GamesBeat's Scores

  • Games
For 316 reviews, this publication has graded:
  • 59% higher than the average critic
  • 4% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Persona 4 Golden
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 17 out of 316
316 game reviews
    • 93 Metascore
    • 98 Critic Score
    A beautiful and content-rich bundle of joy for Vita owners looking to dust off their woefully undersupported handhelds. The subtle incorporation of new characters, scenarios, and even online connectivity takes full advantage of the new hardware without compromising content or story quality.
    • 93 Metascore
    • 97 Critic Score
    It is beautiful. It sounds amazing. Its controls are perfect. It loves you with its pacing and variety, and it never wants you to get bored.
    • 83 Metascore
    • 95 Critic Score
    I do not regret the possible hundreds of hours I am going to continue to lose to Shin Megami Tensei IV, and I hope it has the power to win over newcomers to the franchise. I like quirky, demon-summoning high schoolers as much as the next Persona fan, but you haven’t truly experienced a Megaten game until you’ve tried to wrap your mind around the infamous conversation system.
    • 97 Metascore
    • 95 Critic Score
    Time just melted away as I lived a second, third, and fourth life in GTA V. The experience consists of more than just crimes. I played tennis, enrolled in a flight school, captured fugitives, watched movies, and towed cars. A lot of that doesn’t sound fun on paper, but they bring some semblance of real life to a world that otherwise runs on its own bizarre rules.
    • 90 Metascore
    • 95 Critic Score
    This HD version not only makes everything look sharper than before, but the new additions and features make for an even more enjoyable experience without tarnishing the spirit the original. Simply put, The Wind Waker HD makes one of Nintendo’s greatest games even better.
    • 87 Metascore
    • 95 Critic Score
    I left Tearaway feeling happy and content. What more could you ask for?
    • 85 Metascore
    • 95 Critic Score
    Not only is it a great South Park game, but it’s a fantastic RPG in its own right. The plot has enough ridiculous twists to keep you engaged, and the battle system offers enough variety to keep encounters from growing stale and tiresome...This is one of the greatest licensed games ever made.
    • 87 Metascore
    • 95 Critic Score
    You’re going to get a lot of play out of TowerFall: Ascension, which is likely going to be the best version of this deep, clever, and wildly fun game. I loved what I got, and I wanted more. If you thought local multiplayer was dead, you might want to give Ascension a try.
    • 88 Metascore
    • 95 Critic Score
    It’s easy to learn, easy to get into matches and play, and it’s fun. It’s led me to check out other digital card games — and I’m again surprised at how much I enjoy these.
    • 92 Metascore
    • 95 Critic Score
    Dark Souls II is demonstrative of what all video game sequels should aspire toward. It takes the successful formula of the original, expands it with tons of new content, trims away clunky and confusing gameplay elements, and delivers an experience that is an improvement on all fronts. If this is the kind of trend we can expect from From Software, I truly can’t wait for Dark Souls III.
    • 85 Metascore
    • 95 Critic Score
    Cry Wolf ends Telltale’s Fables series on a memorable and effective note, taking everything that has worked in the series so far and amplifying it to its most spectacular.
    • 92 Metascore
    • 94 Critic Score
    Fire Emblem: Awakening completely engaged me while I was playing it, whether I was connecting with its well-written characters or taxing my (limited) intellect as I tried to win a difficult battle while keeping everyone alive. It's hard to ask for much more from a strategy game, but Awakening goes beyond that by supporting its great mechanics with immersion and beautiful art.
    • 85 Metascore
    • 94 Critic Score
    I’ll keep going back for more punishment because Kingdom Rush: Frontiers is just that damn good. It’s not only worthy of carrying the title of “sequel to Kingdom Rush,” it’s one of the finest tower-defense games you’ll find anywhere, regardless of platform.
    • 91 Metascore
    • 94 Critic Score
    Despite its many references and callbacks to the 1991 classic, A Link Between Worlds feels fresh. Not only does it feature some of the best dungeons and bosses in the series’ long history, but its stunning use of the system’s 3D effect should make anyone thinking about saving a few bucks by getting a Nintendo 2DS pause and reconsider.
    • 85 Metascore
    • 94 Critic Score
    Bravely Default is the best JRPG you could play on the 3DS. If I were Square Enix, I would give this same team a Final Fantasy-sized budget and let them make a proper, numbered entry in the series.
    • 80 Metascore
    • 94 Critic Score
    A phenomenal game, and a must-play for any PlayStation 4 owner. If you don’t own a PS4, it’s worth buying one just to play Second Son — that’s how good it is. If you’re looking for an open-world game with lots of side quests, a satisfying story told through groundbreaking animation, and an arsenal of one-of-a-kind superpowers, Infamous: Second Son has it all.
    • 83 Metascore
    • 93 Critic Score
    One of the best open-world games available, portable or otherwise. The atmospheric world, likable cast, and clever, entertaining mechanics make it a title that you can easily sink many joyous hours into, even if you spend a lot of them just flying around the city and hunting for gems.
    • 90 Metascore
    • 93 Critic Score
    Even if you've never liked a stealth game, you shouldn't miss Mark of the Ninja. It redefines the silent assassin.
    • 88 Metascore
    • 93 Critic Score
    Being able to use my fingers to manage items onscreen in both story and creation environments is a significant upgrade in the playability of the title.
    • 88 Metascore
    • 93 Critic Score
    Old school gamers will love Shovel Knight’s retro sensibilities, but they’ll also appreciate its modern touches.
    • 89 Metascore
    • 92 Critic Score
    Borderlands 2 is everything fans of the original could have hoped for. No, it doesn't mess with a formula that already proved itself. Instead it supports the framework for a great role-playing game with a bigger world, while offering more customization options for its players. It's also one of the funnier games you're likely to play this year.
    • 82 Metascore
    • 92 Critic Score
    Antichamber is the film "Cube" sans horror, the threat of death, and poor acting. It's insanely hard and painfully simple, just like any expertly crafted puzzle. Bruce has created one of the finest and most challenging puzzle games I have ever experienced.
    • 80 Metascore
    • 92 Critic Score
    If you ever enjoyed a Kirby game, you really should check this one out.
    • 69 Metascore
    • 91 Critic Score
    Octodad is a great example of a game that conveys a message through gameplay. In conjunction with its story, characters, and setting, the controls offer an empathetic look into the life of an extreme outsider trying to fit in and trying to do right by his family...I love that. Gaming is growing up, and Octodad is some of the best evidence of that.
    • 92 Metascore
    • 90 Critic Score
    The game evokes an incredible amount of emotion from you, and it is the kind of game that its fans will play over and over.
    • 90 Metascore
    • 90 Critic Score
    The quintessential pick-up-and-play party game, especially now that multiplayer has been added. Anyone can "get it" within seconds of grabbing the controller, and the difficulty ramps up much more smoothly than in the original.
    • 88 Metascore
    • 90 Critic Score
    FIFA 13 is irritating and painful yet wonderful and nuanced, just like the sport it so painstakingly emulates.
    • 61 Metascore
    • 90 Critic Score
    Some core players might find the puzzle elements and on-rails battle sequences too easy, but I'm definitely not one of them. As a story-focused motion control offering, Fable: The Journey shows off the Kinect's potential while still existing as far more than a technology demo; this is a true Fable in all senses of the word.
    • 86 Metascore
    • 90 Critic Score
    With its addition of 45 more tracks and routines to the franchise's repertoire, and its suite of new multiplayer modes that push the genre in new and interesting ways, the series is stronger than ever.
    • 87 Metascore
    • 90 Critic Score
    It's unfortunate that 343 didn't stretch past the standard Halo playbook instead of falling back to so many recognizable gameplay beats (and I do wonder if that was a conscious decision meant to counter the "Will it be Halo?" doubters), but the gameplay itself offsets those issues. The level design is a precision instrument. Above and beyond that, Halo 4 expertly folds an intimate story into an epic scope, taking risks with iconic characters and sticking the landing every time.