Games Master UK's Scores

  • Games
For 2,733 reviews, this publication has graded:
  • 63% higher than the average critic
  • 5% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score:
Critic Score 98
Lowest review score:
Critic Score 3
Score distribution:
2,733 game reviews
    • Metascore: 63
    • Critic Score 68
    A charmer that's far too short and packed with pace-ruining touchscreen moments. [Jan 2013, p.83]
    • Metascore: 70
    • Critic Score 68
    Its turnaround of ideas eventually won us round. [Apr 2013, p.83]
    • Metascore: 71
    • Critic Score 68
    Mega Man's back, and inconsistencies aside, fans will lap up the new content. [Apr 2013, p.85]
    • Metascore: 59
    • Critic Score 68
    The battles are fun, but sitting through cutscenes quickly becomes tiresome. [June 2013, p.72]
    • Metascore: 62
    • Critic Score 68
    A good technical effort and a decent game but it's not as entertaining as its Wii U predecessor. [June 2013, p.73]
    • Metascore: 64
    • Critic Score 68
    Hints at great things but is limited by small cities and promises it can't deliver on. [June 2013, p.80]
    • Metascore: 60
    • Critic Score 68
    Ambitious, but weak writing, repetitive combat and difficulty spikes hold it back. [July 2013, p.81]
    • Metascore: 63
    • Critic Score 67
    A fairly average beat-'em-up redeemed by its clever twist. [June 2007, p.85]
    • Metascore: 63
    • Critic Score 67
    Sadly, the thrills and spills are only fun in its, so Crashday is unlikely to overtake your social life. [May 2006, p.78]
    • Metascore: 58
    • Critic Score 67
    An old-fashioned game that will entertain for a few hours. [Apr 2007, p.66]
    • Metascore: 69
    • Critic Score 67
    Not quit the splendid bundle of excitement it aims to be, but nevertheless, laid-back fun. [Jan 2007, p.76]
    • Metascore: 59
    • Critic Score 67
    Some genuinely disconcerting moments, but not half as scary as you might imagine. [Jan 2007, p.74]
    • Metascore: 60
    • Critic Score 67
    Decent and entertaining, but you've seen it all before. [Oct 2006, p.84]
    • Metascore: 74
    • Critic Score 67
    Not an A-grade bundle, but fairly sturdy stuff for fans of the period. [Mar 2007, p.82]
    • Metascore: 55
    • Critic Score 67
    Simple and effective hack-and-slasher that will entertain rather than amaze. [June 2007, p.84]
    • Metascore: 58
    • Critic Score 67
    Not radically different to the original: if anything the dumber parther AI spoils things. [June 2007, p.73]
    • Metascore: 42
    • Critic Score 67
    A great premise poorly executed. We'd hoped for better, and this fails to deliver. [May 2008, p.68]
    • Metascore: 76
    • Critic Score 67
    It wins with the track editor but loses in other areas. Hit and miss basically. [Nov 2007, p.69]
    • Metascore: 62
    • Critic Score 67
    We've played far worse movie adaptations, but why play with a copy-rat game? [Dec 2007, p.65]
    • Metascore: 67
    • Critic Score 67
    From the makers of the brilliant "Eledees" this is a confused let-down. Worth a rent at best. [Dec 2007, p.75]
    • Metascore: 72
    • Critic Score 67
    One of Mario's better parties; shame it's that same old irritating game underneath. [Jan 2007, p.60]
    • Metascore: 56
    • Critic Score 67
    Not dreadful but not great: another shotgun marriage between Sonic and the Wii. [Mar 2008, p.72]
    • Metascore: 69
    • Critic Score 67
    A journey that's littered with pits and troughs that's rewarding if you persevere. [June 2008, p.83]
    • Metascore: 65
    • Critic Score 67
    Classic dungeon crawling with great characters and humour. [Oct 2008, p.85]
    • Metascore: 59
    • Critic Score 67
    A sporty hatchback rather than an exotic supercar but worth taking for a spin. [Jan 2009, p.85]
    • Metascore: 62
    • Critic Score 67
    Not technically brilliant, but fun kids' game packed with a quirky variety of mini challenges. [Feb 2009, p.84]
    • Metascore: 69
    • Critic Score 67
    Not as clean as "Football Manager," and by no means more accessible. [Jan 2009, p.77]
    • Metascore: 65
    • Critic Score 67
    The DS is starved of RTS action, but Lego Battles never ramps up enough to inspire. [Oct 2009, p.74]
    • Metascore: 70
    • Critic Score 67
    Very similar to previous titles and still suffers from the same issues we had with the fret-button peripherals. [Oct 2009, p.80]
    • Metascore: 60
    • Critic Score 67
    Lacks the variety and choice of the other formats but it's a competent sneak-'em-up. [Christmas 2009, p.68]
    • Metascore: 75
    • Critic Score 67
    Decent depth. [Dec 2009, p.87]
    • Metascore: 75
    • Critic Score 67
    A soulless entry that's packed with fan service but lacks appeal for newcomers. [Dec 2009, p.63]
    • Metascore: 69
    • Critic Score 67
    A decent TCG but there are better out there. Eye was a failed attempt best left in the past. [May 2010, p.69]
    • Metascore: 60
    • Critic Score 67
    An enjoyable enough light gun shooter but nothing that could be considered 'next gen'. [Issue#232, p.73]
    • Metascore: 68
    • Critic Score 67
    Plenty of content and modes but not as consistently innovative as we hoped. [Issue#231, p.96]
    • Metascore: 63
    • Critic Score 67
    The core gameplay is a little dull and repetitive. [Aug 2010, p.100]
    • Metascore: 68
    • Critic Score 67
    Soloists may well find this a little shallow to stick with. [May 2011, p.89]
    • Metascore: 66
    • Critic Score 67
    A mixed collection that doesn't always work nearly as well as it should. [Christmas 2011, p.82]
    • Metascore: 70
    • Critic Score 67
    What isn't so brilliant is the simplistic gameplay, gunplay and puzzle solving - it definitely won't pose much of a challenge for veterans of the series. [Christmas 2011, p.87]
    • Metascore: 61
    • Critic Score 67
    The smashing combat is enormous fun, but the lack of direction will lose you. [Jan 2012, p.90]
    • Metascore: 68
    • Critic Score 67
    Just enough sheen to make it a must-play for very small Pixar-heads; pity about the rest of us. [June 2012, p.78]
    • Metascore: 61
    • Critic Score 67
    A solid sim, but there are better racers out there. [Aug 2012, p.84]
    • Metascore: 53
    • Critic Score 67
    Decidedly 'meh.' [Jan 2013, p.64]
    • Metascore: 63
    • Critic Score 67
    Enjoyable, if lightweight, tower defense at a decent price. [Feb 2013, p.87]
    • Metascore: 68
    • Critic Score 67
    Wonky controls. [Apr 2013, p.83]
    • Metascore: 71
    • Critic Score 67
    A baffling barrier to entry. [May 2013, p.79]
    • Metascore: 66
    • Critic Score 67
    Hayabusa needs some time to sharpen his blade before he returns. [May 2013, p.84]
    • Metascore: 65
    • Critic Score 66
    Not every game on this disc is a classic. [May 2007, p.85]
    • Metascore: 78
    • Critic Score 66
    Great idea, lame execution. Even Marvel fans will find it dull. [Apr 2007, p.61]
    • Metascore: 78
    • Critic Score 66
    Neither the best mini-game collection nor the best Bomberman game. [Mar 2007, p.81]
    • Metascore: tbd
    • Critic Score 66
    Good for anyone who'd rather be doing algebra than playing "GTA," but it's not as good as "Brain Training." [Jan 2007, p.82]
    • Metascore: 71
    • Critic Score 66
    It's a bold and brash arcadey football game that's elevated from being completely forgettable by the quality full-licensed finish. [June 2007, p.85]
    • Metascore: 72
    • Critic Score 66
    It wasn't as good as the original when we got it on Xbox; on PC it's just too little, too late. [Aug 2007, p.81]
    • Metascore: 73
    • Critic Score 66
    Whether you see the drawing as innovative or gimmicky will determine if you'll like this. [Nov 2007, p.72]
    • Metascore: 50
    • Critic Score 66
    Not the most thrilling experience because going gung-ho means failing. [Dec 2007, p.84]
    • Metascore: 78
    • Critic Score 66
    Has all the ingredients to be good, they're just used in incorrect amounts. Shame. [Dec 2007, p.78]
    • Metascore: 82
    • Critic Score 66
    An ill-conceived expansion of an idea, as wafer-thin as the DVD it's pressed onto. [Nov 2008, p.81]
    • Metascore: 54
    • Critic Score 66
    Simple and briefly amusing Orc butchery but this doesn't work as well as "SW: Battlefront." [Mar 2009, p.72]
    • Metascore: 60
    • Critic Score 66
    Lara fans and platforming nuts will no doubt be sated, but memorable Tomb Raiding this ain't. [May 2009, p.75]
    • Metascore: 67
    • Critic Score 66
    Old-school, awkward and ramshackle - yet still compelling in a weird way. [July 2010, p.92]
    • Metascore: 55
    • Critic Score 66
    Interesting in its way, but too unsophisticated and irritating in places to easily recommend. [Apr 2010, p.71]
    • Metascore: 63
    • Critic Score 66
    The addition of remixed versions of old classics makes this a worthy alternative to traditional tabletop games. [Christmas 2009, p.80]
    • Metascore: 51
    • Critic Score 66
    A likeable, if slight, slice of gory Brothers Grimm gaming. [Winter 2009, p.86]
    • Metascore: 53
    • Critic Score 66
    A likeable, if slight, slice of gory Brothers Grimm gaming. [Winter 2009, p.86]
    • Metascore: 53
    • Critic Score 66
    A fussy game on console, fussier on handheld but otherwise impressively shrunken. [June 2011, p.72]
    • Metascore: 66
    • Critic Score 66
    A great Disney fan service that appeals to a larger audience than you might think. [Christmas 2011, p.85]
    • Metascore: 54
    • Critic Score 66
    A neat concept spoiled by a sluggish response, an imperfect UI and a pen too chunky for detail. [Feb 2012, p.92]
    • Metascore: 68
    • Critic Score 66
    Watching creations take their first wobbly steps is a great laugh - lucky, as there's not much else to do. [Feb 2012, p.95]
    • Metascore: 71
    • Critic Score 66
    Initially dazzling, Escape Plan runs out of juice long, long before it's over. [May 2012, p.98]
    • Metascore: 54
    • Critic Score 66
    Isn't anything more than a tech demo. [July 2012, p.86]
    • Metascore: 70
    • Critic Score 66
    Irritating level layouts will leave some gamers stumped. [Nov 2012, p.90]
    • Metascore: 67
    • Critic Score 66
    Blasting away pulsing nasties is fun and becomes enjoyably challenging in later stages, but the high price and the lack of Cross-Buy are symptoms we'd rather have avoided. [June 2013, p.77]
    • Metascore: 64
    • Critic Score 65
    Tiny-car heaven can't make up for a game that feels a bit wimpy next to bigger racers. [Aug 2006, p.79]
    • Metascore: 65
    • Critic Score 65
    Polished, sometimes excellent, often dreary. Not bad, but will disappoint Mana fans. [Mar 2007, p.78]
    • Metascore: 55
    • Critic Score 65
    Surprisingly enjoyable B-grade gaming - such a pity it doesn't retail for a budget price. [May 2007, p.78]
    • Metascore: 70
    • Critic Score 65
    A slightly unsettling but basically enjoyable game. [Nov 2006, p.84]
    • Metascore: 66
    • Critic Score 65
    The card game's excellently represented, but the adventure's a flimsy husk. [Mar 2007, p.79]
    • Metascore: 50
    • Critic Score 65
    A great idea but it lacks the necessary atmosphere and drama. [Apr 2008, p.75]
    • Metascore: 60
    • Critic Score 65
    Different and very Japanese - it will no doubt get a cult following online. [July 2007, p.78]
    • Metascore: 63
    • Critic Score 65
    Fracture by name, fractured by nature. A competent, complacent shooter. [Dec 2008, p.78]
    • Metascore: 73
    • Critic Score 65
    A horrible mess of a fighting system scuppers it, but fans will love it anyway. [Jan 2007, p.68]
    • Metascore: 72
    • Critic Score 65
    The tweaks improve it, but Tenkaichi continues to alienate with its confusing pace. [Apr 2008, p.73]
    • Metascore: 38
    • Critic Score 65
    Will probably create a future generation of keyhole surgeons. [July 2007, p.84]
    • Metascore: 61
    • Critic Score 65
    Heavy on text, low on game, which makes it less fun than "Trauma Center." [Christmas 2007, p.84]
    • Metascore: 62
    • Critic Score 65
    Compared to previous Need for Speeds, this lacks enjoyment. [Jan 2008, p.76]
    • Metascore: 59
    • Critic Score 65
    It does what it says on the tin, but it's not really a game as such. [Feb 2008, p.82]
    • Metascore: 49
    • Critic Score 65
    The multiplayer's fun but the lack of games ruins the solo mode. [May 2008, p.77]
    • Metascore: 68
    • Critic Score 65
    Decent enough, but most will find them a bit archaic for their tastes. [Mar 2009, p.82]
    • Metascore: 65
    • Critic Score 65
    Like murdering stick men? Then you'll like this cutesy battler. [Nov 2008, p.85]
    • Metascore: 61
    • Critic Score 65
    Zesty and packs a punch, but becomes over-familiar very quickly. [June 2010, p.74]
    • Metascore: 39
    • Critic Score 65
    Throwaway shocks. [Dec 2009, p.86]
    • Metascore: 73
    • Critic Score 65
    The best kids' games look great and engage the brain. Sadly Mini Ninjas isn't one of them. [Nov 2009, p.70]
    • Metascore: 66
    • Critic Score 65
    A competent racer with good looks, but it lacks any spark to make it stand out in the face of competition. [July 2009, p.83]
    • Metascore: 62
    • Critic Score 65
    When on form it's a great arcade flight game. When it isn't, the gameplay can be monotonous. [Dec 2009, p.70]
    • Metascore: 66
    • Critic Score 65
    Guerrilla is one of the best games of the year, but this doesn't compliment it too well. [Nov 2009, p.71]
    • Metascore: 73
    • Critic Score 65
    A lovely looking/sounding romp. [Feb 2010, p.82]
    • Metascore: 67
    • Critic Score 65
    An endearing and engrossing world, but one that hosts a bit of a dud game. [June 2010, p.85]
    • Metascore: 69
    • Critic Score 65
    It fails to match the original's arcade urgency, but if you have to have it, the new co-op maps and upgrade system make this the definitive remake. [Issue#231, p.93]
    • Metascore: 59
    • Critic Score 65
    Big, stupid and, at times, unpleasant. But despite that it can be gruesome fun. [Feb 2011, p.82]
    • Metascore: 84
    • Critic Score 65
    Needlessly muddy visuals and slightly unresponsive controls. [Oct 2010, p.84]
    • Metascore: 61
    • Critic Score 65
    A fun experience only let down by its repetitiveness. [Aug 2006, p.61]
    • Metascore: 66
    • Critic Score 65
    A competent addition to a sparsely populated niche on WiiWare. [May 2011, p.93]
    • Metascore: 64
    • Critic Score 65
    Bargain basement material from start to finish, but boasting admirable spirit. [July 2011, p.89]
    • Metascore: 67
    • Critic Score 65
    Mr. Fancy Pants feels noticeably stickier than before. [Aug 2011, p.91]
    • Metascore: 59
    • Critic Score 65
    Slick but unimaginative scrapper with the odd flying bit chucked in for good measure. Meh. [Sept 2011, p.94]
    • Metascore: 60
    • Critic Score 65
    Not as exciting as it thinks it is. Standard movie tie-in fodder with added panache. [Oct 2011, p.94]
    • Metascore: 65
    • Critic Score 65
    Drier than a camel's bumhole, but a strong time trial challenge for hardcore fans. [Dec 2011, p.87]
    • Metascore: 45
    • Critic Score 65
    It's challenging, but with no real change of pace. [Dec 2011, p.87]
    • Metascore: 69
    • Critic Score 65
    It's enjoyable in parts but the widely-placed checkpoints are tedious when you're on your tenth ill-judged leap. [Dec 2011, p.93]
    • Metascore: 52
    • Critic Score 65
    A fairly bland game. [Feb 2012, p.91]
    • Metascore: 71
    • Critic Score 65
    More content than the other versions, but at the hefty price of polish and reliability. [Feb 2012, p.97]
    • Metascore: 83
    • Critic Score 65
    Only average gameplay. [June 2012, p.79]
    • Metascore: 63
    • Critic Score 65
    Great for kids - to save on construction paper. [Oct 2012, p.89]
    • Metascore: 66
    • Critic Score 65
    Too much monkeying with the recipe lets the side down after a promising start. [Christmas 2012, p.85]
    • Metascore: 46
    • Critic Score 65
    Shame the clever strategy doesn't entirely gel with the brainless blasting. [Christmas 2012, p.96]
    • Metascore: 70
    • Critic Score 65
    This is for beginners only. [May 2013, p.79]
    • Metascore: 58
    • Critic Score 65
    There's zero excuse for the criminal lack of multiplayer, however, especially for the price point. [June 2013, p.75]
    • Metascore: 57
    • Critic Score 64
    An uninspiring action game that manages to tell a cracking story. [Christmas 2006, p.98]
    • Metascore: 52
    • Critic Score 64
    In typical "Getaway" style, this swings from virtually unplayable to crime-filled fun. [Oct 2006, p.62]
    • Metascore: 55
    • Critic Score 64
    Great fun picking up the culture references but the enjoyment is short-lived. [Aug 2007, p.81]
    • Metascore: 74
    • Critic Score 64
    Fun, but this isn't Meteos any more - it sure doesn't play like it! [Aug 2007, p.85]
    • Metascore: 51
    • Critic Score 64
    Suitably fast and fun but it gets samey and a bit dull in single-player. [Jan 2007, p.82]
    • Metascore: 60
    • Critic Score 64
    Full of gore and ideas, but ultimately it fails to deliver on its initial promise. [Dec 2007, p.80]
    • Metascore: 58
    • Critic Score 64
    Gorgeous to look at but forgettable to play. [July 2007, p.81]
    • Metascore: 56
    • Critic Score 64
    Perfectly solid but wholly predictable on every level. [Mar 2008, p.84]
    • Metascore: 69
    • Critic Score 64
    Follows the template of the console versions to produce a competent 2D platformer. [Feb 2008, p.78]
    • Metascore: 65
    • Critic Score 64
    A short but sweet burst of preschool tomfoolery. [May 2008, p.84]
    • Metascore: 65
    • Critic Score 64
    Fun minigames, but these can't keep the rest of the game afloat. [June 2008, p.83]
    • Metascore: 51
    • Critic Score 64
    Fans of the film - and those after a traditional platformer - will overlook it being average. [Sept 2008, p.73]
    • Metascore: 60
    • Critic Score 64
    Another reasonable outing, but it fails - again - to really deliver a standout experience. [Aug 2009, p.77]
    • Metascore: 56
    • Critic Score 64
    The gameplay is "Lego"-game-like; the attention to detail, broad appeal and polish isn't. [Sept 2008, p.68]
    • Metascore: 59
    • Critic Score 64
    Solid fishing challenge, but even considering its arcade heritage this isn't anything special. [May 2008, p.80]
    • Metascore: 44
    • Critic Score 64
    Extremely basic and only six sports, but no other compilation has this selection of events. [Sept 2008, p.79]
    • Metascore: 63
    • Critic Score 64
    Overall, this does everything you'd want it to (and no more). [Feb 2009, p.86]
    • Metascore: 67
    • Critic Score 64
    Despite the quirky ideas, it lacks the dynamism to thrill or the tension to scare. [Oct 2009, p.72]
    • Metascore: 62
    • Critic Score 64
    It's great trying to perfect all of the recipes, but the terrible utilisation of the Wii-mote is tougher to swallow than a week old pork pie. [Apr 2009, p.79]
    • Metascore: 67
    • Critic Score 64
    Why play this when you could be playing the incredible Street Fighter 4? [Apr 2009, p.82]
    • Metascore: 61
    • Critic Score 64
    Not totally without merit, but the repetition will wear even the most ardent fan down. [Sept 2009, p.76]
    • Metascore: 77
    • Critic Score 64
    Solid and enjoyable stuff but also incredibly shallow by today's standards. [Aug 2009, p.84]
    • Metascore: 65
    • Critic Score 64
    A potentially epic scare-fest with a slew of neat ideas ruined by bungled execution. Shame. [Apr 2010, p.74]
    • Metascore: 59
    • Critic Score 64
    Monkey Ball should be infuriating and addictive but never boring and cheap like this can be. [Apr 2010, p.76]
    • Metascore: 67
    • Critic Score 64
    It's all quite charming, but not enough to elevate it to an above-average adventure. [June 2010, p.85]
    • Metascore: 54
    • Critic Score 64
    It's all quite charming, but not enough to elevate it to an above-average adventure. [June 2010, p.85]
    • Metascore: 75
    • Critic Score 64
    Can be very frustrating. [May 2011, p.89]
    • Metascore: 64
    • Critic Score 64
    Sluggish port of an excellent fighter. [Christmas 2011, p.88]
    • Metascore: 66
    • Critic Score 64
    Casual fans will be entertained and impressed at the Vita's capabilities, but serious racers will be disappointed. [Apr 2012, p.96]
    • Metascore: 76
    • Critic Score 64
    A pure idea, rendered in 3D, but a little shallow. [June 2012, p.83]
    • Metascore: 65
    • Critic Score 64
    Weak combat and shoddy visuals saved by some excellent mech customisation. [June 2012, p.88]
    • Metascore: 66
    • Critic Score 64
    Finishing feels like hard work. [Oct 2012, p.92]
    • Metascore: 52
    • Critic Score 64
    BL's ace style is weighed down by unwieldy gameplay. [Jan 2013, p.88]
    • Metascore: 60
    • Critic Score 64
    It could have offered so much more. [Apr 2013, p.82]
    • Metascore: 57
    • Critic Score 64
    A tough shooter to recommend for the price. [May 2013, p.77]
    • Metascore: 66
    • Critic Score 64
    Missions become repetitive. [May 2013, p.84]
    • Metascore: 72
    • Critic Score 63
    Hardly groundbreaking and extremely limited, but worth a look at for ease of play and price. [June 2007, p.82]
    • Metascore: 60
    • Critic Score 63
    Turn-based tactics types will adore this if they persevere with it. [Nov 2007, p.84]
    • Metascore: 54
    • Critic Score 63
    It's horribly flawed in many places and unintentionally funny, but we'd much rather play this than something like "X-Men 3," a movie-licensed game that only tasks the brain without locating the punch button on the joypad. [Aug 2006, p.60]
    • Metascore: 71
    • Critic Score 63
    A decent quality package, but the controls need a rethink. [May 2007, p.65]
    • Metascore: 59
    • Critic Score 63
    On the scale of CGI movie licenses, this is up there with "Madagascar." Average, then. [Oct 2006, p.70]
    • Metascore: 66
    • Critic Score 63
    This really does deserve a proper sequel - but on the PSP where it belongs. [Feb 2007, p.76]
    • Metascore: 66
    • Critic Score 63
    Accomplished if unsurprising, and beter than we expected it to be. [Mar 2007, p.78]
    • Metascore: 56
    • Critic Score 63
    An unwinnable, unenjoyable game with the stylus. [Feb 2007, p.84]
    • Metascore: 60
    • Critic Score 63
    A few nice ideas are let down by an overenthusiastic DS control scheme. [June 2007, p.69]
    • Metascore: 56
    • Critic Score 63
    Despite interesting controls, this quickly outstays its welcome. [Oct 2007, p.85]
    • Metascore: 48
    • Critic Score 63
    A nice collection of undemanding minigames, one for younger gamers only though. [Apr 2008, p.66]
    • Metascore: 62
    • Critic Score 63
    Gets old quickly but satisfying for youngsters and fans of the show. [May 2008, p.84]
    • Metascore: 69
    • Critic Score 63
    Don't consider it unless nostalgia flows through your veins. [Christmas 2008, p.84]
    • Metascore: 67
    • Critic Score 63
    If you like a thorough, challenging adventure with a story that's its strongest point, you'll enjoy it. Just be warned, the Myst-style mouse control system is far from cutting edge. [Feb 2009, p.63]
    • Metascore: 70
    • Critic Score 63
    Enjoyable snowboarding but none of the stand-out features of other versions. [Jan 2009, p.84]
    • Metascore: 72
    • Critic Score 63
    Beyond the core concept, it feels buggy and unpolished. [Aug 2009, p.74]
    • Metascore: 69
    • Critic Score 63
    Grinds to a standstill. [Feb 2010, p.73]
    • Metascore: 62
    • Critic Score 63
    Cinematic and explosive, but mostly during the cutscenes - middling fare for Daniel Craig. [Jan 2011, p.94]
    • Metascore: 71
    • Critic Score 63
    A neat little slice of nostalgia. [Feb 2011, p.94]
    • Metascore: 65
    • Critic Score 63
    It's pretty enough and fun for a short blast of action, but doesn't live up to the DMC name. [May 2011, p.95]
    • Metascore: 69
    • Critic Score 63
    It wins the wacky factor but technically and visually we much prefer Top Spin 4. [June 2011, p.75]
    • Metascore: 76
    • Critic Score 63
    Divisive take on Warhammer that'll likely be seen as a poor Gears of War knock-off. [Dec 2011, p.92]
    • Metascore: 49
    • Critic Score 63
    It's a case of quantity over quality. [May 2012, p.101]
    • Metascore: 72
    • Critic Score 63
    Awful camera angles, awkward controls and a fair few glitches are still present. [June 2012, p.81]
    • Metascore: 70
    • Critic Score 63
    Too little fog, too much lag and some dodgy new voices take the sine off of two of the genre's better entries. [June 2012, p.88]
    • Metascore: 67
    • Critic Score 63
    Open-minded gamers might get a few goofy laughs out of it for a while. [Oct 2012, p.89]
    • Metascore: 63
    • Critic Score 63
    Easily forgettable music. [Christmas 2012, p.98]
    • Metascore: 33
    • Critic Score 63
    Gorgeous to look at and cracking to play, but criminally short - especially with that price tag. [Jan 2013, p.62]
    • Metascore: 70
    • Critic Score 63
    If you're familiar with Naruto, it's faithful stuff. If not, it's hard, fast, and bloody weird. [June 2013, p.83]
    • Metascore: 51
    • Critic Score 62
    Sitting uneasily between the "sim" and "showboater" camps, this is a bit of a mess. [Aug 2006, p.73]
    • Metascore: 72
    • Critic Score 62
    There's a fine line between 'challenging' and 'sadistic,' and this is on the wrong side of it. [Oct 2006, p.79]
    • Metascore: 58
    • Critic Score 62
    Authentic, but neither original nor as exciting as its competitors. [Mar 2008, p.84]
    • Metascore: 75
    • Critic Score 62
    Lot's to play, but you won't really want to play all of it. [Christmas 2006, p.98]
    • Metascore: 76
    • Critic Score 62
    It uses the Wii controller well, but it's samey and multi-player isn't as good as expected. [Christmas 2006, p.84]
    • Metascore: 72
    • Critic Score 62
    Betters the original, but still rooted in the Second Division compred to "FIFA" and "PES." [Aug 2006, p.61]
    • Metascore: 71
    • Critic Score 62
    If you've got perfect eyesight and a lover's touch on the action buttons there's plenty to get stuck into, particularly the accomplished multi-player mode. If not, then we suggest you stick to PS2. [Christmas 2006, p.101]
    • Metascore: 63
    • Critic Score 62
    Weak and insipid. [June 2007, p.80]
    • Metascore: 58
    • Critic Score 62
    Not a disaster but fails to deliver the same action and satisfaction as earlier Rockys. [Mar 2007, p.79]
    • Metascore: 50
    • Critic Score 62
    An epic adventure that's come too late and is let down by being rough around the edges. [Nov 2007, p.72]
    • Metascore: 67
    • Critic Score 62
    Will only entertain Moon newbies. [July 2007, p.70]
    • Metascore: 51
    • Critic Score 62
    Bloody and ballsy, but lacks the wit and charm of "God of War" or even "Conan." [Christmas 2007, p.62]
    • Metascore: 55
    • Critic Score 62
    A simple and solid RTS sadly hindered by the control system. [Dec 2008, p.85]
    • Metascore: 72
    • Critic Score 62
    The complicated control strategies are an acquired taste. [Christmas 2007, p.84]
    • Metascore: 55
    • Critic Score 62
    It's got solid controls, but there's not enough variety in its structure and the single-player challenge quickly becomes boring. [May 2009, p.85]
    • Metascore: 53
    • Critic Score 62
    There are better and more rewarding brain trainers out there. [May 2008, p.82]
    • Metascore: 65
    • Critic Score 62
    An ambitious simulation of off-road racing but it's sadly not as involving as we'd hoped. [Dec 2008, p.78]
    • Metascore: 61
    • Critic Score 62
    Even leaving aside comparisons with the original this isn't what it could have been. [Apr 2009, p.72]
    • Metascore: 61
    • Critic Score 62
    Fiddly stylus controls all too often get in the way of a great DS idea that had plenty of potential. [Apr 2009, p.82]
    • Metascore: 48
    • Critic Score 62
    Lacks the intensity, variety and action the Terminator license deserves. [June 2009, p.76]
    • Metascore: 71
    • Critic Score 62
    Survives on retro puzzle charm. [Nov 2009, p.62]
    • Metascore: 58
    • Critic Score 62
    Surprisingly entertaining for a movie tie-in. [July 2010, p.98]
    • Metascore: 76
    • Critic Score 62
    While Ninja Storm 2 may look and sound exactly like Naruto, the boy ninja's boundless energy is sadly lacking.
    • Metascore: 59
    • Critic Score 62
    In all, way better than expected. [Issue#232, p.94]
    • Metascore: 53
    • Critic Score 62
    A big improvement over the first effort but still miles from Skate's quality.
    • Metascore: 64
    • Critic Score 62
    Dated and unhappily ported to Wii. There is treasure, but you've really got to dig for it. [Issue#232, p.87]
    • Metascore: 73
    • Critic Score 62
    FIFA 2002 and FIFA Street 1 - together at last! EA can stick this one in their own net. [Issue#231, p.87]
    • Metascore: 74
    • Critic Score 62
    While Ninja Storm 2 may look and sound exactly like Naruto, the boy ninja's boundless energy is sadly lacking. [Issue#231, p.90]