Games Master UK's Scores
- Games
For 2,695 reviews, this publication has graded:
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64% higher than the average critic
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5% same as the average critic
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31% lower than the average critic
On average, this publication grades 0.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: |
Critic Score
98
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| Lowest review score: |
Critic Score
3
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Score distribution:
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Positive: 1,498 out of 2695
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Mixed: 984 out of 2695
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Negative: 213 out of 2695
2,695
game reviews
- By critic score
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Critic Score 61
Hits the target like a laser-guided missile...for an hour or so. Then it crashes and burns. [June 2007, p.82] -
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Critic Score 61
Competent, tight and good looking but lacking the satisfying gameplay to make it a must. [July 2007, p.68] -
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Critic Score 61
A good story with strong production values, but get the first game. [Apr 2008, p.85] -
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Critic Score 61
A case of unnecessary-motion-controls spoiling a perfectly average football sim. [Dec 2007, p.56] -
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Critic Score 61
A not very convincing attempt to snatch the reigning champion Wii Boxing's crown. [June 2008, p.72] -
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Critic Score 61
What it gains in looks it loses in excitement. [Aug 2008, p.74] -
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Critic Score 61
Little more than a glorified countdown to "Fable 2." [Nov 2008, p.84] -
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Critic Score 61
The youngest of gamers might tolerate MySims Party's slow pace but, even with them in mind, there are better minigames compilations out there. [May 2009, p.84] -
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Critic Score 61
You can get the same games cheaper elsewhere, so why bother? [Apr 2009, p.82] -
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Critic Score 61
Halo's a great game to homage, but not to this lawyer-baiting extent. The clone bores. [July 2011, p.95]Posted Jun 4, 2011 -
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Critic Score 61
Teeth-grindingly annoying film noir-style narration over EVERYTHING you do. [Nov 2011, p.91]Posted Sep 25, 2011 -
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Posted Dec 17, 2011
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Critic Score 61
Poor Dizzy hasn't smashed it with this game. [Feb 2012, p.97]Posted Jan 12, 2012 -
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Posted Jun 25, 2012
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Critic Score 61
Lacking features and crucial improvements. [Oct 2012, p.85]Posted Aug 23, 2012 -
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Critic Score 61
Some reasonably exciting aerial combat, but IL-2 Sturmovik still wins the dogfight. [Nov 2012, p.90]Posted Sep 18, 2012 -
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Critic Score 61
An awful English dub further spoils the original's charm, turning a potential killer-app into a right royal waste of potential. [Christmas 2012, p.96]Posted Nov 25, 2012 -
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Critic Score 61
Some high profile absentees are a disappointment. [May 2013, p.77]Posted Apr 10, 2013 -
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Critic Score 60
It's a proven formula, but the game proves to be a bit of a bugger to interact with. [July 2006, p.70] -
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Critic Score 60
Small in every sense. It's still pleasingly violent - but this is a bare-bones edition. [June 2006, p.69] -
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Critic Score 60
Definitely a curio, but not one that's without interest. [Christmas 2006, p.98] -
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Critic Score 60
Harmless button-mashing fun with a fair amount of content. [Sept 2007, p.85] -
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Critic Score 60
Decent use of the controller and some nice platforming and puzzles make this OK. [Jan 2007, p.78] -
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Critic Score 60
Simple button-bashing amusement for a quick fix of clobbering. [Sept 2007, p.85] -
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Critic Score 60
It's all a bit pedestrian and not uninvolving... Tracks are short, weapons unimpressive and races dull. [Oct 2006, p.84] -
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Critic Score 60
A Splinter Cell outing but one that glaringly isn't well suited to the Wii control system. [Mar 2007, p.76] -
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Critic Score 60
Far too technical to be described as being fun. For the hardcore only. [Dec 2007, p.82] -
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Critic Score 60
A competent debut for "COD" on PSP, but it's trumped by "Medal fo Honor: Heroes." [June 2007, p.82] -
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Critic Score 60
An entertaining, mildly addictive, if not innovative puzzler. [Aug 2007, p.85] -
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Critic Score 60
This fast-paced puzzle game, simple though it may be, is bloody hard to put down. [June 2007, p.85] -
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Critic Score 60
A solid Worms game but one that's not particularly well tailored to the DS. [Oct 2007, p.84] -
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Critic Score 60
A good collection for fans, but feels a bit old compared to today's titles. [Nov 2008, p.84] -
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Critic Score 60
We don't mind cute and simple - but this is often just plain dull. [May 2008, p.82] -
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Critic Score 60
What it lacks in terms of presentation it makes up in detail. RPG fans only. [June 2008, p.80] -
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Critic Score 60
It makes us laugh, but this doesn't make up for the lack quality. Stick with the next-gen. [Christmas 2007, p.62] -
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Critic Score 60
A passable strategy game, but not even fans will find much to love. [June 2008, p.80] -
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Critic Score 60
As innovation free as we've come to expect from the 'mon, but quietyly enjoyable stuff. [Aug 2008, p.64] -
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Critic Score 60
As innovation free as we've come to expect from the 'mon, but quietyly enjoyable stuff. [Aug 2008, p.64] -
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Critic Score 60
Shops everlow with great stealth and shooting options. Bond fluffs both. [Christmas 2008, p.72] -
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Critic Score 60
An inoffensive stroll through a dull park. Buy a ticket to the zoo instead. [Apr 2009, p.74] -
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Critic Score 60
We like what's on offer, but the clueless AI turns a crisis into a drag. [Nov 2008, p.85] -
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Critic Score 60
Sprites and comic violence make up for technical shortcomings. [Christmas 2008, p.84] -
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Critic Score 60
With "Mario Kart Wii" boasting the quality it does, there's little need for MySims Racing. [Aug 2009, p.60] -
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Critic Score 60
Brings nothing new to action/RPGs other than another excuse for time-consuming level grinding. [July 2009, p.75] -
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Critic Score 60
An enjoyable if throwaway action game that weighs in at a not so throwaway price. [Sept 2009, p.81] -
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Critic Score 60
You'll need to really love your 'Vania to get the most out of this. [Mar 2010, p.72] -
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Critic Score 60
A little dry perhaps, but anyone with a love of logic puzzles will certainly get their kicks from this. [May 2010, p.83] -
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Critic Score 60
Average fare, but the core Elite concept dazzles. [Aug 2010, p.93] -
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Critic Score 60
We only wish the cutscene silliness had been allowed to mutate the mundane central idea. [Oct 2010, p.87] -
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Critic Score 60
A cool gothic look and soundtrack help this stand out from all the other bear-tossing puzzlers. [Oct 2010, p.87] -
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Critic Score 60
A different take on the LOTR license but it won't do much for older fans. [Issue#232, p.95]Posted Dec 24, 2010 -
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Critic Score 60
Random flailing with little hint of rhyme or reason. That's the game and our dancing. [Issue#232, p.93]Posted Dec 25, 2010 -
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Critic Score 60
The emphasis is on easy enjoyment. Never mind if you die - coins will bring you back. [Issue#232, p.94]Posted Dec 25, 2010 -
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Critic Score 60
Funky it may be, Racers is simply too hard on the eyes. [Issue#231, p.93]Posted Dec 25, 2010 -
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Critic Score 60
A nonsensical score for a nonsensical rerelease. We would have loved a remake. [Jan 2011, p.95]Posted Dec 29, 2010 -
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Critic Score 60
It's stupidly moreish, and we're kind of recommending it, despite the fact that there's not really much of a game here. [Aug 2010, p.100]Posted Feb 12, 2011 -
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Critic Score 60
You're really going to have to make an effort to get much fun out of Odama. [June 2006, p.76] -
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Critic Score 60
Years of waggling has softened Sega's touch. They need to relight that arcade fire.- Posted Mar 26, 2011
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Posted Apr 1, 2011
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Critic Score 60
If this is your only Dreamcast experience, you'll wonder what all the fuss was about. [May 2011, p.93]Posted Apr 1, 2011 -
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Critic Score 60
Other than updating the teams and riders, MotoGP 10/11 seems to have stalled on the line. [May 2011, p.96]Posted Apr 1, 2011 -
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Critic Score 60
True, it could have been tedious, but there's still not enough for us to want to take the plunge. [July 2011, p.88]Posted Jun 4, 2011 -
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Posted Jun 4, 2011
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Posted Jun 4, 2011
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Critic Score 60
Too gentle for bullet hell fans and too rigid for the Geometry Wars crowd. [Aug 2011, p.91]Posted Jul 8, 2011 -
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Posted Jul 25, 2011
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Critic Score 60
Don't expect much driving - the aim here is simply to cause the biggest pile-up. [Christmas 2011, p.87]Posted Nov 20, 2011 -
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Critic Score 60
It's a budget outing for sure - the art is pretty lifeless - but it's jolly enough fun for 500 points. [Feb 2012, p.95]Posted Jan 12, 2012 -
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Critic Score 60
Get past the obtuse mechanics and there's a unique retro charm here. [Feb 2012, p.97]Posted Jan 12, 2012 -
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Critic Score 60
Alright for a quick blast, but nothing more. [March 2012, p.98]Posted Feb 15, 2012 -
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Critic Score 60
Disturbing lack of content impedes the score, but what is here is streamlined, speedy fun. [March 2012, p.75]Posted Feb 15, 2012 -
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Critic Score 60
Despite lush visuals Syndicate doesn't have what it takes to compete with modern shooters. [Apr 2012, p.82]Posted Mar 14, 2012 -
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Posted Mar 14, 2012
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Critic Score 60
The licence and authenticity is in place but the gameplay is too lightweight for real fans. [June 2012, p.78]Posted Apr 27, 2012 -
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Critic Score 60
Nearly half-decent, this is let down by messy visuals and a lack of polish. [June 2012, p.78]Posted Apr 27, 2012 -
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Critic Score 60
Unsure of its own direction, this is interesting but a missed opportunity. [Christmas 2012, p.85]Posted Nov 25, 2012 -
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Critic Score 60
Not as fun as LittleBigPlanet's platform offerings, but the track editor impresses. [Jan 2013, p.71]Posted Dec 18, 2012 -
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Posted Dec 18, 2012
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Posted Jan 16, 2013
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Critic Score 60
Once you solve the core puzzles - you shunt blocks to reach criminals - replaying the solutions becomes a chore. [Feb 2013, p.89]Posted Jan 16, 2013 -
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Critic Score 60
Learning by rote isn't our idea of fun, but masochists will find plenty of stages and passable presentation to keep them occupied. [March 2013, p.87]Posted Feb 9, 2013 -
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Critic Score 59
Sweet sprites and backdrops really aren't enough to hide a pretty bog standard RPG. [Aug 2006, p.72] -
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Critic Score 59
A once enjoyable wilid west shooter gone bad on the PSP. [Jan 2007, p.69] -
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Critic Score 59
Too many flaws here. And so the wait for the ultimate next-gen co-op shooter continues. [Apr 2008, p.74] -
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Critic Score 59
Another console port shoddily shoehorned to fit the poor DS. [Christmas 2006, p.62] -
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Critic Score 59
Conflict is a by-the-numbers first-person shooter that just never gets going. [Mar 2008, p.66] -
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Critic Score 59
With brand new controls they had a chance to reinvigorate the franchise. They didn't. [Aug 2007, p.65] -
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Critic Score 59
Repetitive, tedious, and full of annoyances - a rushed game if ever we saw one. [Sept 2007, p.72] -
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Critic Score 59
A fun retro reminder but nothing here has much sustained longevity. [May 2008, p.85] -
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Critic Score 59
Decent, but it looks, feels and plays like a budget game - a meaty price tag is cheeky. [Sept 2007, p.77] -
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Critic Score 59
Good controls and occasionally thrilling, but more often it's frustrating. [Apr 2008, p.82] -
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Critic Score 59
Hasn't changed much since 2 and still needs an overhaul of the partner AI. [June 2008, p.71] -
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Critic Score 59
Stock car racing is an acquired taste; we like corners, track variety and racing intensity. [Sept 2008, p.81] -
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Critic Score 59
Could have been special, given time. [Jan 2009, p.71] -
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Critic Score 59
History buffs might like this but it fails to capture the excitement of other WW2 games. [July 2009, p.81] -
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Critic Score 59
Less thinking more stroking (steady now!) of blurry static visuals with a stylus in search of the vital clues. [Aug 2009, p.84] -
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Critic Score 59
A reasonably entertaining athletics title that wins by being the only one of its type for PSP. [Oct 2008, p.73] -
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Critic Score 59
Curiously, some of the gore has been toned down for the game, so it's lost some of what made the books and cartoons so popular. [Oct 2009, p.80] -
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Critic Score 59
It's just a shame that it's not as good as it so clearly should be. [July 2010, p.98] -
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Critic Score 59
Extra content is spread very thinly but voracious Naruto fans will lap this up. [Aug 2010, p.103] -
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Critic Score 59
Everything's charmlessly contrived and shamelessly (but poorly) ripped from PoP.- Posted Dec 15, 2010
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Posted Dec 29, 2010
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Posted Apr 1, 2011
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Posted May 8, 2011
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Critic Score 59
The gameplay tweaks might not win a new audience but should please existing fans. [June 2011, p.89]Posted May 8, 2011 -
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Posted Jul 25, 2011
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Posted Nov 20, 2011
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Critic Score 59
Dated visuals and an awkward interface don't help a rather boring PC RTS. [Christmas 2011, p.92]Posted Nov 20, 2011 -
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Posted May 28, 2012
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Critic Score 59
Unlockable skills and a slapdash leveling system do little to help, while immovable virtual controls add salt to the gaping Batarang wound. [Nov 2012, p.92]Posted Sep 18, 2012 -
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Critic Score 58
Although there's an attempt to get everyone involved in the action - via a very basic command system - it really just feels like a third-person shooter full of headless chickens. [June 2006, p.80] -
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Critic Score 58
Aims to be smart and slick, but comes across as dumb and crude. [Dec 2006, p.94] -
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Critic Score 58
A very basic, simplistic shooter with over-forgiving auto-targetting and linear levels. And the controls don't translate that well to PSP, either. [June 2006, p.79] -
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Critic Score 58
As pricey as eating a golden chocobo egg and as fun as being pecked to death by its mother. [July 2006, p.82] -
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Critic Score 58
Unfortunately, though, the game's controls turn out to be more effective at slowing you down than all of its eerie enemies and devilish puzzles. [June 2007, p.74] -
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Critic Score 58
Cool gadgets don't excuse the fact that most of this game is bland and repetitive stuff. [Sept 2006, p.68] -
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Critic Score 58
OK, it's a bog-standard mini-kart game, but it's good at what it does. [June 2007, p.85] -
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Critic Score 58
An OK strategy game, but lacks the guilty pleasure of its big brother. [Christmas 2006, p.100] -
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Critic Score 58
It's a sweet game and ideal as a 'my first videogame' for kids. [Jan 2007, p.82] -
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Critic Score 58
Just the combat would have been dumb fun. Sadly, too much clag gets in the way. [Feb 2008, p.58] -
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Critic Score 58
This tip-toes around the TV series rather than turning out a quality gaming experience. [Apr 2008, p.56] -
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Critic Score 58
The cutesy graphics fail to mask this RTS's frustrating controls. [Sept 2008, p.78] -
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Critic Score 58
A frivolous racer with a hefty price tag but brief brainless appeal. [Aug 2008, p.83] -
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Critic Score 58
Makes you feel more like a sleepy conductor than a rock god. [Aug 2008, p.58] -
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Critic Score 58
Like hedgehogs and motorways, super Sonic speed and slow sword combat don't go together. [Apr 2009, p.66] -
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Critic Score 58
In a game packed with natural disasters, it's a shame the biggest disaster of them all is how Populous has turned out on DS. [May 2009, p.84] -
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Critic Score 58
A genre-defying postmodern game but lacking the punch of Suda 51's more recent efforts. [Dec 2008, p.79] -
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Critic Score 58
Lightweight and lacking in imagination. Only worth a look for Fable completist. [Mar 2009, p.77] -
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Critic Score 58
Looks ugly as sin compared to RPGs from the likes of Square Enix. [Mar 2010, p.58] -
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Critic Score 58
Front Mission has evolved, but not into the spectacular mech shooter we wnat. [Issue#232, p.92]Posted Dec 25, 2010 -
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Critic Score 58
Attacking with a remote flick is too vague - not furry, but fuzzy in fact. [Issue#231, p.95]Posted Dec 25, 2010 -
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Critic Score 58
It's fun for a while, but next to some of the Wii's finest mini-game compilations, it falls short. [Jan 2011, p.97]Posted Dec 29, 2010 -
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Critic Score 58
A basic hack-'n'-slasher that won't keep you entertained for long. [Mar 2011, p.97]Posted Feb 14, 2011 -
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Critic Score 58
With Jacko's tunes and moves to work with, this should have been so much better. [Feb 2011, p.96]Posted Feb 18, 2011 -
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Critic Score 58
A great concept brimming with unexplored potential anchored by dull shooter mechanics.- Posted Mar 21, 2011
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Critic Score 58
Love's been poured into this, but the many frustrations will yank kids out of the fantasy.- Posted Dec 12, 2011
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Critic Score 58
It has its moments, but ultimately it's just not much fun. [Jan 2012, p.89]Posted Dec 17, 2011 -
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Critic Score 58
Hoping for a realistic combat flight sim? You'll be disappointed with this undynamic flyer. [Apr 2012, p.86]Posted Mar 14, 2012 -
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Critic Score 58
No plaudits for Namco Bandai here - they've put minimal effort into Budokai HD Collection. [Jan 2013, p.86]Posted Dec 18, 2012 -
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Critic Score 58
Neat ambient tone is shattered by design confusion and physics frustration. [May 2013, p.79]Posted Apr 10, 2013 -
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Critic Score 57
We love Jack Sparrow, but we're disappointed he's not in a better game. [Sept 2006, p.69] -
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Critic Score 57
Some good ideas and lush graphics marred by bad game design. [Apr 2007, p.66] -
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Critic Score 57
An awful lot of plot for not much game, a balance that favours fans only. [Dec 2007, p.82] -
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Critic Score 57
Unrefined and full of flaws, but entertaining - in as may good ways as bad. [Nov 2009, p.86] -
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Critic Score 57
A shadow of its former success, this is little more than a limited showcase for a peripheral. [Feb 2009, p.82] -
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Critic Score 57
Outside side of some gorgeous artwork, the rest of the game is boring and brown, the presentation is dire and it has a camera that hates your guts. [Apr 2010, p.85] -
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Critic Score 57
It's way behind other PS3 games of its type. [Apr 2010, p.85] -
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Critic Score 57
Fun, but when you spend more time pimping than playing you know something's amiss. [Oct 2010, p.74] -
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Critic Score 57
Even with secrets galore the worlds are as bland as a meal of Graham crackers wrapped in rice paper. [Issue#231, p.91]Posted Dec 25, 2010 -
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Critic Score 57
The Rabbids are engagingly repulsive as ever but the games fall flat. [Feb 2011, p.83]Posted Feb 18, 2011 -
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Critic Score 57
A compelling enough adventure spoilt by shonky controls and shonkier visuals. [Feb 2011, p.93]Posted Feb 18, 2011 -
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Critic Score 57
Interesting battle system let down by a bland storyline, bad animations and idiotic characters. [Aug 2011, p.90]Posted Jul 8, 2011 -
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Critic Score 57
Unspectacular add-on for the rapidly ageing action-RPG. For hardcore fans only. [Aug 2011, p.95]Posted Jul 8, 2011 -
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Critic Score 57
A magical menagerie of neat ideas, totally and utterly bamboozled by horrid execution. [Dec 2011, p.92]Posted Oct 23, 2011 -
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Critic Score 57
Soils classic design with modern bombast leaving us more shaken than stirred. [Jan 2012, p.88]Posted Dec 17, 2011 -
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Critic Score 57
A so-so "stab" at portable stealth. After all these years we should expect much more. [March 2012, p.75]Posted Feb 15, 2012 -
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Critic Score 57
If being a pirate was this boring, torrent sites would have shut down years ago. [Apr 2012, p.90]Posted Mar 14, 2012 -
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Critic Score 57
Basic, low-budget dungeon grinding with a ridiculous price tag. [May 2012, p.99]Posted Apr 4, 2012 -
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Critic Score 57
Turning your vehicles relies on motion controls, which might be alright for fast-paced racers, but for the intricate business of lining up trailers under silos and such it's a massive hindrance. [Nov 2012, p.92]Posted Sep 18, 2012 -
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Critic Score 56
Enjoyable in short doses, but too repetitive an annoying to really succeed. [Sept 2006, p.69] -
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Critic Score 56
Not a total abomination, but certainly one of the weaker PS3 launch titles. Avoid. [Apr 2007, p.64] -
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Critic Score 56
It's all a bit of a compromised mess, frankly. [Feb 2007, p.84] -
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Critic Score 56
Cheerful stuff, with questionable challenge, and, sadly, questionable point. [Jan 2007, p.67] -
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Critic Score 56
A disappointment, especially considering how daft and intoxicating "Fight for New York" was. [Apr 2007, p.72] -
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Critic Score 56
It's sensible like Mensa but lacks character in the face of ultra-stylish Eastern equivalents. [Sept 2007, p.73] -
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Critic Score 56
Middle-of-the-road DS gaming that's not offensive or horrible - just not very good. [May 2007, p.83] -
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Critic Score 56
Fighting insects is an interesting if niche concept. But Deadly Creatures doesn't pull it off. [Apr 2009, p.75] -
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Critic Score 56
"SSX 3" is five years old but still more advanced. SWS is underweight and out-of-date. [Jan 2009, p.64] -
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Critic Score 56
You could do a lot worse, but then you could also do a lot better. Competent. [July 2010, p.96] -
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Posted Jan 12, 2012
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Critic Score 56
Resi may be a compelling series but this collection is outdated and too repetitive. [Sept 2012, p.107]Posted Jul 24, 2012 -
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Posted Aug 23, 2012
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Posted Dec 18, 2012
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Critic Score 56
Funny but mediocre shooter that a mother (or a hardcore fan) couldn't love. [Feb 2013, p.78]Posted Jan 16, 2013 -
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Critic Score 55
Thinking-free fun, but just too shoddy to stab our hearts with the flickknife of love. [May 2006, p.55] -
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Critic Score 55
Feels archaic, despite the additions. Best wait for Koei's PS3 output. [July 2006, p.84] -
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Critic Score 55
You'd be nuts to pick this over "Warcraft" - there's just no contest. [May 2006, p.80] -
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Critic Score 55
A fun premise for a game spoilt by clumsly controls and gameplay. [Sept 2006, p.82] -
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Critic Score 55
Fairly empty, bland adventuring for kids. One for fans only. [May 2007, p.85] -
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Critic Score 55
The Wii version wasn't a proper TH game, and on PS2 the flaws are glaring. [Sept 2007, p.85] -
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Critic Score 55
If this is a trial run for "Boogie 2," we just hope it works better next time. [Nov 2007, p.84] -
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Critic Score 55
Like Rey Mysterio taking on Khali, this one's brave but ultimately doomed. [Dec 2007, p.46] -
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Critic Score 55
The world's most average shooter, doused in a hundred gallons of blood and gore. [Feb 2008, p.64] -
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Critic Score 55
A great addition to the Naruto series if not so much the world of games. [Nov 2008, p.84] -
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Critic Score 55
Not quite so bad it's good but not so bad it's awful either. It's worth a rent, but just for laughs. [Aug 2009, p.82] -
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Critic Score 55
Entertaining enough but high-speed dot-to-dot can only last for so long. [Nov 2008, p.84] -
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Critic Score 55
Full of odd novelty that, while funny, doesn't really outweigh the stinking games. [May 2009, p.83] -
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Critic Score 55
Staggeringly lazy and a bit cynical. [Feb 2010, p.77] -
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Critic Score 55
Dense JRPG that lacks the humor and storytelling of other Nippon Ichi titles. [Sept 2010, p.104] -
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Critic Score 55
Hardcore platforming action that doesn't bring anything new to the series. [Mar 2011, p.98]Posted Feb 14, 2011 -
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Critic Score 55
Stupidly steep difficulty spikes will upset all but the most unfeeling robo-brains out there. A shame. [June 2011, p.85]Posted May 8, 2011 -
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Posted Jul 25, 2011
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Critic Score 55
A muddled budget WW2 flight sim. It's kooky but there are better alternatives out. [Oct 2011, p.96]Posted Sep 9, 2011 -
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Critic Score 55
Beyond unlocking the suits and leveling up your fighter to unlock "power ups" there's very little depth beyond its primary use as a brief distraction for the kids. [Christmas 2011, p.94]Posted Nov 20, 2011 -
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Critic Score 55
What should be an epic race with huge scale and freedom is short-lived, disjointed and linear. [Jan 2012, p.64]Posted Dec 13, 2011 -
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Critic Score 55
Attempts some RTS elements but misses the mark. [June 2012, p.79]Posted Apr 27, 2012 -