Games Master UK's Scores

  • Games
For 3,175 reviews, this publication has graded:
  • 62% higher than the average critic
  • 5% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 99 Grand Theft Auto V
Lowest review score: 3 Blood Beach
Score distribution:
3,175 game reviews
    • 49 Metascore
    • 70 Critic Score
    A decent stab at a J-horror sim. We'd be interested to see more first-person scarers. [Apr 2010, p.83]
    • Games Master UK
    • 58 Metascore
    • 70 Critic Score
    Basic, but brutal and thrilling - Backbreaker hits home hard. Hut! [Aug 2010, p.100]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    Odd, but enjoyably so. [Sept 2010, p.99]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    While the characters are charming, the quest itself grows tired very quickly. [Issue#232, p.85]
    • Games Master UK
    • 59 Metascore
    • 70 Critic Score
    A decent first episode but one that'll need improvements to reel us in for the next act. [Issue#232, p.85]
    • Games Master UK
    • 55 Metascore
    • 70 Critic Score
    Keeping humans happy so to oppress them makes for some smart, if fiddly, strategy. [Issue#232, p.89]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    At least it won't stink your shelves out. [Jan 2011]
    • Games Master UK
    • 64 Metascore
    • 70 Critic Score
    Don't expect EA Sports levels of depth or options, but this is champion multiplayer. [Mar 2011, p.78]
    • Games Master UK
    • 52 Metascore
    • 70 Critic Score
    A pyrotechnic, psychedelic treat. [Feb 2011, p.93]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Think Fantavision meets Mr. Fothergill. [Feb 2011, p.95]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Compelling stuff. [Feb 2011, p.95]
    • Games Master UK
    • 71 Metascore
    • 70 Critic Score
    Isn't quite as refined as Monster Hunter but it offers faster paced gameplay that some might even enjoy more. [Mar 2011, p.98]
    • Games Master UK
    • 53 Metascore
    • 70 Critic Score
    A comfortably nostalgic experience. [Oct 2010, p.84]
    • Games Master UK
    • 67 Metascore
    • 70 Critic Score
    Plays more like a scrolling beat-'em-up, and you know what? It's pretty damn good fun. [Christmas 2006, p.62]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    Still an ambitious FPS, but now trying - and failing - to please too many people at once. [June 2011, p.76]
    • Games Master UK
    • 78 Metascore
    • 70 Critic Score
    Lacking the clinical, rhythmical drive of Lumines, it's the perfectly dopey nightcap after a day of hectic digital adventures. [July 2011, p.89]
    • Games Master UK
    • 72 Metascore
    • 70 Critic Score
    An unremarkable port. [July 2011, p.92]
    • Games Master UK
    • 56 Metascore
    • 70 Critic Score
    A game with massive scope. [July 2011, p.93]
    • Games Master UK
    • 37 Metascore
    • 70 Critic Score
    Okay, so the AI is dumb and the gameplay largely repetitive, but to quibble on these points would be to miss the point of this simple, fun arcade fighter. [Oct 2011, p.85]
    • Games Master UK
    • 67 Metascore
    • 70 Critic Score
    Fancy fighting Space Orks? Get this. [Nov 2011, p.91]
    • Games Master UK
    • 63 Metascore
    • 70 Critic Score
    Original and good fun. [Nov 2011, p.93]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    It uses a freemium model that means to get into it properly you have to pay anyway. [Nov 2011, p.94]
    • Games Master UK
    • 68 Metascore
    • 70 Critic Score
    Sink in some moolah or you'll struggle. [July 2011, p.93]
    • Games Master UK
    • 86 Metascore
    • 70 Critic Score
    Seems a tad pricey. [Dec 2011, p.89]
    • Games Master UK
    • 70 Metascore
    • 70 Critic Score
    Animals add that extra layer of depth to your virtual life. [Christmas 2011, p.89]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    Cheap and cheerful, with nice graphics and fun gameplay. [Jan 2012, p.91]
    • Games Master UK
    • 77 Metascore
    • 70 Critic Score
    A serviceable platformer, but this feels like a step back from Epic Yarn. [Jan 2012, p.92]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Not without issues, but as The Lord of the Rings games go this is much better than most. [Feb 2012, p.84]
    • Games Master UK
    • 56 Metascore
    • 70 Critic Score
    Great fun at first but gets repetitive. Can you stay interested for long enough to catch 'em all? [Feb 2012, p.87]
    • Games Master UK
    • 82 Metascore
    • 70 Critic Score
    Gun turrets and more can be deployed tactically, though relatively ineffectually - unless you play cooperatively with up to four players. [Feb 2012, p.91]
    • Games Master UK
    • 75 Metascore
    • 70 Critic Score
    A nifty card game let down by a constant nagging to spend more cash on extra decks. [March 2012, p.99]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    The choice of events is staggering, even if they're a bit too streamlined. [Apr 2012, p.88]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    A fun, Japanese Studio's take on Mass Effect, but gameplay feels limp due to few fresh ideas. [May 2012, p.76]
    • Games Master UK
    • 64 Metascore
    • 70 Critic Score
    A beautiful, thoughtful title that eschews hardcore sim for fun videogame. [May 2012, p.95]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    Middling execution. [May 2012, p.98]
    • Games Master UK
    • 55 Metascore
    • 70 Critic Score
    Weak brawling mechanics and frustrating progression undermine this charming jaunt. [July 2012, p.83]
    • Games Master UK
    • 75 Metascore
    • 70 Critic Score
    It's half an hour long and you get infinite continues, so only sign up if high-score chasing is your 'thang.' [July 2012, p.90]
    • Games Master UK
    • 83 Metascore
    • 70 Critic Score
    One of the best first-person shooters on mobiles, but controls are still irksome. [Aug 2012, p.86]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    Challenging racer with good attention to detail and many iconic vehicles and tracks. [Oct 2012, p.87]
    • Games Master UK
    • 70 Metascore
    • 70 Critic Score
    Frame-rate hiccups throw us out of the trace, but for 2.70 quid, this isn't too bad. [Nov 2012, p.85]
    • Games Master UK
    • 59 Metascore
    • 70 Critic Score
    Fun in multiplayer, but lack of a proper story mode means single-player is lacking. [Dec 2012, p.87]
    • Games Master UK
    • 77 Metascore
    • 70 Critic Score
    Unfortunately, there are more than a few niggles. [Feb 2013, p.92]
    • Games Master UK
    • 71 Metascore
    • 70 Critic Score
    While it feels a little rough around the edges, there's plenty of addictive charm as you hurtle through psychedelic space landscapes with little more than a drill, banding tunes and some pop culture references for comfort. [March 2013, p.85]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    A weak tutorial and little in the way of an intro makes it a little unwelcoming, but given time to learn the rigging and establish a team, the experience comes good. [March 2013, p.87]
    • Games Master UK
    • 70 Metascore
    • 70 Critic Score
    A great game with gorgeous looks spoiled by excessive in-app demands. [May 2013, p.86]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Here in touchscreen form, navigating the angular architecture from the game's first person view point can be finicky. [May 2013, p.89]
    • Games Master UK
    • 75 Metascore
    • 70 Critic Score
    Worth a tentative look. [June 2013, p.85]
    • Games Master UK
    • 71 Metascore
    • 70 Critic Score
    It looks shoddy and the gameplay gets samey quickly, but this is worth a look. [July 2013, p.82]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    What's there is crazy enough to keep you entertained but this is an underweight package. [Aug 2013, p.62]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    This can't help but feel like an over-expensive mobile game. [Aug 2013, p.69]
    • Games Master UK
    • 80 Metascore
    • 70 Critic Score
    There's a sense of automation that some otherwise satisfying pilot customisation options can't shoot down. [Aug 2013, p.78]
    • Games Master UK
    • 80 Metascore
    • 70 Critic Score
    Reasonably-priced, high quality DLC that's left us hungry for the next full season. [Oct 2013, p.71]
    • Games Master UK
    • 65 Metascore
    • 70 Critic Score
    The most ambitious DW title in years, but it still suffers from the same problems. [Oct 2013, p.77]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    The best looking game on mobiles? It's up there. But dodgy shooting controls let it down. [Oct 2013, p.78]
    • Games Master UK
    • 63 Metascore
    • 70 Critic Score
    2D puzzle solving tension. Worth a PoP. [Nov 2013, p.81]
    • Games Master UK
    • 60 Metascore
    • 70 Critic Score
    It's a shame that horrendous frame rate issues provoke ire. [Dec 2013, p.74]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    Lovably inane. [Christmas 2013, p.89]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    It's a slender offering, even if you pay up, but Killer Instinct is full of potential. [Jan 2014, p.62]
    • Games Master UK
    • 64 Metascore
    • 70 Critic Score
    Problems persist, but let yourself get sucked in and this could keep you for the long haul. [Feb 2014, p.72]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    There's a neat tactical flight experience here, but the interface still needs work. [Feb 2014, p.73]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    The feeling that the game is using its source material to mask less-than-refined mechanics is inescapable. [Apr 2014, p.79]
    • Games Master UK
    • 75 Metascore
    • 70 Critic Score
    An intricately designed open-world adventure, but one that offers too little for its asking price. [May 2014, p.60]
    • Games Master UK
    • 58 Metascore
    • 70 Critic Score
    The dialogue is a tad dry. [May 2014, p.79]
    • Games Master UK
    • 67 Metascore
    • 70 Critic Score
    The ability to cross-save makes this a worthwhile addition, but the control and interface need serious work. [July 2014, p.71]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Beautiful and creepy, but some missed potential means it's short and not quite as sweet as it could have been. [Sept 2014, p.75]
    • Games Master UK
    • 75 Metascore
    • 69 Critic Score
    Don buy this! A "GTA" wannabe as bloated as Marlon Brando's cheeks, and five times as ugly. [May 2006, p.60]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    Wildly inconsistent: flashes of brilliance, ruined by incompetence. [May 2006, p.80]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    Not as pointless as it first seems, but dull for anyone not turned on by "Carry On" films. [July 2006, p.72]
    • Games Master UK
    • 63 Metascore
    • 69 Critic Score
    As far as film tie-ins go, not as bad as "Catwoman," but not as great as "Spider-man." [Sept 2006, p.73]
    • Games Master UK
    • 69 Metascore
    • 69 Critic Score
    A good game that, alarmingly, seems hampered rather than helped by the remote. [Jan 2007, p.80]
    • Games Master UK
    • 69 Metascore
    • 69 Critic Score
    Solid but unspectacular short-term fun that dulls if you're looking for subtlety. [Jan 2007, p.75]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    Half epic, half irritating slash-'em-up that's as grand as it is sloppy. [July 2006, p.69]
    • Games Master UK
    • 67 Metascore
    • 69 Critic Score
    Entertaining and fairly original shooter, cursed by too little content and a high price. [Aug 2007, p.76]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    Too similar to the first game, but still worth playing to have a smile brought to your face. [June 2007, p.74]
    • Games Master UK
    • 70 Metascore
    • 69 Critic Score
    A bit of a lazy port but it's still a fine game. [July 2007, p.75]
    • Games Master UK
    • 64 Metascore
    • 69 Critic Score
    A basic arcade game that we've seen many times before but it still has a certain appeal. [Nov 2007, p.83]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    A rare triumph for movie tie-ins, full of fast-paced fun and some sweet ninja action. [June 2007, p.84]
    • Games Master UK
    • 72 Metascore
    • 69 Critic Score
    Top stuff if you've never played "Theme Park" before, but familiar otherwise. [May 2007, p.75]
    • Games Master UK
    • 55 Metascore
    • 69 Critic Score
    An addictive new take on old classics such as "Burger Time." [Dec 2007, p.83]
    • Games Master UK
    • 75 Metascore
    • 69 Critic Score
    It's a big game, but will you come back to it? Are you a crazed fan of Resi? There's the answer. [Jan 2007, p.62]
    • Games Master UK
    • 68 Metascore
    • 69 Critic Score
    A bit of low-rent cash-in, to be honest. But it's still decent fun, and at a low price too. [Oct 2007, p.82]
    • Games Master UK
    • 63 Metascore
    • 69 Critic Score
    It hangs together as a pretty building tool, but it's ultimately vacuous. [Jan 2007, p.68]
    • Games Master UK
    • 60 Metascore
    • 69 Critic Score
    Diverting enough, especially for four players, but not outstanding. [Nov 2008, p.83]
    • Games Master UK
    • 47 Metascore
    • 69 Critic Score
    Giving a niche audience what it wants, arguably at the expense of general appeal. [Mar 2008, p.76]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    Shooting zombies is always fun, but there are better horrors and shooters around. [May 2008, p.81]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    No new tricks, but this is well-presented and still has the same old appeal. [Sept 2008, p.84]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    A little bit throwaway but a nicely put together CSI-sim. [Christmas 2008, p.84]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    A neat package for Nerf fans, but it doesn't have the looks or lustre to score high. [Apr 2009, p.62]
    • Games Master UK
    • 70 Metascore
    • 69 Critic Score
    Brilliant in its day, but not enough to hold your attention for long. [Christmas 2008, p.84]
    • Games Master UK
    • 75 Metascore
    • 69 Critic Score
    With poor controls and shoddy visuals, this is a low-point in the Red Alert series. [May 2009, p.82]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    A fantastic action game with unique feathers. Make sure you rent it, though. [May 2009, p.77]
    • Games Master UK
    • 71 Metascore
    • 69 Critic Score
    A must-have for all late Guitar Hero adopters. A must-not for anybody with the earlier titles. [Sept 2009, p.70]
    • Games Master UK
    • 73 Metascore
    • 69 Critic Score
    It's really just for the fans. [June 2009, p.81]
    • Games Master UK
    • 70 Metascore
    • 69 Critic Score
    This one's for fans of the genre only. [June 2009, p.80]
    • Games Master UK
    • 64 Metascore
    • 69 Critic Score
    Decidedly average. [Oct 2009, p.80]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    A nice twist on the Katamari template, but it soon gets repetitive. [Winter 2009, p.86]
    • Games Master UK
    • 69 Metascore
    • 69 Critic Score
    A nice twist on the Katamari template, but it soon gets repetitive. [Winter 2009, p.86]
    • Games Master UK
    • 71 Metascore
    • 69 Critic Score
    A nice twist on the Katamari template, but it soon gets repetitive. [Winter 2009, p.86]
    • Games Master UK
    • 65 Metascore
    • 69 Critic Score
    A surprisingly pleasant movie adaptation, and good, clean family fun. [Feb 2010, p.80]
    • Games Master UK
    • 73 Metascore
    • 69 Critic Score
    LocoRoco boings off in a disappointing new direction but it's still unique and rewarding. [Christmas 2009, p.78]
    • Games Master UK