Games Master UK's Scores

  • Games
For 3,215 reviews, this publication has graded:
  • 62% higher than the average critic
  • 5% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 99 Grand Theft Auto V
Lowest review score: 3 Blood Beach
Score distribution:
3,215 game reviews
    • 66 Metascore
    • 68 Critic Score
    Plenty of neat individual ideas, but they fail to combine into a properly engaging adventure. [Feb 2011, p.92]
    • Games Master UK
    • 50 Metascore
    • 68 Critic Score
    An admirable attempt, but it's much too short and lacks balance. Entertaining, though. [Nov 2006, p.76]
    • Games Master UK
    • 68 Metascore
    • 68 Critic Score
    It's really rather good. [June 2011, p.89]
    • Games Master UK
    • 74 Metascore
    • 68 Critic Score
    Sluggish but sweet. The perfect choice for some parent/child split screen bonding. [Oct 2011, p.85]
    • Games Master UK
    • 76 Metascore
    • 68 Critic Score
    Super-responsive controls make your ship tricky to fly and the game, though a tad pricey, isn't short of nice visual ideas. [Nov 2011, p.91]
    • Games Master UK
    • 53 Metascore
    • 68 Critic Score
    A stunning-looking 3DS game but one that gets boring after countless similar missions. [Christmas 2011, p.80]
    • Games Master UK
    • 59 Metascore
    • 68 Critic Score
    Moderately fun. [Christmas 2011, p.85]
    • Games Master UK
    • 72 Metascore
    • 68 Critic Score
    It feels lightweight and the price is high but this provides gleefully brainless entertainment. [Feb 2012, p.94]
    • Games Master UK
    • 71 Metascore
    • 68 Critic Score
    A great idea in theory but far too fiddly and unapproachable to be truly satisfying. [March 2012, p.97]
    • Games Master UK
    • 57 Metascore
    • 68 Critic Score
    Solid launch title that gives a workout to Vita's hardware but doesn't do much else. [March 2012, p.71]
    • Games Master UK
    • 76 Metascore
    • 68 Critic Score
    Rich in visual atmosphere but sabotaged by dry writing and yawn-stifling fetch quests. [Apr 2012, p.83]
    • Games Master UK
    • 71 Metascore
    • 68 Critic Score
    Needs to be seen to be believed. If only it needed to be played to be believed, too. [May 2012, p.77]
    • Games Master UK
    • 68 Metascore
    • 68 Critic Score
    A well-made lite tie-in rather than any meaningful canonical contribution. [Apr 2012, p.92]
    • Games Master UK
    • 57 Metascore
    • 68 Critic Score
    Stick with the Wii, PSMove or Kinect versions. [May 2012, p.101]
    • Games Master UK
    • 54 Metascore
    • 68 Critic Score
    A neat touch is that you can make vehicles from junk. [July 2012, p.85]
    • Games Master UK
    • 62 Metascore
    • 68 Critic Score
    Does one trick well, but lacks the comprehensiveness of competitors. [Christmas 2012, p.94]
    • Games Master UK
    • 63 Metascore
    • 68 Critic Score
    A charmer that's far too short and packed with pace-ruining touchscreen moments. [Jan 2013, p.83]
    • Games Master UK
    • 70 Metascore
    • 68 Critic Score
    Its turnaround of ideas eventually won us round. [Apr 2013, p.83]
    • Games Master UK
    • 71 Metascore
    • 68 Critic Score
    Mega Man's back, and inconsistencies aside, fans will lap up the new content. [Apr 2013, p.85]
    • Games Master UK
    • 59 Metascore
    • 68 Critic Score
    The battles are fun, but sitting through cutscenes quickly becomes tiresome. [June 2013, p.72]
    • Games Master UK
    • 62 Metascore
    • 68 Critic Score
    A good technical effort and a decent game but it's not as entertaining as its Wii U predecessor. [June 2013, p.73]
    • Games Master UK
    • 64 Metascore
    • 68 Critic Score
    Hints at great things but is limited by small cities and promises it can't deliver on. [June 2013, p.80]
    • Games Master UK
    • 59 Metascore
    • 68 Critic Score
    Ambitious, but weak writing, repetitive combat and difficulty spikes hold it back. [July 2013, p.81]
    • Games Master UK
    • 73 Metascore
    • 68 Critic Score
    Keeps the spirit of its predecessor, but misses the chance to live up to its title. [Oct 2013, p.75]
    • Games Master UK
    • 70 Metascore
    • 68 Critic Score
    It's a little self-defeating. [Oct 2013, p.79]
    • Games Master UK
    • 71 Metascore
    • 68 Critic Score
    Somehow, the package works. [Nov 2013, p.75]
    • Games Master UK
    • 67 Metascore
    • 68 Critic Score
    The whole package is tied together with some fang-tastic social features, including the ability to recruit your own pals into a three-strong hunter team. [Nov 2013, p.81]
    • Games Master UK
    • 68 Metascore
    • 68 Critic Score
    It's hard to get attached to your creations when they're represented by numbers alone. [Dec 2013, p.73]
    • Games Master UK
    • 80 Metascore
    • 68 Critic Score
    Gorgeous and with some great ideas, but lacking the genre's defining depth. [March 2014, p.80]
    • Games Master UK
    • 62 Metascore
    • 68 Critic Score
    It's ultimately let down by a wheezing framerate and the inability to play within 20 metres of a fellow human being. [Apr 2014, p.78]
    • Games Master UK
    • 76 Metascore
    • 68 Critic Score
    Like homemade fertiliser, it does the job, but not like the proper stuff. Also, it whiffs a bit. [May 2014, p.67]
    • Games Master UK
    • 62 Metascore
    • 68 Critic Score
    Navigating the environment is both refreshingly unguided and frustratingly obtuse. [June 2014, p.79]
    • Games Master UK
    • 73 Metascore
    • 68 Critic Score
    A neat "brain pathways" interface helps you piece your findings together. [Christmas 2014, p.78]
    • Games Master UK
    • 63 Metascore
    • 67 Critic Score
    A fairly average beat-'em-up redeemed by its clever twist. [June 2007, p.85]
    • Games Master UK
    • 63 Metascore
    • 67 Critic Score
    Sadly, the thrills and spills are only fun in its, so Crashday is unlikely to overtake your social life. [May 2006, p.78]
    • Games Master UK
    • 58 Metascore
    • 67 Critic Score
    An old-fashioned game that will entertain for a few hours. [Apr 2007, p.66]
    • Games Master UK
    • 69 Metascore
    • 67 Critic Score
    Not quit the splendid bundle of excitement it aims to be, but nevertheless, laid-back fun. [Jan 2007, p.76]
    • Games Master UK
    • 59 Metascore
    • 67 Critic Score
    Some genuinely disconcerting moments, but not half as scary as you might imagine. [Jan 2007, p.74]
    • Games Master UK
    • 60 Metascore
    • 67 Critic Score
    Decent and entertaining, but you've seen it all before. [Oct 2006, p.84]
    • Games Master UK
    • 74 Metascore
    • 67 Critic Score
    Not an A-grade bundle, but fairly sturdy stuff for fans of the period. [Mar 2007, p.82]
    • Games Master UK
    • 55 Metascore
    • 67 Critic Score
    Simple and effective hack-and-slasher that will entertain rather than amaze. [June 2007, p.84]
    • Games Master UK
    • 58 Metascore
    • 67 Critic Score
    Not radically different to the original: if anything the dumber parther AI spoils things. [June 2007, p.73]
    • Games Master UK
    • 42 Metascore
    • 67 Critic Score
    A great premise poorly executed. We'd hoped for better, and this fails to deliver. [May 2008, p.68]
    • Games Master UK
    • 76 Metascore
    • 67 Critic Score
    It wins with the track editor but loses in other areas. Hit and miss basically. [Nov 2007, p.69]
    • Games Master UK
    • 62 Metascore
    • 67 Critic Score
    We've played far worse movie adaptations, but why play with a copy-rat game? [Dec 2007, p.65]
    • Games Master UK
    • 67 Metascore
    • 67 Critic Score
    From the makers of the brilliant "Eledees" this is a confused let-down. Worth a rent at best. [Dec 2007, p.75]
    • Games Master UK
    • 72 Metascore
    • 67 Critic Score
    One of Mario's better parties; shame it's that same old irritating game underneath. [Jan 2007, p.60]
    • Games Master UK
    • 56 Metascore
    • 67 Critic Score
    Not dreadful but not great: another shotgun marriage between Sonic and the Wii. [Mar 2008, p.72]
    • Games Master UK
    • 69 Metascore
    • 67 Critic Score
    A journey that's littered with pits and troughs that's rewarding if you persevere. [June 2008, p.83]
    • Games Master UK
    • 65 Metascore
    • 67 Critic Score
    Classic dungeon crawling with great characters and humour. [Oct 2008, p.85]
    • Games Master UK
    • 59 Metascore
    • 67 Critic Score
    A sporty hatchback rather than an exotic supercar but worth taking for a spin. [Jan 2009, p.85]
    • Games Master UK
    • 62 Metascore
    • 67 Critic Score
    Not technically brilliant, but fun kids' game packed with a quirky variety of mini challenges. [Feb 2009, p.84]
    • Games Master UK
    • 69 Metascore
    • 67 Critic Score
    Not as clean as "Football Manager," and by no means more accessible. [Jan 2009, p.77]
    • Games Master UK
    • 65 Metascore
    • 67 Critic Score
    The DS is starved of RTS action, but Lego Battles never ramps up enough to inspire. [Oct 2009, p.74]
    • Games Master UK
    • 70 Metascore
    • 67 Critic Score
    Very similar to previous titles and still suffers from the same issues we had with the fret-button peripherals. [Oct 2009, p.80]
    • Games Master UK
    • 60 Metascore
    • 67 Critic Score
    Lacks the variety and choice of the other formats but it's a competent sneak-'em-up. [Christmas 2009, p.68]
    • Games Master UK
    • 75 Metascore
    • 67 Critic Score
    Decent depth. [Dec 2009, p.87]
    • Games Master UK
    • 75 Metascore
    • 67 Critic Score
    A soulless entry that's packed with fan service but lacks appeal for newcomers. [Dec 2009, p.63]
    • Games Master UK
    • 69 Metascore
    • 67 Critic Score
    A decent TCG but there are better out there. Eye was a failed attempt best left in the past. [May 2010, p.69]
    • Games Master UK
    • 60 Metascore
    • 67 Critic Score
    An enjoyable enough light gun shooter but nothing that could be considered 'next gen'. [Issue#232, p.73]
    • Games Master UK
    • 68 Metascore
    • 67 Critic Score
    Plenty of content and modes but not as consistently innovative as we hoped. [Issue#231, p.96]
    • Games Master UK
    • 63 Metascore
    • 67 Critic Score
    The core gameplay is a little dull and repetitive. [Aug 2010, p.100]
    • Games Master UK
    • 68 Metascore
    • 67 Critic Score
    Soloists may well find this a little shallow to stick with. [May 2011, p.89]
    • Games Master UK
    • 66 Metascore
    • 67 Critic Score
    A mixed collection that doesn't always work nearly as well as it should. [Christmas 2011, p.82]
    • Games Master UK
    • 70 Metascore
    • 67 Critic Score
    What isn't so brilliant is the simplistic gameplay, gunplay and puzzle solving - it definitely won't pose much of a challenge for veterans of the series. [Christmas 2011, p.87]
    • Games Master UK
    • 61 Metascore
    • 67 Critic Score
    The smashing combat is enormous fun, but the lack of direction will lose you. [Jan 2012, p.90]
    • Games Master UK
    • 68 Metascore
    • 67 Critic Score
    Just enough sheen to make it a must-play for very small Pixar-heads; pity about the rest of us. [June 2012, p.78]
    • Games Master UK
    • 61 Metascore
    • 67 Critic Score
    A solid sim, but there are better racers out there. [Aug 2012, p.84]
    • Games Master UK
    • 53 Metascore
    • 67 Critic Score
    Decidedly 'meh.' [Jan 2013, p.64]
    • Games Master UK
    • 64 Metascore
    • 67 Critic Score
    Enjoyable, if lightweight, tower defense at a decent price. [Feb 2013, p.87]
    • Games Master UK
    • 68 Metascore
    • 67 Critic Score
    Wonky controls. [Apr 2013, p.83]
    • Games Master UK
    • 71 Metascore
    • 67 Critic Score
    A baffling barrier to entry. [May 2013, p.79]
    • Games Master UK
    • 66 Metascore
    • 67 Critic Score
    Hayabusa needs some time to sharpen his blade before he returns. [May 2013, p.84]
    • Games Master UK
    • 70 Metascore
    • 67 Critic Score
    A brill battle system vs a load of boring convos. It's only a slim victory for the former. [Dec 2013, p.69]
    • Games Master UK
    • 72 Metascore
    • 67 Critic Score
    A brill battle system vs a load of boring convos. It's only a slim victory for the former. [Dec 2013, p.69]
    • Games Master UK
    • 65 Metascore
    • 67 Critic Score
    Not the best party game on Wii U, but perhaps worth it for the remote. [Christmas 2013, p.77]
    • Games Master UK
    • 67 Metascore
    • 67 Critic Score
    Poor translation abounds. [Nov 2014, p.79]
    • Games Master UK
    • 72 Metascore
    • 67 Critic Score
    You'll need to cycle through a fair few jobs to progress rather than being free to stick to just your favourite. [Dec 2014, p.81]
    • Games Master UK
    • 53 Metascore
    • 67 Critic Score
    It's complex and challenging in some really novel ways. [Christmas 2014, p.78]
    • Games Master UK
    • 65 Metascore
    • 66 Critic Score
    Not every game on this disc is a classic. [May 2007, p.85]
    • Games Master UK
    • 78 Metascore
    • 66 Critic Score
    Great idea, lame execution. Even Marvel fans will find it dull. [Apr 2007, p.61]
    • Games Master UK
    • 78 Metascore
    • 66 Critic Score
    Neither the best mini-game collection nor the best Bomberman game. [Mar 2007, p.81]
    • Games Master UK
    • tbd Metascore
    • 66 Critic Score
    Good for anyone who'd rather be doing algebra than playing "GTA," but it's not as good as "Brain Training." [Jan 2007, p.82]
    • Games Master UK
    • 71 Metascore
    • 66 Critic Score
    It's a bold and brash arcadey football game that's elevated from being completely forgettable by the quality full-licensed finish. [June 2007, p.85]
    • Games Master UK
    • 72 Metascore
    • 66 Critic Score
    It wasn't as good as the original when we got it on Xbox; on PC it's just too little, too late. [Aug 2007, p.81]
    • Games Master UK
    • 73 Metascore
    • 66 Critic Score
    Whether you see the drawing as innovative or gimmicky will determine if you'll like this. [Nov 2007, p.72]
    • Games Master UK
    • 50 Metascore
    • 66 Critic Score
    Not the most thrilling experience because going gung-ho means failing. [Dec 2007, p.84]
    • Games Master UK
    • 78 Metascore
    • 66 Critic Score
    Has all the ingredients to be good, they're just used in incorrect amounts. Shame. [Dec 2007, p.78]
    • Games Master UK
    • 82 Metascore
    • 66 Critic Score
    An ill-conceived expansion of an idea, as wafer-thin as the DVD it's pressed onto. [Nov 2008, p.81]
    • Games Master UK
    • 54 Metascore
    • 66 Critic Score
    Simple and briefly amusing Orc butchery but this doesn't work as well as "SW: Battlefront." [Mar 2009, p.72]
    • Games Master UK
    • 60 Metascore
    • 66 Critic Score
    Lara fans and platforming nuts will no doubt be sated, but memorable Tomb Raiding this ain't. [May 2009, p.75]
    • Games Master UK
    • 67 Metascore
    • 66 Critic Score
    Old-school, awkward and ramshackle - yet still compelling in a weird way. [July 2010, p.92]
    • Games Master UK
    • 55 Metascore
    • 66 Critic Score
    Interesting in its way, but too unsophisticated and irritating in places to easily recommend. [Apr 2010, p.71]
    • Games Master UK
    • 63 Metascore
    • 66 Critic Score
    The addition of remixed versions of old classics makes this a worthy alternative to traditional tabletop games. [Christmas 2009, p.80]
    • Games Master UK
    • 51 Metascore
    • 66 Critic Score
    A likeable, if slight, slice of gory Brothers Grimm gaming. [Winter 2009, p.86]
    • Games Master UK
    • 53 Metascore
    • 66 Critic Score
    A likeable, if slight, slice of gory Brothers Grimm gaming. [Winter 2009, p.86]
    • Games Master UK
    • 53 Metascore
    • 66 Critic Score
    A fussy game on console, fussier on handheld but otherwise impressively shrunken. [June 2011, p.72]
    • Games Master UK
    • 66 Metascore
    • 66 Critic Score
    A great Disney fan service that appeals to a larger audience than you might think. [Christmas 2011, p.85]
    • Games Master UK
    • 54 Metascore
    • 66 Critic Score
    A neat concept spoiled by a sluggish response, an imperfect UI and a pen too chunky for detail. [Feb 2012, p.92]
    • Games Master UK
    • 68 Metascore
    • 66 Critic Score
    Watching creations take their first wobbly steps is a great laugh - lucky, as there's not much else to do. [Feb 2012, p.95]
    • Games Master UK