
    • 73 Metascore
    • 75 Critic Score
    The launch title that could tentatively fulfill a geek's wildest dream - to grow delts like Arnie from the comfort of their living room. [Jan 2011]
    • 82 Metascore
    • 75 Critic Score
    "Quotation Forthcoming"
    • 77 Metascore
    • 75 Critic Score
    Very amusing. [Christmas 2010, p.91]
    • 69 Metascore
    • 75 Critic Score
    The footy action is fine. [Aug 2010, p.100]
    • 80 Metascore
    • 75 Critic Score
    A great translation of fishing. [July 2010, p.96]
    • 70 Metascore
    • 75 Critic Score
    Dead money is all about the companion interaction and offers a decent addition to your game time for 800 points. [Mar 2011, p.94]
    • 76 Metascore
    • 75 Critic Score
    It doesn't reinvent the wheel, but this is still one of the best in the series yet. [Feb 2011, p.95]
    • 78 Metascore
    • 75 Critic Score
    As an exercise device, this has accessible activities that'll get your heart pumping. [Feb 2011, p.97]
    • 86 Metascore
    • 75 Critic Score
    It's repetitive, but that too is true to the game's old school inspiration. [Oct 2010, p.84]
    • 91 Metascore
    • 75 Critic Score
    The puzzles are much more varied and cleverly constructed. [Jan 2011, p.96]
    • 71 Metascore
    • 75 Critic Score
    Fun while it lasts, but it won't keep you busy for very long. DLC desperately needed. [May 2011, p.62]
    • 75 Metascore
    • 75 Critic Score
    It's lacking in a few areas but it all comes down to gameplay, where Ridge Racer shines. [May 2011, p.69]
    • 56 Metascore
    • 75 Critic Score
    A charming little game. [May 2011, p.84]
    • 81 Metascore
    • 75 Critic Score
    Absolutely brutal, but politely, addictively so. [June 2011, p.85]
    • 49 Metascore
    • 75 Critic Score
    Same brilliant game it always has been. [June 2011, p.89]
    • 84 Metascore
    • 75 Critic Score
    A game worth experiencing, yes, but unlikely to provide long-term thrills. [Aug 2011, p.80]
    • 78 Metascore
    • 75 Critic Score
    As accessible as a Romanian arthouse film festival, but learn the lingo and find hours of fun. [Aug 2011, p.92]
    • 72 Metascore
    • 75 Critic Score
    Those with a masochistic streak will find plenty to like here. [Nov 2011, p.95]
    • 58 Metascore
    • 75 Critic Score
    More silly minigames, some of which are quite good and all of which are quite funny. [Christmas 2011, p.90]
    • 77 Metascore
    • 75 Critic Score
    Basic. But it's a lot of fun. [Jan 2012, p.89]
    • 76 Metascore
    • 75 Critic Score
    Two over-exposed series taking a creaky final ride together. [Feb 2012, p.85]
    • 50 Metascore
    • 75 Critic Score
    The game cleverly features cartoon clips, too. [March 2012, p.93]
    • 79 Metascore
    • 75 Critic Score
    Amazing production values should rightfully be lauded, but we expect a bit more than just a measly two hours of fun for our 5.60. [March 2012, p.97]
    • 54 Metascore
    • 75 Critic Score
    A better-than-expected scrapper with some ingenious, if potentially short-lived, innovations. [March 2012, p.71]
    • 71 Metascore
    • 75 Critic Score
    A cheerfully quirky, crunchy shooter - but it's a grind to get to the good stuff. [Apr 2012, p.76]
    • 65 Metascore
    • 75 Critic Score
    Good fun, if pricey. [Apr 2012, p.85]
    • 63 Metascore
    • 75 Critic Score
    Bar a bit of slowdown, it's impressive stuff. [Apr 2012, p.90]
    • 75 Metascore
    • 75 Critic Score
    Like pool? You'll like this. [May 2012, p.101]
    • 56 Metascore
    • 75 Critic Score
    Fun, furious, but difficult. [July 2012, p.83]
    • 75 Metascore
    • 75 Critic Score
    The controls disappoint but this is a great excuse to revisit an old favourite. [July 2012, p.92]
    • 64 Metascore
    • 75 Critic Score
    Events demanding more than fast fingers make this the best Olympic game yet. [Sept 2012, p.100]
    • 72 Metascore
    • 75 Critic Score
    Great for younger Potter fans, fully-grown Muggles may want to rent for JK's new stories. [Christmas 2012, p.88]
    • 75 Metascore
    • 75 Critic Score
    A gorgeous, if currently sparse, god sim. [Jan 2013, p.89]
    • 69 Metascore
    • 75 Critic Score
    A welcome injection of brutality, but Ryu still isn't on top of his game. [March 2013, p.86]
    • 82 Metascore
    • 75 Critic Score
    One of the most gorgeous games we've yet seen on mobile. [March 2013, p.93]
    • 80 Metascore
    • 75 Critic Score
    Its shortness will dissuade many, but cut deeper and an innovative parry system impresses. [Apr 2013, p.70]
    • 82 Metascore
    • 75 Critic Score
    A small but perfectly formed gem. [Apr 2013, p.83]
    • 80 Metascore
    • 75 Critic Score
    Despite some incredible set-pieces, the single-player is God of War on autopilot. [May 2013, p.72]
    • 64 Metascore
    • 75 Critic Score
    Happily addictive. [May 2013, p.81]
    • 76 Metascore
    • 75 Critic Score
    There's still plenty of retro fun to be had. [May 2013, p.89]
    • 79 Metascore
    • 75 Critic Score
    This pixelated city building title packs just enough humour and style to elevate it above free-to-play also-rans and into the territory of being genuinely addictive. [May 2013, p.89]
    • 80 Metascore
    • 75 Critic Score
    While the story is ridiculous, the action between cut scenes is as smooth and addictive as ever. [June 2013, p.83]
    • 84 Metascore
    • 75 Critic Score
    Not your average gamebook. [July 2013, p.84]
    • 76 Metascore
    • 75 Critic Score
    Fast, fun and stupidly simple, Gunslinger's easy to pick up...and easy to put down. [Aug 2013, p.67]
    • 69 Metascore
    • 75 Critic Score
    The inner-character jibes and japes are tops but after a few games the unskippable hi-jinks go from funny to frustrating as repetition kicks in. [Aug 2013, p.67]
    • 72 Metascore
    • 75 Critic Score
    It's certainly not a vision of beauty, but the developer's relentless passion for the sport comes across in every turn. [Sept 2013, p.77]
    • 79 Metascore
    • 75 Critic Score
    Samey arenas and a dull narrative means that this doesn't quite hit the nail on the head. [Sept 2013, p.79]
    • 76 Metascore
    • 75 Critic Score
    The two minute level length is ideal for play on the go. [Oct 2013, p.73]
    • 78 Metascore
    • 75 Critic Score
    It looks stunning, but repetitive play and a higher focus on gear sullies the experience. [Dec 2013, p.76]
    • 81 Metascore
    • 75 Critic Score
    New controls don't improve the game but generous free modes make it worth a volley. [Christmas 2013, p.88]
    • 77 Metascore
    • 75 Critic Score
    A unique colorful style. [Christmas 2013, p.89]
    • 78 Metascore
    • 75 Critic Score
    It may shuffle along technically but there's no denying the fun to be had in Los Perdidos. [Jan 2014, p.54]
    • 68 Metascore
    • 75 Critic Score
    Beautifully presented and fantastic fun to play. [Jan 2014, p.80]
    • 77 Metascore
    • 75 Critic Score
    Too obviously set up for DLC, but Peggle 2's peg-busting charms are worth the investment. [Feb 2014, p.76]
    • 80 Metascore
    • 75 Critic Score
    A very safe sequel powered up with a likeable protagonist, fun combat and cool traversal. [May 2014, p.74]
    • 79 Metascore
    • 74 Critic Score
    Aimed more at Metroid fans than pinball aficionados, and it shows. Flashy but insipid. [Aug 2006, p.65]
    • 69 Metascore
    • 74 Critic Score
    Camp as Christmas and surprisingly fun, this quirky RPG is a decent enough romp. [Nov 2006, p.71]
    • 72 Metascore
    • 74 Critic Score
    A bit creaky in places, but this western shooter has plenty of character. [Nov 2006, p.78]
    • 81 Metascore
    • 74 Critic Score
    Tight and well put together, but lacking the spark to make it linger in the memory. [July 2007, p.80]
    • 77 Metascore
    • 74 Critic Score
    Despite strong competition this still has enough under the bonnet to warrant playing it. [Apr 2008, p.65]
    • 72 Metascore
    • 74 Critic Score
    Brilliantly entertaining (and occasionally frustrating) while it lasts, but it's short. [Jan 2007, p.66]
    • 63 Metascore
    • 74 Critic Score
    A slick and entertaining basketball sim, but then again so was last year's. [Dec 2006, p.100]
    • 59 Metascore
    • 74 Critic Score
    The concept of guiding your suicidal buddies through obstacle-laden levels has aged a bit, but it's still compelling, especially when you have to multi-task like mad. [Apr 2007, p.61]
    • 52 Metascore
    • 74 Critic Score
    A huge-sized actioner best enjoyed in co-op for double the carnage. [May 2008, p.77]
    • 66 Metascore
    • 74 Critic Score
    This is one of the better RTSs on console[s] at the moment. but there are more on the way. [June 2008, p.78]
    • 53 Metascore
    • 74 Critic Score
    It's hackneyed and aged, but GTA-style games are a rarity on Wii, so you could do worse. [Apr 2008, p.77]
    • 68 Metascore
    • 74 Critic Score
    It's the lightgun version of "Wii Play" - if you liked that, you'll find a lot more to like here. [Jan 2007, p.63]
    • 78 Metascore
    • 74 Critic Score
    Eerie and intelligent, but definitely not to everyone's taste. [Apr 2008, p.85]
    • 67 Metascore
    • 74 Critic Score
    A decent enough game at heart, but it's still relying on looks over thrills. [Mar 2008, p.82]
    • 56 Metascore
    • 74 Critic Score
    A great RTS title thwarted by console controls and the demands it places on the 360. [Nov 2008, p.82]
    • 75 Metascore
    • 74 Critic Score
    Simplistic but amusing; one only for the targeted age group. [Christmas 2008, p.84]
    • 79 Metascore
    • 74 Critic Score
    A well executed handheld version of MotorStorm but not the most exciting PSP racer. [Dec 2009, p.63]
    • 59 Metascore
    • 74 Critic Score
    Saw
    A genuinely decent adaptation of the films. Repetitive and gruesome, but hugely evocative. [Winter 2009, p.85]
    • 72 Metascore
    • 74 Critic Score
    The pacing is poor and it's a technical wreck. [Feb 2010, p.82]
    • 65 Metascore
    • 74 Critic Score
    Enthusiasts may ignore the niggles and enjoy the driving purity, even if it lacks thrills. [Nov 2009, p.67]
    • 62 Metascore
    • 74 Critic Score
    The pacing is poor and it's a technical wreck. [Feb 2010, p.82]
    • 68 Metascore
    • 74 Critic Score
    An utter hoot and a welcome return - but it's too little, too late. [Feb 2010, p.82]
    • 69 Metascore
    • 74 Critic Score
    An utter hoot and a welcome return - but it's too little, too late. [Feb 2010, p.82]
    • 58 Metascore
    • 74 Critic Score
    An interesting attempt to update the series, but it's the traditional bonus games that impress. [Issue#232, p.72]
    • 47 Metascore
    • 74 Critic Score
    A better puzzler than action game but Saww 2 does little that the previous game didn't already. [Issue#232, p.95.]
    • 74 Metascore
    • 74 Critic Score
    If fantastic, yet challenging gameplay, nasty spikes, frustrating retires and annoyingly placed enemies float your boat then this is made for you. [Issue#231, p.97]
    • 74 Metascore
    • 74 Critic Score
    "Quotation Forthcoming"
    • 80 Metascore
    • 74 Critic Score
    Barely average update. [June 2011, p.82]
    • 77 Metascore
    • 74 Critic Score
    This old-school platformer is given a twist. [Sept 2011, p.87]
    • 66 Metascore
    • 74 Critic Score
    It's a huge selection of sideshow attractions that makes good use of the Move controller's amaze-o-tech. [Jan 2012, p.90]
    • 70 Metascore
    • 74 Critic Score
    Simple, spooky fun but a stumble in the right direction for Kinect. [Apr 2012, p.85]
    • 67 Metascore
    • 74 Critic Score
    You'll spend most of your A-men play time chewing your fist in repressed frustration due to its imprecise floaty physics and harsh save point system. [May 2012, p.103]
    • 53 Metascore
    • 74 Critic Score
    Everything has been done better elsewhere, but some set pieces are genuinely impressive. [August 2012, p.71]
    • 67 Metascore
    • 74 Critic Score
    Short, sweet and one of its kind, Lollipop loses its great flavour faster than cheap bubblegum. [Sept 2012, p.98]
    • 78 Metascore
    • 74 Critic Score
    Take away the freemium structure and the need to wait for ages between goes and we'd happily play it for hours at a time. [Sept 2012, p.110]